Subversion Repositories spk

Rev

Rev 335 | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
296 cycrow 2
 
335 cycrow 3
1.92
4
	Fixed importing ship textures (Package Creator)
5
	Fixed opening ship customiser
6
	Fixed generating components files when closing Plugin Manager
336 cycrow 7
	Fixed generating text files for missing languages
8
 
296 cycrow 9
1.91
10
	Fixed incorrect texts
11
	Improving handling of larger 
282 cycrow 12
1.90
13
	Improved handling of installing zip files from older games
14
 
278 cycrow 15
1.89
16
	Fixed installing archives
280 cycrow 17
	Fixed catpck tool unpacking files
278 cycrow 18
 
275 cycrow 19
1.88
20
	Fixed Ship Creator editing of ship data
21
 
268 cycrow 22
1.87
23
	Fixed shuffling of fake patches for packages with multiple
24
 
265 cycrow 25
1.86
26
	Fixed Creator extracting game data
27
	Fixed default EMP ware texts for X3FL
267 cycrow 28
	Fixed importing of RAR files in Package Creator
265 cycrow 29
 
259 cycrow 30
1.85
31
	Fixed installing of X3 Reunion scripts
32
	Fixed globals when package is disabled
33
 
255 cycrow 34
1.84
35
	Fixed TextDB crash (Displaying Custom Wares Dialog)
36
	Fixed signed package check for globals
37
 
249 cycrow 38
1.83
39
	Improved ship installing for FL
40
	Updated linking script to use types file instead of text file (for FL)
41
 
244 cycrow 42
1.82
43
	Fixed auto updater
44
 
45
1.81
46
	Fixed installing packages from archives
47
 
229 cycrow 48
1.80
49
	Added UTF8 support
233 cycrow 50
	Added support for Cyrillic filenames and text
238 cycrow 51
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 52
	Fixed Readme files not installing correctly
53
	Fixed ScriptType reading in packager scripts
238 cycrow 54
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 55
 
194 cycrow 56
1.71
57
	Fixed FakePatch compatability check for X3FL
58
	Fixed generation of text files
59
 
169 cycrow 60
1.70
61
	Fixed Game exe name displaying (removed brackets)
62
	Fixed version checks
63
	Fixed fake patch shuffling
64
	Fixed duplicate entries in Package Browser
65
	Fixed list of packages in Package Browser (incorrectly filtering some out)
66
	Fixed packing multiple files from packager scripts
67
	Improved downloading of packages
68
	Moved downloaded packages to MyDocuments (to prevent access rights)
69
	Added caching of downloadable packages
70
	Added automatic downloading of dependency packages
71
 
157 cycrow 72
1.63
73
	Fixed Game Launcher
74
	Fixed auto text renaming
75
	Added automatic file packing from packager scripts
76
	Added Visual Studio Redist 2022 to installer
77
 
153 cycrow 78
1.62
79
	Fixed AutoUpdater
80
	Fixed Error in installing dependecies
81
 
148 cycrow 82
1.61
150 cycrow 83
	Fixed installing of FakePatches
148 cycrow 84
	Fixed Enabling of packages
85
	Updated for VS2022/Windows 11
86
 
141 cycrow 87
1.6
88
	Added new Directory Control dialog for adding/removing game directories
89
	Improved Mod File handling
90
	Fixed crash in fake patch control
91
	Improved extraction options for package files
92
	Added files being connected to multiple games
93
	Added support for automatically installing found dependacies
142 cycrow 94
	Added support for X3 Farnham's Legacy
141 cycrow 95
 
96
1.531
97
	Fixed mistake in existing file matching
98
 
99
1.53
100
	Fixed exporting of Bodies file
101
	Improvements to Texture extracting when importing ships
102
	Added shader files to Ship Extraction
103
	Virtual File System will now find matching pbd/bod if it cant read the bob files
104
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
105
	Added libx2bc to allow decompiling of bob files
106
	Fixed some read text errors in ship names (null race and variants)
107
	Fixed ship name when importing ship
108
 
109
1.52
110
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
111
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
112
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
113
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
114
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
115
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
116
	Game Launcher, added Advanced plugin manager to menu
117
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
118
	Creator, Fixed maxmising package form when importing ships.
119
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
120
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
121
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
122
 
123
1.51
124
	Fixed restoring of Original Files
125
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
126
	Added shield names in Customise Ship (rather than ID's)
127
	Synced game directories in Creator with Plugin Managers controlled directories
128
	Fixed issue with installing some pck script files
129
	Fixed issue with reinstalling parent package (no longer disappears from list)
130
 
131
1.50
132
	Fixed invisible ship models in AP
133
	Fixed installing of readme files
134
	Added use of no_steam exe for Game Launcher
135
	Fixed Save game manager
136
	Save game manager now restores the creation/modified dates to the save files
137
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
138
	Added Ware Display to view all wares added and override the price/notoriety
139
	Added Command slot display
140
	Added Ware/Command conflicts view
141
 
142
1.48
143
	Improved command line arguments for using --gamerun
144
	Adjusted dummies creation (striped out rogue spaces)
145
	Fixed compatibility issues with some mods (XRM, Litcube)
146
	Fixed Importing ship from VFS
147
	Additional improvements to Importing ship files
148
	Improvements to ship installing in Albion Prelude
149
	Fixed adding X3AP.exe so it no longer defaults to TC
150
	Fixed importing of text files for ships
151
 
152
1.47
153
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
154
	Caps relval for ships to prevent overflow
155
 
156
1.45/1.46
157
	Fixed several memory problems (includes failing to install some ships and crashes)
158
	Fixed 0byte file error
159
	Fixed conflicts detection in installed fakepatchs/mods	
160
 
161
1.44
162
	Fixed TCockpit creation for some ships with custom cockpits
163
	Fixed uninstalling of some ships so they no longer break the rest of the ships
164
	Fixed installing of some ship models so they no longer show invisible
165
	Fixed Importing Ship to correctly extract some pbb files
166
	Fixed a problem with reinstalling a ship and losing some of its files.
167
	Fixed auto filetype detection for t/conversations
168
	Fixed auto text file renaming for t/conversations
169
	Added use of VFS when renaming of Text Files.
170
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
171
 
172
1.43
173
	Added option to load additional mod file when importing ships
174
	Added option to import ships via the Virtual File System
175
 
176
1.42
177
	Added spk converter to the Creator to open old spk files
178
	Fixed reading and writing of cat files
179
	Fixed installation of ships for AP
180
	Fixed creation of Text files, stripping out invalid characters
181
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
182
	Added addition to error messages for importing ships
183
 
184
1.41
185
	Improved protected directory detections
186
	Fixed Protected directory surpression message
187
	Fixed remove ship files from fake patch
188
	Fixed Access denied display for downloading updates
189
 
190
1.40 RC3
191
	Added support for game setting for each filter
192
 
193
1.40 RC2
194
	Several ship installing fixes
195
 
196
1.40 RC1
197
	Beta cleanup
198
 
199
1.40 Beta 16
200
	Fixed large hull values in ship creator
201
	Added setting base directory to vanilla when using addon
202
	Saves enabled status between vanilla/modified switching
203
 
204
1.40 Beta 14
205
 
206
1.40 Beta 13
207
	Fixed Custom Ships for Albion Prelude
208
	Updated version checker to work with RC/Beta
209
 
210
1.40 Beta 12
211
	Fixed Custom wares for Albion Prelude
212
 
213
1.40 Beta 11
214
	Added addon support for EMP and general cat files	
215
 
216
1.40 Beta 10
217
	Improved handling for Addons
218
 
219
1.40 Beta 9
220
	Fixed compile error
221
 
222
1.40 Beta 8
223
	Fixed Creator
224
 
225
1.40 Beta 7
226
	Added Albion Prelude support
227
 
228
1.40 Beta 6
229
	Improved Filelog View
230
	  - Added date stamp
231
	  - Added export data to file
232
	Added Export installed package data to file
233
	Fixed freeze when uninstalling some packages
234
	Added Automatic Text file rename/shuffle	
235
 
236
1.40 Beta 5
237
	Adjusted url display in creator
238
	Fixed Save game manager
239
	Fixed EMP Wares for mods with old version
240
 
241
1.40 Beta 4
242
	Added archive support
243
	Updated save game manager support (option to disable it)
244
 
245
1.40 Beta 3
246
	Added Mod Diff to Creator
247
	Added Mod Merge to Creator
248
	Added Find packages online
249
 
250
1.40 Beta 2
251
	Fixed Uninstaller
252
	Fixed XSPConverter
253
 
254
1.40 Beta 1
255
	Added XModDiff/XModPatch utils
256
	Added Check package Update for all packages
257
	Added View Fake Patch Assignment (Advanced)
258
	Added Multi package support for both spk/xsp
259
	Fixed scripts for ware name texts
260
 
261
1.20 Beta 1
262
	Added enable/disabling multiple packages at once
263
	Added installing/uninstalling multiple packages at once
264
	Added Right click context menu for packages
265
	Added Game Launcher
266
	Added Additional Icons	
267
 
268
1.10 RC4
269
	Added More Languages
270
 
271
1.10 RC1
272
	Added Enabled number of packages for each section
273
 
274
1.10 Beta 6:
275
	Added Package numbers for each section
276
	Added Status bar
277
 
278
1.10 Beta 5:
279
	Fixed Child Window Position (Center Parent Display)
280
	Fixed Main Window Top Level (no more going into background)
281
	Added Unused Shared File Check on Exit
282
 
283
1.10 Beta 4:
284
	Prevents Multiple instances of the program to run at the same time
285
	Allows double clicking on files while manager is open
286
	Fixed Ship Text/Scripts to display correct text
287
	Fixed Child package display for Librarys
288
	Fixed Adding ships to shipyards
289
 
290
1.10 Beta 3:
291
	Removal of Uninstall scripts during purge
292
	Use ship name as the text if no text exists
293
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
294
	Added Full EMP-X support
295
	Added installed plugin manager script version to about display
296
 
297
1.10 Beta 2:
298
	Added ships to shipyards
299
	Purged uninstalled/disabled ships
300
	Allowed seperate auto update for beta versions
301
 
302
1.10 Beta 1:
303
	Added Ship Installing Support
304
 
305
1.00:
306
	Fixed Multi-Package installing
307
	Made Stable Release
308
 
309
RC4:
310
	Fixed fake patch installing
311
	Fixed script sign checker
312
	Fixed directory removal text
313
	Fixed installing packages from different games
314
 
315
RC3:
316
	Fixes the game exe checker when installing over old plugin manager
317
	Several optimisations
318
	Adjusted Automatic text file renaming
319
 
320
RC2:
321
	Added Compatability for X3: Reunion
322
 
323
RC1:
324
	Added Remove Directory option to clear plugin manager completly from a game directory
325
	Fixed installing of built in scripts
326
	Fixed plugin manager text files
327
	Added installing spk files from command line
328
	Optimised loading and closing of manager
329
 
330
Beta 7:
331
	Filters out mods for different games from mod selector list
332
 
333
Beta 6:
334
	Improved Mod Selector
335
	Fixed crash in some mods
336
	Added Details display in Mod Selector
337
	Fixed HTML display for package descriptions
338
	Saves main dialog size
339
 
340
Beta 5:
341
	Added support for Custom Wares
342
	Maintains seperate save games for vanilla and modified mode
343
	Only creates plugin manager mod files when needed
344
	Fixed emp ware file generation
345
	Fixed version detecting for all games
346
 
347
Beta 4:
348
	Fixed game directories with brackets in
349
	Built in EMP mod
350
	Added Plugin Manager scripts for both TC and X3
351
 
352
 
353
Beta 3:
354
	Added Package Browser
355
	Added Image for Mod Selector
356
	Added Icon in Mod Selector list
357
	Added Description Display for selected package
358
 
359
Beta 2:
360
	Added Icon support for package list
361
	Added Icon for program
362
	Added Signed Display for package list	
363
	Added VC++ Distributables into install
364
	Added Current Mod Addons section in package list
365
 
366
spk.dll
367
 
153 cycrow 368
2.10:
369
	Fixed installing depencies
370
 
141 cycrow 371
1.86:
372
	Updated the VirtualFileSystem and TextDB
373
 
374
1.85:
375
	Added old compression routines to convert older files
376
	Fixed reading and writing of cat files
377
	Fixed creation of Text files, stripping out invalid characters
378
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
379
 
380
1.68:
381
	Fixed save game manager backup location
382
 
383
1.64:
384
	Added fake patch ordering support
385
	Fixed cat file support
386
	Added Diff generation support
387
	Added Mod Merge support
388
 
389
1.36:
390
	Fixed Disabling shared files for vanilla
391
 
392
1.32:
393
	Optimised Closing Down
394
 
395
1.31:
396
	Adjusted Blank Ship Entries
397
	Adjusted Text Generation for Ships	
398
 
399
1.30:
400
	Fixed File Generation from fake patch/other mods
401
 
402
1.29:
403
	Keeps selected mod selected if not controled by plugin manager
404
	Fixed Text file creation
405
	Fixed installing scripts with disabled dependacies
406
	Fixed Error message for X2 ships
407
	Fixed Removing unused shared files
408
 
409
1.28:
410
	Fixed Cockpit entries
411
	Fixed TShip last Entry
412
	Added Support for Animations
413
	Creates Mod Directory first when creating pluginmanager.cat/dat
414
	Removes file extensions from bodies entries
415
	Properly formats Dummies entrys
416
	Added selected mod package to search for base files from
417
 
418
1.27:
419
	Added Seperate cockpit weapon masks for each game
420
	Added Support for CutData
421
	Added Support for Bodies
422
	Adjusted Dummies and Component file creation
423
 
424
1.26:
425
	Added Proper UTF8 formating for created text files
426
	Fixed Create Text file for Ship Names (including in german)
427
	Fixed TShips Formatting
428
	Fixed Uninstall Script Removal
429
	Fixed removal of ship files and directories
430
 
431
1.25:
432
	Added packager script support
433
 
434
1.24:
435
	Writes shipname as ship text if no ship text exists
436
	Adjusted installing built in scripts to allow overriding the install
437
 
438
1.23:
439
	Added EMP-X Support
440
 
441
1.22:
442
	Added Removing of unisntall scripts when purging
443
 
444
1.21:
445
	Adjusted Shipyard flags for installed ships
446
 
447
1.20:	
448
	Finalised Ship Installer
449
 
450
1.10:
451
	Add Ship Installer Support
452
 
453
1.00:
454
	Made Stable
455
 
456
0.92:
457
	Fixed EMP ware file creation
458
 
459
0.91:
460
	Fixed cat file manipulation
461
	Fixed invalid file in package crashes
462
	Optimized loading directory startup
463
	Fixed game version checking
464
 
465
0.90:
466
	Added support for Custom Wares
467
	Added backup/restore of save games for vanilla/modified
468
 
469
0.83:
470
	Added built in EMP
471
 
472
0.82:
473
	Added support for image files
474
	Added support for script ratings
475
	Fixed resaving files that are already compressed
476
	Fixed signed script checking for data memory
477
 
478
 
479
0.81:
480
	Added Library script support
481
	Added Signed check for script files
482
	Added Signed check for whole package
483
	Fixed fake patch check (prevents multiple being created)
484
 
485
spktool.exe
486
 
487
1.22:
488
	Added Command to use packager scripts
489
 
490
1.21:
491
	Fixed appending files to existing spk files
492
	Fixed adjusting settings on existing spk files
493
 
494
XSPConvertor
495
 
496
1.20:
497
	Added Seperate Cockpit weapon masks for games
498
 
499
AutoUpdater:
500
 
501
1.10:
502
	Allowed multiple files to be updated at once, ie libraries + program