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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
255 cycrow 2
1.84
3
	Fixed TextDB crash (Displaying Custom Wares Dialog)
4
	Fixed signed package check for globals
5
 
249 cycrow 6
1.83
7
	Improved ship installing for FL
8
	Updated linking script to use types file instead of text file (for FL)
9
 
244 cycrow 10
1.82
11
	Fixed auto updater
12
 
13
1.81
14
	Fixed installing packages from archives
15
 
229 cycrow 16
1.80
17
	Added UTF8 support
233 cycrow 18
	Added support for Cyrillic filenames and text
238 cycrow 19
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 20
	Fixed Readme files not installing correctly
21
	Fixed ScriptType reading in packager scripts
238 cycrow 22
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 23
 
194 cycrow 24
1.71
25
	Fixed FakePatch compatability check for X3FL
26
	Fixed generation of text files
27
 
169 cycrow 28
1.70
29
	Fixed Game exe name displaying (removed brackets)
30
	Fixed version checks
31
	Fixed fake patch shuffling
32
	Fixed duplicate entries in Package Browser
33
	Fixed list of packages in Package Browser (incorrectly filtering some out)
34
	Fixed packing multiple files from packager scripts
35
	Improved downloading of packages
36
	Moved downloaded packages to MyDocuments (to prevent access rights)
37
	Added caching of downloadable packages
38
	Added automatic downloading of dependency packages
39
 
157 cycrow 40
1.63
41
	Fixed Game Launcher
42
	Fixed auto text renaming
43
	Added automatic file packing from packager scripts
44
	Added Visual Studio Redist 2022 to installer
45
 
153 cycrow 46
1.62
47
	Fixed AutoUpdater
48
	Fixed Error in installing dependecies
49
 
148 cycrow 50
1.61
150 cycrow 51
	Fixed installing of FakePatches
148 cycrow 52
	Fixed Enabling of packages
53
	Updated for VS2022/Windows 11
54
 
141 cycrow 55
1.6
56
	Added new Directory Control dialog for adding/removing game directories
57
	Improved Mod File handling
58
	Fixed crash in fake patch control
59
	Improved extraction options for package files
60
	Added files being connected to multiple games
61
	Added support for automatically installing found dependacies
142 cycrow 62
	Added support for X3 Farnham's Legacy
141 cycrow 63
 
64
1.531
65
	Fixed mistake in existing file matching
66
 
67
1.53
68
	Fixed exporting of Bodies file
69
	Improvements to Texture extracting when importing ships
70
	Added shader files to Ship Extraction
71
	Virtual File System will now find matching pbd/bod if it cant read the bob files
72
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
73
	Added libx2bc to allow decompiling of bob files
74
	Fixed some read text errors in ship names (null race and variants)
75
	Fixed ship name when importing ship
76
 
77
1.52
78
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
79
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
80
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
81
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
82
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
83
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
84
	Game Launcher, added Advanced plugin manager to menu
85
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
86
	Creator, Fixed maxmising package form when importing ships.
87
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
88
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
89
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
90
 
91
1.51
92
	Fixed restoring of Original Files
93
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
94
	Added shield names in Customise Ship (rather than ID's)
95
	Synced game directories in Creator with Plugin Managers controlled directories
96
	Fixed issue with installing some pck script files
97
	Fixed issue with reinstalling parent package (no longer disappears from list)
98
 
99
1.50
100
	Fixed invisible ship models in AP
101
	Fixed installing of readme files
102
	Added use of no_steam exe for Game Launcher
103
	Fixed Save game manager
104
	Save game manager now restores the creation/modified dates to the save files
105
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
106
	Added Ware Display to view all wares added and override the price/notoriety
107
	Added Command slot display
108
	Added Ware/Command conflicts view
109
 
110
1.48
111
	Improved command line arguments for using --gamerun
112
	Adjusted dummies creation (striped out rogue spaces)
113
	Fixed compatibility issues with some mods (XRM, Litcube)
114
	Fixed Importing ship from VFS
115
	Additional improvements to Importing ship files
116
	Improvements to ship installing in Albion Prelude
117
	Fixed adding X3AP.exe so it no longer defaults to TC
118
	Fixed importing of text files for ships
119
 
120
1.47
121
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
122
	Caps relval for ships to prevent overflow
123
 
124
1.45/1.46
125
	Fixed several memory problems (includes failing to install some ships and crashes)
126
	Fixed 0byte file error
127
	Fixed conflicts detection in installed fakepatchs/mods	
128
 
129
1.44
130
	Fixed TCockpit creation for some ships with custom cockpits
131
	Fixed uninstalling of some ships so they no longer break the rest of the ships
132
	Fixed installing of some ship models so they no longer show invisible
133
	Fixed Importing Ship to correctly extract some pbb files
134
	Fixed a problem with reinstalling a ship and losing some of its files.
135
	Fixed auto filetype detection for t/conversations
136
	Fixed auto text file renaming for t/conversations
137
	Added use of VFS when renaming of Text Files.
138
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
139
 
140
1.43
141
	Added option to load additional mod file when importing ships
142
	Added option to import ships via the Virtual File System
143
 
144
1.42
145
	Added spk converter to the Creator to open old spk files
146
	Fixed reading and writing of cat files
147
	Fixed installation of ships for AP
148
	Fixed creation of Text files, stripping out invalid characters
149
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
150
	Added addition to error messages for importing ships
151
 
152
1.41
153
	Improved protected directory detections
154
	Fixed Protected directory surpression message
155
	Fixed remove ship files from fake patch
156
	Fixed Access denied display for downloading updates
157
 
158
1.40 RC3
159
	Added support for game setting for each filter
160
 
161
1.40 RC2
162
	Several ship installing fixes
163
 
164
1.40 RC1
165
	Beta cleanup
166
 
167
1.40 Beta 16
168
	Fixed large hull values in ship creator
169
	Added setting base directory to vanilla when using addon
170
	Saves enabled status between vanilla/modified switching
171
 
172
1.40 Beta 14
173
 
174
1.40 Beta 13
175
	Fixed Custom Ships for Albion Prelude
176
	Updated version checker to work with RC/Beta
177
 
178
1.40 Beta 12
179
	Fixed Custom wares for Albion Prelude
180
 
181
1.40 Beta 11
182
	Added addon support for EMP and general cat files	
183
 
184
1.40 Beta 10
185
	Improved handling for Addons
186
 
187
1.40 Beta 9
188
	Fixed compile error
189
 
190
1.40 Beta 8
191
	Fixed Creator
192
 
193
1.40 Beta 7
194
	Added Albion Prelude support
195
 
196
1.40 Beta 6
197
	Improved Filelog View
198
	  - Added date stamp
199
	  - Added export data to file
200
	Added Export installed package data to file
201
	Fixed freeze when uninstalling some packages
202
	Added Automatic Text file rename/shuffle	
203
 
204
1.40 Beta 5
205
	Adjusted url display in creator
206
	Fixed Save game manager
207
	Fixed EMP Wares for mods with old version
208
 
209
1.40 Beta 4
210
	Added archive support
211
	Updated save game manager support (option to disable it)
212
 
213
1.40 Beta 3
214
	Added Mod Diff to Creator
215
	Added Mod Merge to Creator
216
	Added Find packages online
217
 
218
1.40 Beta 2
219
	Fixed Uninstaller
220
	Fixed XSPConverter
221
 
222
1.40 Beta 1
223
	Added XModDiff/XModPatch utils
224
	Added Check package Update for all packages
225
	Added View Fake Patch Assignment (Advanced)
226
	Added Multi package support for both spk/xsp
227
	Fixed scripts for ware name texts
228
 
229
1.20 Beta 1
230
	Added enable/disabling multiple packages at once
231
	Added installing/uninstalling multiple packages at once
232
	Added Right click context menu for packages
233
	Added Game Launcher
234
	Added Additional Icons	
235
 
236
1.10 RC4
237
	Added More Languages
238
 
239
1.10 RC1
240
	Added Enabled number of packages for each section
241
 
242
1.10 Beta 6:
243
	Added Package numbers for each section
244
	Added Status bar
245
 
246
1.10 Beta 5:
247
	Fixed Child Window Position (Center Parent Display)
248
	Fixed Main Window Top Level (no more going into background)
249
	Added Unused Shared File Check on Exit
250
 
251
1.10 Beta 4:
252
	Prevents Multiple instances of the program to run at the same time
253
	Allows double clicking on files while manager is open
254
	Fixed Ship Text/Scripts to display correct text
255
	Fixed Child package display for Librarys
256
	Fixed Adding ships to shipyards
257
 
258
1.10 Beta 3:
259
	Removal of Uninstall scripts during purge
260
	Use ship name as the text if no text exists
261
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
262
	Added Full EMP-X support
263
	Added installed plugin manager script version to about display
264
 
265
1.10 Beta 2:
266
	Added ships to shipyards
267
	Purged uninstalled/disabled ships
268
	Allowed seperate auto update for beta versions
269
 
270
1.10 Beta 1:
271
	Added Ship Installing Support
272
 
273
1.00:
274
	Fixed Multi-Package installing
275
	Made Stable Release
276
 
277
RC4:
278
	Fixed fake patch installing
279
	Fixed script sign checker
280
	Fixed directory removal text
281
	Fixed installing packages from different games
282
 
283
RC3:
284
	Fixes the game exe checker when installing over old plugin manager
285
	Several optimisations
286
	Adjusted Automatic text file renaming
287
 
288
RC2:
289
	Added Compatability for X3: Reunion
290
 
291
RC1:
292
	Added Remove Directory option to clear plugin manager completly from a game directory
293
	Fixed installing of built in scripts
294
	Fixed plugin manager text files
295
	Added installing spk files from command line
296
	Optimised loading and closing of manager
297
 
298
Beta 7:
299
	Filters out mods for different games from mod selector list
300
 
301
Beta 6:
302
	Improved Mod Selector
303
	Fixed crash in some mods
304
	Added Details display in Mod Selector
305
	Fixed HTML display for package descriptions
306
	Saves main dialog size
307
 
308
Beta 5:
309
	Added support for Custom Wares
310
	Maintains seperate save games for vanilla and modified mode
311
	Only creates plugin manager mod files when needed
312
	Fixed emp ware file generation
313
	Fixed version detecting for all games
314
 
315
Beta 4:
316
	Fixed game directories with brackets in
317
	Built in EMP mod
318
	Added Plugin Manager scripts for both TC and X3
319
 
320
 
321
Beta 3:
322
	Added Package Browser
323
	Added Image for Mod Selector
324
	Added Icon in Mod Selector list
325
	Added Description Display for selected package
326
 
327
Beta 2:
328
	Added Icon support for package list
329
	Added Icon for program
330
	Added Signed Display for package list	
331
	Added VC++ Distributables into install
332
	Added Current Mod Addons section in package list
333
 
334
spk.dll
335
 
153 cycrow 336
2.10:
337
	Fixed installing depencies
338
 
141 cycrow 339
1.86:
340
	Updated the VirtualFileSystem and TextDB
341
 
342
1.85:
343
	Added old compression routines to convert older files
344
	Fixed reading and writing of cat files
345
	Fixed creation of Text files, stripping out invalid characters
346
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
347
 
348
1.68:
349
	Fixed save game manager backup location
350
 
351
1.64:
352
	Added fake patch ordering support
353
	Fixed cat file support
354
	Added Diff generation support
355
	Added Mod Merge support
356
 
357
1.36:
358
	Fixed Disabling shared files for vanilla
359
 
360
1.32:
361
	Optimised Closing Down
362
 
363
1.31:
364
	Adjusted Blank Ship Entries
365
	Adjusted Text Generation for Ships	
366
 
367
1.30:
368
	Fixed File Generation from fake patch/other mods
369
 
370
1.29:
371
	Keeps selected mod selected if not controled by plugin manager
372
	Fixed Text file creation
373
	Fixed installing scripts with disabled dependacies
374
	Fixed Error message for X2 ships
375
	Fixed Removing unused shared files
376
 
377
1.28:
378
	Fixed Cockpit entries
379
	Fixed TShip last Entry
380
	Added Support for Animations
381
	Creates Mod Directory first when creating pluginmanager.cat/dat
382
	Removes file extensions from bodies entries
383
	Properly formats Dummies entrys
384
	Added selected mod package to search for base files from
385
 
386
1.27:
387
	Added Seperate cockpit weapon masks for each game
388
	Added Support for CutData
389
	Added Support for Bodies
390
	Adjusted Dummies and Component file creation
391
 
392
1.26:
393
	Added Proper UTF8 formating for created text files
394
	Fixed Create Text file for Ship Names (including in german)
395
	Fixed TShips Formatting
396
	Fixed Uninstall Script Removal
397
	Fixed removal of ship files and directories
398
 
399
1.25:
400
	Added packager script support
401
 
402
1.24:
403
	Writes shipname as ship text if no ship text exists
404
	Adjusted installing built in scripts to allow overriding the install
405
 
406
1.23:
407
	Added EMP-X Support
408
 
409
1.22:
410
	Added Removing of unisntall scripts when purging
411
 
412
1.21:
413
	Adjusted Shipyard flags for installed ships
414
 
415
1.20:	
416
	Finalised Ship Installer
417
 
418
1.10:
419
	Add Ship Installer Support
420
 
421
1.00:
422
	Made Stable
423
 
424
0.92:
425
	Fixed EMP ware file creation
426
 
427
0.91:
428
	Fixed cat file manipulation
429
	Fixed invalid file in package crashes
430
	Optimized loading directory startup
431
	Fixed game version checking
432
 
433
0.90:
434
	Added support for Custom Wares
435
	Added backup/restore of save games for vanilla/modified
436
 
437
0.83:
438
	Added built in EMP
439
 
440
0.82:
441
	Added support for image files
442
	Added support for script ratings
443
	Fixed resaving files that are already compressed
444
	Fixed signed script checking for data memory
445
 
446
 
447
0.81:
448
	Added Library script support
449
	Added Signed check for script files
450
	Added Signed check for whole package
451
	Fixed fake patch check (prevents multiple being created)
452
 
453
spktool.exe
454
 
455
1.22:
456
	Added Command to use packager scripts
457
 
458
1.21:
459
	Fixed appending files to existing spk files
460
	Fixed adjusting settings on existing spk files
461
 
462
XSPConvertor
463
 
464
1.20:
465
	Added Seperate Cockpit weapon masks for games
466
 
467
AutoUpdater:
468
 
469
1.10:
470
	Allowed multiple files to be updated at once, ie libraries + program