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           cycrow | 
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           #pragma once
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           using namespace System;
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           using namespace System::ComponentModel;
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           using namespace System::Collections;
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           using namespace System::Windows::Forms;
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           using namespace System::Data;
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           using namespace System::Drawing;
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           #include "CustomiseTurret.h"
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           #include "CustomiseGuns.h"
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           #include "CustomiseWeapons.h"
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           #include "CustomiseWeapons1.h"
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           #include "CustomiseModel.h"
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           #include "CustomisePerformance.h"
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           #include "CustomiseInfo.h"
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           namespace Creator {
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           	/// <summary>
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           21 | 
           	/// Summary for CustomiseShip
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           	///
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           	/// WARNING: If you change the name of this class, you will need to change the
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           	///          'Resource File Name' property for the managed resource compiler tool
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           	///          associated with all .resx files this class depends on.  Otherwise
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           	///          the designers will not be able to interact properly with localized
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           	///          resources associated with this form.
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           	/// </summary>
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           	public ref class CustomiseShip : public System::Windows::Forms::Form
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           	{
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           	public:
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           		CustomiseShip(CXspFile *shipFile, Windows::Forms::Form ^mainForm, CPackages *p, ImageList ^imagesSmall, ImageList ^imagesLarge, int highestGame)
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           		{
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           			InitializeComponent();
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           			m_bUpdateing = false;
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           			m_pPackages = p;
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           			m_pMainForm = mainForm;
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           			m_pShipFile = shipFile;
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           			m_pShipData = new CShipData(m_pShipFile->GetShipData());
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           			m_pWeapons = new CLinkList<SWeaponMasks>;
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           			m_pModels = m_pShipFile->ReadSceneModels();
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           			this->Text = "Customise Ship: " + SystemStringFromCyString(m_pShipData->sID);
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           			m_pCustomiseInfo = gcnew CustomiseInfo(this, m_pShipData);
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           			this->tabPage1->Controls->Add(m_pCustomiseInfo);
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           			m_pCustomisePerformance = gcnew CustomisePerformance(m_pShipData);
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           			this->tabPage2->Controls->Add(m_pCustomisePerformance);
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           			m_pCustomiseWeapons1 = gcnew CustomiseWeapons1(this, m_pShipData);
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           			this->tabPage3->Controls->Add(m_pCustomiseWeapons1);
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           			m_pCustomiseModel = gcnew CustomiseModel(m_pShipData);
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           			this->tabPage4->Controls->Add(m_pCustomiseModel);
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           			m_pCustomiseWeapons = gcnew CustomiseWeapons(this, m_pWeapons, m_pShipData);
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           			this->tabPage5->Controls->Add(m_pCustomiseWeapons);
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           			m_pCustomiseGuns = gcnew CustomiseGuns(this, imagesSmall, imagesLarge, m_pShipData, m_pModels);
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           			this->tabPage7->Controls->Add(m_pCustomiseGuns);
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           			m_pCustomiseTurret = gcnew CustomiseTurret(this, imagesSmall, imagesLarge, m_pModels, m_pShipData, m_pShipFile);
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           			this->tabPage6->Controls->Add(m_pCustomiseTurret);
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           			m_iHighestGame = highestGame;
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           			this->SetupControls();
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           		}
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           		String ^FindText(int game, int page, int id);
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           		CyStringList *GetLasers(int game);
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           		CyStringList *GetShields();
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           		CyStringList *GetMissiles(int game);
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           		CyStringList *GetCockpits();
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           		String ^GetPosition(int pos)
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           		{
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           			switch ( pos )
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           			{
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           				case 0:
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           					return "Cockpit";	
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           				case 1: 
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           					return "Front";
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           				case 2:
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           					return "Rear";
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           				case 3:
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           					return "Left";
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           				case 4:
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           					return "Right";
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           				case 5:
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           					return "Top";
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           				case 6:
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           					return "Bottom";
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           			}
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           			return "";
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           		}
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           		void UpdateGunTurrets() { m_pCustomiseGuns->UpdateGunTurrets(); }
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           		void SetupControls()
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           		{
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           			this->ComboGame->Items->Clear();
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           			for ( int i = 1; i < m_pPackages->GetGameExe()->GetNumGames(); i++ )
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           			{
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           				SGameExe *gameExe = m_pPackages->GetGameExe()->GetGame(i);
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           				if ( gameExe )
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           				{
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           					this->ComboGame->Items->Add(SystemStringFromCyString(gameExe->sName));
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           					m_pCustomiseTurret->AddGameEntry(SystemStringFromCyString(gameExe->sName));
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           					m_pCustomiseWeapons->AddGameEntry(SystemStringFromCyString(gameExe->sName));
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           				}
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           				SWeaponMasks *m = m_pWeapons->push_back(new SWeaponMasks);
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           				m->iGame = i;
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           				m->iLaserMask = m_pShipFile->GetLaserMask(i, true);
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           				m->iMissileMask = m_pShipFile->GetMissileMask(i, true);	
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           			}
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           			// find heighest game we have added
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           			if ( m_iHighestGame > 0 ) 
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           				this->ComboGame->SelectedIndex = m_iHighestGame - 1;
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           			else
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           				this->ComboGame->SelectedIndex = this->ComboGame->Items->Count - 1;
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           			m_pCustomiseWeapons->SetupControlsEnd();
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           			m_pCustomiseTurret->SetupControlsEnd();
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           		}
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           		String ^AddText(String ^text, String ^def)
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           		{
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           			if ( !text || !text->Length )
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           				return def;
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           			return text;
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           		}
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           		void SwitchGame()
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           			bool m_bUpdateding = true;
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           			int game = this->ComboGame->SelectedIndex + 1;
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           			// the ship info
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           			m_pCustomiseInfo->UpdateInfo();
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           			// the shield entries
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           			m_pCustomiseWeapons1->UpdateShields();
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           			// the cockpit entries
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           			m_pCustomiseTurret->UpdateCockpits();
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           			// notority preset
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           			this->UpdateDisplay();
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           			bool m_bUpdateing = false;
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           		}
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           		void UpdateDisplay()
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           		{
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           			m_pCustomiseInfo->UpdateDisplay();
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           			m_pCustomisePerformance->UpdateDisplay();
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           			m_pCustomiseWeapons1->UpdateDisplay();
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           			m_pCustomiseModel->UpdateDisplay();
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           			m_pCustomiseTurret->UpdateDisplay();
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           		}
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           	protected:
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           		~CustomiseShip()
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           		{
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           			if (components)
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           			{
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           				delete components;
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           			}
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           			delete m_pShipData;
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           			if ( m_pWeapons )
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           				m_pWeapons->MemoryClear();
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           			delete m_pWeapons;
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           			if ( m_pModels )
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           				delete m_pModels;
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           		}
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           		CustomiseInfo			^m_pCustomiseInfo;
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           		CustomisePerformance	^m_pCustomisePerformance;
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           		CustomiseWeapons1		^m_pCustomiseWeapons1;
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           		CustomiseModel			^m_pCustomiseModel;
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           		CustomiseWeapons		^m_pCustomiseWeapons;
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           		CustomiseGuns			^m_pCustomiseGuns;
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           		CustomiseTurret			^m_pCustomiseTurret;
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           		CLinkList<SWeaponMasks> *m_pWeapons;
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           		CPackages				*m_pPackages;
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           		bool					 m_bUpdateing;
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           		Windows::Forms::Form	^m_pMainForm;
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           		CXspFile				*m_pShipFile;
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           		CShipData				*m_pShipData;
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           		CyStringList			*m_pModels;
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           188 | 
           		int						 m_iHighestGame;
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           189 | 
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           		/// <summary>
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           		/// Clean up any resources being used.
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           		/// </summary>
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           		private: System::Windows::Forms::Panel^  panel1;
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           		private: System::Windows::Forms::Label^  label1;
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           		private: System::Windows::Forms::ComboBox^  ComboGame;
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           		private: System::Windows::Forms::Panel^  panel2;
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           		private: System::Windows::Forms::Button^  button2;
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           		private: System::Windows::Forms::Button^  ButSave;
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           private: System::Windows::Forms::ListView^  listView2;
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           private: System::Windows::Forms::ListView^  listView1;
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           private: System::Windows::Forms::CheckBox^  CheckWeaponDefaultCockpit;
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           private: System::Windows::Forms::TabPage^  tabPage7;
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           private: System::Windows::Forms::TabPage^  tabPage6;
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           private: System::Windows::Forms::TabPage^  tabPage5;
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           private: System::Windows::Forms::TabPage^  tabPage4;
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           private: System::Windows::Forms::TabPage^  tabPage3;
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           private: System::Windows::Forms::TabPage^  tabPage2;
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           private: System::Windows::Forms::TabControl^  tabControl1;
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           209 | 
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           private: System::Windows::Forms::TabPage^  tabPage1;
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           211 | 
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           private: System::ComponentModel::IContainer^  components;
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           213 | 
           		 /// <summary>
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           214 | 
           		/// Required designer variable.
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           215 | 
           		/// </summary>
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           216 | 
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           217 | 
           #pragma region Windows Form Designer generated code
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           218 | 
           		/// <summary>
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           219 | 
           		/// Required method for Designer support - do not modify
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           220 | 
           		/// the contents of this method with the code editor.
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           221 | 
           		/// </summary>
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           222 | 
           		void InitializeComponent(void)
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           223 | 
           		{
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           224 | 
           			this->panel1 = (gcnew System::Windows::Forms::Panel());
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           225 | 
           			this->ComboGame = (gcnew System::Windows::Forms::ComboBox());
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           226 | 
           			this->label1 = (gcnew System::Windows::Forms::Label());
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           227 | 
           			this->panel2 = (gcnew System::Windows::Forms::Panel());
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           228 | 
           			this->button2 = (gcnew System::Windows::Forms::Button());
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           229 | 
           			this->ButSave = (gcnew System::Windows::Forms::Button());
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           230 | 
           			this->tabPage7 = (gcnew System::Windows::Forms::TabPage());
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           231 | 
           			this->tabPage6 = (gcnew System::Windows::Forms::TabPage());
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           232 | 
           			this->tabPage5 = (gcnew System::Windows::Forms::TabPage());
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           233 | 
           			this->tabPage4 = (gcnew System::Windows::Forms::TabPage());
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           234 | 
           			this->tabPage3 = (gcnew System::Windows::Forms::TabPage());
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           235 | 
           			this->tabPage2 = (gcnew System::Windows::Forms::TabPage());
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           236 | 
           			this->tabControl1 = (gcnew System::Windows::Forms::TabControl());
  | 
        
        
            | 
            | 
           237 | 
           			this->tabPage1 = (gcnew System::Windows::Forms::TabPage());
  | 
        
        
            | 
            | 
           238 | 
           			this->panel1->SuspendLayout();
  | 
        
        
            | 
            | 
           239 | 
           			this->panel2->SuspendLayout();
  | 
        
        
            | 
            | 
           240 | 
           			this->tabControl1->SuspendLayout();
  | 
        
        
            | 
            | 
           241 | 
           			this->SuspendLayout();
  | 
        
        
            | 
            | 
           242 | 
           			// 
  | 
        
        
            | 
            | 
           243 | 
           			// panel1
  | 
        
        
            | 
            | 
           244 | 
           			// 
  | 
        
        
            | 
            | 
           245 | 
           			this->panel1->Controls->Add(this->ComboGame);
  | 
        
        
            | 
            | 
           246 | 
           			this->panel1->Controls->Add(this->label1);
  | 
        
        
            | 
            | 
           247 | 
           			this->panel1->Dock = System::Windows::Forms::DockStyle::Top;
  | 
        
        
            | 
            | 
           248 | 
           			this->panel1->Location = System::Drawing::Point(10, 10);
  | 
        
        
            | 
            | 
           249 | 
           			this->panel1->Name = L"panel1";
  | 
        
        
            | 
            | 
           250 | 
           			this->panel1->Padding = System::Windows::Forms::Padding(5);
  | 
        
        
            | 
            | 
           251 | 
           			this->panel1->Size = System::Drawing::Size(548, 32);
  | 
        
        
            | 
            | 
           252 | 
           			this->panel1->TabIndex = 0;
  | 
        
        
            | 
            | 
           253 | 
           			// 
  | 
        
        
            | 
            | 
           254 | 
           			// ComboGame
  | 
        
        
            | 
            | 
           255 | 
           			// 
  | 
        
        
            | 
            | 
           256 | 
           			this->ComboGame->Dock = System::Windows::Forms::DockStyle::Fill;
  | 
        
        
            | 
            | 
           257 | 
           			this->ComboGame->DropDownStyle = System::Windows::Forms::ComboBoxStyle::DropDownList;
  | 
        
        
            | 
            | 
           258 | 
           			this->ComboGame->FormattingEnabled = true;
  | 
        
        
            | 
            | 
           259 | 
           			this->ComboGame->Location = System::Drawing::Point(155, 5);
  | 
        
        
            | 
            | 
           260 | 
           			this->ComboGame->Name = L"ComboGame";
  | 
        
        
            | 
            | 
           261 | 
           			this->ComboGame->Size = System::Drawing::Size(388, 21);
  | 
        
        
            | 
            | 
           262 | 
           			this->ComboGame->TabIndex = 1;
  | 
        
        
            | 
            | 
           263 | 
           			this->ComboGame->SelectedIndexChanged += gcnew System::EventHandler(this, &CustomiseShip::ComboGame_SelectedIndexChanged);
  | 
        
        
            | 
            | 
           264 | 
           			// 
  | 
        
        
            | 
            | 
           265 | 
           			// label1
  | 
        
        
            | 
            | 
           266 | 
           			// 
  | 
        
        
            | 
            | 
           267 | 
           			this->label1->Dock = System::Windows::Forms::DockStyle::Left;
  | 
        
        
            | 
            | 
           268 | 
           			this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 9.75F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, 
  | 
        
        
            | 
            | 
           269 | 
           				static_cast<System::Byte>(0)));
  | 
        
        
            | 
            | 
           270 | 
           			this->label1->Location = System::Drawing::Point(5, 5);
  | 
        
        
            | 
            | 
           271 | 
           			this->label1->Name = L"label1";
  | 
        
        
            | 
            | 
           272 | 
           			this->label1->Size = System::Drawing::Size(150, 22);
  | 
        
        
            | 
            | 
           273 | 
           			this->label1->TabIndex = 0;
  | 
        
        
            | 
            | 
           274 | 
           			this->label1->Text = L"Primary Game";
  | 
        
        
            | 
            | 
           275 | 
           			this->label1->TextAlign = System::Drawing::ContentAlignment::MiddleLeft;
  | 
        
        
            | 
            | 
           276 | 
           			// 
  | 
        
        
            | 
            | 
           277 | 
           			// panel2
  | 
        
        
            | 
            | 
           278 | 
           			// 
  | 
        
        
            | 
            | 
           279 | 
           			this->panel2->Controls->Add(this->button2);
  | 
        
        
            | 
            | 
           280 | 
           			this->panel2->Controls->Add(this->ButSave);
  | 
        
        
            | 
            | 
           281 | 
           			this->panel2->Dock = System::Windows::Forms::DockStyle::Bottom;
  | 
        
        
            | 
            | 
           282 | 
           			this->panel2->Location = System::Drawing::Point(10, 553);
  | 
        
        
            | 
            | 
           283 | 
           			this->panel2->Name = L"panel2";
  | 
        
        
            | 
            | 
           284 | 
           			this->panel2->Padding = System::Windows::Forms::Padding(8);
  | 
        
        
            | 
            | 
           285 | 
           			this->panel2->Size = System::Drawing::Size(548, 46);
  | 
        
        
            | 
            | 
           286 | 
           			this->panel2->TabIndex = 1;
  | 
        
        
            | 
            | 
           287 | 
           			// 
  | 
        
        
            | 
            | 
           288 | 
           			// button2
  | 
        
        
            | 
            | 
           289 | 
           			// 
  | 
        
        
            | 
            | 
           290 | 
           			this->button2->DialogResult = System::Windows::Forms::DialogResult::Cancel;
  | 
        
        
            | 
            | 
           291 | 
           			this->button2->Dock = System::Windows::Forms::DockStyle::Right;
  | 
        
        
            | 
            | 
           292 | 
           			this->button2->Location = System::Drawing::Point(331, 8);
  | 
        
        
            | 
            | 
           293 | 
           			this->button2->Name = L"button2";
  | 
        
        
            | 
            | 
           294 | 
           			this->button2->Size = System::Drawing::Size(99, 30);
  | 
        
        
            | 
            | 
           295 | 
           			this->button2->TabIndex = 1;
  | 
        
        
            | 
            | 
           296 | 
           			this->button2->Text = L"Cancel";
  | 
        
        
            | 
            | 
           297 | 
           			this->button2->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           298 | 
           			// 
  | 
        
        
            | 
            | 
           299 | 
           			// ButSave
  | 
        
        
            | 
            | 
           300 | 
           			// 
  | 
        
        
            | 
            | 
           301 | 
           			this->ButSave->DialogResult = System::Windows::Forms::DialogResult::OK;
  | 
        
        
            | 
            | 
           302 | 
           			this->ButSave->Dock = System::Windows::Forms::DockStyle::Right;
  | 
        
        
            | 
            | 
           303 | 
           			this->ButSave->Location = System::Drawing::Point(430, 8);
  | 
        
        
            | 
            | 
           304 | 
           			this->ButSave->Name = L"ButSave";
  | 
        
        
            | 
            | 
           305 | 
           			this->ButSave->Size = System::Drawing::Size(110, 30);
  | 
        
        
            | 
            | 
           306 | 
           			this->ButSave->TabIndex = 0;
  | 
        
        
            | 
            | 
           307 | 
           			this->ButSave->Text = L"Save";
  | 
        
        
            | 
            | 
           308 | 
           			this->ButSave->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           309 | 
           			this->ButSave->Click += gcnew System::EventHandler(this, &CustomiseShip::ButSave_Click);
  | 
        
        
            | 
            | 
           310 | 
           			// 
  | 
        
        
            | 
            | 
           311 | 
           			// tabPage7
  | 
        
        
            | 
            | 
           312 | 
           			// 
  | 
        
        
            | 
            | 
           313 | 
           			this->tabPage7->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           314 | 
           			this->tabPage7->Name = L"tabPage7";
  | 
        
        
            | 
            | 
           315 | 
           			this->tabPage7->Padding = System::Windows::Forms::Padding(10);
  | 
        
        
            | 
            | 
           316 | 
           			this->tabPage7->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           317 | 
           			this->tabPage7->TabIndex = 6;
  | 
        
        
            | 
            | 
           318 | 
           			this->tabPage7->Text = L"Guns";
  | 
        
        
            | 
            | 
           319 | 
           			this->tabPage7->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           320 | 
           			// 
  | 
        
        
            | 
            | 
           321 | 
           			// tabPage6
  | 
        
        
            | 
            | 
           322 | 
           			// 
  | 
        
        
            | 
            | 
           323 | 
           			this->tabPage6->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           324 | 
           			this->tabPage6->Margin = System::Windows::Forms::Padding(10);
  | 
        
        
            | 
            | 
           325 | 
           			this->tabPage6->Name = L"tabPage6";
  | 
        
        
            | 
            | 
           326 | 
           			this->tabPage6->Padding = System::Windows::Forms::Padding(3);
  | 
        
        
            | 
            | 
           327 | 
           			this->tabPage6->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           328 | 
           			this->tabPage6->TabIndex = 5;
  | 
        
        
            | 
            | 
           329 | 
           			this->tabPage6->Text = L"Turrets";
  | 
        
        
            | 
            | 
           330 | 
           			this->tabPage6->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           331 | 
           			// 
  | 
        
        
            | 
            | 
           332 | 
           			// tabPage5
  | 
        
        
            | 
            | 
           333 | 
           			// 
  | 
        
        
            | 
            | 
           334 | 
           			this->tabPage5->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           335 | 
           			this->tabPage5->Name = L"tabPage5";
  | 
        
        
            | 
            | 
           336 | 
           			this->tabPage5->Padding = System::Windows::Forms::Padding(10);
  | 
        
        
            | 
            | 
           337 | 
           			this->tabPage5->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           338 | 
           			this->tabPage5->TabIndex = 4;
  | 
        
        
            | 
            | 
           339 | 
           			this->tabPage5->Text = L"Lasers/Missiles";
  | 
        
        
            | 
            | 
           340 | 
           			this->tabPage5->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           341 | 
           			// 
  | 
        
        
            | 
            | 
           342 | 
           			// tabPage4
  | 
        
        
            | 
            | 
           343 | 
           			// 
  | 
        
        
            | 
            | 
           344 | 
           			this->tabPage4->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           345 | 
           			this->tabPage4->Name = L"tabPage4";
  | 
        
        
            | 
            | 
           346 | 
           			this->tabPage4->Padding = System::Windows::Forms::Padding(3);
  | 
        
        
            | 
            | 
           347 | 
           			this->tabPage4->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           348 | 
           			this->tabPage4->TabIndex = 3;
  | 
        
        
            | 
            | 
           349 | 
           			this->tabPage4->Text = L"Model";
  | 
        
        
            | 
            | 
           350 | 
           			this->tabPage4->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           351 | 
           			// 
  | 
        
        
            | 
            | 
           352 | 
           			// tabPage3
  | 
        
        
            | 
            | 
           353 | 
           			// 
  | 
        
        
            | 
            | 
           354 | 
           			this->tabPage3->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           355 | 
           			this->tabPage3->Name = L"tabPage3";
  | 
        
        
            | 
            | 
           356 | 
           			this->tabPage3->Padding = System::Windows::Forms::Padding(3);
  | 
        
        
            | 
            | 
           357 | 
           			this->tabPage3->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           358 | 
           			this->tabPage3->TabIndex = 2;
  | 
        
        
            | 
            | 
           359 | 
           			this->tabPage3->Text = L"Weapons";
  | 
        
        
            | 
            | 
           360 | 
           			this->tabPage3->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           361 | 
           			// 
  | 
        
        
            | 
            | 
           362 | 
           			// tabPage2
  | 
        
        
            | 
            | 
           363 | 
           			// 
  | 
        
        
            | 
            | 
           364 | 
           			this->tabPage2->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           365 | 
           			this->tabPage2->Name = L"tabPage2";
  | 
        
        
            | 
            | 
           366 | 
           			this->tabPage2->Padding = System::Windows::Forms::Padding(3);
  | 
        
        
            | 
            | 
           367 | 
           			this->tabPage2->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           368 | 
           			this->tabPage2->TabIndex = 1;
  | 
        
        
            | 
            | 
           369 | 
           			this->tabPage2->Text = L"Performance";
  | 
        
        
            | 
            | 
           370 | 
           			this->tabPage2->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           371 | 
           			// 
  | 
        
        
            | 
            | 
           372 | 
           			// tabControl1
  | 
        
        
            | 
            | 
           373 | 
           			// 
  | 
        
        
            | 
            | 
           374 | 
           			this->tabControl1->Controls->Add(this->tabPage1);
  | 
        
        
            | 
            | 
           375 | 
           			this->tabControl1->Controls->Add(this->tabPage2);
  | 
        
        
            | 
            | 
           376 | 
           			this->tabControl1->Controls->Add(this->tabPage3);
  | 
        
        
            | 
            | 
           377 | 
           			this->tabControl1->Controls->Add(this->tabPage4);
  | 
        
        
            | 
            | 
           378 | 
           			this->tabControl1->Controls->Add(this->tabPage5);
  | 
        
        
            | 
            | 
           379 | 
           			this->tabControl1->Controls->Add(this->tabPage6);
  | 
        
        
            | 
            | 
           380 | 
           			this->tabControl1->Controls->Add(this->tabPage7);
  | 
        
        
            | 
            | 
           381 | 
           			this->tabControl1->Dock = System::Windows::Forms::DockStyle::Fill;
  | 
        
        
            | 
            | 
           382 | 
           			this->tabControl1->Location = System::Drawing::Point(10, 42);
  | 
        
        
            | 
            | 
           383 | 
           			this->tabControl1->Name = L"tabControl1";
  | 
        
        
            | 
            | 
           384 | 
           			this->tabControl1->SelectedIndex = 0;
  | 
        
        
            | 
            | 
           385 | 
           			this->tabControl1->Size = System::Drawing::Size(548, 511);
  | 
        
        
            | 
            | 
           386 | 
           			this->tabControl1->TabIndex = 2;
  | 
        
        
            | 
            | 
           387 | 
           			// 
  | 
        
        
            | 
            | 
           388 | 
           			// tabPage1
  | 
        
        
            | 
            | 
           389 | 
           			// 
  | 
        
        
            | 
            | 
           390 | 
           			this->tabPage1->Location = System::Drawing::Point(4, 22);
  | 
        
        
            | 
            | 
           391 | 
           			this->tabPage1->Name = L"tabPage1";
  | 
        
        
            | 
            | 
           392 | 
           			this->tabPage1->Padding = System::Windows::Forms::Padding(3);
  | 
        
        
            | 
            | 
           393 | 
           			this->tabPage1->Size = System::Drawing::Size(540, 485);
  | 
        
        
            | 
            | 
           394 | 
           			this->tabPage1->TabIndex = 0;
  | 
        
        
            | 
            | 
           395 | 
           			this->tabPage1->Text = L"Ship Info";
  | 
        
        
            | 
            | 
           396 | 
           			this->tabPage1->UseVisualStyleBackColor = true;
  | 
        
        
            | 
            | 
           397 | 
           			// 
  | 
        
        
            | 
            | 
           398 | 
           			// CustomiseShip
  | 
        
        
            | 
            | 
           399 | 
           			// 
  | 
        
        
            | 
            | 
           400 | 
           			this->AcceptButton = this->ButSave;
  | 
        
        
            | 
            | 
           401 | 
           			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
  | 
        
        
            | 
            | 
           402 | 
           			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
  | 
        
        
            | 
            | 
           403 | 
           			this->CancelButton = this->button2;
  | 
        
        
            | 
            | 
           404 | 
           			this->ClientSize = System::Drawing::Size(568, 609);
  | 
        
        
            | 
            | 
           405 | 
           			this->Controls->Add(this->tabControl1);
  | 
        
        
            | 
            | 
           406 | 
           			this->Controls->Add(this->panel2);
  | 
        
        
            | 
            | 
           407 | 
           			this->Controls->Add(this->panel1);
  | 
        
        
            | 
            | 
           408 | 
           			this->Name = L"CustomiseShip";
  | 
        
        
            | 
            | 
           409 | 
           			this->Padding = System::Windows::Forms::Padding(10);
  | 
        
        
            | 
            | 
           410 | 
           			this->ShowInTaskbar = false;
  | 
        
        
            | 
            | 
           411 | 
           			this->StartPosition = System::Windows::Forms::FormStartPosition::CenterParent;
  | 
        
        
            | 
            | 
           412 | 
           			this->Text = L"Customise Ship";
  | 
        
        
            | 
            | 
           413 | 
           			this->panel1->ResumeLayout(false);
  | 
        
        
            | 
            | 
           414 | 
           			this->panel2->ResumeLayout(false);
  | 
        
        
            | 
            | 
           415 | 
           			this->tabControl1->ResumeLayout(false);
  | 
        
        
            | 
            | 
           416 | 
           			this->ResumeLayout(false);
  | 
        
        
            | 
            | 
           417 | 
              | 
        
        
            | 
            | 
           418 | 
           		}
  | 
        
        
            | 
            | 
           419 | 
           #pragma endregion
  | 
        
        
            | 
            | 
           420 | 
           	private: System::Void ComboGame_SelectedIndexChanged(System::Object^  sender, System::EventArgs^  e) {
  | 
        
        
            | 
            | 
           421 | 
           				 this->SwitchGame();
  | 
        
        
            | 
            | 
           422 | 
           			 }
  | 
        
        
            | 
            | 
           423 | 
           private: System::Void ButSave_Click(System::Object^  sender, System::EventArgs^  e) {
  | 
        
        
            | 
            | 
           424 | 
           			 m_pShipFile->SetCreatedShipData(m_pShipData);
  | 
        
        
            | 
            | 
           425 | 
           			 for ( SWeaponMasks *m = m_pWeapons->First(); m; m = m_pWeapons->Next() )
  | 
        
        
            | 
            | 
           426 | 
           			 {
  | 
        
        
            | 
            | 
           427 | 
           				 if ( m->iLaserMask > -1 )
  | 
        
        
            | 
            | 
           428 | 
           					 m_pShipFile->SetLaserMask(m->iGame, m->iLaserMask);
  | 
        
        
            | 
            | 
           429 | 
           				 if ( m->iMissileMask > -1 )
  | 
        
        
            | 
            | 
           430 | 
           					 m_pShipFile->SetMissileMask(m->iGame, m->iMissileMask);
  | 
        
        
            | 
            | 
           431 | 
           			 }
  | 
        
        
            | 
            | 
           432 | 
           		 }
  | 
        
        
            | 
            | 
           433 | 
           };
  | 
        
        
            | 
            | 
           434 | 
           }
  |