| 11 | cycrow | 1 | //#include "stdafx.h"
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           |  |  | 2 | #include "Display.h"
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           |  |  | 3 |   | 
        
           |  |  | 4 | #include "../Hook/MyDirect3DDevice9.h"
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           |  |  | 5 |   | 
        
           |  |  | 6 | CDisplay::CDisplay ( COverlay *overlay, MyDirect3DDevice9 *device, CyString name )
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           |  |  | 7 | {
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           |  |  | 8 | 	m_sGuiName = name;
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           |  |  | 9 | 	m_pOverlay = overlay;
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           |  |  | 10 | 	m_iWidth = m_iHeight = 0;
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           |  |  | 11 | 	m_bLongWait = false;
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           |  |  | 12 | 	m_bClosed = false;
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           |  |  | 13 | 	m_pMouseX = m_pMouseY = NULL;
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           |  |  | 14 | 	m_bHaltMouse = false;
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           |  |  | 15 | 	m_pBorderFile = NULL;
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           |  |  | 16 | 	m_pCursorFile = NULL;
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           |  |  | 17 | 	m_lastUpdate = timeGetTime();
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           |  |  | 18 | 	m_pDevice = device;
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           |  |  | 19 | 	m_iFadeState = FADE_NONE;
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           |  |  | 20 | 	m_bNoBorder = false;
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           |  |  | 21 | 	m_iBorderSizeX = m_iBorderSizeY = 42;
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           |  |  | 22 | 	m_bRender = true;
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           |  |  | 23 | 	m_iAlpha = 255;
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           |  |  | 24 | 	m_iStartDisplay = 0;
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           |  |  | 25 | 	m_bLog = false;
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           |  |  | 26 |   | 
        
           |  |  | 27 | 	m_borderTexture = NULL;
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           |  |  | 28 | 	D3DXCreateTextureFromFile ( device, "Overlay/border.png", &m_borderTexture );
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           |  |  | 29 |   | 
        
           |  |  | 30 | 	m_cursorTexture = NULL;
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           |  |  | 31 |   | 
        
           |  |  | 32 | 	if ( FAILED(D3DXCreateSprite (device, &m_sprite) ) )
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           |  |  | 33 | 		m_sprite = NULL;
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           |  |  | 34 | }
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           |  |  | 35 |   | 
        
           |  |  | 36 | CDisplay::~CDisplay ()
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           |  |  | 37 | {
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           |  |  | 38 | 	if ( m_borderTexture )
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           |  |  | 39 | 		m_borderTexture->Release ();
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           |  |  | 40 |   | 
        
           |  |  | 41 | 	if ( m_sprite )
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           |  |  | 42 | 		m_sprite->Release ();
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           |  |  | 43 |   | 
        
           |  |  | 44 | 	ClearObjects ();
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           |  |  | 45 |   | 
        
           |  |  | 46 | 	for ( SSound *s = m_lSounds.First(); s; s = m_lSounds.Next() )
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           |  |  | 47 | 		delete s;
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           |  |  | 48 |   | 
        
           |  |  | 49 | 	if ( m_pBorderFile )
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           |  |  | 50 | 		delete m_pBorderFile;
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           |  |  | 51 |   | 
        
           |  |  | 52 | 	if ( m_pCursorFile )
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           |  |  | 53 | 		delete m_pCursorFile;
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           |  |  | 54 |   | 
        
           |  |  | 55 | 	for ( SCloseOn *close = m_lClose.First(); close; close = m_lClose.Next() )
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           |  |  | 56 | 		delete close;
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           |  |  | 57 |   | 
        
           |  |  | 58 | 	for ( SFunction *func = m_lFunctions.First(); func; func = m_lFunctions.Next() )
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           |  |  | 59 | 		delete func;
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           |  |  | 60 |   | 
        
           |  |  | 61 | 	m_lFunctions.clear();
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           |  |  | 62 | 	m_lSounds.clear();
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           |  |  | 63 | 	m_lClose.clear();
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           |  |  | 64 | }
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           |  |  | 65 |   | 
        
           |  |  | 66 | void CDisplay::CreateSound ( CyString file, long start )
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           |  |  | 67 | {
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           |  |  | 68 | 	file = file.FindReplace ( "\\", "/" );
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           |  |  | 69 | 	file.RemoveSpaces ();
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           |  |  | 70 |   | 
        
           |  |  | 71 | 	if ( !m_pOverlay )
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           |  |  | 72 | 		return;
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           |  |  | 73 |   | 
        
           |  |  | 74 | 	if ( m_pOverlay->CreateSound ( file ) )
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           |  |  | 75 | 	{
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           |  |  | 76 | 		SSound *sound = new SSound;
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           |  |  | 77 | 		sound->iStart = start;
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           |  |  | 78 | 		m_lSounds.push_back ( sound );
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           |  |  | 79 | 	}
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           |  |  | 80 | }
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           |  |  | 81 |   | 
        
           |  |  | 82 | void CDisplay::SetCursorTexture ( CyString t )
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           |  |  | 83 | {
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           |  |  | 84 | 	CyString ext = t.GetToken ( ".", t.NumToken ('.') ).ToLower();
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           |  |  | 85 | 	if ( ext == "stx" )
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           |  |  | 86 | 	{
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           |  |  | 87 | 		m_pCursorFile = new CTextureFile ();
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           |  |  | 88 | 		if ( !m_pCursorFile->Load ( t.c_str() ) )
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           |  |  | 89 | 		{
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           |  |  | 90 | 			delete m_pCursorFile;
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           |  |  | 91 | 			m_pCursorFile = NULL;
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           |  |  | 92 | 		}
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           |  |  | 93 | 		else
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           |  |  | 94 | 			m_cursorTexture = m_pCursorFile->CreateTexture ( m_pDevice );
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           |  |  | 95 | 	}
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           |  |  | 96 |   | 
        
           |  |  | 97 | 	if ( t == "default" )
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           |  |  | 98 | 		D3DXCreateTextureFromFile ( m_pDevice, "Overlay/cursor.png", &m_cursorTexture );
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           |  |  | 99 | 	else
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           |  |  | 100 | 		D3DXCreateTextureFromFile ( m_pDevice, t.c_str(), &m_cursorTexture );
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           |  |  | 101 | }
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           |  |  | 102 |   | 
        
           |  |  | 103 | void CDisplay::SetBorderTexture ( CyString t )
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           |  |  | 104 | {
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           |  |  | 105 | 	if ( m_borderTexture )
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           |  |  | 106 | 		m_borderTexture->Release();
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           |  |  | 107 | 	m_borderTexture = NULL;
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           |  |  | 108 |   | 
        
           |  |  | 109 | 	CyString ext = t.GetToken ( ".", t.NumToken ('.') ).ToLower();
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           |  |  | 110 | 	if ( ext == "stx" )
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           |  |  | 111 | 	{
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           |  |  | 112 | 		m_pBorderFile = new CTextureFile ();
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           |  |  | 113 | 		if ( !m_pBorderFile->Load ( t.c_str() ) )
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           |  |  | 114 | 		{
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           |  |  | 115 | 			delete m_pBorderFile;
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           |  |  | 116 | 			m_pBorderFile = NULL;
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           |  |  | 117 | 		}
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           |  |  | 118 | 		else
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           |  |  | 119 | 		{
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           |  |  | 120 | 			m_borderTexture = m_pBorderFile->CreateTexture ( m_pDevice );
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           |  |  | 121 | 			m_iBorderSizeX = m_pBorderFile->GetFrameWidth();
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           |  |  | 122 | 			m_iBorderSizeY = m_pBorderFile->GetFrameHeight();
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           |  |  | 123 | 		}
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           |  |  | 124 | 	}
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           |  |  | 125 | 	else
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           |  |  | 126 | 		D3DXCreateTextureFromFile ( m_pDevice, t.c_str(), &m_borderTexture );
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           |  |  | 127 |   | 
        
           |  |  | 128 | 	if ( (!m_borderTexture) && (!m_pBorderFile) )
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           |  |  | 129 | 		D3DXCreateTextureFromFile ( m_pDevice, "Overlay/border.png", &m_borderTexture );
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           |  |  | 130 | }
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           |  |  | 131 |   | 
        
           |  |  | 132 | float CDisplay::Update ( DWORD tNow )
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           |  |  | 133 | {
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           |  |  | 134 | 	float dt = tNow - (float) m_lastUpdate;
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           |  |  | 135 | 	if ( dt < 15 ) // dont update so quickly
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           |  |  | 136 | 		return 0;
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           |  |  | 137 |   | 
        
           |  |  | 138 | 	m_lastUpdate = tNow;
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           |  |  | 139 |   | 
        
           |  |  | 140 | 	// dont update more than 1 second at a time
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           |  |  | 141 | 	m_bLongWait = false;
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           |  |  | 142 | 	if ( dt > 1000 )
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           |  |  | 143 | 	{
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           |  |  | 144 | 		dt = 1000;
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           |  |  | 145 | 		m_bLongWait = true;
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           |  |  | 146 | 		m_bLog = true;
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           |  |  | 147 |   | 
        
           |  |  | 148 | 		CDisplay::Log ( "LongWait(), setting log flag\n" );
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           |  |  | 149 | //		for ( CRenderObject *o = m_objects.Last(); o; o = m_objects.Prev() )
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           |  |  | 150 | //		{
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           |  |  | 151 | //			if ( o->DoReopen () )
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           |  |  | 152 | //				m_bClosed = true;
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           |  |  | 153 | //		}
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           |  |  | 154 | 	}
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           |  |  | 155 |   | 
        
           |  |  | 156 | 	m_iStartDisplay += (int)dt;
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           |  |  | 157 |   | 
        
           |  |  | 158 | 	dt /= 1000;
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           |  |  | 159 |   | 
        
           |  |  | 160 | 	if ( m_iFadeState != FADE_AFTER )
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           |  |  | 161 | 	{
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           |  |  | 162 | 		bool mouseOver = (!m_pMouseX || !m_pMouseY) ? true : false;
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           |  |  | 163 | 		for ( CListNode<CRenderObject> *node = m_objects.Back(); node; node = node->prev() )
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           |  |  | 164 | 		{
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           |  |  | 165 | 			CRenderObject *o = node->Data();
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           |  |  | 166 | 			if ( mouseOver )
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           |  |  | 167 | 				o->Update ( m_pOverlay, dt, -1, -1, m_iCornerX, m_iCornerY );
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           |  |  | 168 | 			else
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           |  |  | 169 | 			{
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           |  |  | 170 | 				o->Update ( m_pOverlay, dt, *m_pMouseX, *m_pMouseY, m_iCornerX, m_iCornerY );
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           |  |  | 171 | 				if ( o->MouseOver() )
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           |  |  | 172 | 					mouseOver = true;
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           |  |  | 173 | 			}
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           |  |  | 174 | 		}
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           |  |  | 175 | 	}
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           |  |  | 176 |   | 
        
           |  |  | 177 | 	if ( m_pOverlay )
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           |  |  | 178 | 	{
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           |  |  | 179 | 		for ( SSound *s = m_lSounds.First(); s; s = m_lSounds.Next() )
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           |  |  | 180 | 		{
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           |  |  | 181 | 			if ( s->bStarted )
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           |  |  | 182 | 				continue;
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           |  |  | 183 | 			if ( s->iStart > m_iStartDisplay )
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           |  |  | 184 | 				continue;
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           |  |  | 185 |   | 
        
           |  |  | 186 | 			s->bStarted = true;
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           |  |  | 187 | 			m_pOverlay->PlaySound ( s->sFilename );
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           |  |  | 188 | 		}
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           |  |  | 189 | 	}
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           |  |  | 190 |   | 
        
           |  |  | 191 | 	return dt;
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           |  |  | 192 | }
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           |  |  | 193 |   | 
        
           |  |  | 194 | bool CDisplay::IsMouseInGui ()
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           |  |  | 195 | {
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           |  |  | 196 | 	if ( !m_pMouseX || !m_pMouseY )
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           |  |  | 197 | 		return false;
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           |  |  | 198 | 	if ( *m_pMouseX < m_iCornerX )
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           |  |  | 199 | 		return false;
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           |  |  | 200 | 	else if ( *m_pMouseX > (m_iCornerX + m_iSizeX) )
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           |  |  | 201 | 		return false;
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           |  |  | 202 | 	else if ( *m_pMouseY < m_iCornerY )
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           |  |  | 203 | 		return false;
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           |  |  | 204 | 	else if ( *m_pMouseY > (m_iCornerY + m_iSizeY) )
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           |  |  | 205 | 		return false;
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           |  |  | 206 |   | 
        
           |  |  | 207 | 	return true;
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           |  |  | 208 | }
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           |  |  | 209 |   | 
        
           |  |  | 210 | bool CDisplay::MouseClick ( int b, bool on )
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           |  |  | 211 | {
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           |  |  | 212 | 	bool clicked = false;
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           |  |  | 213 |   | 
        
           |  |  | 214 | 	if ( on )
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           |  |  | 215 | 	{
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           |  |  | 216 | 		for ( SCloseOn *close = m_lClose.First(); close; close = m_lClose.Next() )
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           |  |  | 217 | 		{
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           |  |  | 218 | 			if ( (close->iStart) && (close->iStart > m_iStartDisplay) )
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           |  |  | 219 | 				continue;
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           |  |  | 220 | 			if ( (close->iEnd) && (close->iEnd < m_iStartDisplay) )
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           |  |  | 221 | 				continue;
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           |  |  | 222 |   | 
        
           |  |  | 223 | 			if ( (b == 0) && (close->iMouseCommands & COMMAND_LEFTCLICK) )
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           |  |  | 224 | 				clicked = true;
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           |  |  | 225 | 			else if ( (b == 0) && (close->iMouseCommands & COMMAND_LEFTCLICKIN) && (IsMouseInGui()) )
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           |  |  | 226 | 				clicked = true;
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           |  |  | 227 | 			else if ( (b == 1) && (close->iMouseCommands & COMMAND_RIGHTCLICK) )
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           |  |  | 228 | 				clicked = true;
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           |  |  | 229 | 			else if ( (b == 1) && (close->iMouseCommands & COMMAND_RIGHTCLICKIN) && (IsMouseInGui()) )
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           |  |  | 230 | 				clicked = true;
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           |  |  | 231 |   | 
        
           |  |  | 232 | 			if ( clicked )
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           |  |  | 233 | 				break;
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           |  |  | 234 | 		}
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           |  |  | 235 |   | 
        
           |  |  | 236 | 		if ( clicked )
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           |  |  | 237 | 			m_bClosed = true;
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           |  |  | 238 |   | 
        
           |  |  | 239 | 		// now click all objects
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           |  |  | 240 | 		bool c = false;
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           |  |  | 241 |   | 
        
           |  |  | 242 | 		for ( CRenderObject *o = m_objects.Last(); o; o = m_objects.Prev() )
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           |  |  | 243 | 		{
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           |  |  | 244 | 			if ( (!c) && (o->CheckMouse ( *m_pMouseX, *m_pMouseY, m_iCornerX, m_iCornerY )) )
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           |  |  | 245 | 			{
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           |  |  | 246 | 				int ret = o->SetMouseClicked ( m_pOverlay, m_sGuiName, b, true );
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           |  |  | 247 | 				c = true;
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           |  |  | 248 | 				if ( ret == 1 )
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           |  |  | 249 | 					m_bClosed = true;
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           |  |  | 250 | 			}
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           |  |  | 251 | 			else
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           |  |  | 252 | 				o->SetMouseClicked ( m_pOverlay, m_sGuiName, b, false );
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           |  |  | 253 | 		}
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           |  |  | 254 |   | 
        
           |  |  | 255 | 		if ( c )
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           |  |  | 256 | 			clicked = true;
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           |  |  | 257 | 	}
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           |  |  | 258 | 	// declick all objects
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           |  |  | 259 | 	else
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           |  |  | 260 | 	{
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           |  |  | 261 | 		for ( CRenderObject *o = m_objects.Last(); o; o = m_objects.Prev() )
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           |  |  | 262 | 			o->SetMouseClicked ( m_pOverlay, m_sGuiName, b, false );
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           |  |  | 263 | 	}
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           |  |  | 264 |   | 
        
           |  |  | 265 | 	return clicked;
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           |  |  | 266 | }
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           |  |  | 267 |   | 
        
           |  |  | 268 | bool CDisplay::CheckCloseEventKey ( int key )
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           |  |  | 269 | {
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           |  |  | 270 | 	bool pressed = false;
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           |  |  | 271 | 	for ( SCloseOn *close = m_lClose.First(); close; close = m_lClose.Next() )
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           |  |  | 272 | 	{
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           |  |  | 273 | 		if ( (close->iStart) && (close->iStart > m_iStartDisplay) )
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           |  |  | 274 | 			continue;
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           |  |  | 275 | 		if ( (close->iEnd) && (close->iEnd < m_iStartDisplay) )
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           |  |  | 276 | 			continue;
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           |  |  | 277 |   | 
        
           |  |  | 278 | 		if ( (key == DIK_RETURN) && (close->iKeyCommands &  COMMAND_KEY_ENTER) )
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           |  |  | 279 | 			pressed = true;
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           |  |  | 280 | 		else if ( (key == DIK_SPACE) && (close->iKeyCommands &  COMMAND_KEY_SPACE) )
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           |  |  | 281 | 			pressed = true;
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           |  |  | 282 |   | 
        
           |  |  | 283 | 		if ( pressed )
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           |  |  | 284 | 			break;
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           |  |  | 285 | 	}
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           |  |  | 286 |   | 
        
           |  |  | 287 | 	if ( pressed )
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           |  |  | 288 | 		m_bClosed = true;
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           |  |  | 289 | 	return pressed;
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           |  |  | 290 | }
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           |  |  | 291 |   | 
        
           |  |  | 292 | int CDisplay::GetMouseX ()
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           |  |  | 293 | {
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           |  |  | 294 | 	if ( !m_pMouseX )
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           |  |  | 295 | 		return 0;
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           |  |  | 296 |   | 
        
           |  |  | 297 | 	if ( m_bContainMouse )
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           |  |  | 298 | 	{
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           |  |  | 299 | 		if ( *m_pMouseX < m_iCornerX )
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           |  |  | 300 | 			return m_iCornerX;
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           |  |  | 301 | 		else if ( *m_pMouseX > (m_iCornerX + m_iSizeX) )
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           |  |  | 302 | 			return m_iCornerX + m_iSizeX;
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           |  |  | 303 | 	}
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           |  |  | 304 | 	return *m_pMouseX;
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           |  |  | 305 | }
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           |  |  | 306 |   | 
        
           |  |  | 307 | int CDisplay::GetMouseY ()
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           |  |  | 308 | {
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           |  |  | 309 | 	if ( !m_pMouseY )
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           |  |  | 310 | 		return 0;
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           |  |  | 311 |   | 
        
           |  |  | 312 | 	if ( m_bContainMouse )
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           |  |  | 313 | 	{
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           |  |  | 314 | 		if ( *m_pMouseY < m_iCornerY )
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           |  |  | 315 | 			return m_iCornerY;
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           |  |  | 316 | 		else if ( *m_pMouseY > (m_iCornerY + m_iSizeY) )
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           |  |  | 317 | 			return m_iCornerY + m_iSizeY;
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           |  |  | 318 | 	}
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           |  |  | 319 | 	return *m_pMouseY;
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           |  |  | 320 | }
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           |  |  | 321 |   | 
        
           |  |  | 322 | void CDisplay::render ( MyDirect3DDevice9 *device )
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           |  |  | 323 | {
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           |  |  | 324 | 	if ( m_bLongWait )
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           |  |  | 325 | 		m_bLog = true;
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           |  |  | 326 |   | 
        
           |  |  | 327 | 	if ( (m_bLongWait) || (m_bClosed) )
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           |  |  | 328 | 		return;
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           |  |  | 329 |   | 
        
           |  |  | 330 | 	if ( !m_bRender )
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           |  |  | 331 | 		return;
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           |  |  | 332 |   | 
        
           |  |  | 333 | 	if ( m_bLog ) CDisplay::Log ( "Setting render state\n" );
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           |  |  | 334 | 	device->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE);
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           |  |  | 335 |   | 
        
           |  |  | 336 | 	if ( m_bLog ) CDisplay::Log ( "Setting up sprite rendering\n" );
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           |  |  | 337 | 	m_sprite->Begin(D3DXSPRITE_ALPHABLEND);
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           |  |  | 338 |   | 
        
           |  |  | 339 | 	if ( m_bLog ) CDisplay::Log ( "Rendering the border\n" );
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           |  |  | 340 | 	if ( !m_bNoBorder )
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           |  |  | 341 | 		RenderBorder ( device );
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           |  |  | 342 |   | 
        
           |  |  | 343 | 	if ( m_iFadeState != FADE_AFTER )
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           |  |  | 344 | 	{
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           |  |  | 345 | 		if ( m_bLog ) CDisplay::Log ( "Fading in all objects\n" );
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           |  |  | 346 | 		for ( CRenderObject *o = m_objects.First(); o; o = m_objects.Next() )
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           |  |  | 347 | 		{
 | 
        
           |  |  | 348 | 			if ( (m_iFadeIn) && (m_iFadeState == FADE_ALL) && (!o->StartHidden()) )
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           |  |  | 349 | 				o->SetAlpha ( m_iAlpha );
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           |  |  | 350 | 			o->render ( device, m_iCornerX, m_iCornerY, m_sprite );
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           |  |  | 351 | 		}
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           |  |  | 352 | 	}
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           |  |  | 353 |   | 
        
           |  |  | 354 | 	if ( m_bLog ) CDisplay::Log ( "Rendering of the cursor\n" );
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           |  |  | 355 | 	RenderCursor ( device );
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           |  |  | 356 |   | 
        
           |  |  | 357 | 	if ( m_bLog ) CDisplay::Log ( "Ending the sprite render\n" );
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           |  |  | 358 | 	m_sprite->End ();
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           |  |  | 359 |   | 
        
           |  |  | 360 | 	if ( m_bLog ) CDisplay::Log ( "render() finished\n" );
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           |  |  | 361 | }
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           |  |  | 362 |   | 
        
           |  |  | 363 | CyString CDisplay::ParseVaribles ( CyString str, CyStringList *varibles )
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           |  |  | 364 | {
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           |  |  | 365 | 	if ( !str.IsIn ( "$" ) )
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           |  |  | 366 | 		return str;
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           |  |  | 367 |   | 
        
           |  |  | 368 | 	for ( SStringList *it = varibles->Head(); it; it = it->next )
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           |  |  | 369 | 	{
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           |  |  | 370 | 		if ( it->data.Empty() )
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           |  |  | 371 | 			continue;
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           |  |  | 372 | 		str.FindReplace ( it->data, it->str );
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           |  |  | 373 | 	}
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           |  |  | 374 | 	return str;
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           |  |  | 375 | }
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           |  |  | 376 |   | 
        
           |  |  | 377 | void CDisplay::RenderCursor ( MyDirect3DDevice9 *device )
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           |  |  | 378 | {
 | 
        
           |  |  | 379 | 	if ( (!m_cursorTexture) || (!m_sprite) )
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           |  |  | 380 | 		return;
 | 
        
           |  |  | 381 |   | 
        
           |  |  | 382 | 	if ( (!m_pMouseX) || (!m_pMouseY) )
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           |  |  | 383 | 		return;
 | 
        
           |  |  | 384 |   | 
        
           |  |  | 385 | 	D3DXMATRIX mat;
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           |  |  | 386 | 	D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)GetMouseX(), (float)GetMouseY()) );
 | 
        
           |  |  | 387 | 	m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 388 | 	m_sprite->Draw ( m_cursorTexture, NULL, NULL, NULL, 0xFFFFFFFF );
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           |  |  | 389 | }
 | 
        
           |  |  | 390 |   | 
        
           |  |  | 391 | void CDisplay::RenderBorder ( MyDirect3DDevice9 *device )
 | 
        
           |  |  | 392 | {
 | 
        
           |  |  | 393 | 	if ( !m_borderTexture )
 | 
        
           |  |  | 394 | 		return;
 | 
        
           |  |  | 395 |   | 
        
           |  |  | 396 | 	if ( !m_sprite )
 | 
        
           |  |  | 397 | 		return;
 | 
        
           |  |  | 398 |   | 
        
           |  |  | 399 | 	int bx = GetBorderSizeX();
 | 
        
           |  |  | 400 | 	int by = GetBorderSizeY();
 | 
        
           |  |  | 401 |   | 
        
           |  |  | 402 | 	D3DXMATRIX mat;
 | 
        
           |  |  | 403 |   | 
        
           |  |  | 404 | 	D3DCOLOR color = D3DCOLOR_RGBA ( 255,255, 255, m_iAlpha );
 | 
        
           |  |  | 405 |   | 
        
           |  |  | 406 | 	// render top left corner
 | 
        
           |  |  | 407 | 	D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)m_iCornerX - bx, (float)m_iCornerY - by) );
 | 
        
           |  |  | 408 | 	m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 409 | 	m_sprite->Draw ( m_borderTexture, GetFrame(1), NULL, NULL, color );
 | 
        
           |  |  | 410 |   | 
        
           |  |  | 411 | 	// render top right corner
 | 
        
           |  |  | 412 | 	D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)m_iCornerX + m_iSizeX, (float)m_iCornerY - by) );
 | 
        
           |  |  | 413 | 	m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 414 | 	m_sprite->Draw ( m_borderTexture, GetFrame(3), NULL, NULL, color );
 | 
        
           |  |  | 415 |   | 
        
           |  |  | 416 | 	// render bottom left corner
 | 
        
           |  |  | 417 | 	D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)m_iCornerX - bx, (float)m_iCornerY + m_iSizeY) );
 | 
        
           |  |  | 418 | 	m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 419 | 	m_sprite->Draw ( m_borderTexture, GetFrame(7), NULL, NULL, color );
 | 
        
           |  |  | 420 |   | 
        
           |  |  | 421 | 	// render bottom right corner
 | 
        
           |  |  | 422 | 	D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)m_iCornerX + m_iSizeX, (float)m_iCornerY + m_iSizeY) );
 | 
        
           |  |  | 423 | 	m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 424 | 	m_sprite->Draw ( m_borderTexture, GetFrame(9), NULL, NULL, color );
 | 
        
           |  |  | 425 |   | 
        
           |  |  | 426 | 	// render top/bottom
 | 
        
           |  |  | 427 | 	int i;
 | 
        
           |  |  | 428 | 	for ( i = 1; i <= (m_iSizeX / bx); i++ )
 | 
        
           |  |  | 429 | 	{
 | 
        
           |  |  | 430 | 		D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ( ((float)m_iCornerX - bx) + (i * bx), (float)m_iCornerY - by) );
 | 
        
           |  |  | 431 | 		m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 432 | 		m_sprite->Draw ( m_borderTexture, GetFrame(2), NULL, NULL, color );
 | 
        
           |  |  | 433 | 		D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ( ((float)m_iCornerX - bx) + (i * bx), (float)m_iCornerY + m_iSizeY) );
 | 
        
           |  |  | 434 | 		m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 435 | 		m_sprite->Draw ( m_borderTexture, GetFrame(8), NULL, NULL, color );
 | 
        
           |  |  | 436 | 	}
 | 
        
           |  |  | 437 |   | 
        
           |  |  | 438 | 	//render sides
 | 
        
           |  |  | 439 | 	for ( i = 1; i <= (m_iSizeY / by); i++ )
 | 
        
           |  |  | 440 | 	{
 | 
        
           |  |  | 441 | 		D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ( ((float)m_iCornerX - bx), ((float)m_iCornerY - by) + (i * by)) );
 | 
        
           |  |  | 442 | 		m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 443 | 		m_sprite->Draw ( m_borderTexture, GetFrame(4), NULL, NULL, color );
 | 
        
           |  |  | 444 | 		D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ((float)m_iCornerX + m_iSizeX, ((float)m_iCornerY - by) + (i * by)) );
 | 
        
           |  |  | 445 | 		m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 446 | 		m_sprite->Draw ( m_borderTexture, GetFrame(6), NULL, NULL, color );
 | 
        
           |  |  | 447 | 	}
 | 
        
           |  |  | 448 |   | 
        
           |  |  | 449 | 	// render center
 | 
        
           |  |  | 450 | 	for ( i = 1; i <= (m_iSizeX / bx); i++ )
 | 
        
           |  |  | 451 | 	{
 | 
        
           |  |  | 452 | 		for ( int j = 1; j <= (m_iSizeY / by); j++ )
 | 
        
           |  |  | 453 | 		{
 | 
        
           |  |  | 454 | 			D3DXMatrixTransformation2D ( &mat, NULL, 0.0, NULL, NULL, 0, &D3DXVECTOR2 ( ((float)m_iCornerX - bx) + (i * bx), ((float)m_iCornerY - by) + (j * by)) );
 | 
        
           |  |  | 455 | 			m_sprite->SetTransform(&mat);
 | 
        
           |  |  | 456 | 			m_sprite->Draw ( m_borderTexture, GetFrame(5), NULL, NULL, color );
 | 
        
           |  |  | 457 | 		}
 | 
        
           |  |  | 458 | 	}
 | 
        
           |  |  | 459 | }
 | 
        
           |  |  | 460 |   | 
        
           |  |  | 461 | RECT *CDisplay::GetFrame ( int frame )
 | 
        
           |  |  | 462 | {
 | 
        
           |  |  | 463 | 	RECT *rect = new RECT;
 | 
        
           |  |  | 464 |   | 
        
           |  |  | 465 | 	int row = ((frame - 1) / 3) + 1;
 | 
        
           |  |  | 466 | 	int col = frame % 3;
 | 
        
           |  |  | 467 | 	if ( col == 0)
 | 
        
           |  |  | 468 | 		col = 3;
 | 
        
           |  |  | 469 |   | 
        
           |  |  | 470 | 	int bx = GetBorderSizeX();
 | 
        
           |  |  | 471 | 	int by = GetBorderSizeY();
 | 
        
           |  |  | 472 |   | 
        
           |  |  | 473 | 	int x = bx * col;
 | 
        
           |  |  | 474 | 	int y = by * row;
 | 
        
           |  |  | 475 |   | 
        
           |  |  | 476 | 	SetRect ( rect, x - bx, y - by, x, y );
 | 
        
           |  |  | 477 |   | 
        
           |  |  | 478 | 	return rect;
 | 
        
           |  |  | 479 | }
 | 
        
           |  |  | 480 |   | 
        
           |  |  | 481 | void CDisplay::SetPosition(int x, int y)
 | 
        
           |  |  | 482 | {
 | 
        
           |  |  | 483 | 	m_iCornerX = x;
 | 
        
           |  |  | 484 | 	m_iCornerY = y;
 | 
        
           |  |  | 485 | }
 | 
        
           |  |  | 486 |   | 
        
           |  |  | 487 | void CDisplay::SetSize(int width, int height)
 | 
        
           |  |  | 488 | {
 | 
        
           |  |  | 489 | 	m_iSizeX = width;
 | 
        
           |  |  | 490 | 	m_iSizeY = height;
 | 
        
           |  |  | 491 | }
 | 
        
           |  |  | 492 | void CDisplay::SetSize ( int width, int height, int maxwidth, int maxheight )
 | 
        
           |  |  | 493 | {
 | 
        
           |  |  | 494 | 	SetMaxSize(maxwidth, maxheight);
 | 
        
           |  |  | 495 | 	int bx = GetBorderSizeX();
 | 
        
           |  |  | 496 | 	int by = GetBorderSizeY();
 | 
        
           |  |  | 497 | 	if ( (width == maxwidth) && (height == maxheight) )
 | 
        
           |  |  | 498 | 	{
 | 
        
           |  |  | 499 | 		m_iSizeX = maxwidth;
 | 
        
           |  |  | 500 | 		m_iSizeY = maxheight;
 | 
        
           |  |  | 501 | 		m_iCornerX = m_iCornerY = 0;
 | 
        
           |  |  | 502 | 	}
 | 
        
           |  |  | 503 | 	else
 | 
        
           |  |  | 504 | 	{
 | 
        
           |  |  | 505 | 		if ( !m_bNoBorder )
 | 
        
           |  |  | 506 | 		{
 | 
        
           |  |  | 507 | 			width += (bx - (width % bx));
 | 
        
           |  |  | 508 | 			height += (by - (height % by));
 | 
        
           |  |  | 509 | 		}
 | 
        
           |  |  | 510 |   | 
        
           |  |  | 511 | 		m_iSizeX = width;
 | 
        
           |  |  | 512 | 		m_iSizeY = height;
 | 
        
           |  |  | 513 |   | 
        
           |  |  | 514 | 		m_iCornerX = (maxwidth / 2) - (width / 2);
 | 
        
           |  |  | 515 | 		m_iCornerY = (maxheight / 2) - (height / 2);
 | 
        
           |  |  | 516 | 	}
 | 
        
           |  |  | 517 |   | 
        
           |  |  | 518 | 	m_iWidth = maxwidth;
 | 
        
           |  |  | 519 | 	m_iHeight = maxheight;
 | 
        
           |  |  | 520 | }
 |