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Rev Author Line No. Line
23 cycrow 1
Plugin Manager:
120 cycrow 2
1.531
3
	Fixed mistake in existing file matching
4
 
113 cycrow 5
1.53
6
	Fixed exporting of Bodies file
116 cycrow 7
	Improvements to Texture extracting when importing ships
114 cycrow 8
	Added shader files to Ship Extraction
9
	Virtual File System will now find matching pbd/bod if it cant read the bob files
10
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
115 cycrow 11
	Added libx2bc to allow decompiling of bob files
12
	Fixed some read text errors in ship names (null race and variants)
117 cycrow 13
	Fixed ship name when importing ship
115 cycrow 14
 
100 cycrow 15
1.52
103 cycrow 16
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
17
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
18
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
19
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
20
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
106 cycrow 21
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
22
	Game Launcher, added Advanced plugin manager to menu
107 cycrow 23
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
24
	Creator, Fixed maxmising package form when importing ships.
108 cycrow 25
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
109 cycrow 26
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
110 cycrow 27
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
100 cycrow 28
 
93 cycrow 29
1.51
30
	Fixed restoring of Original Files
95 cycrow 31
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
32
	Added shield names in Customise Ship (rather than ID's)
33
	Synced game directories in Creator with Plugin Managers controlled directories
96 cycrow 34
	Fixed issue with installing some pck script files
98 cycrow 35
	Fixed issue with reinstalling parent package (no longer disappears from list)
93 cycrow 36
 
91 cycrow 37
1.50
84 cycrow 38
	Fixed invisible ship models in AP
85 cycrow 39
	Fixed installing of readme files
40
	Added use of no_steam exe for Game Launcher
87 cycrow 41
	Fixed Save game manager
42
	Save game manager now restores the creation/modified dates to the save files
88 cycrow 43
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
91 cycrow 44
	Added Ware Display to view all wares added and override the price/notoriety
45
	Added Command slot display
46
	Added Ware/Command conflicts view
84 cycrow 47
 
65 cycrow 48
1.48
49
	Improved command line arguments for using --gamerun
50
	Adjusted dummies creation (striped out rogue spaces)
79 cycrow 51
	Fixed compatibility issues with some mods (XRM, Litcube)
52
	Fixed Importing ship from VFS
53
	Additional improvements to Importing ship files
54
	Improvements to ship installing in Albion Prelude
55
	Fixed adding X3AP.exe so it no longer defaults to TC
56
	Fixed importing of text files for ships
57
 
60 cycrow 58
1.47
59
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
60
	Caps relval for ships to prevent overflow
61
 
62
1.45/1.46
55 cycrow 63
	Fixed several memory problems (includes failing to install some ships and crashes)
64
	Fixed 0byte file error
65
	Fixed conflicts detection in installed fakepatchs/mods	
66
 
44 cycrow 67
1.44
68
	Fixed TCockpit creation for some ships with custom cockpits
69
	Fixed uninstalling of some ships so they no longer break the rest of the ships
70
	Fixed installing of some ship models so they no longer show invisible
71
	Fixed Importing Ship to correctly extract some pbb files
72
	Fixed a problem with reinstalling a ship and losing some of its files.
73
	Fixed auto filetype detection for t/conversations
74
	Fixed auto text file renaming for t/conversations
75
	Added use of VFS when renaming of Text Files.
76
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
77
 
37 cycrow 78
1.43
79
	Added option to load additional mod file when importing ships
80
	Added option to import ships via the Virtual File System
81
 
26 cycrow 82
1.42
83
	Added spk converter to the Creator to open old spk files
84
	Fixed reading and writing of cat files
85
	Fixed installation of ships for AP
86
	Fixed creation of Text files, stripping out invalid characters
87
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
88
	Added addition to error messages for importing ships
89
 
23 cycrow 90
1.41
91
	Improved protected directory detections
92
	Fixed Protected directory surpression message
93
	Fixed remove ship files from fake patch
94
	Fixed Access denied display for downloading updates
95
 
96
1.40 RC3
97
	Added support for game setting for each filter
98
 
99
1.40 RC2
100
	Several ship installing fixes
101
 
102
1.40 RC1
103
	Beta cleanup
104
 
105
1.40 Beta 16
106
	Fixed large hull values in ship creator
107
	Added setting base directory to vanilla when using addon
108
	Saves enabled status between vanilla/modified switching
109
 
110
1.40 Beta 14
111
 
112
1.40 Beta 13
113
	Fixed Custom Ships for Albion Prelude
114
	Updated version checker to work with RC/Beta
115
 
116
1.40 Beta 12
117
	Fixed Custom wares for Albion Prelude
118
 
119
1.40 Beta 11
120
	Added addon support for EMP and general cat files	
121
 
122
1.40 Beta 10
123
	Improved handling for Addons
124
 
125
1.40 Beta 9
126
	Fixed compile error
127
 
128
1.40 Beta 8
129
	Fixed Creator
130
 
131
1.40 Beta 7
132
	Added Albion Prelude support
133
 
134
1.40 Beta 6
135
	Improved Filelog View
136
	  - Added date stamp
137
	  - Added export data to file
138
	Added Export installed package data to file
139
	Fixed freeze when uninstalling some packages
140
	Added Automatic Text file rename/shuffle	
141
 
142
1.40 Beta 5
143
	Adjusted url display in creator
144
	Fixed Save game manager
145
	Fixed EMP Wares for mods with old version
146
 
147
1.40 Beta 4
148
	Added archive support
149
	Updated save game manager support (option to disable it)
150
 
151
1.40 Beta 3
152
	Added Mod Diff to Creator
153
	Added Mod Merge to Creator
154
	Added Find packages online
155
 
156
1.40 Beta 2
157
	Fixed Uninstaller
158
	Fixed XSPConverter
159
 
160
1.40 Beta 1
161
	Added XModDiff/XModPatch utils
162
	Added Check package Update for all packages
163
	Added View Fake Patch Assignment (Advanced)
164
	Added Multi package support for both spk/xsp
165
	Fixed scripts for ware name texts
166
 
167
1.20 Beta 1
168
	Added enable/disabling multiple packages at once
169
	Added installing/uninstalling multiple packages at once
170
	Added Right click context menu for packages
171
	Added Game Launcher
172
	Added Additional Icons	
173
 
174
1.10 RC4
175
	Added More Languages
176
 
177
1.10 RC1
178
	Added Enabled number of packages for each section
179
 
180
1.10 Beta 6:
181
	Added Package numbers for each section
182
	Added Status bar
183
 
184
1.10 Beta 5:
185
	Fixed Child Window Position (Center Parent Display)
186
	Fixed Main Window Top Level (no more going into background)
187
	Added Unused Shared File Check on Exit
188
 
189
1.10 Beta 4:
190
	Prevents Multiple instances of the program to run at the same time
191
	Allows double clicking on files while manager is open
192
	Fixed Ship Text/Scripts to display correct text
193
	Fixed Child package display for Librarys
194
	Fixed Adding ships to shipyards
195
 
196
1.10 Beta 3:
197
	Removal of Uninstall scripts during purge
198
	Use ship name as the text if no text exists
199
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
200
	Added Full EMP-X support
201
	Added installed plugin manager script version to about display
202
 
203
1.10 Beta 2:
204
	Added ships to shipyards
205
	Purged uninstalled/disabled ships
206
	Allowed seperate auto update for beta versions
207
 
208
1.10 Beta 1:
209
	Added Ship Installing Support
210
 
211
1.00:
212
	Fixed Multi-Package installing
213
	Made Stable Release
214
 
215
RC4:
216
	Fixed fake patch installing
217
	Fixed script sign checker
218
	Fixed directory removal text
219
	Fixed installing packages from different games
220
 
221
RC3:
222
	Fixes the game exe checker when installing over old plugin manager
223
	Several optimisations
224
	Adjusted Automatic text file renaming
225
 
226
RC2:
227
	Added Compatability for X3: Reunion
228
 
229
RC1:
230
	Added Remove Directory option to clear plugin manager completly from a game directory
231
	Fixed installing of built in scripts
232
	Fixed plugin manager text files
233
	Added installing spk files from command line
234
	Optimised loading and closing of manager
235
 
236
Beta 7:
237
	Filters out mods for different games from mod selector list
238
 
239
Beta 6:
240
	Improved Mod Selector
241
	Fixed crash in some mods
242
	Added Details display in Mod Selector
243
	Fixed HTML display for package descriptions
244
	Saves main dialog size
245
 
246
Beta 5:
247
	Added support for Custom Wares
248
	Maintains seperate save games for vanilla and modified mode
249
	Only creates plugin manager mod files when needed
250
	Fixed emp ware file generation
251
	Fixed version detecting for all games
252
 
253
Beta 4:
254
	Fixed game directories with brackets in
255
	Built in EMP mod
256
	Added Plugin Manager scripts for both TC and X3
257
 
258
 
259
Beta 3:
260
	Added Package Browser
261
	Added Image for Mod Selector
262
	Added Icon in Mod Selector list
263
	Added Description Display for selected package
264
 
265
Beta 2:
266
	Added Icon support for package list
267
	Added Icon for program
268
	Added Signed Display for package list	
269
	Added VC++ Distributables into install
270
	Added Current Mod Addons section in package list
271
 
272
spk.dll
273
 
37 cycrow 274
1.86:
275
	Updated the VirtualFileSystem and TextDB
276
 
26 cycrow 277
1.85:
278
	Added old compression routines to convert older files
279
	Fixed reading and writing of cat files
280
	Fixed creation of Text files, stripping out invalid characters
281
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
282
 
23 cycrow 283
1.68:
284
	Fixed save game manager backup location
285
 
286
1.64:
287
	Added fake patch ordering support
288
	Fixed cat file support
289
	Added Diff generation support
290
	Added Mod Merge support
291
 
292
1.36:
293
	Fixed Disabling shared files for vanilla
294
 
295
1.32:
296
	Optimised Closing Down
297
 
298
1.31:
299
	Adjusted Blank Ship Entries
300
	Adjusted Text Generation for Ships	
301
 
302
1.30:
303
	Fixed File Generation from fake patch/other mods
304
 
305
1.29:
306
	Keeps selected mod selected if not controled by plugin manager
307
	Fixed Text file creation
308
	Fixed installing scripts with disabled dependacies
309
	Fixed Error message for X2 ships
310
	Fixed Removing unused shared files
311
 
312
1.28:
313
	Fixed Cockpit entries
314
	Fixed TShip last Entry
315
	Added Support for Animations
316
	Creates Mod Directory first when creating pluginmanager.cat/dat
317
	Removes file extensions from bodies entries
318
	Properly formats Dummies entrys
319
	Added selected mod package to search for base files from
320
 
321
1.27:
322
	Added Seperate cockpit weapon masks for each game
323
	Added Support for CutData
324
	Added Support for Bodies
325
	Adjusted Dummies and Component file creation
326
 
327
1.26:
328
	Added Proper UTF8 formating for created text files
329
	Fixed Create Text file for Ship Names (including in german)
330
	Fixed TShips Formatting
331
	Fixed Uninstall Script Removal
332
	Fixed removal of ship files and directories
333
 
334
1.25:
335
	Added packager script support
336
 
337
1.24:
338
	Writes shipname as ship text if no ship text exists
339
	Adjusted installing built in scripts to allow overriding the install
340
 
341
1.23:
342
	Added EMP-X Support
343
 
344
1.22:
345
	Added Removing of unisntall scripts when purging
346
 
347
1.21:
348
	Adjusted Shipyard flags for installed ships
349
 
350
1.20:	
351
	Finalised Ship Installer
352
 
353
1.10:
354
	Add Ship Installer Support
355
 
356
1.00:
357
	Made Stable
358
 
359
0.92:
360
	Fixed EMP ware file creation
361
 
362
0.91:
363
	Fixed cat file manipulation
364
	Fixed invalid file in package crashes
365
	Optimized loading directory startup
366
	Fixed game version checking
367
 
368
0.90:
369
	Added support for Custom Wares
370
	Added backup/restore of save games for vanilla/modified
371
 
372
0.83:
373
	Added built in EMP
374
 
375
0.82:
376
	Added support for image files
377
	Added support for script ratings
378
	Fixed resaving files that are already compressed
379
	Fixed signed script checking for data memory
380
 
381
 
382
0.81:
383
	Added Library script support
384
	Added Signed check for script files
385
	Added Signed check for whole package
386
	Fixed fake patch check (prevents multiple being created)
387
 
388
spktool.exe
389
 
390
1.22:
391
	Added Command to use packager scripts
392
 
393
1.21:
394
	Fixed appending files to existing spk files
395
	Fixed adjusting settings on existing spk files
396
 
397
XSPConvertor
398
 
399
1.20:
400
	Added Seperate Cockpit weapon masks for games
401
 
402
AutoUpdater:
403
 
404
1.10:
405
	Allowed multiple files to be updated at once, ie libraries + program