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// stdafx.h : include file for standard system include files,
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//  or project specific include files that are used frequently, but
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//      are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
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#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
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#include <windows.h>
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#ifndef LCDUITRACE
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    // .NET compiler uses __noop intrinsic
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    #if _MSC_VER > 1300
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        #define LCDUITRACE __noop
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    #else
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        #define LCDUITRACE (void)0
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    #endif
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#endif
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#ifndef LCDUIASSERT
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    // .NET compiler uses __noop intrinsic
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    #if _MSC_VER > 1300
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        #define LCDUIASSERT __noop
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    #else
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        #define LCDUIASSERT (void)0
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    #endif
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#endif
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// TODO: reference additional headers your program requires here
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)