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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
2
1.6
3
	Added new Directory Control dialog for adding/removing game directories
4
	Improved Mod File handling
5
	Fixed crash in fake patch control
6
	Improved extraction options for package files
7
	Added files being connected to multiple games
8
	Added support for automatically installing found dependacies
9
 
10
1.531
11
	Fixed mistake in existing file matching
12
 
13
1.53
14
	Fixed exporting of Bodies file
15
	Improvements to Texture extracting when importing ships
16
	Added shader files to Ship Extraction
17
	Virtual File System will now find matching pbd/bod if it cant read the bob files
18
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
19
	Added libx2bc to allow decompiling of bob files
20
	Fixed some read text errors in ship names (null race and variants)
21
	Fixed ship name when importing ship
22
 
23
1.52
24
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
25
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
26
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
27
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
28
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
29
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
30
	Game Launcher, added Advanced plugin manager to menu
31
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
32
	Creator, Fixed maxmising package form when importing ships.
33
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
34
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
35
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
36
 
37
1.51
38
	Fixed restoring of Original Files
39
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
40
	Added shield names in Customise Ship (rather than ID's)
41
	Synced game directories in Creator with Plugin Managers controlled directories
42
	Fixed issue with installing some pck script files
43
	Fixed issue with reinstalling parent package (no longer disappears from list)
44
 
45
1.50
46
	Fixed invisible ship models in AP
47
	Fixed installing of readme files
48
	Added use of no_steam exe for Game Launcher
49
	Fixed Save game manager
50
	Save game manager now restores the creation/modified dates to the save files
51
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
52
	Added Ware Display to view all wares added and override the price/notoriety
53
	Added Command slot display
54
	Added Ware/Command conflicts view
55
 
56
1.48
57
	Improved command line arguments for using --gamerun
58
	Adjusted dummies creation (striped out rogue spaces)
59
	Fixed compatibility issues with some mods (XRM, Litcube)
60
	Fixed Importing ship from VFS
61
	Additional improvements to Importing ship files
62
	Improvements to ship installing in Albion Prelude
63
	Fixed adding X3AP.exe so it no longer defaults to TC
64
	Fixed importing of text files for ships
65
 
66
1.47
67
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
68
	Caps relval for ships to prevent overflow
69
 
70
1.45/1.46
71
	Fixed several memory problems (includes failing to install some ships and crashes)
72
	Fixed 0byte file error
73
	Fixed conflicts detection in installed fakepatchs/mods	
74
 
75
1.44
76
	Fixed TCockpit creation for some ships with custom cockpits
77
	Fixed uninstalling of some ships so they no longer break the rest of the ships
78
	Fixed installing of some ship models so they no longer show invisible
79
	Fixed Importing Ship to correctly extract some pbb files
80
	Fixed a problem with reinstalling a ship and losing some of its files.
81
	Fixed auto filetype detection for t/conversations
82
	Fixed auto text file renaming for t/conversations
83
	Added use of VFS when renaming of Text Files.
84
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
85
 
86
1.43
87
	Added option to load additional mod file when importing ships
88
	Added option to import ships via the Virtual File System
89
 
90
1.42
91
	Added spk converter to the Creator to open old spk files
92
	Fixed reading and writing of cat files
93
	Fixed installation of ships for AP
94
	Fixed creation of Text files, stripping out invalid characters
95
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
96
	Added addition to error messages for importing ships
97
 
98
1.41
99
	Improved protected directory detections
100
	Fixed Protected directory surpression message
101
	Fixed remove ship files from fake patch
102
	Fixed Access denied display for downloading updates
103
 
104
1.40 RC3
105
	Added support for game setting for each filter
106
 
107
1.40 RC2
108
	Several ship installing fixes
109
 
110
1.40 RC1
111
	Beta cleanup
112
 
113
1.40 Beta 16
114
	Fixed large hull values in ship creator
115
	Added setting base directory to vanilla when using addon
116
	Saves enabled status between vanilla/modified switching
117
 
118
1.40 Beta 14
119
 
120
1.40 Beta 13
121
	Fixed Custom Ships for Albion Prelude
122
	Updated version checker to work with RC/Beta
123
 
124
1.40 Beta 12
125
	Fixed Custom wares for Albion Prelude
126
 
127
1.40 Beta 11
128
	Added addon support for EMP and general cat files	
129
 
130
1.40 Beta 10
131
	Improved handling for Addons
132
 
133
1.40 Beta 9
134
	Fixed compile error
135
 
136
1.40 Beta 8
137
	Fixed Creator
138
 
139
1.40 Beta 7
140
	Added Albion Prelude support
141
 
142
1.40 Beta 6
143
	Improved Filelog View
144
	  - Added date stamp
145
	  - Added export data to file
146
	Added Export installed package data to file
147
	Fixed freeze when uninstalling some packages
148
	Added Automatic Text file rename/shuffle	
149
 
150
1.40 Beta 5
151
	Adjusted url display in creator
152
	Fixed Save game manager
153
	Fixed EMP Wares for mods with old version
154
 
155
1.40 Beta 4
156
	Added archive support
157
	Updated save game manager support (option to disable it)
158
 
159
1.40 Beta 3
160
	Added Mod Diff to Creator
161
	Added Mod Merge to Creator
162
	Added Find packages online
163
 
164
1.40 Beta 2
165
	Fixed Uninstaller
166
	Fixed XSPConverter
167
 
168
1.40 Beta 1
169
	Added XModDiff/XModPatch utils
170
	Added Check package Update for all packages
171
	Added View Fake Patch Assignment (Advanced)
172
	Added Multi package support for both spk/xsp
173
	Fixed scripts for ware name texts
174
 
175
1.20 Beta 1
176
	Added enable/disabling multiple packages at once
177
	Added installing/uninstalling multiple packages at once
178
	Added Right click context menu for packages
179
	Added Game Launcher
180
	Added Additional Icons	
181
 
182
1.10 RC4
183
	Added More Languages
184
 
185
1.10 RC1
186
	Added Enabled number of packages for each section
187
 
188
1.10 Beta 6:
189
	Added Package numbers for each section
190
	Added Status bar
191
 
192
1.10 Beta 5:
193
	Fixed Child Window Position (Center Parent Display)
194
	Fixed Main Window Top Level (no more going into background)
195
	Added Unused Shared File Check on Exit
196
 
197
1.10 Beta 4:
198
	Prevents Multiple instances of the program to run at the same time
199
	Allows double clicking on files while manager is open
200
	Fixed Ship Text/Scripts to display correct text
201
	Fixed Child package display for Librarys
202
	Fixed Adding ships to shipyards
203
 
204
1.10 Beta 3:
205
	Removal of Uninstall scripts during purge
206
	Use ship name as the text if no text exists
207
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
208
	Added Full EMP-X support
209
	Added installed plugin manager script version to about display
210
 
211
1.10 Beta 2:
212
	Added ships to shipyards
213
	Purged uninstalled/disabled ships
214
	Allowed seperate auto update for beta versions
215
 
216
1.10 Beta 1:
217
	Added Ship Installing Support
218
 
219
1.00:
220
	Fixed Multi-Package installing
221
	Made Stable Release
222
 
223
RC4:
224
	Fixed fake patch installing
225
	Fixed script sign checker
226
	Fixed directory removal text
227
	Fixed installing packages from different games
228
 
229
RC3:
230
	Fixes the game exe checker when installing over old plugin manager
231
	Several optimisations
232
	Adjusted Automatic text file renaming
233
 
234
RC2:
235
	Added Compatability for X3: Reunion
236
 
237
RC1:
238
	Added Remove Directory option to clear plugin manager completly from a game directory
239
	Fixed installing of built in scripts
240
	Fixed plugin manager text files
241
	Added installing spk files from command line
242
	Optimised loading and closing of manager
243
 
244
Beta 7:
245
	Filters out mods for different games from mod selector list
246
 
247
Beta 6:
248
	Improved Mod Selector
249
	Fixed crash in some mods
250
	Added Details display in Mod Selector
251
	Fixed HTML display for package descriptions
252
	Saves main dialog size
253
 
254
Beta 5:
255
	Added support for Custom Wares
256
	Maintains seperate save games for vanilla and modified mode
257
	Only creates plugin manager mod files when needed
258
	Fixed emp ware file generation
259
	Fixed version detecting for all games
260
 
261
Beta 4:
262
	Fixed game directories with brackets in
263
	Built in EMP mod
264
	Added Plugin Manager scripts for both TC and X3
265
 
266
 
267
Beta 3:
268
	Added Package Browser
269
	Added Image for Mod Selector
270
	Added Icon in Mod Selector list
271
	Added Description Display for selected package
272
 
273
Beta 2:
274
	Added Icon support for package list
275
	Added Icon for program
276
	Added Signed Display for package list	
277
	Added VC++ Distributables into install
278
	Added Current Mod Addons section in package list
279
 
280
spk.dll
281
 
282
1.86:
283
	Updated the VirtualFileSystem and TextDB
284
 
285
1.85:
286
	Added old compression routines to convert older files
287
	Fixed reading and writing of cat files
288
	Fixed creation of Text files, stripping out invalid characters
289
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
290
 
291
1.68:
292
	Fixed save game manager backup location
293
 
294
1.64:
295
	Added fake patch ordering support
296
	Fixed cat file support
297
	Added Diff generation support
298
	Added Mod Merge support
299
 
300
1.36:
301
	Fixed Disabling shared files for vanilla
302
 
303
1.32:
304
	Optimised Closing Down
305
 
306
1.31:
307
	Adjusted Blank Ship Entries
308
	Adjusted Text Generation for Ships	
309
 
310
1.30:
311
	Fixed File Generation from fake patch/other mods
312
 
313
1.29:
314
	Keeps selected mod selected if not controled by plugin manager
315
	Fixed Text file creation
316
	Fixed installing scripts with disabled dependacies
317
	Fixed Error message for X2 ships
318
	Fixed Removing unused shared files
319
 
320
1.28:
321
	Fixed Cockpit entries
322
	Fixed TShip last Entry
323
	Added Support for Animations
324
	Creates Mod Directory first when creating pluginmanager.cat/dat
325
	Removes file extensions from bodies entries
326
	Properly formats Dummies entrys
327
	Added selected mod package to search for base files from
328
 
329
1.27:
330
	Added Seperate cockpit weapon masks for each game
331
	Added Support for CutData
332
	Added Support for Bodies
333
	Adjusted Dummies and Component file creation
334
 
335
1.26:
336
	Added Proper UTF8 formating for created text files
337
	Fixed Create Text file for Ship Names (including in german)
338
	Fixed TShips Formatting
339
	Fixed Uninstall Script Removal
340
	Fixed removal of ship files and directories
341
 
342
1.25:
343
	Added packager script support
344
 
345
1.24:
346
	Writes shipname as ship text if no ship text exists
347
	Adjusted installing built in scripts to allow overriding the install
348
 
349
1.23:
350
	Added EMP-X Support
351
 
352
1.22:
353
	Added Removing of unisntall scripts when purging
354
 
355
1.21:
356
	Adjusted Shipyard flags for installed ships
357
 
358
1.20:	
359
	Finalised Ship Installer
360
 
361
1.10:
362
	Add Ship Installer Support
363
 
364
1.00:
365
	Made Stable
366
 
367
0.92:
368
	Fixed EMP ware file creation
369
 
370
0.91:
371
	Fixed cat file manipulation
372
	Fixed invalid file in package crashes
373
	Optimized loading directory startup
374
	Fixed game version checking
375
 
376
0.90:
377
	Added support for Custom Wares
378
	Added backup/restore of save games for vanilla/modified
379
 
380
0.83:
381
	Added built in EMP
382
 
383
0.82:
384
	Added support for image files
385
	Added support for script ratings
386
	Fixed resaving files that are already compressed
387
	Fixed signed script checking for data memory
388
 
389
 
390
0.81:
391
	Added Library script support
392
	Added Signed check for script files
393
	Added Signed check for whole package
394
	Fixed fake patch check (prevents multiple being created)
395
 
396
spktool.exe
397
 
398
1.22:
399
	Added Command to use packager scripts
400
 
401
1.21:
402
	Fixed appending files to existing spk files
403
	Fixed adjusting settings on existing spk files
404
 
405
XSPConvertor
406
 
407
1.20:
408
	Added Seperate Cockpit weapon masks for games
409
 
410
AutoUpdater:
411
 
412
1.10:
413
	Allowed multiple files to be updated at once, ie libraries + program