| 1 | cycrow | 1 | #pragma once
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           |  |  | 2 |   | 
        
           |  |  | 3 | using namespace System;
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           |  |  | 4 | using namespace System::Xml;
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           |  |  | 5 | using namespace System::ComponentModel;
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           |  |  | 6 | using namespace System::Collections;
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           |  |  | 7 | using namespace System::Windows::Forms;
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           |  |  | 8 | using namespace System::Data;
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           |  |  | 9 | using namespace System::Drawing;
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           |  |  | 10 |   | 
        
           |  |  | 11 |   | 
        
           |  |  | 12 | namespace Creator {
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           |  |  | 13 |   | 
        
           |  |  | 14 | 	/// <summary>
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           |  |  | 15 | 	/// Summary for LoadText
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           |  |  | 16 | 	///
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           |  |  | 17 | 	/// WARNING: If you change the name of this class, you will need to change the
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           |  |  | 18 | 	///          'Resource File Name' property for the managed resource compiler tool
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           |  |  | 19 | 	///          associated with all .resx files this class depends on.  Otherwise,
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           |  |  | 20 | 	///          the designers will not be able to interact properly with localized
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           |  |  | 21 | 	///          resources associated with this form.
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           |  |  | 22 | 	/// </summary>
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           |  |  | 23 | 	public ref class LoadText : public System::Windows::Forms::Form
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           |  |  | 24 | 	{
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           |  |  | 25 | 	public:
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           | 36 | cycrow | 26 | 		LoadText(CLinkList<SGameDir> *dirs, CPackages *p)
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           | 1 | cycrow | 27 | 		{
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           |  |  | 28 | 			InitializeComponent();
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           |  |  | 29 |   | 
        
           |  |  | 30 | 			m_pCurrentDir = NULL;
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           |  |  | 31 | 			m_pPackages = p;
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           |  |  | 32 | 			m_lDirs = dirs;
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           |  |  | 33 | 		}
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           |  |  | 34 |   | 
        
           |  |  | 35 | 		void Start()
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           |  |  | 36 | 		{
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           |  |  | 37 | 			if ( m_pCurrentDir ) this->label2->Text = SystemStringFromCyString(m_pCurrentDir->sDir);
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           |  |  | 38 | 			this->backgroundWorker1->RunWorkerAsync();
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           |  |  | 39 | 		}
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           |  |  | 40 |   | 
        
           |  |  | 41 | 		void DoWork()
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           |  |  | 42 | 		{
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           |  |  | 43 | 			if ( !m_pCurrentDir ) return;
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           | 36 | cycrow | 44 | 			m_pCurrentDir->pVfs->updateTexts(0);
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           | 1 | cycrow | 45 | 		}
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           |  |  | 46 |   | 
        
           |  |  | 47 | 		void Next()
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           |  |  | 48 | 		{
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           |  |  | 49 | 			m_pCurrentDir = m_lDirs->Next();
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           |  |  | 50 | 			if ( m_pCurrentDir )
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           |  |  | 51 | 				this->Start();
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           |  |  | 52 | 			else
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           |  |  | 53 | 				this->Close();
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           |  |  | 54 | 		}
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           |  |  | 55 |   | 
        
           |  |  | 56 | 	protected:
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           |  |  | 57 | 		/// <summary>
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           |  |  | 58 | 		/// Clean up any resources being used.
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           |  |  | 59 | 		/// </summary>
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           |  |  | 60 | 		~LoadText()
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           |  |  | 61 | 		{
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           |  |  | 62 | 			if (components)
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           |  |  | 63 | 			{
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           |  |  | 64 | 				delete components;
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           |  |  | 65 | 			}
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           |  |  | 66 | 		}
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           |  |  | 67 | 	private: System::Windows::Forms::Label^  label1;
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           |  |  | 68 | 	protected: 
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           |  |  | 69 | 	private: System::Windows::Forms::Label^  label2;
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           |  |  | 70 | 	private: System::ComponentModel::BackgroundWorker^  backgroundWorker1;
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           |  |  | 71 |   | 
        
           |  |  | 72 | 	private:
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           |  |  | 73 | 		Collections::Hashtable	^m_pTextList;
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           |  |  | 74 | 		CPackages	*m_pPackages;
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           |  |  | 75 | 		SGameDir	*m_pCurrentDir;
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           |  |  | 76 | 		CLinkList<SGameDir>	*m_lDirs;
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           |  |  | 77 | 		/// <summary>
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           |  |  | 78 | 		/// Required designer variable.
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           |  |  | 79 | 		/// </summary>
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           |  |  | 80 | 		System::ComponentModel::Container ^components;
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           |  |  | 81 |   | 
        
           |  |  | 82 | #pragma region Windows Form Designer generated code
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           |  |  | 83 | 		/// <summary>
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           |  |  | 84 | 		/// Required method for Designer support - do not modify
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           |  |  | 85 | 		/// the contents of this method with the code editor.
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           |  |  | 86 | 		/// </summary>
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           |  |  | 87 | 		void InitializeComponent(void)
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           |  |  | 88 | 		{
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           |  |  | 89 | 			this->label1 = (gcnew System::Windows::Forms::Label());
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           |  |  | 90 | 			this->label2 = (gcnew System::Windows::Forms::Label());
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           |  |  | 91 | 			this->backgroundWorker1 = (gcnew System::ComponentModel::BackgroundWorker());
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           |  |  | 92 | 			this->SuspendLayout();
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           |  |  | 93 | 			// 
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           |  |  | 94 | 			// label1
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           |  |  | 95 | 			// 
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           |  |  | 96 | 			this->label1->Dock = System::Windows::Forms::DockStyle::Top;
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           |  |  | 97 | 			this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, 
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           |  |  | 98 | 				static_cast<System::Byte>(0)));
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           |  |  | 99 | 			this->label1->Location = System::Drawing::Point(10, 10);
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           |  |  | 100 | 			this->label1->Name = L"label1";
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           |  |  | 101 | 			this->label1->Size = System::Drawing::Size(231, 32);
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           |  |  | 102 | 			this->label1->TabIndex = 0;
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           |  |  | 103 | 			this->label1->Text = L"Loading Text";
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           |  |  | 104 | 			this->label1->TextAlign = System::Drawing::ContentAlignment::MiddleCenter;
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           |  |  | 105 | 			this->label1->UseWaitCursor = true;
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           |  |  | 106 | 			// 
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           |  |  | 107 | 			// label2
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           |  |  | 108 | 			// 
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           |  |  | 109 | 			this->label2->Dock = System::Windows::Forms::DockStyle::Fill;
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           |  |  | 110 | 			this->label2->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 8.25F, System::Drawing::FontStyle::Italic, System::Drawing::GraphicsUnit::Point, 
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           |  |  | 111 | 				static_cast<System::Byte>(0)));
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           |  |  | 112 | 			this->label2->Location = System::Drawing::Point(10, 42);
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           |  |  | 113 | 			this->label2->Name = L"label2";
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           |  |  | 114 | 			this->label2->Size = System::Drawing::Size(231, 23);
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           |  |  | 115 | 			this->label2->TabIndex = 1;
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           |  |  | 116 | 			this->label2->TextAlign = System::Drawing::ContentAlignment::TopCenter;
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           |  |  | 117 | 			this->label2->UseWaitCursor = true;
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           |  |  | 118 | 			// 
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           |  |  | 119 | 			// backgroundWorker1
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           |  |  | 120 | 			// 
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           |  |  | 121 | 			this->backgroundWorker1->DoWork += gcnew System::ComponentModel::DoWorkEventHandler(this, &LoadText::backgroundWorker1_DoWork);
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           |  |  | 122 | 			this->backgroundWorker1->RunWorkerCompleted += gcnew System::ComponentModel::RunWorkerCompletedEventHandler(this, &LoadText::backgroundWorker1_RunWorkerCompleted);
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           |  |  | 123 | 			// 
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           |  |  | 124 | 			// LoadText
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           |  |  | 125 | 			// 
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           |  |  | 126 | 			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
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           |  |  | 127 | 			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
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           |  |  | 128 | 			this->BackColor = System::Drawing::Color::Gray;
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           |  |  | 129 | 			this->ClientSize = System::Drawing::Size(251, 75);
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           |  |  | 130 | 			this->ControlBox = false;
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           |  |  | 131 | 			this->Controls->Add(this->label2);
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           |  |  | 132 | 			this->Controls->Add(this->label1);
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           |  |  | 133 | 			this->Cursor = System::Windows::Forms::Cursors::WaitCursor;
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           |  |  | 134 | 			this->FormBorderStyle = System::Windows::Forms::FormBorderStyle::None;
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           |  |  | 135 | 			this->Name = L"LoadText";
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           |  |  | 136 | 			this->Padding = System::Windows::Forms::Padding(10);
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           |  |  | 137 | 			this->ShowInTaskbar = false;
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           |  |  | 138 | 			this->SizeGripStyle = System::Windows::Forms::SizeGripStyle::Hide;
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           |  |  | 139 | 			this->StartPosition = System::Windows::Forms::FormStartPosition::CenterParent;
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           |  |  | 140 | 			this->Text = L"LoadText";
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           |  |  | 141 | 			this->TopMost = true;
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           |  |  | 142 | 			this->UseWaitCursor = true;
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           |  |  | 143 | 			this->Load += gcnew System::EventHandler(this, &LoadText::LoadText_Load);
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           |  |  | 144 | 			this->ResumeLayout(false);
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           |  |  | 145 |   | 
        
           |  |  | 146 | 		}
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           |  |  | 147 | #pragma endregion
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           |  |  | 148 | 	private: System::Void backgroundWorker1_DoWork(System::Object^  sender, System::ComponentModel::DoWorkEventArgs^  e) {
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           |  |  | 149 | 				 this->DoWork();
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           |  |  | 150 | 			 }
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           |  |  | 151 | 	private: System::Void LoadText_Load(System::Object^  sender, System::EventArgs^  e) {
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           |  |  | 152 | 				 m_pCurrentDir = m_lDirs->First();
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           |  |  | 153 | 				 this->Start();
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           |  |  | 154 | 			 }
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           |  |  | 155 | 	private: System::Void backgroundWorker1_RunWorkerCompleted(System::Object^  sender, System::ComponentModel::RunWorkerCompletedEventArgs^  e) {
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           |  |  | 156 | 				 this->Next();
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           |  |  | 157 | 			 }
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           |  |  | 158 | };
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           |  |  | 159 | }
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