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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
259 cycrow 2
1.85
3
	Fixed installing of X3 Reunion scripts
4
	Fixed globals when package is disabled
5
 
255 cycrow 6
1.84
7
	Fixed TextDB crash (Displaying Custom Wares Dialog)
8
	Fixed signed package check for globals
9
 
249 cycrow 10
1.83
11
	Improved ship installing for FL
12
	Updated linking script to use types file instead of text file (for FL)
13
 
244 cycrow 14
1.82
15
	Fixed auto updater
16
 
17
1.81
18
	Fixed installing packages from archives
19
 
229 cycrow 20
1.80
21
	Added UTF8 support
233 cycrow 22
	Added support for Cyrillic filenames and text
238 cycrow 23
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 24
	Fixed Readme files not installing correctly
25
	Fixed ScriptType reading in packager scripts
238 cycrow 26
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 27
 
194 cycrow 28
1.71
29
	Fixed FakePatch compatability check for X3FL
30
	Fixed generation of text files
31
 
169 cycrow 32
1.70
33
	Fixed Game exe name displaying (removed brackets)
34
	Fixed version checks
35
	Fixed fake patch shuffling
36
	Fixed duplicate entries in Package Browser
37
	Fixed list of packages in Package Browser (incorrectly filtering some out)
38
	Fixed packing multiple files from packager scripts
39
	Improved downloading of packages
40
	Moved downloaded packages to MyDocuments (to prevent access rights)
41
	Added caching of downloadable packages
42
	Added automatic downloading of dependency packages
43
 
157 cycrow 44
1.63
45
	Fixed Game Launcher
46
	Fixed auto text renaming
47
	Added automatic file packing from packager scripts
48
	Added Visual Studio Redist 2022 to installer
49
 
153 cycrow 50
1.62
51
	Fixed AutoUpdater
52
	Fixed Error in installing dependecies
53
 
148 cycrow 54
1.61
150 cycrow 55
	Fixed installing of FakePatches
148 cycrow 56
	Fixed Enabling of packages
57
	Updated for VS2022/Windows 11
58
 
141 cycrow 59
1.6
60
	Added new Directory Control dialog for adding/removing game directories
61
	Improved Mod File handling
62
	Fixed crash in fake patch control
63
	Improved extraction options for package files
64
	Added files being connected to multiple games
65
	Added support for automatically installing found dependacies
142 cycrow 66
	Added support for X3 Farnham's Legacy
141 cycrow 67
 
68
1.531
69
	Fixed mistake in existing file matching
70
 
71
1.53
72
	Fixed exporting of Bodies file
73
	Improvements to Texture extracting when importing ships
74
	Added shader files to Ship Extraction
75
	Virtual File System will now find matching pbd/bod if it cant read the bob files
76
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
77
	Added libx2bc to allow decompiling of bob files
78
	Fixed some read text errors in ship names (null race and variants)
79
	Fixed ship name when importing ship
80
 
81
1.52
82
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
83
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
84
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
85
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
86
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
87
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
88
	Game Launcher, added Advanced plugin manager to menu
89
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
90
	Creator, Fixed maxmising package form when importing ships.
91
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
92
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
93
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
94
 
95
1.51
96
	Fixed restoring of Original Files
97
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
98
	Added shield names in Customise Ship (rather than ID's)
99
	Synced game directories in Creator with Plugin Managers controlled directories
100
	Fixed issue with installing some pck script files
101
	Fixed issue with reinstalling parent package (no longer disappears from list)
102
 
103
1.50
104
	Fixed invisible ship models in AP
105
	Fixed installing of readme files
106
	Added use of no_steam exe for Game Launcher
107
	Fixed Save game manager
108
	Save game manager now restores the creation/modified dates to the save files
109
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
110
	Added Ware Display to view all wares added and override the price/notoriety
111
	Added Command slot display
112
	Added Ware/Command conflicts view
113
 
114
1.48
115
	Improved command line arguments for using --gamerun
116
	Adjusted dummies creation (striped out rogue spaces)
117
	Fixed compatibility issues with some mods (XRM, Litcube)
118
	Fixed Importing ship from VFS
119
	Additional improvements to Importing ship files
120
	Improvements to ship installing in Albion Prelude
121
	Fixed adding X3AP.exe so it no longer defaults to TC
122
	Fixed importing of text files for ships
123
 
124
1.47
125
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
126
	Caps relval for ships to prevent overflow
127
 
128
1.45/1.46
129
	Fixed several memory problems (includes failing to install some ships and crashes)
130
	Fixed 0byte file error
131
	Fixed conflicts detection in installed fakepatchs/mods	
132
 
133
1.44
134
	Fixed TCockpit creation for some ships with custom cockpits
135
	Fixed uninstalling of some ships so they no longer break the rest of the ships
136
	Fixed installing of some ship models so they no longer show invisible
137
	Fixed Importing Ship to correctly extract some pbb files
138
	Fixed a problem with reinstalling a ship and losing some of its files.
139
	Fixed auto filetype detection for t/conversations
140
	Fixed auto text file renaming for t/conversations
141
	Added use of VFS when renaming of Text Files.
142
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
143
 
144
1.43
145
	Added option to load additional mod file when importing ships
146
	Added option to import ships via the Virtual File System
147
 
148
1.42
149
	Added spk converter to the Creator to open old spk files
150
	Fixed reading and writing of cat files
151
	Fixed installation of ships for AP
152
	Fixed creation of Text files, stripping out invalid characters
153
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
154
	Added addition to error messages for importing ships
155
 
156
1.41
157
	Improved protected directory detections
158
	Fixed Protected directory surpression message
159
	Fixed remove ship files from fake patch
160
	Fixed Access denied display for downloading updates
161
 
162
1.40 RC3
163
	Added support for game setting for each filter
164
 
165
1.40 RC2
166
	Several ship installing fixes
167
 
168
1.40 RC1
169
	Beta cleanup
170
 
171
1.40 Beta 16
172
	Fixed large hull values in ship creator
173
	Added setting base directory to vanilla when using addon
174
	Saves enabled status between vanilla/modified switching
175
 
176
1.40 Beta 14
177
 
178
1.40 Beta 13
179
	Fixed Custom Ships for Albion Prelude
180
	Updated version checker to work with RC/Beta
181
 
182
1.40 Beta 12
183
	Fixed Custom wares for Albion Prelude
184
 
185
1.40 Beta 11
186
	Added addon support for EMP and general cat files	
187
 
188
1.40 Beta 10
189
	Improved handling for Addons
190
 
191
1.40 Beta 9
192
	Fixed compile error
193
 
194
1.40 Beta 8
195
	Fixed Creator
196
 
197
1.40 Beta 7
198
	Added Albion Prelude support
199
 
200
1.40 Beta 6
201
	Improved Filelog View
202
	  - Added date stamp
203
	  - Added export data to file
204
	Added Export installed package data to file
205
	Fixed freeze when uninstalling some packages
206
	Added Automatic Text file rename/shuffle	
207
 
208
1.40 Beta 5
209
	Adjusted url display in creator
210
	Fixed Save game manager
211
	Fixed EMP Wares for mods with old version
212
 
213
1.40 Beta 4
214
	Added archive support
215
	Updated save game manager support (option to disable it)
216
 
217
1.40 Beta 3
218
	Added Mod Diff to Creator
219
	Added Mod Merge to Creator
220
	Added Find packages online
221
 
222
1.40 Beta 2
223
	Fixed Uninstaller
224
	Fixed XSPConverter
225
 
226
1.40 Beta 1
227
	Added XModDiff/XModPatch utils
228
	Added Check package Update for all packages
229
	Added View Fake Patch Assignment (Advanced)
230
	Added Multi package support for both spk/xsp
231
	Fixed scripts for ware name texts
232
 
233
1.20 Beta 1
234
	Added enable/disabling multiple packages at once
235
	Added installing/uninstalling multiple packages at once
236
	Added Right click context menu for packages
237
	Added Game Launcher
238
	Added Additional Icons	
239
 
240
1.10 RC4
241
	Added More Languages
242
 
243
1.10 RC1
244
	Added Enabled number of packages for each section
245
 
246
1.10 Beta 6:
247
	Added Package numbers for each section
248
	Added Status bar
249
 
250
1.10 Beta 5:
251
	Fixed Child Window Position (Center Parent Display)
252
	Fixed Main Window Top Level (no more going into background)
253
	Added Unused Shared File Check on Exit
254
 
255
1.10 Beta 4:
256
	Prevents Multiple instances of the program to run at the same time
257
	Allows double clicking on files while manager is open
258
	Fixed Ship Text/Scripts to display correct text
259
	Fixed Child package display for Librarys
260
	Fixed Adding ships to shipyards
261
 
262
1.10 Beta 3:
263
	Removal of Uninstall scripts during purge
264
	Use ship name as the text if no text exists
265
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
266
	Added Full EMP-X support
267
	Added installed plugin manager script version to about display
268
 
269
1.10 Beta 2:
270
	Added ships to shipyards
271
	Purged uninstalled/disabled ships
272
	Allowed seperate auto update for beta versions
273
 
274
1.10 Beta 1:
275
	Added Ship Installing Support
276
 
277
1.00:
278
	Fixed Multi-Package installing
279
	Made Stable Release
280
 
281
RC4:
282
	Fixed fake patch installing
283
	Fixed script sign checker
284
	Fixed directory removal text
285
	Fixed installing packages from different games
286
 
287
RC3:
288
	Fixes the game exe checker when installing over old plugin manager
289
	Several optimisations
290
	Adjusted Automatic text file renaming
291
 
292
RC2:
293
	Added Compatability for X3: Reunion
294
 
295
RC1:
296
	Added Remove Directory option to clear plugin manager completly from a game directory
297
	Fixed installing of built in scripts
298
	Fixed plugin manager text files
299
	Added installing spk files from command line
300
	Optimised loading and closing of manager
301
 
302
Beta 7:
303
	Filters out mods for different games from mod selector list
304
 
305
Beta 6:
306
	Improved Mod Selector
307
	Fixed crash in some mods
308
	Added Details display in Mod Selector
309
	Fixed HTML display for package descriptions
310
	Saves main dialog size
311
 
312
Beta 5:
313
	Added support for Custom Wares
314
	Maintains seperate save games for vanilla and modified mode
315
	Only creates plugin manager mod files when needed
316
	Fixed emp ware file generation
317
	Fixed version detecting for all games
318
 
319
Beta 4:
320
	Fixed game directories with brackets in
321
	Built in EMP mod
322
	Added Plugin Manager scripts for both TC and X3
323
 
324
 
325
Beta 3:
326
	Added Package Browser
327
	Added Image for Mod Selector
328
	Added Icon in Mod Selector list
329
	Added Description Display for selected package
330
 
331
Beta 2:
332
	Added Icon support for package list
333
	Added Icon for program
334
	Added Signed Display for package list	
335
	Added VC++ Distributables into install
336
	Added Current Mod Addons section in package list
337
 
338
spk.dll
339
 
153 cycrow 340
2.10:
341
	Fixed installing depencies
342
 
141 cycrow 343
1.86:
344
	Updated the VirtualFileSystem and TextDB
345
 
346
1.85:
347
	Added old compression routines to convert older files
348
	Fixed reading and writing of cat files
349
	Fixed creation of Text files, stripping out invalid characters
350
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
351
 
352
1.68:
353
	Fixed save game manager backup location
354
 
355
1.64:
356
	Added fake patch ordering support
357
	Fixed cat file support
358
	Added Diff generation support
359
	Added Mod Merge support
360
 
361
1.36:
362
	Fixed Disabling shared files for vanilla
363
 
364
1.32:
365
	Optimised Closing Down
366
 
367
1.31:
368
	Adjusted Blank Ship Entries
369
	Adjusted Text Generation for Ships	
370
 
371
1.30:
372
	Fixed File Generation from fake patch/other mods
373
 
374
1.29:
375
	Keeps selected mod selected if not controled by plugin manager
376
	Fixed Text file creation
377
	Fixed installing scripts with disabled dependacies
378
	Fixed Error message for X2 ships
379
	Fixed Removing unused shared files
380
 
381
1.28:
382
	Fixed Cockpit entries
383
	Fixed TShip last Entry
384
	Added Support for Animations
385
	Creates Mod Directory first when creating pluginmanager.cat/dat
386
	Removes file extensions from bodies entries
387
	Properly formats Dummies entrys
388
	Added selected mod package to search for base files from
389
 
390
1.27:
391
	Added Seperate cockpit weapon masks for each game
392
	Added Support for CutData
393
	Added Support for Bodies
394
	Adjusted Dummies and Component file creation
395
 
396
1.26:
397
	Added Proper UTF8 formating for created text files
398
	Fixed Create Text file for Ship Names (including in german)
399
	Fixed TShips Formatting
400
	Fixed Uninstall Script Removal
401
	Fixed removal of ship files and directories
402
 
403
1.25:
404
	Added packager script support
405
 
406
1.24:
407
	Writes shipname as ship text if no ship text exists
408
	Adjusted installing built in scripts to allow overriding the install
409
 
410
1.23:
411
	Added EMP-X Support
412
 
413
1.22:
414
	Added Removing of unisntall scripts when purging
415
 
416
1.21:
417
	Adjusted Shipyard flags for installed ships
418
 
419
1.20:	
420
	Finalised Ship Installer
421
 
422
1.10:
423
	Add Ship Installer Support
424
 
425
1.00:
426
	Made Stable
427
 
428
0.92:
429
	Fixed EMP ware file creation
430
 
431
0.91:
432
	Fixed cat file manipulation
433
	Fixed invalid file in package crashes
434
	Optimized loading directory startup
435
	Fixed game version checking
436
 
437
0.90:
438
	Added support for Custom Wares
439
	Added backup/restore of save games for vanilla/modified
440
 
441
0.83:
442
	Added built in EMP
443
 
444
0.82:
445
	Added support for image files
446
	Added support for script ratings
447
	Fixed resaving files that are already compressed
448
	Fixed signed script checking for data memory
449
 
450
 
451
0.81:
452
	Added Library script support
453
	Added Signed check for script files
454
	Added Signed check for whole package
455
	Fixed fake patch check (prevents multiple being created)
456
 
457
spktool.exe
458
 
459
1.22:
460
	Added Command to use packager scripts
461
 
462
1.21:
463
	Fixed appending files to existing spk files
464
	Fixed adjusting settings on existing spk files
465
 
466
XSPConvertor
467
 
468
1.20:
469
	Added Seperate Cockpit weapon masks for games
470
 
471
AutoUpdater:
472
 
473
1.10:
474
	Allowed multiple files to be updated at once, ie libraries + program