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Rev Author Line No. Line
23 cycrow 1
Plugin Manager:
123 cycrow 2
1.6
3
	Added new Directory Control dialog for adding/removing game directories
4
 
120 cycrow 5
1.531
6
	Fixed mistake in existing file matching
7
 
113 cycrow 8
1.53
9
	Fixed exporting of Bodies file
116 cycrow 10
	Improvements to Texture extracting when importing ships
114 cycrow 11
	Added shader files to Ship Extraction
12
	Virtual File System will now find matching pbd/bod if it cant read the bob files
13
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
115 cycrow 14
	Added libx2bc to allow decompiling of bob files
15
	Fixed some read text errors in ship names (null race and variants)
117 cycrow 16
	Fixed ship name when importing ship
115 cycrow 17
 
100 cycrow 18
1.52
103 cycrow 19
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
20
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
21
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
22
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
23
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
106 cycrow 24
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
25
	Game Launcher, added Advanced plugin manager to menu
107 cycrow 26
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
27
	Creator, Fixed maxmising package form when importing ships.
108 cycrow 28
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
109 cycrow 29
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
110 cycrow 30
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
100 cycrow 31
 
93 cycrow 32
1.51
33
	Fixed restoring of Original Files
95 cycrow 34
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
35
	Added shield names in Customise Ship (rather than ID's)
36
	Synced game directories in Creator with Plugin Managers controlled directories
96 cycrow 37
	Fixed issue with installing some pck script files
98 cycrow 38
	Fixed issue with reinstalling parent package (no longer disappears from list)
93 cycrow 39
 
91 cycrow 40
1.50
84 cycrow 41
	Fixed invisible ship models in AP
85 cycrow 42
	Fixed installing of readme files
43
	Added use of no_steam exe for Game Launcher
87 cycrow 44
	Fixed Save game manager
45
	Save game manager now restores the creation/modified dates to the save files
88 cycrow 46
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
91 cycrow 47
	Added Ware Display to view all wares added and override the price/notoriety
48
	Added Command slot display
49
	Added Ware/Command conflicts view
84 cycrow 50
 
65 cycrow 51
1.48
52
	Improved command line arguments for using --gamerun
53
	Adjusted dummies creation (striped out rogue spaces)
79 cycrow 54
	Fixed compatibility issues with some mods (XRM, Litcube)
55
	Fixed Importing ship from VFS
56
	Additional improvements to Importing ship files
57
	Improvements to ship installing in Albion Prelude
58
	Fixed adding X3AP.exe so it no longer defaults to TC
59
	Fixed importing of text files for ships
60
 
60 cycrow 61
1.47
62
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
63
	Caps relval for ships to prevent overflow
64
 
65
1.45/1.46
55 cycrow 66
	Fixed several memory problems (includes failing to install some ships and crashes)
67
	Fixed 0byte file error
68
	Fixed conflicts detection in installed fakepatchs/mods	
69
 
44 cycrow 70
1.44
71
	Fixed TCockpit creation for some ships with custom cockpits
72
	Fixed uninstalling of some ships so they no longer break the rest of the ships
73
	Fixed installing of some ship models so they no longer show invisible
74
	Fixed Importing Ship to correctly extract some pbb files
75
	Fixed a problem with reinstalling a ship and losing some of its files.
76
	Fixed auto filetype detection for t/conversations
77
	Fixed auto text file renaming for t/conversations
78
	Added use of VFS when renaming of Text Files.
79
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
80
 
37 cycrow 81
1.43
82
	Added option to load additional mod file when importing ships
83
	Added option to import ships via the Virtual File System
84
 
26 cycrow 85
1.42
86
	Added spk converter to the Creator to open old spk files
87
	Fixed reading and writing of cat files
88
	Fixed installation of ships for AP
89
	Fixed creation of Text files, stripping out invalid characters
90
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
91
	Added addition to error messages for importing ships
92
 
23 cycrow 93
1.41
94
	Improved protected directory detections
95
	Fixed Protected directory surpression message
96
	Fixed remove ship files from fake patch
97
	Fixed Access denied display for downloading updates
98
 
99
1.40 RC3
100
	Added support for game setting for each filter
101
 
102
1.40 RC2
103
	Several ship installing fixes
104
 
105
1.40 RC1
106
	Beta cleanup
107
 
108
1.40 Beta 16
109
	Fixed large hull values in ship creator
110
	Added setting base directory to vanilla when using addon
111
	Saves enabled status between vanilla/modified switching
112
 
113
1.40 Beta 14
114
 
115
1.40 Beta 13
116
	Fixed Custom Ships for Albion Prelude
117
	Updated version checker to work with RC/Beta
118
 
119
1.40 Beta 12
120
	Fixed Custom wares for Albion Prelude
121
 
122
1.40 Beta 11
123
	Added addon support for EMP and general cat files	
124
 
125
1.40 Beta 10
126
	Improved handling for Addons
127
 
128
1.40 Beta 9
129
	Fixed compile error
130
 
131
1.40 Beta 8
132
	Fixed Creator
133
 
134
1.40 Beta 7
135
	Added Albion Prelude support
136
 
137
1.40 Beta 6
138
	Improved Filelog View
139
	  - Added date stamp
140
	  - Added export data to file
141
	Added Export installed package data to file
142
	Fixed freeze when uninstalling some packages
143
	Added Automatic Text file rename/shuffle	
144
 
145
1.40 Beta 5
146
	Adjusted url display in creator
147
	Fixed Save game manager
148
	Fixed EMP Wares for mods with old version
149
 
150
1.40 Beta 4
151
	Added archive support
152
	Updated save game manager support (option to disable it)
153
 
154
1.40 Beta 3
155
	Added Mod Diff to Creator
156
	Added Mod Merge to Creator
157
	Added Find packages online
158
 
159
1.40 Beta 2
160
	Fixed Uninstaller
161
	Fixed XSPConverter
162
 
163
1.40 Beta 1
164
	Added XModDiff/XModPatch utils
165
	Added Check package Update for all packages
166
	Added View Fake Patch Assignment (Advanced)
167
	Added Multi package support for both spk/xsp
168
	Fixed scripts for ware name texts
169
 
170
1.20 Beta 1
171
	Added enable/disabling multiple packages at once
172
	Added installing/uninstalling multiple packages at once
173
	Added Right click context menu for packages
174
	Added Game Launcher
175
	Added Additional Icons	
176
 
177
1.10 RC4
178
	Added More Languages
179
 
180
1.10 RC1
181
	Added Enabled number of packages for each section
182
 
183
1.10 Beta 6:
184
	Added Package numbers for each section
185
	Added Status bar
186
 
187
1.10 Beta 5:
188
	Fixed Child Window Position (Center Parent Display)
189
	Fixed Main Window Top Level (no more going into background)
190
	Added Unused Shared File Check on Exit
191
 
192
1.10 Beta 4:
193
	Prevents Multiple instances of the program to run at the same time
194
	Allows double clicking on files while manager is open
195
	Fixed Ship Text/Scripts to display correct text
196
	Fixed Child package display for Librarys
197
	Fixed Adding ships to shipyards
198
 
199
1.10 Beta 3:
200
	Removal of Uninstall scripts during purge
201
	Use ship name as the text if no text exists
202
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
203
	Added Full EMP-X support
204
	Added installed plugin manager script version to about display
205
 
206
1.10 Beta 2:
207
	Added ships to shipyards
208
	Purged uninstalled/disabled ships
209
	Allowed seperate auto update for beta versions
210
 
211
1.10 Beta 1:
212
	Added Ship Installing Support
213
 
214
1.00:
215
	Fixed Multi-Package installing
216
	Made Stable Release
217
 
218
RC4:
219
	Fixed fake patch installing
220
	Fixed script sign checker
221
	Fixed directory removal text
222
	Fixed installing packages from different games
223
 
224
RC3:
225
	Fixes the game exe checker when installing over old plugin manager
226
	Several optimisations
227
	Adjusted Automatic text file renaming
228
 
229
RC2:
230
	Added Compatability for X3: Reunion
231
 
232
RC1:
233
	Added Remove Directory option to clear plugin manager completly from a game directory
234
	Fixed installing of built in scripts
235
	Fixed plugin manager text files
236
	Added installing spk files from command line
237
	Optimised loading and closing of manager
238
 
239
Beta 7:
240
	Filters out mods for different games from mod selector list
241
 
242
Beta 6:
243
	Improved Mod Selector
244
	Fixed crash in some mods
245
	Added Details display in Mod Selector
246
	Fixed HTML display for package descriptions
247
	Saves main dialog size
248
 
249
Beta 5:
250
	Added support for Custom Wares
251
	Maintains seperate save games for vanilla and modified mode
252
	Only creates plugin manager mod files when needed
253
	Fixed emp ware file generation
254
	Fixed version detecting for all games
255
 
256
Beta 4:
257
	Fixed game directories with brackets in
258
	Built in EMP mod
259
	Added Plugin Manager scripts for both TC and X3
260
 
261
 
262
Beta 3:
263
	Added Package Browser
264
	Added Image for Mod Selector
265
	Added Icon in Mod Selector list
266
	Added Description Display for selected package
267
 
268
Beta 2:
269
	Added Icon support for package list
270
	Added Icon for program
271
	Added Signed Display for package list	
272
	Added VC++ Distributables into install
273
	Added Current Mod Addons section in package list
274
 
275
spk.dll
276
 
37 cycrow 277
1.86:
278
	Updated the VirtualFileSystem and TextDB
279
 
26 cycrow 280
1.85:
281
	Added old compression routines to convert older files
282
	Fixed reading and writing of cat files
283
	Fixed creation of Text files, stripping out invalid characters
284
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
285
 
23 cycrow 286
1.68:
287
	Fixed save game manager backup location
288
 
289
1.64:
290
	Added fake patch ordering support
291
	Fixed cat file support
292
	Added Diff generation support
293
	Added Mod Merge support
294
 
295
1.36:
296
	Fixed Disabling shared files for vanilla
297
 
298
1.32:
299
	Optimised Closing Down
300
 
301
1.31:
302
	Adjusted Blank Ship Entries
303
	Adjusted Text Generation for Ships	
304
 
305
1.30:
306
	Fixed File Generation from fake patch/other mods
307
 
308
1.29:
309
	Keeps selected mod selected if not controled by plugin manager
310
	Fixed Text file creation
311
	Fixed installing scripts with disabled dependacies
312
	Fixed Error message for X2 ships
313
	Fixed Removing unused shared files
314
 
315
1.28:
316
	Fixed Cockpit entries
317
	Fixed TShip last Entry
318
	Added Support for Animations
319
	Creates Mod Directory first when creating pluginmanager.cat/dat
320
	Removes file extensions from bodies entries
321
	Properly formats Dummies entrys
322
	Added selected mod package to search for base files from
323
 
324
1.27:
325
	Added Seperate cockpit weapon masks for each game
326
	Added Support for CutData
327
	Added Support for Bodies
328
	Adjusted Dummies and Component file creation
329
 
330
1.26:
331
	Added Proper UTF8 formating for created text files
332
	Fixed Create Text file for Ship Names (including in german)
333
	Fixed TShips Formatting
334
	Fixed Uninstall Script Removal
335
	Fixed removal of ship files and directories
336
 
337
1.25:
338
	Added packager script support
339
 
340
1.24:
341
	Writes shipname as ship text if no ship text exists
342
	Adjusted installing built in scripts to allow overriding the install
343
 
344
1.23:
345
	Added EMP-X Support
346
 
347
1.22:
348
	Added Removing of unisntall scripts when purging
349
 
350
1.21:
351
	Adjusted Shipyard flags for installed ships
352
 
353
1.20:	
354
	Finalised Ship Installer
355
 
356
1.10:
357
	Add Ship Installer Support
358
 
359
1.00:
360
	Made Stable
361
 
362
0.92:
363
	Fixed EMP ware file creation
364
 
365
0.91:
366
	Fixed cat file manipulation
367
	Fixed invalid file in package crashes
368
	Optimized loading directory startup
369
	Fixed game version checking
370
 
371
0.90:
372
	Added support for Custom Wares
373
	Added backup/restore of save games for vanilla/modified
374
 
375
0.83:
376
	Added built in EMP
377
 
378
0.82:
379
	Added support for image files
380
	Added support for script ratings
381
	Fixed resaving files that are already compressed
382
	Fixed signed script checking for data memory
383
 
384
 
385
0.81:
386
	Added Library script support
387
	Added Signed check for script files
388
	Added Signed check for whole package
389
	Fixed fake patch check (prevents multiple being created)
390
 
391
spktool.exe
392
 
393
1.22:
394
	Added Command to use packager scripts
395
 
396
1.21:
397
	Fixed appending files to existing spk files
398
	Fixed adjusting settings on existing spk files
399
 
400
XSPConvertor
401
 
402
1.20:
403
	Added Seperate Cockpit weapon masks for games
404
 
405
AutoUpdater:
406
 
407
1.10:
408
	Allowed multiple files to be updated at once, ie libraries + program