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Rev Author Line No. Line
23 cycrow 1
Plugin Manager:
93 cycrow 2
1.51
3
	Fixed restoring of Original Files
95 cycrow 4
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
5
	Added shield names in Customise Ship (rather than ID's)
6
	Synced game directories in Creator with Plugin Managers controlled directories
96 cycrow 7
	Fixed issue with installing some pck script files
98 cycrow 8
	Fixed issue with reinstalling parent package (no longer disappears from list)
93 cycrow 9
 
91 cycrow 10
1.50
84 cycrow 11
	Fixed invisible ship models in AP
85 cycrow 12
	Fixed installing of readme files
13
	Added use of no_steam exe for Game Launcher
87 cycrow 14
	Fixed Save game manager
15
	Save game manager now restores the creation/modified dates to the save files
88 cycrow 16
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
91 cycrow 17
	Added Ware Display to view all wares added and override the price/notoriety
18
	Added Command slot display
19
	Added Ware/Command conflicts view
84 cycrow 20
 
65 cycrow 21
1.48
22
	Improved command line arguments for using --gamerun
23
	Adjusted dummies creation (striped out rogue spaces)
79 cycrow 24
	Fixed compatibility issues with some mods (XRM, Litcube)
25
	Fixed Importing ship from VFS
26
	Additional improvements to Importing ship files
27
	Improvements to ship installing in Albion Prelude
28
	Fixed adding X3AP.exe so it no longer defaults to TC
29
	Fixed importing of text files for ships
30
 
60 cycrow 31
1.47
32
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
33
	Caps relval for ships to prevent overflow
34
 
35
1.45/1.46
55 cycrow 36
	Fixed several memory problems (includes failing to install some ships and crashes)
37
	Fixed 0byte file error
38
	Fixed conflicts detection in installed fakepatchs/mods	
39
 
44 cycrow 40
1.44
41
	Fixed TCockpit creation for some ships with custom cockpits
42
	Fixed uninstalling of some ships so they no longer break the rest of the ships
43
	Fixed installing of some ship models so they no longer show invisible
44
	Fixed Importing Ship to correctly extract some pbb files
45
	Fixed a problem with reinstalling a ship and losing some of its files.
46
	Fixed auto filetype detection for t/conversations
47
	Fixed auto text file renaming for t/conversations
48
	Added use of VFS when renaming of Text Files.
49
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
50
 
37 cycrow 51
1.43
52
	Added option to load additional mod file when importing ships
53
	Added option to import ships via the Virtual File System
54
 
26 cycrow 55
1.42
56
	Added spk converter to the Creator to open old spk files
57
	Fixed reading and writing of cat files
58
	Fixed installation of ships for AP
59
	Fixed creation of Text files, stripping out invalid characters
60
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
61
	Added addition to error messages for importing ships
62
 
23 cycrow 63
1.41
64
	Improved protected directory detections
65
	Fixed Protected directory surpression message
66
	Fixed remove ship files from fake patch
67
	Fixed Access denied display for downloading updates
68
 
69
1.40 RC3
70
	Added support for game setting for each filter
71
 
72
1.40 RC2
73
	Several ship installing fixes
74
 
75
1.40 RC1
76
	Beta cleanup
77
 
78
1.40 Beta 16
79
	Fixed large hull values in ship creator
80
	Added setting base directory to vanilla when using addon
81
	Saves enabled status between vanilla/modified switching
82
 
83
1.40 Beta 14
84
 
85
1.40 Beta 13
86
	Fixed Custom Ships for Albion Prelude
87
	Updated version checker to work with RC/Beta
88
 
89
1.40 Beta 12
90
	Fixed Custom wares for Albion Prelude
91
 
92
1.40 Beta 11
93
	Added addon support for EMP and general cat files	
94
 
95
1.40 Beta 10
96
	Improved handling for Addons
97
 
98
1.40 Beta 9
99
	Fixed compile error
100
 
101
1.40 Beta 8
102
	Fixed Creator
103
 
104
1.40 Beta 7
105
	Added Albion Prelude support
106
 
107
1.40 Beta 6
108
	Improved Filelog View
109
	  - Added date stamp
110
	  - Added export data to file
111
	Added Export installed package data to file
112
	Fixed freeze when uninstalling some packages
113
	Added Automatic Text file rename/shuffle	
114
 
115
1.40 Beta 5
116
	Adjusted url display in creator
117
	Fixed Save game manager
118
	Fixed EMP Wares for mods with old version
119
 
120
1.40 Beta 4
121
	Added archive support
122
	Updated save game manager support (option to disable it)
123
 
124
1.40 Beta 3
125
	Added Mod Diff to Creator
126
	Added Mod Merge to Creator
127
	Added Find packages online
128
 
129
1.40 Beta 2
130
	Fixed Uninstaller
131
	Fixed XSPConverter
132
 
133
1.40 Beta 1
134
	Added XModDiff/XModPatch utils
135
	Added Check package Update for all packages
136
	Added View Fake Patch Assignment (Advanced)
137
	Added Multi package support for both spk/xsp
138
	Fixed scripts for ware name texts
139
 
140
1.20 Beta 1
141
	Added enable/disabling multiple packages at once
142
	Added installing/uninstalling multiple packages at once
143
	Added Right click context menu for packages
144
	Added Game Launcher
145
	Added Additional Icons	
146
 
147
1.10 RC4
148
	Added More Languages
149
 
150
1.10 RC1
151
	Added Enabled number of packages for each section
152
 
153
1.10 Beta 6:
154
	Added Package numbers for each section
155
	Added Status bar
156
 
157
1.10 Beta 5:
158
	Fixed Child Window Position (Center Parent Display)
159
	Fixed Main Window Top Level (no more going into background)
160
	Added Unused Shared File Check on Exit
161
 
162
1.10 Beta 4:
163
	Prevents Multiple instances of the program to run at the same time
164
	Allows double clicking on files while manager is open
165
	Fixed Ship Text/Scripts to display correct text
166
	Fixed Child package display for Librarys
167
	Fixed Adding ships to shipyards
168
 
169
1.10 Beta 3:
170
	Removal of Uninstall scripts during purge
171
	Use ship name as the text if no text exists
172
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
173
	Added Full EMP-X support
174
	Added installed plugin manager script version to about display
175
 
176
1.10 Beta 2:
177
	Added ships to shipyards
178
	Purged uninstalled/disabled ships
179
	Allowed seperate auto update for beta versions
180
 
181
1.10 Beta 1:
182
	Added Ship Installing Support
183
 
184
1.00:
185
	Fixed Multi-Package installing
186
	Made Stable Release
187
 
188
RC4:
189
	Fixed fake patch installing
190
	Fixed script sign checker
191
	Fixed directory removal text
192
	Fixed installing packages from different games
193
 
194
RC3:
195
	Fixes the game exe checker when installing over old plugin manager
196
	Several optimisations
197
	Adjusted Automatic text file renaming
198
 
199
RC2:
200
	Added Compatability for X3: Reunion
201
 
202
RC1:
203
	Added Remove Directory option to clear plugin manager completly from a game directory
204
	Fixed installing of built in scripts
205
	Fixed plugin manager text files
206
	Added installing spk files from command line
207
	Optimised loading and closing of manager
208
 
209
Beta 7:
210
	Filters out mods for different games from mod selector list
211
 
212
Beta 6:
213
	Improved Mod Selector
214
	Fixed crash in some mods
215
	Added Details display in Mod Selector
216
	Fixed HTML display for package descriptions
217
	Saves main dialog size
218
 
219
Beta 5:
220
	Added support for Custom Wares
221
	Maintains seperate save games for vanilla and modified mode
222
	Only creates plugin manager mod files when needed
223
	Fixed emp ware file generation
224
	Fixed version detecting for all games
225
 
226
Beta 4:
227
	Fixed game directories with brackets in
228
	Built in EMP mod
229
	Added Plugin Manager scripts for both TC and X3
230
 
231
 
232
Beta 3:
233
	Added Package Browser
234
	Added Image for Mod Selector
235
	Added Icon in Mod Selector list
236
	Added Description Display for selected package
237
 
238
Beta 2:
239
	Added Icon support for package list
240
	Added Icon for program
241
	Added Signed Display for package list	
242
	Added VC++ Distributables into install
243
	Added Current Mod Addons section in package list
244
 
245
spk.dll
246
 
37 cycrow 247
1.86:
248
	Updated the VirtualFileSystem and TextDB
249
 
26 cycrow 250
1.85:
251
	Added old compression routines to convert older files
252
	Fixed reading and writing of cat files
253
	Fixed creation of Text files, stripping out invalid characters
254
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
255
 
23 cycrow 256
1.68:
257
	Fixed save game manager backup location
258
 
259
1.64:
260
	Added fake patch ordering support
261
	Fixed cat file support
262
	Added Diff generation support
263
	Added Mod Merge support
264
 
265
1.36:
266
	Fixed Disabling shared files for vanilla
267
 
268
1.32:
269
	Optimised Closing Down
270
 
271
1.31:
272
	Adjusted Blank Ship Entries
273
	Adjusted Text Generation for Ships	
274
 
275
1.30:
276
	Fixed File Generation from fake patch/other mods
277
 
278
1.29:
279
	Keeps selected mod selected if not controled by plugin manager
280
	Fixed Text file creation
281
	Fixed installing scripts with disabled dependacies
282
	Fixed Error message for X2 ships
283
	Fixed Removing unused shared files
284
 
285
1.28:
286
	Fixed Cockpit entries
287
	Fixed TShip last Entry
288
	Added Support for Animations
289
	Creates Mod Directory first when creating pluginmanager.cat/dat
290
	Removes file extensions from bodies entries
291
	Properly formats Dummies entrys
292
	Added selected mod package to search for base files from
293
 
294
1.27:
295
	Added Seperate cockpit weapon masks for each game
296
	Added Support for CutData
297
	Added Support for Bodies
298
	Adjusted Dummies and Component file creation
299
 
300
1.26:
301
	Added Proper UTF8 formating for created text files
302
	Fixed Create Text file for Ship Names (including in german)
303
	Fixed TShips Formatting
304
	Fixed Uninstall Script Removal
305
	Fixed removal of ship files and directories
306
 
307
1.25:
308
	Added packager script support
309
 
310
1.24:
311
	Writes shipname as ship text if no ship text exists
312
	Adjusted installing built in scripts to allow overriding the install
313
 
314
1.23:
315
	Added EMP-X Support
316
 
317
1.22:
318
	Added Removing of unisntall scripts when purging
319
 
320
1.21:
321
	Adjusted Shipyard flags for installed ships
322
 
323
1.20:	
324
	Finalised Ship Installer
325
 
326
1.10:
327
	Add Ship Installer Support
328
 
329
1.00:
330
	Made Stable
331
 
332
0.92:
333
	Fixed EMP ware file creation
334
 
335
0.91:
336
	Fixed cat file manipulation
337
	Fixed invalid file in package crashes
338
	Optimized loading directory startup
339
	Fixed game version checking
340
 
341
0.90:
342
	Added support for Custom Wares
343
	Added backup/restore of save games for vanilla/modified
344
 
345
0.83:
346
	Added built in EMP
347
 
348
0.82:
349
	Added support for image files
350
	Added support for script ratings
351
	Fixed resaving files that are already compressed
352
	Fixed signed script checking for data memory
353
 
354
 
355
0.81:
356
	Added Library script support
357
	Added Signed check for script files
358
	Added Signed check for whole package
359
	Fixed fake patch check (prevents multiple being created)
360
 
361
spktool.exe
362
 
363
1.22:
364
	Added Command to use packager scripts
365
 
366
1.21:
367
	Fixed appending files to existing spk files
368
	Fixed adjusting settings on existing spk files
369
 
370
XSPConvertor
371
 
372
1.20:
373
	Added Seperate Cockpit weapon masks for games
374
 
375
AutoUpdater:
376
 
377
1.10:
378
	Allowed multiple files to be updated at once, ie libraries + program