Subversion Repositories spk

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
23 cycrow 1
Plugin Manager:
123 cycrow 2
1.6
3
	Added new Directory Control dialog for adding/removing game directories
4
	Added X3: Farnham's Legacy to game list
5
 
120 cycrow 6
1.531
7
	Fixed mistake in existing file matching
8
 
113 cycrow 9
1.53
10
	Fixed exporting of Bodies file
116 cycrow 11
	Improvements to Texture extracting when importing ships
114 cycrow 12
	Added shader files to Ship Extraction
13
	Virtual File System will now find matching pbd/bod if it cant read the bob files
14
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
115 cycrow 15
	Added libx2bc to allow decompiling of bob files
16
	Fixed some read text errors in ship names (null race and variants)
117 cycrow 17
	Fixed ship name when importing ship
115 cycrow 18
 
100 cycrow 19
1.52
103 cycrow 20
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
21
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
22
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
23
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
24
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
106 cycrow 25
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
26
	Game Launcher, added Advanced plugin manager to menu
107 cycrow 27
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
28
	Creator, Fixed maxmising package form when importing ships.
108 cycrow 29
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
109 cycrow 30
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
110 cycrow 31
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
100 cycrow 32
 
93 cycrow 33
1.51
34
	Fixed restoring of Original Files
95 cycrow 35
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
36
	Added shield names in Customise Ship (rather than ID's)
37
	Synced game directories in Creator with Plugin Managers controlled directories
96 cycrow 38
	Fixed issue with installing some pck script files
98 cycrow 39
	Fixed issue with reinstalling parent package (no longer disappears from list)
93 cycrow 40
 
91 cycrow 41
1.50
84 cycrow 42
	Fixed invisible ship models in AP
85 cycrow 43
	Fixed installing of readme files
44
	Added use of no_steam exe for Game Launcher
87 cycrow 45
	Fixed Save game manager
46
	Save game manager now restores the creation/modified dates to the save files
88 cycrow 47
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
91 cycrow 48
	Added Ware Display to view all wares added and override the price/notoriety
49
	Added Command slot display
50
	Added Ware/Command conflicts view
84 cycrow 51
 
65 cycrow 52
1.48
53
	Improved command line arguments for using --gamerun
54
	Adjusted dummies creation (striped out rogue spaces)
79 cycrow 55
	Fixed compatibility issues with some mods (XRM, Litcube)
56
	Fixed Importing ship from VFS
57
	Additional improvements to Importing ship files
58
	Improvements to ship installing in Albion Prelude
59
	Fixed adding X3AP.exe so it no longer defaults to TC
60
	Fixed importing of text files for ships
61
 
60 cycrow 62
1.47
63
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
64
	Caps relval for ships to prevent overflow
65
 
66
1.45/1.46
55 cycrow 67
	Fixed several memory problems (includes failing to install some ships and crashes)
68
	Fixed 0byte file error
69
	Fixed conflicts detection in installed fakepatchs/mods	
70
 
44 cycrow 71
1.44
72
	Fixed TCockpit creation for some ships with custom cockpits
73
	Fixed uninstalling of some ships so they no longer break the rest of the ships
74
	Fixed installing of some ship models so they no longer show invisible
75
	Fixed Importing Ship to correctly extract some pbb files
76
	Fixed a problem with reinstalling a ship and losing some of its files.
77
	Fixed auto filetype detection for t/conversations
78
	Fixed auto text file renaming for t/conversations
79
	Added use of VFS when renaming of Text Files.
80
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
81
 
37 cycrow 82
1.43
83
	Added option to load additional mod file when importing ships
84
	Added option to import ships via the Virtual File System
85
 
26 cycrow 86
1.42
87
	Added spk converter to the Creator to open old spk files
88
	Fixed reading and writing of cat files
89
	Fixed installation of ships for AP
90
	Fixed creation of Text files, stripping out invalid characters
91
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
92
	Added addition to error messages for importing ships
93
 
23 cycrow 94
1.41
95
	Improved protected directory detections
96
	Fixed Protected directory surpression message
97
	Fixed remove ship files from fake patch
98
	Fixed Access denied display for downloading updates
99
 
100
1.40 RC3
101
	Added support for game setting for each filter
102
 
103
1.40 RC2
104
	Several ship installing fixes
105
 
106
1.40 RC1
107
	Beta cleanup
108
 
109
1.40 Beta 16
110
	Fixed large hull values in ship creator
111
	Added setting base directory to vanilla when using addon
112
	Saves enabled status between vanilla/modified switching
113
 
114
1.40 Beta 14
115
 
116
1.40 Beta 13
117
	Fixed Custom Ships for Albion Prelude
118
	Updated version checker to work with RC/Beta
119
 
120
1.40 Beta 12
121
	Fixed Custom wares for Albion Prelude
122
 
123
1.40 Beta 11
124
	Added addon support for EMP and general cat files	
125
 
126
1.40 Beta 10
127
	Improved handling for Addons
128
 
129
1.40 Beta 9
130
	Fixed compile error
131
 
132
1.40 Beta 8
133
	Fixed Creator
134
 
135
1.40 Beta 7
136
	Added Albion Prelude support
137
 
138
1.40 Beta 6
139
	Improved Filelog View
140
	  - Added date stamp
141
	  - Added export data to file
142
	Added Export installed package data to file
143
	Fixed freeze when uninstalling some packages
144
	Added Automatic Text file rename/shuffle	
145
 
146
1.40 Beta 5
147
	Adjusted url display in creator
148
	Fixed Save game manager
149
	Fixed EMP Wares for mods with old version
150
 
151
1.40 Beta 4
152
	Added archive support
153
	Updated save game manager support (option to disable it)
154
 
155
1.40 Beta 3
156
	Added Mod Diff to Creator
157
	Added Mod Merge to Creator
158
	Added Find packages online
159
 
160
1.40 Beta 2
161
	Fixed Uninstaller
162
	Fixed XSPConverter
163
 
164
1.40 Beta 1
165
	Added XModDiff/XModPatch utils
166
	Added Check package Update for all packages
167
	Added View Fake Patch Assignment (Advanced)
168
	Added Multi package support for both spk/xsp
169
	Fixed scripts for ware name texts
170
 
171
1.20 Beta 1
172
	Added enable/disabling multiple packages at once
173
	Added installing/uninstalling multiple packages at once
174
	Added Right click context menu for packages
175
	Added Game Launcher
176
	Added Additional Icons	
177
 
178
1.10 RC4
179
	Added More Languages
180
 
181
1.10 RC1
182
	Added Enabled number of packages for each section
183
 
184
1.10 Beta 6:
185
	Added Package numbers for each section
186
	Added Status bar
187
 
188
1.10 Beta 5:
189
	Fixed Child Window Position (Center Parent Display)
190
	Fixed Main Window Top Level (no more going into background)
191
	Added Unused Shared File Check on Exit
192
 
193
1.10 Beta 4:
194
	Prevents Multiple instances of the program to run at the same time
195
	Allows double clicking on files while manager is open
196
	Fixed Ship Text/Scripts to display correct text
197
	Fixed Child package display for Librarys
198
	Fixed Adding ships to shipyards
199
 
200
1.10 Beta 3:
201
	Removal of Uninstall scripts during purge
202
	Use ship name as the text if no text exists
203
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
204
	Added Full EMP-X support
205
	Added installed plugin manager script version to about display
206
 
207
1.10 Beta 2:
208
	Added ships to shipyards
209
	Purged uninstalled/disabled ships
210
	Allowed seperate auto update for beta versions
211
 
212
1.10 Beta 1:
213
	Added Ship Installing Support
214
 
215
1.00:
216
	Fixed Multi-Package installing
217
	Made Stable Release
218
 
219
RC4:
220
	Fixed fake patch installing
221
	Fixed script sign checker
222
	Fixed directory removal text
223
	Fixed installing packages from different games
224
 
225
RC3:
226
	Fixes the game exe checker when installing over old plugin manager
227
	Several optimisations
228
	Adjusted Automatic text file renaming
229
 
230
RC2:
231
	Added Compatability for X3: Reunion
232
 
233
RC1:
234
	Added Remove Directory option to clear plugin manager completly from a game directory
235
	Fixed installing of built in scripts
236
	Fixed plugin manager text files
237
	Added installing spk files from command line
238
	Optimised loading and closing of manager
239
 
240
Beta 7:
241
	Filters out mods for different games from mod selector list
242
 
243
Beta 6:
244
	Improved Mod Selector
245
	Fixed crash in some mods
246
	Added Details display in Mod Selector
247
	Fixed HTML display for package descriptions
248
	Saves main dialog size
249
 
250
Beta 5:
251
	Added support for Custom Wares
252
	Maintains seperate save games for vanilla and modified mode
253
	Only creates plugin manager mod files when needed
254
	Fixed emp ware file generation
255
	Fixed version detecting for all games
256
 
257
Beta 4:
258
	Fixed game directories with brackets in
259
	Built in EMP mod
260
	Added Plugin Manager scripts for both TC and X3
261
 
262
 
263
Beta 3:
264
	Added Package Browser
265
	Added Image for Mod Selector
266
	Added Icon in Mod Selector list
267
	Added Description Display for selected package
268
 
269
Beta 2:
270
	Added Icon support for package list
271
	Added Icon for program
272
	Added Signed Display for package list	
273
	Added VC++ Distributables into install
274
	Added Current Mod Addons section in package list
275
 
276
spk.dll
277
 
37 cycrow 278
1.86:
279
	Updated the VirtualFileSystem and TextDB
280
 
26 cycrow 281
1.85:
282
	Added old compression routines to convert older files
283
	Fixed reading and writing of cat files
284
	Fixed creation of Text files, stripping out invalid characters
285
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
286
 
23 cycrow 287
1.68:
288
	Fixed save game manager backup location
289
 
290
1.64:
291
	Added fake patch ordering support
292
	Fixed cat file support
293
	Added Diff generation support
294
	Added Mod Merge support
295
 
296
1.36:
297
	Fixed Disabling shared files for vanilla
298
 
299
1.32:
300
	Optimised Closing Down
301
 
302
1.31:
303
	Adjusted Blank Ship Entries
304
	Adjusted Text Generation for Ships	
305
 
306
1.30:
307
	Fixed File Generation from fake patch/other mods
308
 
309
1.29:
310
	Keeps selected mod selected if not controled by plugin manager
311
	Fixed Text file creation
312
	Fixed installing scripts with disabled dependacies
313
	Fixed Error message for X2 ships
314
	Fixed Removing unused shared files
315
 
316
1.28:
317
	Fixed Cockpit entries
318
	Fixed TShip last Entry
319
	Added Support for Animations
320
	Creates Mod Directory first when creating pluginmanager.cat/dat
321
	Removes file extensions from bodies entries
322
	Properly formats Dummies entrys
323
	Added selected mod package to search for base files from
324
 
325
1.27:
326
	Added Seperate cockpit weapon masks for each game
327
	Added Support for CutData
328
	Added Support for Bodies
329
	Adjusted Dummies and Component file creation
330
 
331
1.26:
332
	Added Proper UTF8 formating for created text files
333
	Fixed Create Text file for Ship Names (including in german)
334
	Fixed TShips Formatting
335
	Fixed Uninstall Script Removal
336
	Fixed removal of ship files and directories
337
 
338
1.25:
339
	Added packager script support
340
 
341
1.24:
342
	Writes shipname as ship text if no ship text exists
343
	Adjusted installing built in scripts to allow overriding the install
344
 
345
1.23:
346
	Added EMP-X Support
347
 
348
1.22:
349
	Added Removing of unisntall scripts when purging
350
 
351
1.21:
352
	Adjusted Shipyard flags for installed ships
353
 
354
1.20:	
355
	Finalised Ship Installer
356
 
357
1.10:
358
	Add Ship Installer Support
359
 
360
1.00:
361
	Made Stable
362
 
363
0.92:
364
	Fixed EMP ware file creation
365
 
366
0.91:
367
	Fixed cat file manipulation
368
	Fixed invalid file in package crashes
369
	Optimized loading directory startup
370
	Fixed game version checking
371
 
372
0.90:
373
	Added support for Custom Wares
374
	Added backup/restore of save games for vanilla/modified
375
 
376
0.83:
377
	Added built in EMP
378
 
379
0.82:
380
	Added support for image files
381
	Added support for script ratings
382
	Fixed resaving files that are already compressed
383
	Fixed signed script checking for data memory
384
 
385
 
386
0.81:
387
	Added Library script support
388
	Added Signed check for script files
389
	Added Signed check for whole package
390
	Fixed fake patch check (prevents multiple being created)
391
 
392
spktool.exe
393
 
394
1.22:
395
	Added Command to use packager scripts
396
 
397
1.21:
398
	Fixed appending files to existing spk files
399
	Fixed adjusting settings on existing spk files
400
 
401
XSPConvertor
402
 
403
1.20:
404
	Added Seperate Cockpit weapon masks for games
405
 
406
AutoUpdater:
407
 
408
1.10:
409
	Allowed multiple files to be updated at once, ie libraries + program