| 1 | cycrow | 1 | #include "../StdAfx.h"
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           |  |  | 2 | #include "CustomiseTurret.h"
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           |  |  | 3 |   | 
        
           |  |  | 4 | #include "CustomiseShip.h"
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           |  |  | 5 |   | 
        
           |  |  | 6 | namespace Creator {
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           |  |  | 7 | 	String ^CustomiseTurret::GetPosition(int dir)
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           |  |  | 8 | 	{
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           |  |  | 9 | 		return ((CustomiseShip ^)m_pParent)->GetPosition(dir);
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           |  |  | 10 | 	}
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           |  |  | 11 |   | 
        
           |  |  | 12 | 	void CustomiseTurret::SetupControlsEnd()
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           |  |  | 13 | 	{
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           |  |  | 14 | 		this->ComboGameCockpit->SelectedIndex = 0;
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           |  |  | 15 | 	}
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           |  |  | 16 |   | 
        
           |  |  | 17 | 	void CustomiseTurret::SetupControls()
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           |  |  | 18 | 	{
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           |  |  | 19 | 		// fill to tab
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           |  |  | 20 | 		this->PanelCockpit->Enabled = false;
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           |  |  | 21 | 		this->Dock = System::Windows::Forms::DockStyle::Fill;
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           |  |  | 22 |   | 
        
           |  |  | 23 | 		// adjust the game list
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           |  |  | 24 | 		this->ComboGameCockpit->Items->Clear();
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           |  |  | 25 | 		this->ComboGameCockpit->Items->Add("- Default -");
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           |  |  | 26 |   | 
        
           |  |  | 27 | 		// cockpit combo selection
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           |  |  | 28 | 		this->ComboCockpit->Items->Clear();
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           | 170 | cycrow | 29 | 		if (!_pModels || _pModels->empty())
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           | 1 | cycrow | 30 | 		{
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           |  |  | 31 | 			// if no scene file
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           |  |  | 32 | 			if ( m_pShipData->lTurrets.size() )
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           |  |  | 33 | 			{
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           |  |  | 34 | 				STurretEntry *t = m_pShipData->lTurrets[0];
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           | 191 | cycrow | 35 | 				this->ComboCockpit->Items->Add("No Scene File Loaded!! (" + _US(t->sModel) + ":" + Convert::ToString(t->iTurret) + ")");
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           | 1 | cycrow | 36 | 			}
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           |  |  | 37 | 			else
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           |  |  | 38 | 				this->ComboCockpit->Items->Add("No Scene File Loaded!!");
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           |  |  | 39 | 			this->ComboCockpit->Enabled = false;
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           |  |  | 40 | 			this->ComboCockpit->SelectedIndex = 0;
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           |  |  | 41 | 		}
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           |  |  | 42 | 		// otherwise, fill in the data
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           |  |  | 43 | 		else
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           |  |  | 44 | 		{
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           |  |  | 45 | 			this->ComboCockpit->Enabled = true;
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           |  |  | 46 | 			int i = 0;
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           | 170 | cycrow | 47 | 			for(auto itr = _pModels->begin(); itr != _pModels->end(); itr++)
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           | 1 | cycrow | 48 | 			{
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           | 170 | cycrow | 49 | 				String ^entry = _US((*itr)->str) + ":" + Convert::ToString(i);
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           | 1 | cycrow | 50 | 				this->ComboCockpit->Items->Add(entry);
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           |  |  | 51 | 				++i;
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           |  |  | 52 | 			}
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           |  |  | 53 | 		}
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           |  |  | 54 |   | 
        
           |  |  | 55 | 		this->UpdateTurrets();
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           |  |  | 56 | 	}
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           |  |  | 57 |   | 
        
           |  |  | 58 | 	void CustomiseTurret::UpdateDisplay()
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           |  |  | 59 | 	{
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           | 170 | cycrow | 60 | 		if (_pModels && !_pModels->empty())
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           | 1 | cycrow | 61 | 			this->ComboCockpit->SelectedIndex = m_pShipData->lTurrets.Get(0)->iSceneNode;
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           |  |  | 62 | 	}
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           |  |  | 63 |   | 
        
           |  |  | 64 | 	void CustomiseTurret::UpdateCockpits()
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           |  |  | 65 | 	{
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           |  |  | 66 | 		this->ComboCockpitStd->Items->Clear();
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           |  |  | 67 |   | 
        
           | 94 | cycrow | 68 | 		CGameDirectories *gameDir = ((CustomiseShip ^)m_pParent)->gameDirectories();
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           |  |  | 69 | 		for(Utils::String cockpit = gameDir->firstCockpit(); !cockpit.empty(); cockpit = gameDir->nextCockpit()) {
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           |  |  | 70 | 			this->ComboCockpitStd->Items->Add(_US(cockpit));
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           | 1 | cycrow | 71 | 		}
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           |  |  | 72 |   | 
        
           |  |  | 73 | 		this->ComboCockpitCustom->Items->Clear();
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           |  |  | 74 | 		for ( SCockpit *c = m_pShipFile->GetCockpits()->First(); c; c = m_pShipFile->GetCockpits()->Next() )
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           | 39 | cycrow | 75 | 			this->ComboCockpitCustom->Items->Add(_US(c->sCockpit.token(";", 19)));
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           | 1 | cycrow | 76 | 	}
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           |  |  | 77 |   | 
        
           |  |  | 78 | 	void CustomiseTurret::UpdateTurrets()
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           |  |  | 79 | 	{
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           |  |  | 80 | 		this->ListTurret->Items->Clear();
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           |  |  | 81 | 		int i = 0;
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           |  |  | 82 | 		for ( STurretEntry *t = m_pShipData->lTurrets.First(); t; t = m_pShipData->lTurrets.Next() )
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           |  |  | 83 | 		{
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           |  |  | 84 | 			if ( t == m_pShipData->lTurrets.Front()->Data() ) continue; // skip the first entry (its the cockpit not a turret
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           |  |  | 85 | 			ListViewItem ^item = this->ListTurret->Items->Add(gcnew ListViewItem(Convert::ToString(t->iIndex - 1)));
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           | 170 | cycrow | 86 | 			if (m_pShipData->cockpits[t->iTurret - 1].sCockpit.empty())
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           | 1 | cycrow | 87 | 				item->SubItems->Add(Convert::ToString(m_pShipData->cockpits[t->iTurret - 1].iCockpit));
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           |  |  | 88 | 			else
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           | 170 | cycrow | 89 | 				item->SubItems->Add(_US(m_pShipData->cockpits[t->iTurret - 1].sCockpit));
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           | 1 | cycrow | 90 | 			item->SubItems->Add(this->GetPosition(m_pShipData->cockpits[t->iTurret - 1].iPos));
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           | 170 | cycrow | 91 | 			item->SubItems->Add(_US(t->sModel) + ":" + Convert::ToString(t->iSceneNode));
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           | 1 | cycrow | 92 | 			item->ImageKey = "turret";
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           |  |  | 93 | 			++i;
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           |  |  | 94 | 			item->Tag = i;
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           |  |  | 95 | 		}
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           |  |  | 96 | 		this->ListTurret->AutoResizeColumns(ColumnHeaderAutoResizeStyle::HeaderSize);
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           |  |  | 97 |   | 
        
           |  |  | 98 | 		this->UpdateCockpitDisplay();
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           |  |  | 99 | 		((CustomiseShip ^)m_pParent)->UpdateGunTurrets();
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           |  |  | 100 | 	}
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           |  |  | 101 |   | 
        
           |  |  | 102 | 	void CustomiseTurret::UpdateCockpitDisplay()
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           |  |  | 103 | 	{
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           |  |  | 104 | 		this->RadioCockpitCustom->Enabled = (this->ComboCockpitCustom->Items->Count) ? true : false;
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           |  |  | 105 | 		this->GroupCockpit->Enabled = (this->ListTurret->SelectedItems->Count) ? true : false;
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           |  |  | 106 | 		if ( this->ListTurret->SelectedItems->Count )
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           |  |  | 107 | 		{
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           |  |  | 108 | 			ListViewItem ^item = this->ListTurret->SelectedItems[0];
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           |  |  | 109 | 			if ( CyStringFromSystemString(item->SubItems[1]->Text).IsNumber() && Convert::ToInt32(item->SubItems[1]->Text) < this->ComboCockpitStd->Items->Count )
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           |  |  | 110 | 			{
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           |  |  | 111 | 				this->RadioCockpitStd->Checked = true;
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           |  |  | 112 | 				this->ComboCockpitStd->SelectedIndex = Convert::ToInt32(item->SubItems[1]->Text);
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           |  |  | 113 |   | 
        
           |  |  | 114 | 			}
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           |  |  | 115 | 			else
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           |  |  | 116 | 			{
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           |  |  | 117 | 				this->RadioCockpitCustom->Checked = true;
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           |  |  | 118 | 				this->ComboCockpitCustom->Text = item->SubItems[1]->Text;
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           |  |  | 119 | 				this->UpdateCockpitDisplay2();
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           |  |  | 120 | 			}
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           |  |  | 121 | 		}
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           |  |  | 122 | 		else
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           |  |  | 123 | 		{
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           |  |  | 124 | 			this->ComboCockpitStd->SelectedIndex = -1;
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           |  |  | 125 | 		}
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           |  |  | 126 | 	}
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           |  |  | 127 |   | 
        
           |  |  | 128 | 	void CustomiseTurret::UpdateCockpitDisplay2()
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           |  |  | 129 | 	{
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           | 39 | cycrow | 130 | 		m_pCurrentCockpit = m_pShipFile->FindCockpit(_S(ComboCockpitCustom->Text));
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           | 1 | cycrow | 131 | 		if ( m_pCurrentCockpit )
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           |  |  | 132 | 		{
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           | 191 | cycrow | 133 | 			this->TextCockpitScene->Text = _US(m_pCurrentCockpit->sCockpit.token(";", 8));
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           | 1 | cycrow | 134 | 			this->UpdateCockpitWeaponsList();
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           |  |  | 135 | 		}
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           |  |  | 136 | 	}
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           |  |  | 137 | 	void CustomiseTurret::UpdateCockpitWeaponsList()
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           |  |  | 138 | 	{
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           |  |  | 139 | 		this->ListWeaponCockpit->Items->Clear();
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           |  |  | 140 |   | 
        
           |  |  | 141 | 		if ( !m_pCurrentCockpit )
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           |  |  | 142 | 			return;
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           |  |  | 143 |   | 
        
           |  |  | 144 | 		bool oldUpdate = m_bUpdateing;
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           |  |  | 145 | 		m_bUpdateing = true;
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           |  |  | 146 |   | 
        
           |  |  | 147 | 		bool added = false;
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           |  |  | 148 |   | 
        
           |  |  | 149 | 		CyStringList List;
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           |  |  | 150 | 		int mask = -1;
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           |  |  | 151 | 		if ( this->ComboGameCockpit->SelectedIndex > 0 )
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           |  |  | 152 | 		{
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           |  |  | 153 | 			this->CheckWeaponDefaultCockpit->Visible = true;
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           |  |  | 154 | 			for ( SWeaponMask *m = m_pCurrentCockpit->lWeaponMask.First(); m; m = m_pCurrentCockpit->lWeaponMask.Next() )
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           |  |  | 155 | 			{
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           |  |  | 156 | 				if ( m->iGame == this->ComboGameCockpit->SelectedIndex )
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           |  |  | 157 | 				{
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           |  |  | 158 | 					mask = m->iMask;
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           |  |  | 159 | 					break;
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           |  |  | 160 | 				}
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           |  |  | 161 | 			}
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           |  |  | 162 | 			this->CheckWeaponDefaultCockpit->Checked = (mask == -1) ? true : false;
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           |  |  | 163 | 		}
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           |  |  | 164 | 		else
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           |  |  | 165 | 		{
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           | 39 | cycrow | 166 | 			mask = m_pCurrentCockpit->sCockpit.token(";", 9);
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           | 1 | cycrow | 167 | 			this->CheckWeaponDefaultCockpit->Visible = false;
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           |  |  | 168 | 			this->CheckWeaponDefaultCockpit->Checked = false;
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           |  |  | 169 | 		}
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           |  |  | 170 | 		if ( mask == -1 ) mask = 0;
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           | 94 | cycrow | 171 |   | 
        
           |  |  | 172 | 		if ( this->ComboGameCockpit->SelectedIndex > 0 )
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           | 1 | cycrow | 173 | 		{
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           | 94 | cycrow | 174 | 			CGameDirectories *gameDir = ((CustomiseShip ^)m_pParent)->gameDirectories();
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           |  |  | 175 | 			gameDir->setSelectedGameDirectory(this->ComboGameCockpit->SelectedIndex, true);
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           |  |  | 176 | 			for ( std::pair<Utils::String, Utils::String> laser = gameDir->firstLaser(); !laser.first.empty(); laser = gameDir->nextLaser() ) {
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           |  |  | 177 | 				Utils::String group = laser.first.token(";", 6);
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           |  |  | 178 | 				SStringList *found = List.FindString(group);
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           |  |  | 179 | 				if ( found ) {
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           | 1 | cycrow | 180 | 					found->data += ", ";
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           | 94 | cycrow | 181 | 					found->data += laser.second;
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           | 1 | cycrow | 182 | 				}
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           |  |  | 183 | 				else
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           | 94 | cycrow | 184 | 					List.PushBack(CyString(group), CyString(laser.second));
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           | 1 | cycrow | 185 | 			}
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           | 94 | cycrow | 186 | 			gameDir->reselectTemporaryDirectory();
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           | 1 | cycrow | 187 | 		}
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           |  |  | 188 |   | 
        
           |  |  | 189 | 		for ( int i = 0; i < 32; i++ )
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           |  |  | 190 | 		{
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           |  |  | 191 | 			if ( List.Count() > i )
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           |  |  | 192 | 			{
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           | 191 | cycrow | 193 | 				ListViewItem ^item = gcnew ListViewItem(_US(List.GetAt(i)->str.ToString()));
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           |  |  | 194 | 				item->SubItems->Add(_US(List.GetAt(i)->data.ToString()));
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           | 1 | cycrow | 195 | 				this->ListWeaponCockpit->Items->Add(item);
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           |  |  | 196 | 				item->Tag = i;
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           |  |  | 197 | 				if ( mask & (1 << i) )
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           |  |  | 198 | 					item->Checked = true;
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           |  |  | 199 | 				added = true;
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           |  |  | 200 | 			}
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           |  |  | 201 |   | 
        
           |  |  | 202 | 			if ( !added )
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           |  |  | 203 | 			{
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           |  |  | 204 | 				ListViewItem ^added;
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           |  |  | 205 | 				added = this->ListWeaponCockpit->Items->Add("LASERGROUP_" + Convert::ToString(i + 1));
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           |  |  | 206 | 				added->Tag = i;
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           |  |  | 207 | 				if ( mask & (1 << i) )
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           |  |  | 208 | 					added->Checked = true;
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           |  |  | 209 | 			}
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           |  |  | 210 | 		}
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           |  |  | 211 |   | 
        
           |  |  | 212 | 		this->ListWeaponCockpit->AutoResizeColumns(ColumnHeaderAutoResizeStyle::HeaderSize);
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           |  |  | 213 |   | 
        
           |  |  | 214 | 		m_bUpdateing = oldUpdate;
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           |  |  | 215 | 	}
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           |  |  | 216 |   | 
        
           |  |  | 217 | 	void CustomiseTurret::EditTurret(ListViewItem ^item)
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           |  |  | 218 | 	{
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           |  |  | 219 | 		String ^str = this->EditTurret(Convert::ToInt32(item->Tag));
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           |  |  | 220 | 		if ( str )
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           |  |  | 221 | 			item->SubItems[3]->Text = str;
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           |  |  | 222 | 	}
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           |  |  | 223 |   | 
        
           |  |  | 224 | 	String ^CustomiseTurret::EditTurret(int id)
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           |  |  | 225 | 	{
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           | 170 | cycrow | 226 | 		if (!_pModels) return nullptr;
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           | 1 | cycrow | 227 | 		 InputBox ^input = gcnew InputBox("Select the model entry to use for the cockpit (Turret: " + Convert::ToString(id) + ")");
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           |  |  | 228 | 		 int i = 0;
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           | 170 | cycrow | 229 | 		 for(auto itr = _pModels->begin(); itr != _pModels->end(); itr++)
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           | 1 | cycrow | 230 | 		 {
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           | 170 | cycrow | 231 | 			 input->AddItem(_US((*itr)->str) + ":" + Convert::ToString(i));
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           | 1 | cycrow | 232 | 			 ++i;
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           |  |  | 233 | 		 }
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           |  |  | 234 | 		 input->SetSelectedOption(m_pShipData->lTurrets.Get(id)->iSceneNode);
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           |  |  | 235 |   | 
        
           |  |  | 236 | 		 if ( input->ShowDialog(this) == Windows::Forms::DialogResult::OK )
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           |  |  | 237 | 		 {
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           |  |  | 238 | 			 String ^str = input->GetInput();
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           |  |  | 239 | 			 i = input->GetInputSelected();
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           |  |  | 240 | 			 m_pShipData->lTurrets.Get(id)->iSceneNode = i;
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           | 170 | cycrow | 241 | 			 m_pShipData->lTurrets.Get(id)->sModel = _S(str).token(":", 1);
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           | 1 | cycrow | 242 |   | 
        
           |  |  | 243 | 			 return str;
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           |  |  | 244 | 		 }
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           |  |  | 245 |   | 
        
           |  |  | 246 | 		 return nullptr;
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           |  |  | 247 | 	}
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           |  |  | 248 |   | 
        
           |  |  | 249 | 	void CustomiseTurret::SaveCockpitWeaponsList()
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           |  |  | 250 | 	{
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           |  |  | 251 | 		if ( m_bUpdateing )
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           |  |  | 252 | 			return;
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           |  |  | 253 |   | 
        
           |  |  | 254 | 		if ( !m_pCurrentCockpit )
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           |  |  | 255 | 			return;
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           |  |  | 256 |   | 
        
           |  |  | 257 | 		// compute the mask
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           |  |  | 258 | 		int mask = 0;
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           |  |  | 259 | 		for ( int i = 0; i < this->ListWeaponCockpit->Items->Count; i++ )
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           |  |  | 260 | 		{
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           |  |  | 261 | 			ListViewItem ^item = this->ListWeaponCockpit->Items[i];
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           |  |  | 262 | 			if ( !item->Checked )
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           |  |  | 263 | 				continue;
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           |  |  | 264 | 			mask += (1 << Convert::ToInt32(item->Tag));
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           |  |  | 265 | 		}
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           |  |  | 266 |   | 
        
           |  |  | 267 | 		// edit the default lasers
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           |  |  | 268 | 		if ( !this->ComboGameCockpit->SelectedIndex )
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           | 39 | cycrow | 269 | 			m_pCurrentCockpit->sCockpit = m_pCurrentCockpit->sCockpit.replaceToken(";", 9, (long)mask);
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           | 1 | cycrow | 270 | 		// otherwise adjust for the game
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           |  |  | 271 | 		else
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           |  |  | 272 | 		{
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           |  |  | 273 | 			bool found = false;
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           |  |  | 274 | 			for ( SWeaponMask *m = m_pCurrentCockpit->lWeaponMask.First(); m; m = m_pCurrentCockpit->lWeaponMask.Next() )
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           |  |  | 275 | 			{
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           |  |  | 276 | 				if ( m->iGame == this->ComboGameCockpit->SelectedIndex )
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           |  |  | 277 | 				{
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           |  |  | 278 | 					m->iMask = mask;
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           |  |  | 279 | 					found = true;
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           |  |  | 280 | 					break;
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           |  |  | 281 | 				}
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           |  |  | 282 | 			}
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           |  |  | 283 |   | 
        
           |  |  | 284 | 			if ( !found )
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           |  |  | 285 | 			{
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           |  |  | 286 | 				SWeaponMask *m = new SWeaponMask;
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           |  |  | 287 | 				m->iGame = this->ComboGameCockpit->SelectedIndex;
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           |  |  | 288 | 				m->iMask = mask;
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           |  |  | 289 | 				m_pCurrentCockpit->lWeaponMask.push_back(m);
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           |  |  | 290 | 			}
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           |  |  | 291 | 		}
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           |  |  | 292 | 	}
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           |  |  | 293 |   | 
        
           |  |  | 294 | };
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