| 36 | cycrow | 1 | #include "../stdafx.h"
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           |  |  | 2 | #include "SelectFilesystem.h"
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           |  |  | 3 |   | 
        
           |  |  | 4 | namespace Creator {
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           |  |  | 5 |   | 
        
           |  |  | 6 | 	void SelectFilesystem::update()
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           |  |  | 7 | 	{
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           |  |  | 8 | 		for ( int i = 1; i <= m_iHighestGame; i++ ) {
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           |  |  | 9 | 			for ( SGameDir *gd = m_pGameDir->First(); gd; gd = m_pGameDir->Next() ) {
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           |  |  | 10 | 				int game = gd->sGame.GetToken(" ", 1, 1).ToInt();
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           |  |  | 11 | 				if ( i == game ) {
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           |  |  | 12 | 					this->comboBox1->Items->Add(SystemStringFromCyString(gd->sGame.GetToken(" ", 2)));
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           |  |  | 13 | 					break;
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           |  |  | 14 | 				}
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           |  |  | 15 | 			}
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           |  |  | 16 | 		}
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           |  |  | 17 |   | 
        
           |  |  | 18 | 		this->comboBox1->SelectedIndex = this->comboBox1->Items->Count - 1;
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           |  |  | 19 | 	}
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           |  |  | 20 |   | 
        
           |  |  | 21 | 	void SelectFilesystem::selectedGame()
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           |  |  | 22 | 	{
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           |  |  | 23 | 		this->comboBox2->Items->Clear();
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           |  |  | 24 |   | 
        
           |  |  | 25 | 		for ( SGameDir *gd = m_pGameDir->First(); gd; gd = m_pGameDir->Next() ) {
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           |  |  | 26 | 			int game = gd->sGame.GetToken(" ", 1, 1).ToInt();
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           |  |  | 27 | 			if ( game == this->comboBox1->SelectedIndex + 1 ) {
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           |  |  | 28 | 				this->comboBox2->Items->Add(SystemStringFromCyString(gd->sDir));
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           |  |  | 29 | 			}
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           |  |  | 30 | 		}
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           |  |  | 31 |   | 
        
           |  |  | 32 | 		this->comboBox2->SelectedIndex = 0;
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           |  |  | 33 | 	}
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           |  |  | 34 |   | 
        
           |  |  | 35 | 	void SelectFilesystem::selectedDir()
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           |  |  | 36 | 	{
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           |  |  | 37 | 		this->comboBox3->Items->Clear();
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           |  |  | 38 |   | 
        
           |  |  | 39 | 		this->comboBox3->Items->Add(":: No Mod ::");
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           |  |  | 40 |   | 
        
           |  |  | 41 | 		String ^dir = this->comboBox2->Items[this->comboBox2->SelectedIndex]->ToString();
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           |  |  | 42 | 		dir += "\\mods";
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           |  |  | 43 | 		if ( System::IO::Directory::Exists(dir) ) {
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           |  |  | 44 | 			cli::array<String ^> ^dirList = System::IO::Directory::GetFiles(dir, "*.cat");
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           |  |  | 45 | 			for ( int i = 0; i < dirList->Length; i++ ) {
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           |  |  | 46 | 				this->comboBox3->Items->Add(System::IO::FileInfo(dirList[i]).Name->Replace(System::IO::FileInfo(dirList[i]).Extension, ""));
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           |  |  | 47 | 			}
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           |  |  | 48 | 		}
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           |  |  | 49 |   | 
        
           |  |  | 50 | 		this->comboBox3->SelectedIndex = 0;
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           |  |  | 51 | 	}
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           |  |  | 52 |   | 
        
           |  |  | 53 | 	SGameDir *SelectFilesystem::gameDir()
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           |  |  | 54 | 	{
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           |  |  | 55 | 		for ( SGameDir *gd = m_pGameDir->First(); gd; gd = m_pGameDir->Next() ) {
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           |  |  | 56 | 			if ( gd->sDir.Compare(CyStringFromSystemString(this->comboBox2->Items[this->comboBox2->SelectedIndex]->ToString())) ) {
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           |  |  | 57 | 				return gd;
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           |  |  | 58 | 			}
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           |  |  | 59 | 		}
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           |  |  | 60 |   | 
        
           |  |  | 61 | 		return NULL;
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           |  |  | 62 | 	}
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           |  |  | 63 |   | 
        
           |  |  | 64 | 	String ^SelectFilesystem::gameMod()
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           |  |  | 65 | 	{
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           |  |  | 66 | 		if ( this->comboBox3->SelectedIndex == 0 ) return nullptr;
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           |  |  | 67 | 		return this->comboBox3->Items[this->comboBox3->SelectedIndex]->ToString();
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           |  |  | 68 | 	}
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           |  |  | 69 | }
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