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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
2
1.6
3
	Added new Directory Control dialog for adding/removing game directories
4
	Improved Mod File handling
5
	Fixed crash in fake patch control
6
	Improved extraction options for package files
7
	Added files being connected to multiple games
8
	Added support for automatically installing found dependacies
142 cycrow 9
	Added support for X3 Farnham's Legacy
141 cycrow 10
 
11
1.531
12
	Fixed mistake in existing file matching
13
 
14
1.53
15
	Fixed exporting of Bodies file
16
	Improvements to Texture extracting when importing ships
17
	Added shader files to Ship Extraction
18
	Virtual File System will now find matching pbd/bod if it cant read the bob files
19
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
20
	Added libx2bc to allow decompiling of bob files
21
	Fixed some read text errors in ship names (null race and variants)
22
	Fixed ship name when importing ship
23
 
24
1.52
25
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
26
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
27
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
28
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
29
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
30
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
31
	Game Launcher, added Advanced plugin manager to menu
32
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
33
	Creator, Fixed maxmising package form when importing ships.
34
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
35
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
36
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
37
 
38
1.51
39
	Fixed restoring of Original Files
40
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
41
	Added shield names in Customise Ship (rather than ID's)
42
	Synced game directories in Creator with Plugin Managers controlled directories
43
	Fixed issue with installing some pck script files
44
	Fixed issue with reinstalling parent package (no longer disappears from list)
45
 
46
1.50
47
	Fixed invisible ship models in AP
48
	Fixed installing of readme files
49
	Added use of no_steam exe for Game Launcher
50
	Fixed Save game manager
51
	Save game manager now restores the creation/modified dates to the save files
52
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
53
	Added Ware Display to view all wares added and override the price/notoriety
54
	Added Command slot display
55
	Added Ware/Command conflicts view
56
 
57
1.48
58
	Improved command line arguments for using --gamerun
59
	Adjusted dummies creation (striped out rogue spaces)
60
	Fixed compatibility issues with some mods (XRM, Litcube)
61
	Fixed Importing ship from VFS
62
	Additional improvements to Importing ship files
63
	Improvements to ship installing in Albion Prelude
64
	Fixed adding X3AP.exe so it no longer defaults to TC
65
	Fixed importing of text files for ships
66
 
67
1.47
68
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
69
	Caps relval for ships to prevent overflow
70
 
71
1.45/1.46
72
	Fixed several memory problems (includes failing to install some ships and crashes)
73
	Fixed 0byte file error
74
	Fixed conflicts detection in installed fakepatchs/mods	
75
 
76
1.44
77
	Fixed TCockpit creation for some ships with custom cockpits
78
	Fixed uninstalling of some ships so they no longer break the rest of the ships
79
	Fixed installing of some ship models so they no longer show invisible
80
	Fixed Importing Ship to correctly extract some pbb files
81
	Fixed a problem with reinstalling a ship and losing some of its files.
82
	Fixed auto filetype detection for t/conversations
83
	Fixed auto text file renaming for t/conversations
84
	Added use of VFS when renaming of Text Files.
85
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
86
 
87
1.43
88
	Added option to load additional mod file when importing ships
89
	Added option to import ships via the Virtual File System
90
 
91
1.42
92
	Added spk converter to the Creator to open old spk files
93
	Fixed reading and writing of cat files
94
	Fixed installation of ships for AP
95
	Fixed creation of Text files, stripping out invalid characters
96
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
97
	Added addition to error messages for importing ships
98
 
99
1.41
100
	Improved protected directory detections
101
	Fixed Protected directory surpression message
102
	Fixed remove ship files from fake patch
103
	Fixed Access denied display for downloading updates
104
 
105
1.40 RC3
106
	Added support for game setting for each filter
107
 
108
1.40 RC2
109
	Several ship installing fixes
110
 
111
1.40 RC1
112
	Beta cleanup
113
 
114
1.40 Beta 16
115
	Fixed large hull values in ship creator
116
	Added setting base directory to vanilla when using addon
117
	Saves enabled status between vanilla/modified switching
118
 
119
1.40 Beta 14
120
 
121
1.40 Beta 13
122
	Fixed Custom Ships for Albion Prelude
123
	Updated version checker to work with RC/Beta
124
 
125
1.40 Beta 12
126
	Fixed Custom wares for Albion Prelude
127
 
128
1.40 Beta 11
129
	Added addon support for EMP and general cat files	
130
 
131
1.40 Beta 10
132
	Improved handling for Addons
133
 
134
1.40 Beta 9
135
	Fixed compile error
136
 
137
1.40 Beta 8
138
	Fixed Creator
139
 
140
1.40 Beta 7
141
	Added Albion Prelude support
142
 
143
1.40 Beta 6
144
	Improved Filelog View
145
	  - Added date stamp
146
	  - Added export data to file
147
	Added Export installed package data to file
148
	Fixed freeze when uninstalling some packages
149
	Added Automatic Text file rename/shuffle	
150
 
151
1.40 Beta 5
152
	Adjusted url display in creator
153
	Fixed Save game manager
154
	Fixed EMP Wares for mods with old version
155
 
156
1.40 Beta 4
157
	Added archive support
158
	Updated save game manager support (option to disable it)
159
 
160
1.40 Beta 3
161
	Added Mod Diff to Creator
162
	Added Mod Merge to Creator
163
	Added Find packages online
164
 
165
1.40 Beta 2
166
	Fixed Uninstaller
167
	Fixed XSPConverter
168
 
169
1.40 Beta 1
170
	Added XModDiff/XModPatch utils
171
	Added Check package Update for all packages
172
	Added View Fake Patch Assignment (Advanced)
173
	Added Multi package support for both spk/xsp
174
	Fixed scripts for ware name texts
175
 
176
1.20 Beta 1
177
	Added enable/disabling multiple packages at once
178
	Added installing/uninstalling multiple packages at once
179
	Added Right click context menu for packages
180
	Added Game Launcher
181
	Added Additional Icons	
182
 
183
1.10 RC4
184
	Added More Languages
185
 
186
1.10 RC1
187
	Added Enabled number of packages for each section
188
 
189
1.10 Beta 6:
190
	Added Package numbers for each section
191
	Added Status bar
192
 
193
1.10 Beta 5:
194
	Fixed Child Window Position (Center Parent Display)
195
	Fixed Main Window Top Level (no more going into background)
196
	Added Unused Shared File Check on Exit
197
 
198
1.10 Beta 4:
199
	Prevents Multiple instances of the program to run at the same time
200
	Allows double clicking on files while manager is open
201
	Fixed Ship Text/Scripts to display correct text
202
	Fixed Child package display for Librarys
203
	Fixed Adding ships to shipyards
204
 
205
1.10 Beta 3:
206
	Removal of Uninstall scripts during purge
207
	Use ship name as the text if no text exists
208
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
209
	Added Full EMP-X support
210
	Added installed plugin manager script version to about display
211
 
212
1.10 Beta 2:
213
	Added ships to shipyards
214
	Purged uninstalled/disabled ships
215
	Allowed seperate auto update for beta versions
216
 
217
1.10 Beta 1:
218
	Added Ship Installing Support
219
 
220
1.00:
221
	Fixed Multi-Package installing
222
	Made Stable Release
223
 
224
RC4:
225
	Fixed fake patch installing
226
	Fixed script sign checker
227
	Fixed directory removal text
228
	Fixed installing packages from different games
229
 
230
RC3:
231
	Fixes the game exe checker when installing over old plugin manager
232
	Several optimisations
233
	Adjusted Automatic text file renaming
234
 
235
RC2:
236
	Added Compatability for X3: Reunion
237
 
238
RC1:
239
	Added Remove Directory option to clear plugin manager completly from a game directory
240
	Fixed installing of built in scripts
241
	Fixed plugin manager text files
242
	Added installing spk files from command line
243
	Optimised loading and closing of manager
244
 
245
Beta 7:
246
	Filters out mods for different games from mod selector list
247
 
248
Beta 6:
249
	Improved Mod Selector
250
	Fixed crash in some mods
251
	Added Details display in Mod Selector
252
	Fixed HTML display for package descriptions
253
	Saves main dialog size
254
 
255
Beta 5:
256
	Added support for Custom Wares
257
	Maintains seperate save games for vanilla and modified mode
258
	Only creates plugin manager mod files when needed
259
	Fixed emp ware file generation
260
	Fixed version detecting for all games
261
 
262
Beta 4:
263
	Fixed game directories with brackets in
264
	Built in EMP mod
265
	Added Plugin Manager scripts for both TC and X3
266
 
267
 
268
Beta 3:
269
	Added Package Browser
270
	Added Image for Mod Selector
271
	Added Icon in Mod Selector list
272
	Added Description Display for selected package
273
 
274
Beta 2:
275
	Added Icon support for package list
276
	Added Icon for program
277
	Added Signed Display for package list	
278
	Added VC++ Distributables into install
279
	Added Current Mod Addons section in package list
280
 
281
spk.dll
282
 
283
1.86:
284
	Updated the VirtualFileSystem and TextDB
285
 
286
1.85:
287
	Added old compression routines to convert older files
288
	Fixed reading and writing of cat files
289
	Fixed creation of Text files, stripping out invalid characters
290
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
291
 
292
1.68:
293
	Fixed save game manager backup location
294
 
295
1.64:
296
	Added fake patch ordering support
297
	Fixed cat file support
298
	Added Diff generation support
299
	Added Mod Merge support
300
 
301
1.36:
302
	Fixed Disabling shared files for vanilla
303
 
304
1.32:
305
	Optimised Closing Down
306
 
307
1.31:
308
	Adjusted Blank Ship Entries
309
	Adjusted Text Generation for Ships	
310
 
311
1.30:
312
	Fixed File Generation from fake patch/other mods
313
 
314
1.29:
315
	Keeps selected mod selected if not controled by plugin manager
316
	Fixed Text file creation
317
	Fixed installing scripts with disabled dependacies
318
	Fixed Error message for X2 ships
319
	Fixed Removing unused shared files
320
 
321
1.28:
322
	Fixed Cockpit entries
323
	Fixed TShip last Entry
324
	Added Support for Animations
325
	Creates Mod Directory first when creating pluginmanager.cat/dat
326
	Removes file extensions from bodies entries
327
	Properly formats Dummies entrys
328
	Added selected mod package to search for base files from
329
 
330
1.27:
331
	Added Seperate cockpit weapon masks for each game
332
	Added Support for CutData
333
	Added Support for Bodies
334
	Adjusted Dummies and Component file creation
335
 
336
1.26:
337
	Added Proper UTF8 formating for created text files
338
	Fixed Create Text file for Ship Names (including in german)
339
	Fixed TShips Formatting
340
	Fixed Uninstall Script Removal
341
	Fixed removal of ship files and directories
342
 
343
1.25:
344
	Added packager script support
345
 
346
1.24:
347
	Writes shipname as ship text if no ship text exists
348
	Adjusted installing built in scripts to allow overriding the install
349
 
350
1.23:
351
	Added EMP-X Support
352
 
353
1.22:
354
	Added Removing of unisntall scripts when purging
355
 
356
1.21:
357
	Adjusted Shipyard flags for installed ships
358
 
359
1.20:	
360
	Finalised Ship Installer
361
 
362
1.10:
363
	Add Ship Installer Support
364
 
365
1.00:
366
	Made Stable
367
 
368
0.92:
369
	Fixed EMP ware file creation
370
 
371
0.91:
372
	Fixed cat file manipulation
373
	Fixed invalid file in package crashes
374
	Optimized loading directory startup
375
	Fixed game version checking
376
 
377
0.90:
378
	Added support for Custom Wares
379
	Added backup/restore of save games for vanilla/modified
380
 
381
0.83:
382
	Added built in EMP
383
 
384
0.82:
385
	Added support for image files
386
	Added support for script ratings
387
	Fixed resaving files that are already compressed
388
	Fixed signed script checking for data memory
389
 
390
 
391
0.81:
392
	Added Library script support
393
	Added Signed check for script files
394
	Added Signed check for whole package
395
	Fixed fake patch check (prevents multiple being created)
396
 
397
spktool.exe
398
 
399
1.22:
400
	Added Command to use packager scripts
401
 
402
1.21:
403
	Fixed appending files to existing spk files
404
	Fixed adjusting settings on existing spk files
405
 
406
XSPConvertor
407
 
408
1.20:
409
	Added Seperate Cockpit weapon masks for games
410
 
411
AutoUpdater:
412
 
413
1.10:
414
	Allowed multiple files to be updated at once, ie libraries + program