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Rev Author Line No. Line
23 cycrow 1
Plugin Manager:
113 cycrow 2
1.53
3
	Fixed exporting of Bodies file
114 cycrow 4
	Improves to Texture extracting when importing ships
5
	Added shader files to Ship Extraction
6
	Virtual File System will now find matching pbd/bod if it cant read the bob files
7
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
113 cycrow 8
 
100 cycrow 9
1.52
103 cycrow 10
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
11
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
12
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
13
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
14
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
106 cycrow 15
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
16
	Game Launcher, added Advanced plugin manager to menu
107 cycrow 17
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
18
	Creator, Fixed maxmising package form when importing ships.
108 cycrow 19
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
109 cycrow 20
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
110 cycrow 21
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
100 cycrow 22
 
93 cycrow 23
1.51
24
	Fixed restoring of Original Files
95 cycrow 25
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
26
	Added shield names in Customise Ship (rather than ID's)
27
	Synced game directories in Creator with Plugin Managers controlled directories
96 cycrow 28
	Fixed issue with installing some pck script files
98 cycrow 29
	Fixed issue with reinstalling parent package (no longer disappears from list)
93 cycrow 30
 
91 cycrow 31
1.50
84 cycrow 32
	Fixed invisible ship models in AP
85 cycrow 33
	Fixed installing of readme files
34
	Added use of no_steam exe for Game Launcher
87 cycrow 35
	Fixed Save game manager
36
	Save game manager now restores the creation/modified dates to the save files
88 cycrow 37
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
91 cycrow 38
	Added Ware Display to view all wares added and override the price/notoriety
39
	Added Command slot display
40
	Added Ware/Command conflicts view
84 cycrow 41
 
65 cycrow 42
1.48
43
	Improved command line arguments for using --gamerun
44
	Adjusted dummies creation (striped out rogue spaces)
79 cycrow 45
	Fixed compatibility issues with some mods (XRM, Litcube)
46
	Fixed Importing ship from VFS
47
	Additional improvements to Importing ship files
48
	Improvements to ship installing in Albion Prelude
49
	Fixed adding X3AP.exe so it no longer defaults to TC
50
	Fixed importing of text files for ships
51
 
60 cycrow 52
1.47
53
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
54
	Caps relval for ships to prevent overflow
55
 
56
1.45/1.46
55 cycrow 57
	Fixed several memory problems (includes failing to install some ships and crashes)
58
	Fixed 0byte file error
59
	Fixed conflicts detection in installed fakepatchs/mods	
60
 
44 cycrow 61
1.44
62
	Fixed TCockpit creation for some ships with custom cockpits
63
	Fixed uninstalling of some ships so they no longer break the rest of the ships
64
	Fixed installing of some ship models so they no longer show invisible
65
	Fixed Importing Ship to correctly extract some pbb files
66
	Fixed a problem with reinstalling a ship and losing some of its files.
67
	Fixed auto filetype detection for t/conversations
68
	Fixed auto text file renaming for t/conversations
69
	Added use of VFS when renaming of Text Files.
70
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
71
 
37 cycrow 72
1.43
73
	Added option to load additional mod file when importing ships
74
	Added option to import ships via the Virtual File System
75
 
26 cycrow 76
1.42
77
	Added spk converter to the Creator to open old spk files
78
	Fixed reading and writing of cat files
79
	Fixed installation of ships for AP
80
	Fixed creation of Text files, stripping out invalid characters
81
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
82
	Added addition to error messages for importing ships
83
 
23 cycrow 84
1.41
85
	Improved protected directory detections
86
	Fixed Protected directory surpression message
87
	Fixed remove ship files from fake patch
88
	Fixed Access denied display for downloading updates
89
 
90
1.40 RC3
91
	Added support for game setting for each filter
92
 
93
1.40 RC2
94
	Several ship installing fixes
95
 
96
1.40 RC1
97
	Beta cleanup
98
 
99
1.40 Beta 16
100
	Fixed large hull values in ship creator
101
	Added setting base directory to vanilla when using addon
102
	Saves enabled status between vanilla/modified switching
103
 
104
1.40 Beta 14
105
 
106
1.40 Beta 13
107
	Fixed Custom Ships for Albion Prelude
108
	Updated version checker to work with RC/Beta
109
 
110
1.40 Beta 12
111
	Fixed Custom wares for Albion Prelude
112
 
113
1.40 Beta 11
114
	Added addon support for EMP and general cat files	
115
 
116
1.40 Beta 10
117
	Improved handling for Addons
118
 
119
1.40 Beta 9
120
	Fixed compile error
121
 
122
1.40 Beta 8
123
	Fixed Creator
124
 
125
1.40 Beta 7
126
	Added Albion Prelude support
127
 
128
1.40 Beta 6
129
	Improved Filelog View
130
	  - Added date stamp
131
	  - Added export data to file
132
	Added Export installed package data to file
133
	Fixed freeze when uninstalling some packages
134
	Added Automatic Text file rename/shuffle	
135
 
136
1.40 Beta 5
137
	Adjusted url display in creator
138
	Fixed Save game manager
139
	Fixed EMP Wares for mods with old version
140
 
141
1.40 Beta 4
142
	Added archive support
143
	Updated save game manager support (option to disable it)
144
 
145
1.40 Beta 3
146
	Added Mod Diff to Creator
147
	Added Mod Merge to Creator
148
	Added Find packages online
149
 
150
1.40 Beta 2
151
	Fixed Uninstaller
152
	Fixed XSPConverter
153
 
154
1.40 Beta 1
155
	Added XModDiff/XModPatch utils
156
	Added Check package Update for all packages
157
	Added View Fake Patch Assignment (Advanced)
158
	Added Multi package support for both spk/xsp
159
	Fixed scripts for ware name texts
160
 
161
1.20 Beta 1
162
	Added enable/disabling multiple packages at once
163
	Added installing/uninstalling multiple packages at once
164
	Added Right click context menu for packages
165
	Added Game Launcher
166
	Added Additional Icons	
167
 
168
1.10 RC4
169
	Added More Languages
170
 
171
1.10 RC1
172
	Added Enabled number of packages for each section
173
 
174
1.10 Beta 6:
175
	Added Package numbers for each section
176
	Added Status bar
177
 
178
1.10 Beta 5:
179
	Fixed Child Window Position (Center Parent Display)
180
	Fixed Main Window Top Level (no more going into background)
181
	Added Unused Shared File Check on Exit
182
 
183
1.10 Beta 4:
184
	Prevents Multiple instances of the program to run at the same time
185
	Allows double clicking on files while manager is open
186
	Fixed Ship Text/Scripts to display correct text
187
	Fixed Child package display for Librarys
188
	Fixed Adding ships to shipyards
189
 
190
1.10 Beta 3:
191
	Removal of Uninstall scripts during purge
192
	Use ship name as the text if no text exists
193
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
194
	Added Full EMP-X support
195
	Added installed plugin manager script version to about display
196
 
197
1.10 Beta 2:
198
	Added ships to shipyards
199
	Purged uninstalled/disabled ships
200
	Allowed seperate auto update for beta versions
201
 
202
1.10 Beta 1:
203
	Added Ship Installing Support
204
 
205
1.00:
206
	Fixed Multi-Package installing
207
	Made Stable Release
208
 
209
RC4:
210
	Fixed fake patch installing
211
	Fixed script sign checker
212
	Fixed directory removal text
213
	Fixed installing packages from different games
214
 
215
RC3:
216
	Fixes the game exe checker when installing over old plugin manager
217
	Several optimisations
218
	Adjusted Automatic text file renaming
219
 
220
RC2:
221
	Added Compatability for X3: Reunion
222
 
223
RC1:
224
	Added Remove Directory option to clear plugin manager completly from a game directory
225
	Fixed installing of built in scripts
226
	Fixed plugin manager text files
227
	Added installing spk files from command line
228
	Optimised loading and closing of manager
229
 
230
Beta 7:
231
	Filters out mods for different games from mod selector list
232
 
233
Beta 6:
234
	Improved Mod Selector
235
	Fixed crash in some mods
236
	Added Details display in Mod Selector
237
	Fixed HTML display for package descriptions
238
	Saves main dialog size
239
 
240
Beta 5:
241
	Added support for Custom Wares
242
	Maintains seperate save games for vanilla and modified mode
243
	Only creates plugin manager mod files when needed
244
	Fixed emp ware file generation
245
	Fixed version detecting for all games
246
 
247
Beta 4:
248
	Fixed game directories with brackets in
249
	Built in EMP mod
250
	Added Plugin Manager scripts for both TC and X3
251
 
252
 
253
Beta 3:
254
	Added Package Browser
255
	Added Image for Mod Selector
256
	Added Icon in Mod Selector list
257
	Added Description Display for selected package
258
 
259
Beta 2:
260
	Added Icon support for package list
261
	Added Icon for program
262
	Added Signed Display for package list	
263
	Added VC++ Distributables into install
264
	Added Current Mod Addons section in package list
265
 
266
spk.dll
267
 
37 cycrow 268
1.86:
269
	Updated the VirtualFileSystem and TextDB
270
 
26 cycrow 271
1.85:
272
	Added old compression routines to convert older files
273
	Fixed reading and writing of cat files
274
	Fixed creation of Text files, stripping out invalid characters
275
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
276
 
23 cycrow 277
1.68:
278
	Fixed save game manager backup location
279
 
280
1.64:
281
	Added fake patch ordering support
282
	Fixed cat file support
283
	Added Diff generation support
284
	Added Mod Merge support
285
 
286
1.36:
287
	Fixed Disabling shared files for vanilla
288
 
289
1.32:
290
	Optimised Closing Down
291
 
292
1.31:
293
	Adjusted Blank Ship Entries
294
	Adjusted Text Generation for Ships	
295
 
296
1.30:
297
	Fixed File Generation from fake patch/other mods
298
 
299
1.29:
300
	Keeps selected mod selected if not controled by plugin manager
301
	Fixed Text file creation
302
	Fixed installing scripts with disabled dependacies
303
	Fixed Error message for X2 ships
304
	Fixed Removing unused shared files
305
 
306
1.28:
307
	Fixed Cockpit entries
308
	Fixed TShip last Entry
309
	Added Support for Animations
310
	Creates Mod Directory first when creating pluginmanager.cat/dat
311
	Removes file extensions from bodies entries
312
	Properly formats Dummies entrys
313
	Added selected mod package to search for base files from
314
 
315
1.27:
316
	Added Seperate cockpit weapon masks for each game
317
	Added Support for CutData
318
	Added Support for Bodies
319
	Adjusted Dummies and Component file creation
320
 
321
1.26:
322
	Added Proper UTF8 formating for created text files
323
	Fixed Create Text file for Ship Names (including in german)
324
	Fixed TShips Formatting
325
	Fixed Uninstall Script Removal
326
	Fixed removal of ship files and directories
327
 
328
1.25:
329
	Added packager script support
330
 
331
1.24:
332
	Writes shipname as ship text if no ship text exists
333
	Adjusted installing built in scripts to allow overriding the install
334
 
335
1.23:
336
	Added EMP-X Support
337
 
338
1.22:
339
	Added Removing of unisntall scripts when purging
340
 
341
1.21:
342
	Adjusted Shipyard flags for installed ships
343
 
344
1.20:	
345
	Finalised Ship Installer
346
 
347
1.10:
348
	Add Ship Installer Support
349
 
350
1.00:
351
	Made Stable
352
 
353
0.92:
354
	Fixed EMP ware file creation
355
 
356
0.91:
357
	Fixed cat file manipulation
358
	Fixed invalid file in package crashes
359
	Optimized loading directory startup
360
	Fixed game version checking
361
 
362
0.90:
363
	Added support for Custom Wares
364
	Added backup/restore of save games for vanilla/modified
365
 
366
0.83:
367
	Added built in EMP
368
 
369
0.82:
370
	Added support for image files
371
	Added support for script ratings
372
	Fixed resaving files that are already compressed
373
	Fixed signed script checking for data memory
374
 
375
 
376
0.81:
377
	Added Library script support
378
	Added Signed check for script files
379
	Added Signed check for whole package
380
	Fixed fake patch check (prevents multiple being created)
381
 
382
spktool.exe
383
 
384
1.22:
385
	Added Command to use packager scripts
386
 
387
1.21:
388
	Fixed appending files to existing spk files
389
	Fixed adjusting settings on existing spk files
390
 
391
XSPConvertor
392
 
393
1.20:
394
	Added Seperate Cockpit weapon masks for games
395
 
396
AutoUpdater:
397
 
398
1.10:
399
	Allowed multiple files to be updated at once, ie libraries + program