| 13 | cycrow | 1 | Fixes:
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           |  |  | 2 | * change AP ship installation to use extracted format
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           |  |  | 3 | * Add option to select between extracted and fake patch
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           |  |  | 4 | * Fix problem with creating of mod files
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           |  |  | 5 | * Fix importing archives (scripts.uninstall)
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           |  |  | 6 | * Update mod merge to work accross multiple files (record ids from different files to adjust in others)
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           |  |  | 7 |   | 
        
           |  |  | 8 | Features:
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           |  |  | 9 | * Add editing ships from within the plugin manager
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           |  |  | 10 | * Allowing reading changes from TShips and intergrating them into the installed ships
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           |  |  | 11 | * Repackaging of scripts within the installer
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           |  |  | 12 | * Add archive support in packager scripts
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           |  |  | 13 |   | 
        
           |  |  | 14 | Internal Programming Changes:
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           |  |  | 15 | * Change CyString to Utils::String
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           |  |  | 16 | * Change CyStringList to Utils::CStringList
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           |  |  | 17 | * Refactor spk libraries
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           |  |  | 18 | * Split up header files and move all implementation to cpp files
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           |  |  | 19 | * Improve library handling.
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           | 18 | cycrow | 20 | * Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
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           |  |  | 21 | * Add game language numbers to gameexe (30, 35, 38)
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           | 13 | cycrow | 22 |   | 
        
           |  |  | 23 | Linux/MAC
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           |  |  | 24 | * Create makefile/configure script to compile libriaries and tools under linux/mac
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