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//-----------------------------------------------------------------------------
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// File: DShowTextures.cpp
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//
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// Desc: DirectShow sample code - adds support for DirectShow videos playing
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// on a DirectX 9.0 texture surface. Turns the D3D texture tutorial into
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// a recreation of the VideoTex sample from previous versions of DirectX.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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#include "Textures.h"
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#include "DShowTextures.h"
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#include "DXUtil.h"
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//-----------------------------------------------------------------------------
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// Global Constants
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//-----------------------------------------------------------------------------
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// Define this if you want to render only the video component with no audio
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//
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// #define NO_AUDIO_RENDERER
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// An application can advertise the existence of its filter graph
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// by registering the graph with a global Running Object Table (ROT).
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// The GraphEdit application can detect and remotely view the running
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// filter graph, allowing you to 'spy' on the graph with GraphEdit.
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//
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// To enable registration in this sample, define REGISTER_FILTERGRAPH.
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//
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#define REGISTER_FILTERGRAPH
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LPDIRECT3DDEVICE9 g_pd3dDevice; // Our rendering device
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LPDIRECT3DTEXTURE9 g_pTexture; // Our texture
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// File filter for OpenFile dialog
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#define FILE_FILTER_TEXT \
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TEXT("Video Files (*.avi; *.qt; *.mov; *.mpg; *.mpeg; *.m1v)\0*.avi; *.qt; *.mov; *.mpg; *.mpeg; *.m1v\0")\
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TEXT("Audio files (*.wav; *.mpa; *.mp2; *.mp3; *.au; *.aif; *.aiff; *.snd)\0*.wav; *.mpa; *.mp2; *.mp3; *.au; *.aif; *.aiff; *.snd\0")\
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TEXT("MIDI Files (*.mid, *.midi, *.rmi)\0*.mid; *.midi; *.rmi\0") \
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TEXT("Image Files (*.jpg, *.bmp, *.gif, *.tga)\0*.jpg; *.bmp; *.gif; *.tga\0") \
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TEXT("All Files (*.*)\0*.*;\0\0")
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//-----------------------------------------------------------------------------
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// Global DirectShow pointers
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//-----------------------------------------------------------------------------
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CComPtr<IGraphBuilder> g_pGB; // GraphBuilder
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CComPtr<IMediaControl> g_pMC; // Media Control
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CComPtr<IMediaPosition> g_pMP; // Media Position
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CComPtr<IMediaEvent> g_pME; // Media Event
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CComPtr<IBaseFilter> g_pRenderer; // our custom renderer
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D3DFORMAT g_TextureFormat; // Texture format
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//extern HWND g_hWnd;
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TCHAR g_achCopy[] = TEXT("Bitwise copy of the sample");
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TCHAR g_achOffscr[] = TEXT("Using offscreen surfaces and StretchCopy()");
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TCHAR g_achDynTextr[] = TEXT("Using Dynamic Textures");
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TCHAR* g_pachRenderMethod = NULL;
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//-----------------------------------------------------------------------------
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// InitDShowTextureRenderer : Create DirectShow filter graph and run the graph
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//-----------------------------------------------------------------------------
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HRESULT InitDShowTextureRenderer( const char *szVideoFilename, LPDIRECT3DTEXTURE9 texture, LPDIRECT3DDEVICE9 device )
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{
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g_pTexture = texture;
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g_pd3dDevice = device;
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HRESULT hr = S_OK;
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CComPtr<IBaseFilter> pFSrc; // Source Filter
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CComPtr<IPin> pFSrcPinOut; // Source Filter Output Pin
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CTextureRenderer *pCTR=0; // DirectShow Texture renderer
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// Create the filter graph
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if (FAILED(g_pGB.CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC)))
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return E_FAIL;
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#ifdef REGISTER_FILTERGRAPH
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// Register the graph in the Running Object Table (for debug purposes)
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AddToROT(g_pGB);
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#endif
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// Create the Texture Renderer object
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pCTR = new CTextureRenderer(NULL, &hr);
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if (FAILED(hr) || !pCTR)
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{
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delete pCTR;
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Msg(TEXT("Could not create texture renderer object! hr=0x%x"), hr);
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return E_FAIL;
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}
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// Get a pointer to the IBaseFilter on the TextureRenderer, add it to graph
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g_pRenderer = pCTR;
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if (FAILED(hr = g_pGB->AddFilter(g_pRenderer, L"TEXTURERENDERER")))
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{
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Msg(TEXT("Could not add renderer filter to graph! hr=0x%x"), hr);
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return hr;
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}
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// Determine the file to load based on windows directory
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// Use the standard win32 API to do this.
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TCHAR strFileName[MAX_PATH] = {0};
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WCHAR wFileName[MAX_PATH];
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lstrcpyn( strFileName, szVideoFilename, MAX_PATH - 1 );
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/*
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if (! GetClipFileName(strFileName))
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{
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DWORD dwDlgErr = CommDlgExtendedError();
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// Don't show output if user cancelled the selection (no dlg error)
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if (dwDlgErr)
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{
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Msg(TEXT("GetClipFileName Failed! Error=0x%x\r\n"), GetLastError());
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}
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return E_FAIL;
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}
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*/
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strFileName[MAX_PATH-1] = 0; // NULL-terminate
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wFileName[MAX_PATH-1] = 0; // NULL-terminate
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USES_CONVERSION;
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(void)StringCchCopyW(wFileName, NUMELMS(wFileName), T2W(strFileName));
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return hr;
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// Add the source filter to the graph.
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hr = g_pGB->AddSourceFilter (wFileName, L"SOURCE", &pFSrc);
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// If the media file was not found, inform the user.
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if (hr == VFW_E_NOT_FOUND)
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{
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Msg(TEXT("Could not add source filter to graph! (hr==VFW_E_NOT_FOUND)\r\n\r\n")
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TEXT("This sample reads a media file from your windows directory.\r\n")
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TEXT("This file is missing from this machine."));
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return hr;
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}
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else if(FAILED(hr))
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{
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Msg(TEXT("Could not add source filter to graph! hr=0x%x"), hr);
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return hr;
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}
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if (FAILED(hr = pFSrc->FindPin(L"Output", &pFSrcPinOut)))
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{
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Msg(TEXT("Could not find output pin! hr=0x%x"), hr);
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return hr;
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}
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// Render the source filter's output pin. The Filter Graph Manager
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// will connect the video stream to the loaded CTextureRenderer
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// and will load and connect an audio renderer (if needed).
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/*
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if (FAILED(hr = g_pGB->Render(pFSrcPinOut)))
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{
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Msg(TEXT("Could not render source output pin! hr=0x%x"), hr);
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return hr;
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}
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*/
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// Get the graph's media control, event & position interfaces
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g_pGB.QueryInterface(&g_pMC);
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g_pGB.QueryInterface(&g_pMP);
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g_pGB.QueryInterface(&g_pME);
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/*
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// Start the graph running;
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if (FAILED(hr = g_pMC->Run()))
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{
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Msg(TEXT("Could not run the DirectShow graph! hr=0x%x"), hr);
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return hr;
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}
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*/
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return S_OK;
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}
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//-----------------------------------------------------------------------------
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// CheckMovieStatus: If the movie has ended, rewind to beginning
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//-----------------------------------------------------------------------------
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void CheckMovieStatus(void)
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{
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long lEventCode;
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LONG_PTR lParam1, lParam2;
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HRESULT hr;
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if (!g_pME)
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return;
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// Check for completion events
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hr = g_pME->GetEvent(&lEventCode, &lParam1, &lParam2, 0);
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if (SUCCEEDED(hr))
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{
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// If we have reached the end of the media file, reset to beginning
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if (EC_COMPLETE == lEventCode)
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{
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hr = g_pMP->put_CurrentPosition(0);
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}
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// Free any memory associated with this event
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hr = g_pME->FreeEventParams(lEventCode, lParam1, lParam2);
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}
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}
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//-----------------------------------------------------------------------------
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// CleanupDShow
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//-----------------------------------------------------------------------------
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void CleanupDShow(void)
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{
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#ifdef REGISTER_FILTERGRAPH
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// Pull graph from Running Object Table (Debug)
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RemoveFromROT();
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#endif
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// Shut down the graph
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if (!(!g_pMC)) g_pMC->Stop();
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if (!(!g_pMC)) g_pMC.Release();
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if (!(!g_pME)) g_pME.Release();
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if (!(!g_pMP)) g_pMP.Release();
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if (!(!g_pGB)) g_pGB.Release();
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if (!(!g_pRenderer)) g_pRenderer.Release();
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}
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//-----------------------------------------------------------------------------
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// CTextureRenderer constructor
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//-----------------------------------------------------------------------------
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CTextureRenderer::CTextureRenderer( LPUNKNOWN pUnk, HRESULT *phr )
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: CBaseVideoRenderer(__uuidof(CLSID_TextureRenderer),
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NAME("Texture Renderer"), pUnk, phr),
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m_bUseDynamicTextures(FALSE)
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{
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// Store and AddRef the texture for our use.
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ASSERT(phr);
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if (phr)
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*phr = S_OK;
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}
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//-----------------------------------------------------------------------------
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// CTextureRenderer destructor
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//-----------------------------------------------------------------------------
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CTextureRenderer::~CTextureRenderer()
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{
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// Do nothing
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}
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//-----------------------------------------------------------------------------
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// CheckMediaType: This method forces the graph to give us an R8G8B8 video
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// type, making our copy to texture memory trivial.
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//-----------------------------------------------------------------------------
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HRESULT CTextureRenderer::CheckMediaType(const CMediaType *pmt)
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{
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HRESULT hr = E_FAIL;
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VIDEOINFO *pvi=0;
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CheckPointer(pmt,E_POINTER);
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// Reject the connection if this is not a video type
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if( *pmt->FormatType() != FORMAT_VideoInfo ) {
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return E_INVALIDARG;
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}
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// Only accept RGB24 video
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pvi = (VIDEOINFO *)pmt->Format();
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if(IsEqualGUID( *pmt->Type(), MEDIATYPE_Video) &&
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IsEqualGUID( *pmt->Subtype(), MEDIASUBTYPE_RGB24))
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{
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hr = S_OK;
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}
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return hr;
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}
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//-----------------------------------------------------------------------------
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// SetMediaType: Graph connection has been made.
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//-----------------------------------------------------------------------------
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HRESULT CTextureRenderer::SetMediaType(const CMediaType *pmt)
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{
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HRESULT hr;
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UINT uintWidth = 2;
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UINT uintHeight = 2;
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// Retrive the size of this media type
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D3DCAPS9 caps;
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VIDEOINFO *pviBmp; // Bitmap info header
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pviBmp = (VIDEOINFO *)pmt->Format();
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m_lVidWidth = pviBmp->bmiHeader.biWidth;
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m_lVidHeight = abs(pviBmp->bmiHeader.biHeight);
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m_lVidPitch = (m_lVidWidth * 3 + 3) & ~(3); // We are forcing RGB24
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// here let's check if we can use dynamic textures
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ZeroMemory( &caps, sizeof(D3DCAPS9));
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hr = g_pd3dDevice->GetDeviceCaps( &caps );
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if( caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES )
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{
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m_bUseDynamicTextures = TRUE;
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}
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if( caps.TextureCaps & D3DPTEXTURECAPS_POW2 )
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{
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while( (LONG)uintWidth < m_lVidWidth )
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{
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uintWidth = uintWidth << 1;
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}
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while( (LONG)uintHeight < m_lVidHeight )
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{
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uintHeight = uintHeight << 1;
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}
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}
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else
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{
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uintWidth = m_lVidWidth;
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uintHeight = m_lVidHeight;
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}
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// Create the texture that maps to this media type
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hr = E_UNEXPECTED;
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if( m_bUseDynamicTextures )
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{
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hr = g_pd3dDevice->CreateTexture(uintWidth, uintHeight, 1, D3DUSAGE_DYNAMIC,
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D3DFMT_X8R8G8B8,D3DPOOL_DEFAULT,
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&g_pTexture, NULL);
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g_pachRenderMethod = g_achDynTextr;
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if( FAILED(hr))
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{
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m_bUseDynamicTextures = FALSE;
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}
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}
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if( FALSE == m_bUseDynamicTextures )
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{
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hr = g_pd3dDevice->CreateTexture(uintWidth, uintHeight, 1, 0,
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D3DFMT_X8R8G8B8,D3DPOOL_MANAGED,
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&g_pTexture, NULL);
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g_pachRenderMethod = g_achCopy;
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}
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if( FAILED(hr))
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{
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Msg(TEXT("Could not create the D3DX texture! hr=0x%x"), hr);
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return hr;
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}
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// CreateTexture can silently change the parameters on us
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D3DSURFACE_DESC ddsd;
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ZeroMemory(&ddsd, sizeof(ddsd));
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if ( FAILED( hr = g_pTexture->GetLevelDesc( 0, &ddsd ) ) ) {
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Msg(TEXT("Could not get level Description of D3DX texture! hr = 0x%x"), hr);
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359 |
return hr;
|
|
|
360 |
}
|
|
|
361 |
|
|
|
362 |
|
|
|
363 |
CComPtr<IDirect3DSurface9> pSurf;
|
|
|
364 |
|
|
|
365 |
if (SUCCEEDED(hr = g_pTexture->GetSurfaceLevel(0, &pSurf)))
|
|
|
366 |
pSurf->GetDesc(&ddsd);
|
|
|
367 |
|
|
|
368 |
// Save format info
|
|
|
369 |
g_TextureFormat = ddsd.Format;
|
|
|
370 |
|
|
|
371 |
if (g_TextureFormat != D3DFMT_X8R8G8B8 &&
|
|
|
372 |
g_TextureFormat != D3DFMT_A1R5G5B5) {
|
|
|
373 |
Msg(TEXT("Texture is format we can't handle! Format = 0x%x"), g_TextureFormat);
|
|
|
374 |
return VFW_E_TYPE_NOT_ACCEPTED;
|
|
|
375 |
}
|
|
|
376 |
|
|
|
377 |
return S_OK;
|
|
|
378 |
}
|
|
|
379 |
|
|
|
380 |
|
|
|
381 |
//-----------------------------------------------------------------------------
|
|
|
382 |
// DoRenderSample: A sample has been delivered. Copy it to the texture.
|
|
|
383 |
//-----------------------------------------------------------------------------
|
|
|
384 |
HRESULT CTextureRenderer::DoRenderSample( IMediaSample * pSample )
|
|
|
385 |
{
|
|
|
386 |
BYTE *pBmpBuffer, *pTxtBuffer; // Bitmap buffer, texture buffer
|
|
|
387 |
LONG lTxtPitch; // Pitch of bitmap, texture
|
|
|
388 |
|
|
|
389 |
BYTE * pbS = NULL;
|
|
|
390 |
DWORD * pdwS = NULL;
|
|
|
391 |
DWORD * pdwD = NULL;
|
|
|
392 |
UINT row, col, dwordWidth;
|
|
|
393 |
|
|
|
394 |
CheckPointer(pSample,E_POINTER);
|
|
|
395 |
CheckPointer(g_pTexture,E_UNEXPECTED);
|
|
|
396 |
|
|
|
397 |
// Get the video bitmap buffer
|
|
|
398 |
pSample->GetPointer( &pBmpBuffer );
|
|
|
399 |
|
|
|
400 |
// Lock the Texture
|
|
|
401 |
D3DLOCKED_RECT d3dlr;
|
|
|
402 |
if( m_bUseDynamicTextures )
|
|
|
403 |
{
|
|
|
404 |
if( FAILED(g_pTexture->LockRect(0, &d3dlr, 0, D3DLOCK_DISCARD)))
|
|
|
405 |
return E_FAIL;
|
|
|
406 |
}
|
|
|
407 |
else
|
|
|
408 |
{
|
|
|
409 |
if (FAILED(g_pTexture->LockRect(0, &d3dlr, 0, 0)))
|
|
|
410 |
return E_FAIL;
|
|
|
411 |
}
|
|
|
412 |
// Get the texture buffer & pitch
|
|
|
413 |
pTxtBuffer = static_cast<byte *>(d3dlr.pBits);
|
|
|
414 |
lTxtPitch = d3dlr.Pitch;
|
|
|
415 |
|
|
|
416 |
|
|
|
417 |
// Copy the bits
|
|
|
418 |
|
|
|
419 |
if (g_TextureFormat == D3DFMT_X8R8G8B8)
|
|
|
420 |
{
|
|
|
421 |
// Instead of copying data bytewise, we use DWORD alignment here.
|
|
|
422 |
// We also unroll loop by copying 4 pixels at once.
|
|
|
423 |
//
|
|
|
424 |
// original BYTE array is [b0][g0][r0][b1][g1][r1][b2][g2][r2][b3][g3][r3]
|
|
|
425 |
//
|
|
|
426 |
// aligned DWORD array is [b1 r0 g0 b0][g2 b2 r1 g1][r3 g3 b3 r2]
|
|
|
427 |
//
|
|
|
428 |
// We want to transform it to [ff r0 g0 b0][ff r1 g1 b1][ff r2 g2 b2][ff r3 b3 g3]
|
|
|
429 |
// below, bitwise operations do exactly this.
|
|
|
430 |
|
|
|
431 |
dwordWidth = m_lVidWidth / 4; // aligned width of the row, in DWORDS
|
|
|
432 |
// (pixel by 3 bytes over sizeof(DWORD))
|
|
|
433 |
|
|
|
434 |
for( row = 0; row< (UINT)m_lVidHeight; row++)
|
|
|
435 |
{
|
|
|
436 |
pdwS = ( DWORD*)pBmpBuffer;
|
|
|
437 |
pdwD = ( DWORD*)pTxtBuffer;
|
|
|
438 |
|
|
|
439 |
for( col = 0; col < dwordWidth; col ++ )
|
|
|
440 |
{
|
|
|
441 |
pdwD[0] = pdwS[0] | 0xFF000000;
|
|
|
442 |
pdwD[1] = ((pdwS[1]<<8) | 0xFF000000) | (pdwS[0]>>24);
|
|
|
443 |
pdwD[2] = ((pdwS[2]<<16) | 0xFF000000) | (pdwS[1]>>16);
|
|
|
444 |
pdwD[3] = 0xFF000000 | (pdwS[2]>>8);
|
|
|
445 |
pdwD +=4;
|
|
|
446 |
pdwS +=3;
|
|
|
447 |
}
|
|
|
448 |
|
|
|
449 |
// we might have remaining (misaligned) bytes here
|
|
|
450 |
pbS = (BYTE*) pdwS;
|
|
|
451 |
for( col = 0; col < (UINT)m_lVidWidth % 4; col++)
|
|
|
452 |
{
|
|
|
453 |
*pdwD = 0xFF000000 |
|
|
|
454 |
(pbS[2] << 16) |
|
|
|
455 |
(pbS[1] << 8) |
|
|
|
456 |
(pbS[0]);
|
|
|
457 |
pdwD++;
|
|
|
458 |
pbS += 3;
|
|
|
459 |
}
|
|
|
460 |
|
|
|
461 |
pBmpBuffer += m_lVidPitch;
|
|
|
462 |
pTxtBuffer += lTxtPitch;
|
|
|
463 |
}// for rows
|
|
|
464 |
}
|
|
|
465 |
|
|
|
466 |
if (g_TextureFormat == D3DFMT_A1R5G5B5)
|
|
|
467 |
{
|
|
|
468 |
for(int y = 0; y < m_lVidHeight; y++ )
|
|
|
469 |
{
|
|
|
470 |
BYTE *pBmpBufferOld = pBmpBuffer;
|
|
|
471 |
BYTE *pTxtBufferOld = pTxtBuffer;
|
|
|
472 |
|
|
|
473 |
for (int x = 0; x < m_lVidWidth; x++)
|
|
|
474 |
{
|
|
|
475 |
*(WORD *)pTxtBuffer = (WORD)
|
|
|
476 |
(0x8000 +
|
|
|
477 |
((pBmpBuffer[2] & 0xF8) << 7) +
|
|
|
478 |
((pBmpBuffer[1] & 0xF8) << 2) +
|
|
|
479 |
(pBmpBuffer[0] >> 3));
|
|
|
480 |
|
|
|
481 |
pTxtBuffer += 2;
|
|
|
482 |
pBmpBuffer += 3;
|
|
|
483 |
}
|
|
|
484 |
|
|
|
485 |
pBmpBuffer = pBmpBufferOld + m_lVidPitch;
|
|
|
486 |
pTxtBuffer = pTxtBufferOld + lTxtPitch;
|
|
|
487 |
}
|
|
|
488 |
}
|
|
|
489 |
|
|
|
490 |
// Unlock the Texture
|
|
|
491 |
if (FAILED(g_pTexture->UnlockRect(0)))
|
|
|
492 |
return E_FAIL;
|
|
|
493 |
|
|
|
494 |
return S_OK;
|
|
|
495 |
}
|
|
|
496 |
|
|
|
497 |
|
|
|
498 |
#ifdef REGISTER_FILTERGRAPH
|
|
|
499 |
|
|
|
500 |
//-----------------------------------------------------------------------------
|
|
|
501 |
// Running Object Table functions: Used to debug. By registering the graph
|
|
|
502 |
// in the running object table, GraphEdit is able to connect to the running
|
|
|
503 |
// graph. This code should be removed before the application is shipped in
|
|
|
504 |
// order to avoid third parties from spying on your graph.
|
|
|
505 |
//-----------------------------------------------------------------------------
|
|
|
506 |
DWORD dwROTReg = 0xfedcba98;
|
|
|
507 |
|
|
|
508 |
HRESULT AddToROT(IUnknown *pUnkGraph)
|
|
|
509 |
{
|
|
|
510 |
IMoniker * pmk;
|
|
|
511 |
IRunningObjectTable *pROT;
|
|
|
512 |
if (FAILED(GetRunningObjectTable(0, &pROT))) {
|
|
|
513 |
return E_FAIL;
|
|
|
514 |
}
|
|
|
515 |
|
|
|
516 |
WCHAR wsz[256];
|
|
|
517 |
(void)StringCchPrintfW(wsz, NUMELMS(wsz),L"FilterGraph %08x pid %08x\0", (DWORD_PTR) 0, GetCurrentProcessId());
|
|
|
518 |
|
|
|
519 |
HRESULT hr = CreateItemMoniker(L"!", wsz, &pmk);
|
|
|
520 |
if (SUCCEEDED(hr))
|
|
|
521 |
{
|
|
|
522 |
// Use the ROTFLAGS_REGISTRATIONKEEPSALIVE to ensure a strong reference
|
|
|
523 |
// to the object. Using this flag will cause the object to remain
|
|
|
524 |
// registered until it is explicitly revoked with the Revoke() method.
|
|
|
525 |
//
|
|
|
526 |
// Not using this flag means that if GraphEdit remotely connects
|
|
|
527 |
// to this graph and then GraphEdit exits, this object registration
|
|
|
528 |
// will be deleted, causing future attempts by GraphEdit to fail until
|
|
|
529 |
// this application is restarted or until the graph is registered again.
|
|
|
530 |
hr = pROT->Register(ROTFLAGS_REGISTRATIONKEEPSALIVE, pUnkGraph,
|
|
|
531 |
pmk, &dwROTReg);
|
|
|
532 |
pmk->Release();
|
|
|
533 |
}
|
|
|
534 |
|
|
|
535 |
pROT->Release();
|
|
|
536 |
return hr;
|
|
|
537 |
}
|
|
|
538 |
|
|
|
539 |
|
|
|
540 |
void RemoveFromROT(void)
|
|
|
541 |
{
|
|
|
542 |
IRunningObjectTable *pirot=0;
|
|
|
543 |
|
|
|
544 |
if (SUCCEEDED(GetRunningObjectTable(0, &pirot)))
|
|
|
545 |
{
|
|
|
546 |
pirot->Revoke(dwROTReg);
|
|
|
547 |
pirot->Release();
|
|
|
548 |
}
|
|
|
549 |
}
|
|
|
550 |
|
|
|
551 |
#endif
|
|
|
552 |
|
|
|
553 |
|
|
|
554 |
//-----------------------------------------------------------------------------
|
|
|
555 |
// Msg: Display an error message box if needed
|
|
|
556 |
//-----------------------------------------------------------------------------
|
|
|
557 |
void Msg(TCHAR *szFormat, ...)
|
|
|
558 |
{
|
|
|
559 |
TCHAR szBuffer[1024]; // Large buffer for long filenames or URLs
|
|
|
560 |
const size_t NUMCHARS = sizeof(szBuffer) / sizeof(szBuffer[0]);
|
|
|
561 |
const int LASTCHAR = NUMCHARS - 1;
|
|
|
562 |
|
|
|
563 |
// Format the input string
|
|
|
564 |
va_list pArgs;
|
|
|
565 |
va_start(pArgs, szFormat);
|
|
|
566 |
|
|
|
567 |
// Use a bounded buffer size to prevent buffer overruns. Limit count to
|
|
|
568 |
// character size minus one to allow for a NULL terminating character.
|
|
|
569 |
(void)StringCchVPrintf(szBuffer, NUMCHARS - 1, szFormat, pArgs);
|
|
|
570 |
va_end(pArgs);
|
|
|
571 |
|
|
|
572 |
// Ensure that the formatted string is NULL-terminated
|
|
|
573 |
szBuffer[LASTCHAR] = TEXT('\0');
|
|
|
574 |
|
|
|
575 |
MessageBox(NULL, szBuffer, TEXT("DirectShow Texture3D9 Sample"),
|
|
|
576 |
MB_OK | MB_ICONERROR);
|
|
|
577 |
}
|
|
|
578 |
|
|
|
579 |
|
|
|
580 |
/*
|
|
|
581 |
|
|
|
582 |
BOOL GetClipFileName(LPTSTR szName)
|
|
|
583 |
{
|
|
|
584 |
OPENFILENAME ofn;
|
|
|
585 |
ZeroMemory(&ofn, sizeof(ofn));
|
|
|
586 |
|
|
|
587 |
|
|
|
588 |
// Reset filename
|
|
|
589 |
*szName = 0;
|
|
|
590 |
|
|
|
591 |
// Fill in standard structure fields
|
|
|
592 |
ofn.lStructSize = sizeof(OPENFILENAME);
|
|
|
593 |
// ofn.hwndOwner = g_hWnd;
|
|
|
594 |
ofn.lpstrFilter = FILE_FILTER_TEXT;
|
|
|
595 |
ofn.lpstrCustomFilter = NULL;
|
|
|
596 |
ofn.nFilterIndex = 1;
|
|
|
597 |
ofn.lpstrFile = szName;
|
|
|
598 |
ofn.nMaxFile = MAX_PATH;
|
|
|
599 |
ofn.lpstrTitle = TEXT("Open Media File...\0");
|
|
|
600 |
ofn.lpstrFileTitle = NULL;
|
|
|
601 |
ofn.lpstrDefExt = TEXT("*\0");
|
|
|
602 |
ofn.Flags = OFN_FILEMUSTEXIST | OFN_READONLY | OFN_PATHMUSTEXIST;
|
|
|
603 |
|
|
|
604 |
|
|
|
605 |
// Create the standard file open dialog and return its result
|
|
|
606 |
return GetOpenFileName((LPOPENFILENAME)&ofn);
|
|
|
607 |
}
|
|
|
608 |
|
|
|
609 |
*/
|