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// BaseFile.h: interface for the CBaseFile class.
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//
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//////////////////////////////////////////////////////////////////////
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#ifndef __BASEFILE_H__
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#define __BASEFILE_H__
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "lists.h"
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#include "StringList.h"
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#include "File.h"
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#include "Utils/String.h"
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#include "Utils/StringList.h"
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#include "archive/zip.h"
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#include "Package/CorePackage.h"
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#define GAME_ALL 0
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#define GAME_X2 1
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#define GAME_X3 2
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#define GAME_X3TC 3
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#define GAME_X3AP 4
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#define GAME_X3FL 5
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#define GAME_MAX (GAME_X3FL)
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#define GAME_ALLNEW (1 << 31)
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#define FILEVERSION 4.30f
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#define WRITECHUNK 50000
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class CPackages;
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class CGameExe;
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namespace SPK {
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class CTextDB;
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}
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using namespace SPK;
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enum {
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READFLAG_NONE = 0,
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READFLAG_NOUNCOMPRESS = 1
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};
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enum {SPKFILE_INVALID, SPKFILE_SINGLE, SPKFILE_MULTI, SPKFILE_SINGLESHIP, SPKFILE_OLD, SPKFILE_BASE};
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enum {SPKREAD_ALL, SPKREAD_NODATA, SPKREAD_VALUES, SPKREAD_HEADER};
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enum {DELETESTATE_NONE, DELETESTATE_WAITING, DELETESTATE_DONE};
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enum {SPKINSTALL_CREATEDIRECTORY, SPKINSTALL_CREATEDIRECTORY_FAIL, SPKINSTALL_WRITEFILE, SPKINSTALL_WRITEFILE_FAIL, SPKINSTALL_DELETEFILE, SPKINSTALL_DELETEFILE_FAIL,
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SPKINSTALL_SKIPFILE, SPKINSTALL_REMOVEDIR, SPKINSTALL_ENABLEFILE, SPKINSTALL_DISABLEFILE, SPKINSTALL_ENABLEFILE_FAIL, SPKINSTALL_DISABLEFILE_FAIL,
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SPKINSTALL_UNINSTALL_MOVE, SPKINSTALL_UNINSTALL_COPY, SPKINSTALL_UNINSTALL_MOVE_FAIL, SPKINSTALL_UNINSTALL_COPY_FAIL, SPKINSTALL_UNINSTALL_REMOVE, SPKINSTALL_UNINSTALL_REMOVE_FAIL,
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SPKINSTALL_ORIGINAL_BACKUP, SPKINSTALL_ORIGINAL_RESTORE, SPKINSTALL_ORIGINAL_BACKUP_FAIL, SPKINSTALL_ORIGINAL_RESTORE_FAIL, SPKINSTALL_FAKEPATCH, SPKINSTALL_FAKEPATCH_FAIL,
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SPKINSTALL_MISSINGFILE, SPKINSTALL_SHARED, SPKINSTALL_SHARED_FAIL, SPKINSTALL_ORPHANED, SPKINSTALL_ORPHANED_FAIL, SPKINSTALL_UNCOMPRESS_FAIL, SPKINSTALL_AUTOTEXT, SPKINSTALL_AUTOTEXT_FAIL
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};
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enum {PACKAGETYPE_NORMAL, PACKAGETYPE_LIBRARY, PACKAGETYPE_CUSTOMSTART, PACKAGETYPE_PATCH, PACKAGETYPE_UPDATE, PACKAGETYPE_MOD, PACKAGETYPE_SHIP, PACKAGETYPE_FAKEPATCH};
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enum BaseFileType {TYPE_BASE, TYPE_SPK, TYPE_XSP, TYPE_ARCHIVE};
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// spk header struct
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tstruct SSPKHeader {
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SSPKHeader () { fVersion = 0; iValueCompression = lValueCompressSize = 0; }
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float fVersion;
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int iValueCompression;
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unsigned long lValueCompressSize;
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} SSPKHeader;
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tstruct SSPKHeader2 {
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SSPKHeader2 () : iFileCompression(0), iDataCompression(0), iNumFiles(0), lSize(0), lFullSize(0) { }
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int iNumFiles;
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long lSize;
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long lFullSize;
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int iFileCompression;
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int iDataCompression;
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} SSPKHeader2;
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class SPKEXPORT CBaseFile : public SPK::Package::CCorePackage
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{
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public:
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static Utils::String ConvertGameToString(int game);
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static int GetGameFromString(const Utils::String &game);
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static Utils::String ErrorString(int error, const Utils::String &errorStr = Utils::String::Null());
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CBaseFile();
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virtual ~CBaseFile();
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// Virtual Functions
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virtual Utils::String getFullPackageName(int language, const Utils::String &byString) const;
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virtual Utils::String getFullPackageName(int language, bool includeVersion = true, const Utils::String &byString = "by") const;
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virtual Utils::String getFullPackageName(const Utils::String &format, int lang) const;
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virtual Utils::String CreateValuesLine() const;
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virtual bool LoadPackageData(const Utils::String& sFirst, const Utils::String& sRest, const Utils::String& sMainGame, Utils::CStringList& otherGames, Utils::CStringList& gameAddons, CProgressInfo* progress);
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virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList* list, int game, const Utils::CStringList& gameAddons, bool datafile = false);
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virtual bool GeneratePackagerScriptFile(bool wildcard, Utils::CStringList* list, int game, const Utils::CStringList& gameAddons);
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// Getters
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Utils::String getNameValidFile() const;
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const CLinkList<C_File> &fileList() const;
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CLinkList<C_File>& fileList(FileType type, CLinkList<C_File> &list) const;
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CLinkList<C_File>& fileList(FileType type);
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CLinkList<C_File> *GetFileList() { return &m_lFiles; }
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C_File *icon() const { return m_pIconFile; }
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const Utils::String &iconExt() const { return _sIconExt; }
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int dataCompression () const { return m_SHeader2.iDataCompression; }
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float fileVersion () const { return m_SHeader.fVersion; }
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size_t fileSize() const;
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//const Utils::String& getLanguageName(int lang) const { return name(lang); }
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Utils::String getAutosaveName() const;
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bool IsMod();
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bool IsFakePatch() const;
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// Setters
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void SetAutosaveName() { this->setFilename(getAutosaveName()); }
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void addWebMirror(const Utils::String& str);
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void removeWebMirror(const Utils::String& str);
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void SetDataCompression(int c) { m_SHeader2.iDataCompression = c; }
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void SetFileCompression(int c) { m_SHeader2.iFileCompression = c; }
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void SetValueCompression(int c) { m_SHeader.iValueCompression = c; }
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void setIcon(C_File* file, const Utils::String& ext) { if (m_pIconFile) delete m_pIconFile; _sIconExt = ext.c_str(); m_pIconFile = file; _changed(); }
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void setFtpAddr(const Utils::String& str) { _sFtpAddr = str; }
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// Game Compatability
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SGameCompat* GetGameCompatability(int game);
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bool RemoveGameCompatability(int game);
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void AddGameCompatability(int game, const Utils::String &version);
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bool CheckGameCompatability(int game);
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bool checkGameVersionCompatability(int game, const Utils::String &sVersion, int iVersion) const;
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bool AnyGameCompatability() { return !m_lGames.empty(); }
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// Web Mirrors
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bool anyWebMirrors() { return !_lMirrors.empty(); }
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const Utils::CStringList &webMirrors() const { return _lMirrors; }
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int getMaxWebMirrors() { return _lMirrors.size(); }
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Utils::String getWebMirror(size_t i) { if ( i >= 0 && i < _lMirrors.size() ) return _lMirrors.get(i)->str; return Utils::String::Null(); }
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void clearWebMirrors() { _lMirrors.clear(); }
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// Files
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C_File *GetFirstFile(int type) const;
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C_File *GetNextFile(C_File *prev) const;
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C_File *GetPrevFile(C_File *next) const;
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C_File* findMatchingMod(C_File* f) const;
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void convertNormalMod(C_File *f, const Utils::String &to) const;
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void convertFakePatch(C_File *f) const;
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void convertAutoText(C_File *f) const;
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void renameFile(C_File *f, const Utils::String &baseName) const;
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size_t countFiles(FileType filetype) const;
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C_File* findFileAt(FileType filetype, size_t pos) const;
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C_File* findFile(const Utils::String& file, FileType type, const Utils::String& dir = Utils::String::Null(), int game = 0) const;
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void AddFileScript(FileType filetype, bool shared, bool packed, const Utils::String &rest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL);
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void AddFile(C_File* file);
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C_File* addFile(const Utils::String& file, const Utils::String& dir, FileType type, int game = 0, bool packed = false);
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C_File* appendFile(const Utils::String& file, int type, int game, bool packed, const Utils::String& dir = Utils::String::Null(), CProgressInfo* progress = NULL);
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bool addFileNow(const Utils::String&, const Utils::String&, FileType type, CProgressInfo* progress = NULL);
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bool removeFile(size_t pos);
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bool removeFile(C_File* files);
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bool removeFile(const Utils::String &file, FileType type, const Utils::String &dir = Utils::String::Null(), int game = 0);
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void removeAllFiles(FileType type, int game);
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Utils::String createFilesLine(bool updateheader, CProgressInfo* = NULL);
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// error handling
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void ClearError () { _sLastError = ""; _iLastError = SPKERR_NONE; }
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int lastError() const { return _iLastError; }
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const Utils::String lastErrorString() const { return _sLastError; }
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virtual bool WriteHeader(CFileIO &file, int iHeader, int iLength);
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virtual bool WriteData(CFileIO &file, CProgressInfo * = NULL );
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virtual bool WriteFile ( CyString filename, CProgressInfo * = NULL );
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virtual bool ReadFile(CyString filename, int readType = SPKREAD_ALL, CProgressInfo *progress = NULL);
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virtual bool readFile(const Utils::String &filename, int readType = SPKREAD_ALL, CProgressInfo *progress = NULL);
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bool readFile(CFileIO &File, int readtype, CProgressInfo *progress);
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virtual bool ExtractFile(C_File *file, CyString dir, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool ExtractFile(int file, CyString dir, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool extractFile(int file, const Utils::String &dir, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool extractFile(C_File *file, const Utils::String &dir, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool extractFile(int filenum, const Utils::String &dir, unsigned int game, const Utils::CStringList &gameAddons, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool extractFile(C_File *file, const Utils::String &dir, unsigned int game, const Utils::CStringList &gameAddons, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool extractAll(const Utils::String &dir, int game, const Utils::CStringList &gameAddons, bool includedir = true, CProgressInfo *progress = NULL);
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virtual bool SaveToArchive(CyString filename, int game, const CGameExe *exes, CProgressInfo *progress = NULL);
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virtual bool saveToArchive(const Utils::String &filename, int game, const CGameExe *exes, CProgressInfo *progress = NULL);
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virtual void addGeneratedFiles(HZIP &hz) {};
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void ClearFileData();
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// reading files
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void ReadAllFilesToMemory ();
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void ReadIconFileToMemory ();
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bool ReadFileToMemory(C_File *f);
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// compression
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void RecompressAllFiles ( int compresstype, CProgressInfo *progress );
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void CompressAllFiles ( int compresstype, CProgressInfo *progress = NULL, CProgressInfo *overallProgress = NULL, int level = DEFAULT_COMPRESSION_LEVEL );
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bool UncompressAllFiles ( CProgressInfo * = NULL );
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// static functions
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static CyString GetEndOfLine ( FILE *id, int *line = NULL, bool upper = true );
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static int CheckFile ( CyString filename, float *version = NULL );
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bool IsFileAdded(C_File *f) { return m_lFiles.FindData(f); }
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// installing
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void SwitchFilePointer(C_File *oldFile, C_File *newFile);
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bool InstallFiles ( CyString destdir, CProgressInfo *progress, CLinkList<C_File> *spklist, CyStringList *errorStr, bool enabled = true, CPackages *packages = NULL );
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virtual bool IsPatch () { return false; }
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// installer functions
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bool IsProfileEnabled () { return m_bProfile; }
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bool IsEnabled () { return m_bEnable; }
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bool IsModifiedEnabled () { return m_bModifiedEnabled; }
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bool IsGlobalEnabled () { return m_bGlobal; }
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void SetProfileEnabled ( bool en ) { m_bProfile = en; }
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void SetEnabled ( bool en ) { m_bEnable = en; }
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void SetModifiedEnabled ( bool en ) { m_bModifiedEnabled = en; }
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void SetGlobalEnabled ( bool en ) { m_bGlobal = en; }
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int GetLoadError() { return m_iLoadError; }
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void SetLoadError(int i) { m_iLoadError = i; }
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Utils::String createUpdateFile(const Utils::String &dir) const;
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virtual bool ParseValueLine(const Utils::String &line);
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CLinkList<SGameCompat> *GetGameCompatabilityList() { return &m_lGames; }
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Utils::String fileSizeString() const;
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CLinkList<SNeededLibrary> *GetNeededLibraries() { return &m_lNeededLibrarys; }
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void AddNeededLibrary(const Utils::String &scriptName, const Utils::String &author, const Utils::String &minVersion);
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bool IsPackageNeeded(const Utils::String &scriptName, const Utils::String &author);
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SNeededLibrary *FindPackageNeeded(const Utils::String &scriptName, const Utils::String &author);
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void RemovePackageNeeded(const Utils::String &scriptName, const Utils::String &author);
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void ClearNeededPackages();
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bool AnyDependacies() { return (m_lNeededLibrarys.size()) ? true: false; }
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bool AutoGenerateUpdateFile() { return m_bAutoGenerateUpdateFile; }
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void removeFakePatchOrder(bool after, const Utils::String &scriptName, const Utils::String &author);
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void removeFakePatchOrder(const Utils::String &scriptName, const Utils::String &author);
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void addFakePatchOrder(bool after, const Utils::String &scriptName, const Utils::String &author);
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bool anyFakePatchOrder() const { if ( !_lFakePatchBefore.empty() || !_lFakePatchAfter.empty() ) return true; return false; }
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const Utils::CStringList &getFakePatchBeforeOrder() const { return _lFakePatchBefore; }
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const Utils::CStringList &getFakePatchAfterOrder() const { return _lFakePatchAfter; }
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void updateTextDB() { this->_resetTextDB(); }
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virtual bool readWares(int iLang, CLinkList<SWareEntry> &list, const Utils::String &empWares);
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virtual bool readCommands(int iLang, CLinkList<SCommandSlot> &list);
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virtual bool readWingCommands(int iLang, CLinkList<SCommandSlot> &list);
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int FindFirstGameInPackage();
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bool IsAnyGameInPackage();
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bool IsMultipleGamesInPackage();
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bool IsGameInPackage(int game);
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virtual BaseFileType type () const { return BaseFileType::TYPE_BASE; }
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virtual int GetType() { return type(); }
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bool AnyFileType ( int type );
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CBaseFile *GetParent () { return m_pParent; }
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void SetParent ( CBaseFile *file ) { m_pParent = file; }
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int ParseLanguage(const Utils::String &lang) const;
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virtual bool UpdateSigned (bool updateFiles);
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int GetNum() { return m_iNum; }
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void SetNum(int i) { m_iNum = i; }
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bool IsFullyLoaded() { return m_bFullyLoaded; }
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274 |
virtual bool IsSigned () { return m_bSigned;}
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275 |
void SetOverrideFiles(bool b) { m_bOverrideFiles = b; }
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276 |
bool IsUpdateChecked () { return m_bUpdate; }
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277 |
void SetUpdateChecked ( bool en ) { m_bUpdate = en; }
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278 |
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279 |
unsigned char *CreateData(size_t *size, CProgressInfo *progress = NULL);
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280 |
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281 |
protected:
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282 |
virtual void Delete ();
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283 |
virtual void SetDefaults ();
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284 |
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285 |
// reading of files
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14 |
cycrow |
286 |
virtual bool CheckHeader(const Utils::String header) const;
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6 |
cycrow |
287 |
virtual bool ParseHeader ( CyString header );
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288 |
virtual bool ParseFileHeader ( CyString header );
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289 |
virtual bool ParseFilesLine ( CyString line );
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290 |
virtual void ReadValues ( CyString values );
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291 |
virtual void ReadFiles ( CyString values );
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292 |
|
14 |
cycrow |
293 |
void _install_adjustFakePatches(CPackages *pPackages);
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43 |
cycrow |
294 |
void _install_renameText(CPackages *pPackages);
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50 |
cycrow |
295 |
bool _install_uncompress(C_File *fit, CProgressInfo *progress, CyStringList *errorStr, bool *uncomprToFile);
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296 |
bool _install_setEnabled(bool bEnable, C_File *fit);
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297 |
bool _install_checkVersion(C_File *pFile, const Utils::String &sDestination);
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298 |
Utils::String _install_adjustFilepointer(C_File *pFile, bool bEnabled, const Utils::String &sDestination);
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299 |
C_File *_install_checkFile(C_File *pFile, CyStringList *errorStr, bool *bDoFile, CLinkList<C_File> *pFileList);
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|
300 |
bool _install_checkFileEnable(C_File *pCheckFile, C_File *fit, const Utils::String &sDestination, bool bEnabled, CyStringList *errorStr);
|
51 |
cycrow |
301 |
bool _install_createDirectory(CDirIO &Dir, const Utils::String &sTo, C_File *pFile, CyStringList *errorStr);
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|
302 |
void _install_writeFile(C_File *pFile, const Utils::String &sDestination, CyStringList *errorStr);
|
14 |
cycrow |
303 |
|
109 |
cycrow |
304 |
int _read_FileHeader(CFileIO &File, int iReadType, int iMaxProgress, int iDoneLen, CProgressInfo *pProgress);
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|
305 |
int _read_Header(CFileIO &File, int iReadType, int iMaxProgress, CProgressInfo *pProgress);
|
58 |
cycrow |
306 |
CFileIO *_startRead();
|
51 |
cycrow |
307 |
|
88 |
cycrow |
308 |
void _addFile(C_File *file, bool dontChange = false);
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|
309 |
void _updateTextDB(C_File *file);
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|
310 |
void _resetTextDB();
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|
311 |
void _addWaresToList(int iLang, CLinkList<SWareEntry> &list, const Utils::String &wares, enum WareTypes eType);
|
89 |
cycrow |
312 |
bool _readCommands(int iLang, int iStartID, CLinkList<SCommandSlot> &list);
|
131 |
cycrow |
313 |
Utils::String _replaceFilename(const Utils::String &fname);
|
88 |
cycrow |
314 |
|
|
|
315 |
protected:
|
6 |
cycrow |
316 |
SSPKHeader m_SHeader;
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|
317 |
SSPKHeader2 m_SHeader2;
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|
318 |
|
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|
319 |
C_File *m_pIconFile;
|
158 |
cycrow |
320 |
Utils::String _sIconExt;
|
134 |
cycrow |
321 |
Utils::String _sLastError;
|
|
|
322 |
int _iLastError;
|
6 |
cycrow |
323 |
|
|
|
324 |
CLinkList<C_File> m_lFiles;
|
170 |
cycrow |
325 |
CLinkList<C_File> m_lTempFiles;
|
162 |
cycrow |
326 |
Utils::CStringList _lMirrors; //TODO: move to CorePackage
|
160 |
cycrow |
327 |
Utils::CStringList _lFakePatchBefore;
|
|
|
328 |
Utils::CStringList _lFakePatchAfter;
|
6 |
cycrow |
329 |
|
88 |
cycrow |
330 |
CTextDB *_pTextDB;
|
|
|
331 |
|
6 |
cycrow |
332 |
CLinkList<SGameCompat> m_lGames;
|
|
|
333 |
|
|
|
334 |
bool m_bSigned;
|
|
|
335 |
bool m_bFullyLoaded;
|
|
|
336 |
|
|
|
337 |
//installer varibles
|
|
|
338 |
bool m_bEnable;
|
|
|
339 |
bool m_bModifiedEnabled;
|
|
|
340 |
bool m_bGlobal;
|
|
|
341 |
bool m_bProfile;
|
|
|
342 |
int m_iLoadError;
|
|
|
343 |
|
|
|
344 |
CBaseFile *m_pParent;
|
|
|
345 |
|
|
|
346 |
int m_iNum;
|
|
|
347 |
|
|
|
348 |
CLinkList<SNeededLibrary> m_lNeededLibrarys;
|
|
|
349 |
|
130 |
cycrow |
350 |
bool _bCombineFiles;
|
6 |
cycrow |
351 |
bool m_bOverrideFiles;
|
170 |
cycrow |
352 |
Utils::String _sFtpAddr;
|
|
|
353 |
bool m_bAutoGenerateUpdateFile;
|
|
|
354 |
bool m_bUpdate;
|
6 |
cycrow |
355 |
};
|
|
|
356 |
|
|
|
357 |
|
|
|
358 |
class SPKEXPORT CArchiveFile : public CBaseFile
|
|
|
359 |
{
|
|
|
360 |
public:
|
|
|
361 |
CArchiveFile();
|
|
|
362 |
virtual ~CArchiveFile();
|
170 |
cycrow |
363 |
virtual Utils::String getFullPackageName(const Utils::String& format, int lang) const override { return "Archive(" + name() + ")"; }
|
|
|
364 |
virtual Utils::String getFullPackageName(int language, const Utils::String& byString) const override { return "Archive(" + name() + ")"; }
|
|
|
365 |
virtual Utils::String getFullPackageName(int language, bool includeVersion = true, const Utils::String& byString = "by") const override { return "Archive(" + name() + ")"; }
|
|
|
366 |
|
|
|
367 |
virtual BaseFileType type() const override { return BaseFileType::TYPE_ARCHIVE; }
|
6 |
cycrow |
368 |
};
|
|
|
369 |
|
|
|
370 |
#endif //__BASEFILE_H__
|
|
|
371 |
|