| 1 | 
           cycrow | 
           1 | 
           #include "../StdAfx.h"
  | 
        
        
            | 
            | 
           2 | 
           #include "CustomiseTurret.h"
  | 
        
        
            | 
            | 
           3 | 
              | 
        
        
            | 
            | 
           4 | 
           #include "CustomiseShip.h"
  | 
        
        
            | 
            | 
           5 | 
              | 
        
        
            | 
            | 
           6 | 
           namespace Creator {
  | 
        
        
            | 
            | 
           7 | 
           	String ^CustomiseTurret::GetPosition(int dir)
  | 
        
        
            | 
            | 
           8 | 
           	{
  | 
        
        
            | 
            | 
           9 | 
           		return ((CustomiseShip ^)m_pParent)->GetPosition(dir);
  | 
        
        
            | 
            | 
           10 | 
           	}
  | 
        
        
            | 
            | 
           11 | 
              | 
        
        
            | 
            | 
           12 | 
           	void CustomiseTurret::SetupControlsEnd()
  | 
        
        
            | 
            | 
           13 | 
           	{
  | 
        
        
            | 
            | 
           14 | 
           		this->ComboGameCockpit->SelectedIndex = 0;
  | 
        
        
            | 
            | 
           15 | 
           	}
  | 
        
        
            | 
            | 
           16 | 
              | 
        
        
            | 
            | 
           17 | 
           	void CustomiseTurret::SetupControls()
  | 
        
        
            | 
            | 
           18 | 
           	{
  | 
        
        
            | 
            | 
           19 | 
           		// fill to tab
  | 
        
        
            | 
            | 
           20 | 
           		this->PanelCockpit->Enabled = false;
  | 
        
        
            | 
            | 
           21 | 
           		this->Dock = System::Windows::Forms::DockStyle::Fill;
  | 
        
        
            | 
            | 
           22 | 
              | 
        
        
            | 
            | 
           23 | 
           		// adjust the game list
  | 
        
        
            | 
            | 
           24 | 
           		this->ComboGameCockpit->Items->Clear();
  | 
        
        
            | 
            | 
           25 | 
           		this->ComboGameCockpit->Items->Add("- Default -");
  | 
        
        
            | 
            | 
           26 | 
              | 
        
        
            | 
            | 
           27 | 
           		// cockpit combo selection
  | 
        
        
            | 
            | 
           28 | 
           		this->ComboCockpit->Items->Clear();
  | 
        
        
            | 
            | 
           29 | 
           		if ( !m_pModels || m_pModels->Empty() )
  | 
        
        
            | 
            | 
           30 | 
           		{
  | 
        
        
            | 
            | 
           31 | 
           			// if no scene file
  | 
        
        
            | 
            | 
           32 | 
           			if ( m_pShipData->lTurrets.size() )
  | 
        
        
            | 
            | 
           33 | 
           			{
  | 
        
        
            | 
            | 
           34 | 
           				STurretEntry *t = m_pShipData->lTurrets[0];
  | 
        
        
            | 
            | 
           35 | 
           				this->ComboCockpit->Items->Add("No Scene File Loaded!! (" + SystemStringFromCyString(t->sModel) + ":" + Convert::ToString(t->iTurret) + ")");
  | 
        
        
            | 
            | 
           36 | 
           			}
  | 
        
        
            | 
            | 
           37 | 
           			else
  | 
        
        
            | 
            | 
           38 | 
           				this->ComboCockpit->Items->Add("No Scene File Loaded!!");
  | 
        
        
            | 
            | 
           39 | 
           			this->ComboCockpit->Enabled = false;
  | 
        
        
            | 
            | 
           40 | 
           			this->ComboCockpit->SelectedIndex = 0;
  | 
        
        
            | 
            | 
           41 | 
           		}
  | 
        
        
            | 
            | 
           42 | 
           		// otherwise, fill in the data
  | 
        
        
            | 
            | 
           43 | 
           		else
  | 
        
        
            | 
            | 
           44 | 
           		{
  | 
        
        
            | 
            | 
           45 | 
           			this->ComboCockpit->Enabled = true;
  | 
        
        
            | 
            | 
           46 | 
           			int i = 0;
  | 
        
        
            | 
            | 
           47 | 
           			for ( SStringList *str = m_pModels->Head(); str; str = str->next )
  | 
        
        
            | 
            | 
           48 | 
           			{
  | 
        
        
            | 
            | 
           49 | 
           				String ^entry = SystemStringFromCyString(str->str) + ":" + Convert::ToString(i);
  | 
        
        
            | 
            | 
           50 | 
           				this->ComboCockpit->Items->Add(entry);
  | 
        
        
            | 
            | 
           51 | 
           				++i;
  | 
        
        
            | 
            | 
           52 | 
           			}
  | 
        
        
            | 
            | 
           53 | 
           		}
  | 
        
        
            | 
            | 
           54 | 
              | 
        
        
            | 
            | 
           55 | 
           		this->UpdateTurrets();
  | 
        
        
            | 
            | 
           56 | 
           	}
  | 
        
        
            | 
            | 
           57 | 
              | 
        
        
            | 
            | 
           58 | 
           	void CustomiseTurret::UpdateDisplay()
  | 
        
        
            | 
            | 
           59 | 
           	{
  | 
        
        
            | 
            | 
           60 | 
           		if ( m_pModels && !m_pModels->Empty() )
  | 
        
        
            | 
            | 
           61 | 
           			this->ComboCockpit->SelectedIndex = m_pShipData->lTurrets.Get(0)->iSceneNode;
  | 
        
        
            | 
            | 
           62 | 
           	}
  | 
        
        
            | 
            | 
           63 | 
              | 
        
        
            | 
            | 
           64 | 
           	void CustomiseTurret::UpdateCockpits()
  | 
        
        
            | 
            | 
           65 | 
           	{
  | 
        
        
            | 
            | 
           66 | 
           		this->ComboCockpitStd->Items->Clear();
  | 
        
        
            | 
            | 
           67 | 
              | 
        
        
            | 
            | 
           68 | 
           		CyStringList *list = ((CustomiseShip ^)m_pParent)->GetCockpits();
  | 
        
        
            | 
            | 
           69 | 
           		if ( list || !list->Empty() )
  | 
        
        
            | 
            | 
           70 | 
           		{
  | 
        
        
            | 
            | 
           71 | 
           			for ( SStringList *str = list->Head(); str; str = str->next )
  | 
        
        
            | 
            | 
           72 | 
           				this->ComboCockpitStd->Items->Add(SystemStringFromCyString(str->data));
  | 
        
        
            | 
            | 
           73 | 
           		}
  | 
        
        
            | 
            | 
           74 | 
              | 
        
        
            | 
            | 
           75 | 
           		this->ComboCockpitCustom->Items->Clear();
  | 
        
        
            | 
            | 
           76 | 
           		for ( SCockpit *c = m_pShipFile->GetCockpits()->First(); c; c = m_pShipFile->GetCockpits()->Next() )
  | 
        
        
            | 
            | 
           77 | 
           			this->ComboCockpitCustom->Items->Add(SystemStringFromCyString(c->sCockpit.GetToken(";", 19, 19)));
  | 
        
        
            | 
            | 
           78 | 
           	}
  | 
        
        
            | 
            | 
           79 | 
              | 
        
        
            | 
            | 
           80 | 
           	void CustomiseTurret::UpdateTurrets()
  | 
        
        
            | 
            | 
           81 | 
           	{
  | 
        
        
            | 
            | 
           82 | 
           		this->ListTurret->Items->Clear();
  | 
        
        
            | 
            | 
           83 | 
           		int i = 0;
  | 
        
        
            | 
            | 
           84 | 
           		for ( STurretEntry *t = m_pShipData->lTurrets.First(); t; t = m_pShipData->lTurrets.Next() )
  | 
        
        
            | 
            | 
           85 | 
           		{
  | 
        
        
            | 
            | 
           86 | 
           			if ( t == m_pShipData->lTurrets.Front()->Data() ) continue; // skip the first entry (its the cockpit not a turret
  | 
        
        
            | 
            | 
           87 | 
           			ListViewItem ^item = this->ListTurret->Items->Add(gcnew ListViewItem(Convert::ToString(t->iIndex - 1)));
  | 
        
        
            | 
            | 
           88 | 
           			if ( m_pShipData->cockpits[t->iTurret - 1].sCockpit.Empty() )
  | 
        
        
            | 
            | 
           89 | 
           				item->SubItems->Add(Convert::ToString(m_pShipData->cockpits[t->iTurret - 1].iCockpit));
  | 
        
        
            | 
            | 
           90 | 
           			else
  | 
        
        
            | 
            | 
           91 | 
           				item->SubItems->Add(SystemStringFromCyString(m_pShipData->cockpits[t->iTurret - 1].sCockpit));
  | 
        
        
            | 
            | 
           92 | 
           			item->SubItems->Add(this->GetPosition(m_pShipData->cockpits[t->iTurret - 1].iPos));
  | 
        
        
            | 
            | 
           93 | 
           			item->SubItems->Add(SystemStringFromCyString(t->sModel) + ":" + Convert::ToString(t->iSceneNode));
  | 
        
        
            | 
            | 
           94 | 
           			item->ImageKey = "turret";
  | 
        
        
            | 
            | 
           95 | 
           			++i;
  | 
        
        
            | 
            | 
           96 | 
           			item->Tag = i;
  | 
        
        
            | 
            | 
           97 | 
           		}
  | 
        
        
            | 
            | 
           98 | 
           		this->ListTurret->AutoResizeColumns(ColumnHeaderAutoResizeStyle::HeaderSize);
  | 
        
        
            | 
            | 
           99 | 
              | 
        
        
            | 
            | 
           100 | 
           		this->UpdateCockpitDisplay();
  | 
        
        
            | 
            | 
           101 | 
           		((CustomiseShip ^)m_pParent)->UpdateGunTurrets();
  | 
        
        
            | 
            | 
           102 | 
           	}
  | 
        
        
            | 
            | 
           103 | 
              | 
        
        
            | 
            | 
           104 | 
           	void CustomiseTurret::UpdateCockpitDisplay()
  | 
        
        
            | 
            | 
           105 | 
           	{
  | 
        
        
            | 
            | 
           106 | 
           		this->RadioCockpitCustom->Enabled = (this->ComboCockpitCustom->Items->Count) ? true : false;
  | 
        
        
            | 
            | 
           107 | 
           		this->GroupCockpit->Enabled = (this->ListTurret->SelectedItems->Count) ? true : false;
  | 
        
        
            | 
            | 
           108 | 
           		if ( this->ListTurret->SelectedItems->Count )
  | 
        
        
            | 
            | 
           109 | 
           		{
  | 
        
        
            | 
            | 
           110 | 
           			ListViewItem ^item = this->ListTurret->SelectedItems[0];
  | 
        
        
            | 
            | 
           111 | 
           			if ( CyStringFromSystemString(item->SubItems[1]->Text).IsNumber() && Convert::ToInt32(item->SubItems[1]->Text) < this->ComboCockpitStd->Items->Count )
  | 
        
        
            | 
            | 
           112 | 
           			{
  | 
        
        
            | 
            | 
           113 | 
           				this->RadioCockpitStd->Checked = true;
  | 
        
        
            | 
            | 
           114 | 
           				this->ComboCockpitStd->SelectedIndex = Convert::ToInt32(item->SubItems[1]->Text);
  | 
        
        
            | 
            | 
           115 | 
              | 
        
        
            | 
            | 
           116 | 
           			}
  | 
        
        
            | 
            | 
           117 | 
           			else
  | 
        
        
            | 
            | 
           118 | 
           			{
  | 
        
        
            | 
            | 
           119 | 
           				this->RadioCockpitCustom->Checked = true;
  | 
        
        
            | 
            | 
           120 | 
           				this->ComboCockpitCustom->Text = item->SubItems[1]->Text;
  | 
        
        
            | 
            | 
           121 | 
           				this->UpdateCockpitDisplay2();
  | 
        
        
            | 
            | 
           122 | 
           			}
  | 
        
        
            | 
            | 
           123 | 
           		}
  | 
        
        
            | 
            | 
           124 | 
           		else
  | 
        
        
            | 
            | 
           125 | 
           		{
  | 
        
        
            | 
            | 
           126 | 
           			this->ComboCockpitStd->SelectedIndex = -1;
  | 
        
        
            | 
            | 
           127 | 
           		}
  | 
        
        
            | 
            | 
           128 | 
           	}
  | 
        
        
            | 
            | 
           129 | 
              | 
        
        
            | 
            | 
           130 | 
           	void CustomiseTurret::UpdateCockpitDisplay2()
  | 
        
        
            | 
            | 
           131 | 
           	{
  | 
        
        
            | 
            | 
           132 | 
           		m_pCurrentCockpit = m_pShipFile->FindCockpit(CyStringFromSystemString(ComboCockpitCustom->Text));
  | 
        
        
            | 
            | 
           133 | 
           		if ( m_pCurrentCockpit )
  | 
        
        
            | 
            | 
           134 | 
           		{
  | 
        
        
            | 
            | 
           135 | 
           			this->TextCockpitScene->Text = SystemStringFromCyString(m_pCurrentCockpit->sCockpit.GetToken(";", 8, 8));
  | 
        
        
            | 
            | 
           136 | 
           			this->UpdateCockpitWeaponsList();
  | 
        
        
            | 
            | 
           137 | 
           		}
  | 
        
        
            | 
            | 
           138 | 
           	}
  | 
        
        
            | 
            | 
           139 | 
              | 
        
        
            | 
            | 
           140 | 
           	void CustomiseTurret::UpdateCockpitWeaponsList()
  | 
        
        
            | 
            | 
           141 | 
           	{
  | 
        
        
            | 
            | 
           142 | 
           		this->ListWeaponCockpit->Items->Clear();
  | 
        
        
            | 
            | 
           143 | 
              | 
        
        
            | 
            | 
           144 | 
           		if ( !m_pCurrentCockpit )
  | 
        
        
            | 
            | 
           145 | 
           			return;
  | 
        
        
            | 
            | 
           146 | 
              | 
        
        
            | 
            | 
           147 | 
           		bool oldUpdate = m_bUpdateing;
  | 
        
        
            | 
            | 
           148 | 
           		m_bUpdateing = true;
  | 
        
        
            | 
            | 
           149 | 
              | 
        
        
            | 
            | 
           150 | 
           		bool added = false;
  | 
        
        
            | 
            | 
           151 | 
              | 
        
        
            | 
            | 
           152 | 
           		CyStringList List;
  | 
        
        
            | 
            | 
           153 | 
           		CyStringList *list = NULL;
  | 
        
        
            | 
            | 
           154 | 
           		int mask = -1;
  | 
        
        
            | 
            | 
           155 | 
           		if ( this->ComboGameCockpit->SelectedIndex > 0 )
  | 
        
        
            | 
            | 
           156 | 
           		{
  | 
        
        
            | 
            | 
           157 | 
           			this->CheckWeaponDefaultCockpit->Visible = true;
  | 
        
        
            | 
            | 
           158 | 
           			list = ((CustomiseShip ^)m_pParent)->GetLasers(this->ComboGameCockpit->SelectedIndex);
  | 
        
        
            | 
            | 
           159 | 
           			for ( SWeaponMask *m = m_pCurrentCockpit->lWeaponMask.First(); m; m = m_pCurrentCockpit->lWeaponMask.Next() )
  | 
        
        
            | 
            | 
           160 | 
           			{
  | 
        
        
            | 
            | 
           161 | 
           				if ( m->iGame == this->ComboGameCockpit->SelectedIndex )
  | 
        
        
            | 
            | 
           162 | 
           				{
  | 
        
        
            | 
            | 
           163 | 
           					mask = m->iMask;
  | 
        
        
            | 
            | 
           164 | 
           					break;
  | 
        
        
            | 
            | 
           165 | 
           				}
  | 
        
        
            | 
            | 
           166 | 
           			}
  | 
        
        
            | 
            | 
           167 | 
           			this->CheckWeaponDefaultCockpit->Checked = (mask == -1) ? true : false;
  | 
        
        
            | 
            | 
           168 | 
           		}
  | 
        
        
            | 
            | 
           169 | 
           		else
  | 
        
        
            | 
            | 
           170 | 
           		{
  | 
        
        
            | 
            | 
           171 | 
           			mask = m_pCurrentCockpit->sCockpit.GetToken(";", 9, 9).ToInt();
  | 
        
        
            | 
            | 
           172 | 
           			this->CheckWeaponDefaultCockpit->Visible = false;
  | 
        
        
            | 
            | 
           173 | 
           			this->CheckWeaponDefaultCockpit->Checked = false;
  | 
        
        
            | 
            | 
           174 | 
           		}
  | 
        
        
            | 
            | 
           175 | 
           		if ( mask == -1 ) mask = 0;
  | 
        
        
            | 
            | 
           176 | 
           		if ( list )
  | 
        
        
            | 
            | 
           177 | 
           		{
  | 
        
        
            | 
            | 
           178 | 
           			for ( SStringList *strNode = list->Head(); strNode; strNode = strNode->next )
  | 
        
        
            | 
            | 
           179 | 
           			{
  | 
        
        
            | 
            | 
           180 | 
           				CyString id = strNode->str.GetToken(";", 6, 6);
  | 
        
        
            | 
            | 
           181 | 
           				SStringList *found = List.FindString(id);
  | 
        
        
            | 
            | 
           182 | 
           				CyString str = (strNode->data.Empty()) ? strNode->str.GetToken(";", 23, 23) : strNode->data;
  | 
        
        
            | 
            | 
           183 | 
           				if ( found )
  | 
        
        
            | 
            | 
           184 | 
           				{
  | 
        
        
            | 
            | 
           185 | 
           					found->data += ", ";
  | 
        
        
            | 
            | 
           186 | 
           					found->data += str;
  | 
        
        
            | 
            | 
           187 | 
           				}
  | 
        
        
            | 
            | 
           188 | 
           				else
  | 
        
        
            | 
            | 
           189 | 
           					List.PushBack(id, str);
  | 
        
        
            | 
            | 
           190 | 
           			}
  | 
        
        
            | 
            | 
           191 | 
           		}
  | 
        
        
            | 
            | 
           192 | 
              | 
        
        
            | 
            | 
           193 | 
           		for ( int i = 0; i < 32; i++ )
  | 
        
        
            | 
            | 
           194 | 
           		{
  | 
        
        
            | 
            | 
           195 | 
           			if ( List.Count() > i )
  | 
        
        
            | 
            | 
           196 | 
           			{
  | 
        
        
            | 
            | 
           197 | 
           				ListViewItem ^item = gcnew ListViewItem(SystemStringFromCyString(List.GetAt(i)->str));
  | 
        
        
            | 
            | 
           198 | 
           				item->SubItems->Add(SystemStringFromCyString(List.GetAt(i)->data));
  | 
        
        
            | 
            | 
           199 | 
           				this->ListWeaponCockpit->Items->Add(item);
  | 
        
        
            | 
            | 
           200 | 
           				item->Tag = i;
  | 
        
        
            | 
            | 
           201 | 
           				if ( mask & (1 << i) )
  | 
        
        
            | 
            | 
           202 | 
           					item->Checked = true;
  | 
        
        
            | 
            | 
           203 | 
           				added = true;
  | 
        
        
            | 
            | 
           204 | 
           			}
  | 
        
        
            | 
            | 
           205 | 
              | 
        
        
            | 
            | 
           206 | 
           			if ( !added )
  | 
        
        
            | 
            | 
           207 | 
           			{
  | 
        
        
            | 
            | 
           208 | 
           				ListViewItem ^added;
  | 
        
        
            | 
            | 
           209 | 
           				added = this->ListWeaponCockpit->Items->Add("LASERGROUP_" + Convert::ToString(i + 1));
  | 
        
        
            | 
            | 
           210 | 
           				added->Tag = i;
  | 
        
        
            | 
            | 
           211 | 
           				if ( mask & (1 << i) )
  | 
        
        
            | 
            | 
           212 | 
           					added->Checked = true;
  | 
        
        
            | 
            | 
           213 | 
           			}
  | 
        
        
            | 
            | 
           214 | 
           		}
  | 
        
        
            | 
            | 
           215 | 
              | 
        
        
            | 
            | 
           216 | 
           		this->ListWeaponCockpit->AutoResizeColumns(ColumnHeaderAutoResizeStyle::HeaderSize);
  | 
        
        
            | 
            | 
           217 | 
              | 
        
        
            | 
            | 
           218 | 
           		m_bUpdateing = oldUpdate;
  | 
        
        
            | 
            | 
           219 | 
           	}
  | 
        
        
            | 
            | 
           220 | 
              | 
        
        
            | 
            | 
           221 | 
           	void CustomiseTurret::EditTurret(ListViewItem ^item)
  | 
        
        
            | 
            | 
           222 | 
           	{
  | 
        
        
            | 
            | 
           223 | 
           		String ^str = this->EditTurret(Convert::ToInt32(item->Tag));
  | 
        
        
            | 
            | 
           224 | 
           		if ( str )
  | 
        
        
            | 
            | 
           225 | 
           			item->SubItems[3]->Text = str;
  | 
        
        
            | 
            | 
           226 | 
           	}
  | 
        
        
            | 
            | 
           227 | 
              | 
        
        
            | 
            | 
           228 | 
           	String ^CustomiseTurret::EditTurret(int id)
  | 
        
        
            | 
            | 
           229 | 
           	{
  | 
        
        
            | 
            | 
           230 | 
           		if ( !m_pModels ) return nullptr;
  | 
        
        
            | 
            | 
           231 | 
           		 InputBox ^input = gcnew InputBox("Select the model entry to use for the cockpit (Turret: " + Convert::ToString(id) + ")");
  | 
        
        
            | 
            | 
           232 | 
           		 int i = 0;
  | 
        
        
            | 
            | 
           233 | 
           		 for ( SStringList *str = m_pModels->Head(); str; str = str->next )
  | 
        
        
            | 
            | 
           234 | 
           		 {
  | 
        
        
            | 
            | 
           235 | 
           			 input->AddItem(SystemStringFromCyString(str->str) + ":" + Convert::ToString(i));
  | 
        
        
            | 
            | 
           236 | 
           			 ++i;
  | 
        
        
            | 
            | 
           237 | 
           		 }
  | 
        
        
            | 
            | 
           238 | 
           		 input->SetSelectedOption(m_pShipData->lTurrets.Get(id)->iSceneNode);
  | 
        
        
            | 
            | 
           239 | 
              | 
        
        
            | 
            | 
           240 | 
           		 if ( input->ShowDialog(this) == Windows::Forms::DialogResult::OK )
  | 
        
        
            | 
            | 
           241 | 
           		 {
  | 
        
        
            | 
            | 
           242 | 
           			 String ^str = input->GetInput();
  | 
        
        
            | 
            | 
           243 | 
           			 i = input->GetInputSelected();
  | 
        
        
            | 
            | 
           244 | 
           			 m_pShipData->lTurrets.Get(id)->iSceneNode = i;
  | 
        
        
            | 
            | 
           245 | 
           			 m_pShipData->lTurrets.Get(id)->sModel = CyStringFromSystemString(str).GetToken(":", 1, 1);
  | 
        
        
            | 
            | 
           246 | 
              | 
        
        
            | 
            | 
           247 | 
           			 return str;
  | 
        
        
            | 
            | 
           248 | 
           		 }
  | 
        
        
            | 
            | 
           249 | 
              | 
        
        
            | 
            | 
           250 | 
           		 return nullptr;
  | 
        
        
            | 
            | 
           251 | 
           	}
  | 
        
        
            | 
            | 
           252 | 
              | 
        
        
            | 
            | 
           253 | 
           	void CustomiseTurret::SaveCockpitWeaponsList()
  | 
        
        
            | 
            | 
           254 | 
           	{
  | 
        
        
            | 
            | 
           255 | 
           		if ( m_bUpdateing )
  | 
        
        
            | 
            | 
           256 | 
           			return;
  | 
        
        
            | 
            | 
           257 | 
              | 
        
        
            | 
            | 
           258 | 
           		if ( !m_pCurrentCockpit )
  | 
        
        
            | 
            | 
           259 | 
           			return;
  | 
        
        
            | 
            | 
           260 | 
              | 
        
        
            | 
            | 
           261 | 
           		// compute the mask
  | 
        
        
            | 
            | 
           262 | 
           		int mask = 0;
  | 
        
        
            | 
            | 
           263 | 
           		for ( int i = 0; i < this->ListWeaponCockpit->Items->Count; i++ )
  | 
        
        
            | 
            | 
           264 | 
           		{
  | 
        
        
            | 
            | 
           265 | 
           			ListViewItem ^item = this->ListWeaponCockpit->Items[i];
  | 
        
        
            | 
            | 
           266 | 
           			if ( !item->Checked )
  | 
        
        
            | 
            | 
           267 | 
           				continue;
  | 
        
        
            | 
            | 
           268 | 
           			mask += (1 << Convert::ToInt32(item->Tag));
  | 
        
        
            | 
            | 
           269 | 
           		}
  | 
        
        
            | 
            | 
           270 | 
              | 
        
        
            | 
            | 
           271 | 
           		// edit the default lasers
  | 
        
        
            | 
            | 
           272 | 
           		if ( !this->ComboGameCockpit->SelectedIndex )
  | 
        
        
            | 
            | 
           273 | 
           			m_pCurrentCockpit->sCockpit = m_pCurrentCockpit->sCockpit.RepToken(";", 9, CyString::Number(mask));
  | 
        
        
            | 
            | 
           274 | 
           		// otherwise adjust for the game
  | 
        
        
            | 
            | 
           275 | 
           		else
  | 
        
        
            | 
            | 
           276 | 
           		{
  | 
        
        
            | 
            | 
           277 | 
           			bool found = false;
  | 
        
        
            | 
            | 
           278 | 
           			for ( SWeaponMask *m = m_pCurrentCockpit->lWeaponMask.First(); m; m = m_pCurrentCockpit->lWeaponMask.Next() )
  | 
        
        
            | 
            | 
           279 | 
           			{
  | 
        
        
            | 
            | 
           280 | 
           				if ( m->iGame == this->ComboGameCockpit->SelectedIndex )
  | 
        
        
            | 
            | 
           281 | 
           				{
  | 
        
        
            | 
            | 
           282 | 
           					m->iMask = mask;
  | 
        
        
            | 
            | 
           283 | 
           					found = true;
  | 
        
        
            | 
            | 
           284 | 
           					break;
  | 
        
        
            | 
            | 
           285 | 
           				}
  | 
        
        
            | 
            | 
           286 | 
           			}
  | 
        
        
            | 
            | 
           287 | 
              | 
        
        
            | 
            | 
           288 | 
           			if ( !found )
  | 
        
        
            | 
            | 
           289 | 
           			{
  | 
        
        
            | 
            | 
           290 | 
           				SWeaponMask *m = new SWeaponMask;
  | 
        
        
            | 
            | 
           291 | 
           				m->iGame = this->ComboGameCockpit->SelectedIndex;
  | 
        
        
            | 
            | 
           292 | 
           				m->iMask = mask;
  | 
        
        
            | 
            | 
           293 | 
           				m_pCurrentCockpit->lWeaponMask.push_back(m);
  | 
        
        
            | 
            | 
           294 | 
           			}
  | 
        
        
            | 
            | 
           295 | 
           		}
  | 
        
        
            | 
            | 
           296 | 
           	}
  | 
        
        
            | 
            | 
           297 | 
              | 
        
        
            | 
            | 
           298 | 
           };
  |