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           cycrow | 
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           /*
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             defines bob_point_map - class that is responsible for the tricky
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             "point compression" when converting from binary to text
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             it acts as kind of Search Tree but not binary search tree
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             the map itself is created by linked list consisting of p_node objects.
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             p_node means "point node" although it does not contain any point.
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             pp_node means "point point node" because it does contain bob_dom_point :)
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           10 | 
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             if you add a point into this map:
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             - I will take the X coordinate
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             - I will take its 1th byte (left most) of the coordinate and try to find it in list.
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             Either I will find it or I will add new p_node object.
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             - I will take the 2nd byte and try to find it in the previously returned p_node which
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             is now the "base"
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             - I will continue with the remaining 3 bytes
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             - I will repeat this for Y and Z coordinates
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             - when adding the last byte of the Z coordinate, the last object created is not p_node
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             but pp_node which also contain the point we are adding to the map
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             I "found" this "algorithm" when I looked at raw output of points coords exported in hexadecimal
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             It should be rewritten to either AVL or Red Black Tree but I don't understand the way 2-3-4 trees
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             (RB trees) are balanced and standard AVL trees are not exactly what I want because I would have to
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             first find the point and then insert if unsuccessfull.
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             Althouhg this map is not as fast as it would probaly could with binary search trees, it's still
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             damned fast compared to linear search which I and CheckerTwo were using.
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           */
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           #ifndef BOB_POINT_MAP_INCLUDED
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           35 | 
           #define BOB_POINT_MAP_INCLUDED
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           #include "../common/ext_array.h"
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           #include "../common/ext_simple_list.h"
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           //#include "bob_point_bst.h"
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           41 | 
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           class bob_point_map
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           {
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           	private:
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           		struct p_node
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           		{
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           			unsigned char id;
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           			p_node *next;
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           			p_node *child;
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           			p_node() { next=0; child=0;  }
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           		};
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           		struct pp_node : public p_node
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           		{
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           			int index;
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           			bob_dom_point *pnt;
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           			pp_node() { pnt=0; index=0; }
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           		};
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           		p_node m_root;
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           		p_node * addNode(p_node *parent, unsigned char id)
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           		{
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           			p_node *n, *old;
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           			for(n=parent->child; n!=NULL; old=n, n=n->next){
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           				m_compCount++;
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           				if(n->id==id) return n;
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           			}
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           			if(parent->child==NULL)
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           				n=parent->child=new p_node();
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           			else
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           				n=old->next=new p_node();
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           			n->id=id;
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           			return n;
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           		}
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           		pp_node * addPPNode(p_node *parent)
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           		{
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           			p_node *n, *old;
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           			pp_node *pp;
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           			for(n=parent->child; n!=NULL; old=n, n=n->next)
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           				;;
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           			if(parent->child==NULL)
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           				parent->child=pp=new pp_node();
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           			else
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           				old->next=pp=new pp_node();
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           			return pp;
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           		}
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           		p_node * findNode(p_node *parent, unsigned char id)
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           		{
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           			p_node *ch;
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           			for(ch=parent->child; ch!=NULL; ch=ch->next){
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           				if(ch->id==id) return ch;
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           			}
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           			return NULL;
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           		}
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           		void deleteChilds(p_node *parent)
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           		{
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           			p_node *ch, *old;
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           			for(old=0, ch=parent->child; ch!=NULL; old=ch, ch=ch->next){
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           				deleteChilds(ch);
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           				delete old;
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           			}
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           			delete old;
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           		}
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           	private:
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           		typedef ext::array<bob_dom_point*> point_array;
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           		typedef ext::array<int> int_array;
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           		typedef ext::simple_list<int> int_list;
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           		point_array m_points; // all points
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           		int_array m_indexes; // converted indexes
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           		int m_pointSize; // size of points
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           		int_list m_uniqueIndexes; // list of indexes to unique points in points array
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           		int_list::iterator m_unique_it;
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           	public:
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           		class point_rec
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           		{
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           			private:
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           				const pp_node *m_node;
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           			public:
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           				point_rec(const pp_node *node) { m_node=node; }
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           				point_rec(const point_rec& other) { m_node=other.m_node; }
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           				bob_dom_point * operator *() { return m_node->pnt; }
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           		};
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           		class point_bucket
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           		{
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           			private:
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           				size_t m_size;
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           				const pp_node *m_first;
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           			public:
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           				size_t size() const { return m_size; }
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           				point_bucket(const pp_node *first)
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           				{
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           					m_first=first;
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           					m_size=0;
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           					for(const p_node *n=m_first; n!=0; n=n->next)
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           						m_size++;
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           				}
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           				point_bucket(const point_bucket& other) { m_size=other.m_size; m_first=other.m_first; }
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           				int index() { return m_first->index; }
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           				void index(int idx) { ((pp_node*)m_first)->index=idx; }
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           				point_rec operator[](size_t idx)
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           				{
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           					size_t i;
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           					const p_node *n;
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           					for(n=m_first, i=0; i < idx; i++, n=n->next)
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           						;;
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           					return point_rec((const pp_node*)n);
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           				}
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           		};
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           	private:
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           		point_bucket _addPoint(bob_dom_point *pnt)
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           		{
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           			p_node *n;
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           			int v;
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           			v=pnt->x;
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           			n=&m_root;
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           			unsigned char id;
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           			for(int i=3; i >= 0; i--){
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           				id=v >> (i * 8);
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           				n=addNode(n, id);
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           			}
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           			v=pnt->y;
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           			for(int i=3; i >= 0; i--){
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           				id=v >> (i * 8);
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           				n=addNode(n, id);
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           			}
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           			v=pnt->z;
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           			for(int i=3; i >= 0; i--){
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           				id=v >> (i * 8);
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           				n=addNode(n, id);
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           			}
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           			pp_node *pp=addPPNode(n);
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           			pp->pnt=pnt;
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           			return point_bucket((pp_node*)n->child);
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           		}
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           	public:
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           		typedef point_array::iterator iterator;
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           		typedef int_list::const_iterator const_index_iterator;
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           201 | 
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           		iterator begin() { return m_points.begin(); }
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           		iterator end() { return m_points.end(); }
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           		const_index_iterator indexBegin() const { return m_uniqueIndexes.begin(); }
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           		const_index_iterator indexEnd() const { return m_uniqueIndexes.end(); }
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           207 | 
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           208 | 
           		//>>>>>>>>>>>>>
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           209 | 
           		//bob_point_bst map2;
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           210 | 
           		//<<<<<<<<<<<<<
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           211 | 
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           		size_t m_compCount;
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           		void create(size_t size)
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           		{
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           			m_points.resize(size, 0);
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           			m_indexes.resize(size);
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           			m_pointSize=0;
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           			m_compCount=0;
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           		}
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           		void addPoint(bob_dom_point * pnt)
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           		{
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           			point_bucket pb=_addPoint(pnt);
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           225 | 
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           			if(pb.size() == 1){
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           				pb.index((int)m_uniqueIndexes.size());
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           228 | 
           				m_uniqueIndexes.push_back(m_pointSize);
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           229 | 
           			}
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           			m_points[m_pointSize]=pnt;
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           			m_indexes[m_pointSize]=pb.index();
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           232 | 
           			m_pointSize++;
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           233 | 
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           234 | 
           			//map2.addPoint(pnt);
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           235 | 
           		}
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           236 | 
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           		// c-tor
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           		bob_point_map() { m_pointSize=0; m_unique_it=m_uniqueIndexes.end(); }
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           239 | 
           		// d-tor
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           240 | 
           		~bob_point_map() { clear(); }
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           241 | 
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           242 | 
           		void clear()
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           243 | 
           		{
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           244 | 
           			deleteChilds(&m_root); m_root.child=0;
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           245 | 
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           246 | 
           			for(point_array::iterator &it=m_points.begin(); it!=m_points.end(); ++it){
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           247 | 
           				delete *it;
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           248 | 
           			}
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           249 | 
           			m_points.clear();
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           250 | 
           			m_indexes.clear();
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           251 | 
           			m_pointSize=0;
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           252 | 
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           253 | 
           			m_unique_it=m_uniqueIndexes.end();
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           254 | 
           		}
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           255 | 
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           256 | 
           		bob_dom_point * operator[](int idx) { return m_points[idx]; }
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           257 | 
           		const bob_dom_point * operator[](int idx) const { return m_points[idx]; }
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           258 | 
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           259 | 
           		int uniqueIndex(int idx) const { return (size_t)idx < m_points.size() ? m_indexes[idx] : -1; }
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           260 | 
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           261 | 
           		size_t pointsSize() const { return m_points.size(); }
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           262 | 
           		size_t uniquePointsSize() const { return m_uniqueIndexes.size(); }
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           263 | 
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           264 | 
           		bob_dom_point * nextUniquePoint()
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           265 | 
           		{
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           266 | 
           			++m_unique_it;
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           267 | 
           			bob_dom_point *p=(m_unique_it!=m_uniqueIndexes.end() ? m_points[*m_unique_it] : 0);
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           268 | 
           			return p;
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           269 | 
           		}
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           270 | 
           };
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           271 | 
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           272 | 
           #endif // !defined(BOB_POINT_MAP_INCLUDED)
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