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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioUserFile
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	ProjectType="Visual C++"
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	Version="8.00"
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	ShowAllFiles="false"
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	>
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	<Configurations>
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		<Configuration
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			Name="Debug|Win32"
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			>
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			<DebugSettings
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				Command="$(TargetPath)"
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				WorkingDirectory=""
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				CommandArguments="j:\games\x3"
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				Attach="false"
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				DebuggerType="3"
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				Remote="1"
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				RemoteMachine="VECTORSIGMA"
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				RemoteCommand=""
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				HttpUrl=""
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				PDBPath=""
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				SQLDebugging=""
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				Environment=""
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				EnvironmentMerge="true"
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				DebuggerFlavor="0"
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				MPIRunCommand=""
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				MPIRunArguments=""
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				MPIRunWorkingDirectory=""
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				ApplicationCommand=""
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				ApplicationArguments=""
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				ShimCommand=""
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				MPIAcceptMode=""
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				MPIAcceptFilter=""
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			/>
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		</Configuration>
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		<Configuration
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			Name="Release|Win32"
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			>
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			<DebugSettings
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				Command="$(TargetPath)"
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				WorkingDirectory=""
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				CommandArguments=""
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				Attach="false"
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				DebuggerType="3"
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				Remote="1"
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				RemoteMachine="VECTORSIGMA"
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				RemoteCommand=""
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				HttpUrl=""
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				PDBPath=""
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				SQLDebugging=""
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				Environment=""
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				EnvironmentMerge="true"
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				DebuggerFlavor=""
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				MPIRunCommand=""
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				MPIRunArguments=""
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				MPIRunWorkingDirectory=""
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				ApplicationCommand=""
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				ApplicationArguments=""
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				ShimCommand=""
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				MPIAcceptMode=""
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				MPIAcceptFilter=""
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			/>
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		</Configuration>
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	</Configurations>
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</VisualStudioUserFile>