| 1 | cycrow | 1 | // GameLauncher.cpp : main project file.
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           |  |  | 2 |   | 
        
           |  |  | 3 | #include "stdafx.h"
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           |  |  | 4 | #include "Forms/Form1.h"
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           |  |  | 5 | #include "X3Data.h"
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           |  |  | 6 |   | 
        
           |  |  | 7 | using namespace GameLauncher;
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           |  |  | 8 |   | 
        
           |  |  | 9 | [STAThreadAttribute]
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           |  |  | 10 | int main(array<System::String ^> ^args)
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           |  |  | 11 | {
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           |  |  | 12 | 	// Enabling Windows XP visual effects before any controls are created
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           |  |  | 13 | 	Application::EnableVisualStyles();
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           |  |  | 14 | 	Application::SetCompatibleTextRenderingDefault(false); 
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           |  |  | 15 |   | 
        
           |  |  | 16 | 	System::String ^runFile;
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           |  |  | 17 | 	System::String ^gameFile;
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           |  |  | 18 | 	System::String ^arguments;
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           |  |  | 19 |   | 
        
           |  |  | 20 | 	bool intoArgs = false;
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           |  |  | 21 | 	for ( int i = 0; i < args->Length; i++ )
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           |  |  | 22 | 	{
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           |  |  | 23 | 		if ( String::Compare(args[i], "--gameargs", false) )
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           |  |  | 24 | 			intoArgs;
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           |  |  | 25 | 		else
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           |  |  | 26 | 		{
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           |  |  | 27 | 			if ( i == 0 && !intoArgs )
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           |  |  | 28 | 				gameFile = args[i];
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           |  |  | 29 | 			else if ( i == 1 && !intoArgs )
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           |  |  | 30 | 				runFile = args[i];
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           |  |  | 31 | 			else if ( arguments )
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           |  |  | 32 | 				arguments += " " + args[i];
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           |  |  | 33 | 			else
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           |  |  | 34 | 				arguments = args[i];
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           |  |  | 35 | 		}
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           |  |  | 36 | 	}
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           |  |  | 37 | 	if ( args->Length >= 1 )
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           |  |  | 38 | 		gameFile = args[0];
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           |  |  | 39 | 	if ( args->Length > 1 )
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           |  |  | 40 | 		runFile = args[1];
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           |  |  | 41 | 	// Create the main window and run it
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           |  |  | 42 | 	if ( args->Length > 2 )
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           |  |  | 43 | 		arguments = args[2];
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           |  |  | 44 |   | 
        
           |  |  | 45 | 	if ( !runFile || !runFile->Length )
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           |  |  | 46 | 	{
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           |  |  | 47 | 		RegistryKey ^searchKey = Registry::CurrentUser->OpenSubKey("Software\\Egosoft\\PluginManagerSettings");
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           |  |  | 48 | 		if ( searchKey )
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           |  |  | 49 | 			runFile = System::Convert::ToString(searchKey->GetValue("Run"));
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           |  |  | 50 | 	}
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           |  |  | 51 |   | 
        
           |  |  | 52 | 	Form1 ^form = gcnew Form1(gameFile, arguments, runFile);
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           |  |  | 53 | 	Application::Run(form);
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           |  |  | 54 |   | 
        
           |  |  | 55 |   | 
        
           |  |  | 56 | 	if ( runFile && form->Resume())
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           |  |  | 57 | 	{
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           |  |  | 58 | 		System::Diagnostics::ProcessStartInfo ^info = gcnew System::Diagnostics::ProcessStartInfo(runFile);
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           |  |  | 59 | 		info->WorkingDirectory = System::IO::FileInfo(runFile).DirectoryName;
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           |  |  | 60 | 		info->UseShellExecute = false;
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           |  |  | 61 | 		info->WindowStyle = System::Diagnostics::ProcessWindowStyle::Normal;
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           |  |  | 62 | 		System::Diagnostics::Process ^process = System::Diagnostics::Process::Start(info);
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           |  |  | 63 | 	}
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           |  |  | 64 |   | 
        
           |  |  | 65 | 	return 0;
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           |  |  | 66 | }
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