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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
148 cycrow 2
1.61
3
	Fixed Enabling of packages
4
	Updated for VS2022/Windows 11
5
 
141 cycrow 6
1.6
7
	Added new Directory Control dialog for adding/removing game directories
8
	Improved Mod File handling
9
	Fixed crash in fake patch control
10
	Improved extraction options for package files
11
	Added files being connected to multiple games
12
	Added support for automatically installing found dependacies
142 cycrow 13
	Added support for X3 Farnham's Legacy
141 cycrow 14
 
15
1.531
16
	Fixed mistake in existing file matching
17
 
18
1.53
19
	Fixed exporting of Bodies file
20
	Improvements to Texture extracting when importing ships
21
	Added shader files to Ship Extraction
22
	Virtual File System will now find matching pbd/bod if it cant read the bob files
23
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
24
	Added libx2bc to allow decompiling of bob files
25
	Fixed some read text errors in ship names (null race and variants)
26
	Fixed ship name when importing ship
27
 
28
1.52
29
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
30
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
31
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
32
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
33
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
34
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
35
	Game Launcher, added Advanced plugin manager to menu
36
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
37
	Creator, Fixed maxmising package form when importing ships.
38
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
39
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
40
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
41
 
42
1.51
43
	Fixed restoring of Original Files
44
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
45
	Added shield names in Customise Ship (rather than ID's)
46
	Synced game directories in Creator with Plugin Managers controlled directories
47
	Fixed issue with installing some pck script files
48
	Fixed issue with reinstalling parent package (no longer disappears from list)
49
 
50
1.50
51
	Fixed invisible ship models in AP
52
	Fixed installing of readme files
53
	Added use of no_steam exe for Game Launcher
54
	Fixed Save game manager
55
	Save game manager now restores the creation/modified dates to the save files
56
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
57
	Added Ware Display to view all wares added and override the price/notoriety
58
	Added Command slot display
59
	Added Ware/Command conflicts view
60
 
61
1.48
62
	Improved command line arguments for using --gamerun
63
	Adjusted dummies creation (striped out rogue spaces)
64
	Fixed compatibility issues with some mods (XRM, Litcube)
65
	Fixed Importing ship from VFS
66
	Additional improvements to Importing ship files
67
	Improvements to ship installing in Albion Prelude
68
	Fixed adding X3AP.exe so it no longer defaults to TC
69
	Fixed importing of text files for ships
70
 
71
1.47
72
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
73
	Caps relval for ships to prevent overflow
74
 
75
1.45/1.46
76
	Fixed several memory problems (includes failing to install some ships and crashes)
77
	Fixed 0byte file error
78
	Fixed conflicts detection in installed fakepatchs/mods	
79
 
80
1.44
81
	Fixed TCockpit creation for some ships with custom cockpits
82
	Fixed uninstalling of some ships so they no longer break the rest of the ships
83
	Fixed installing of some ship models so they no longer show invisible
84
	Fixed Importing Ship to correctly extract some pbb files
85
	Fixed a problem with reinstalling a ship and losing some of its files.
86
	Fixed auto filetype detection for t/conversations
87
	Fixed auto text file renaming for t/conversations
88
	Added use of VFS when renaming of Text Files.
89
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
90
 
91
1.43
92
	Added option to load additional mod file when importing ships
93
	Added option to import ships via the Virtual File System
94
 
95
1.42
96
	Added spk converter to the Creator to open old spk files
97
	Fixed reading and writing of cat files
98
	Fixed installation of ships for AP
99
	Fixed creation of Text files, stripping out invalid characters
100
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
101
	Added addition to error messages for importing ships
102
 
103
1.41
104
	Improved protected directory detections
105
	Fixed Protected directory surpression message
106
	Fixed remove ship files from fake patch
107
	Fixed Access denied display for downloading updates
108
 
109
1.40 RC3
110
	Added support for game setting for each filter
111
 
112
1.40 RC2
113
	Several ship installing fixes
114
 
115
1.40 RC1
116
	Beta cleanup
117
 
118
1.40 Beta 16
119
	Fixed large hull values in ship creator
120
	Added setting base directory to vanilla when using addon
121
	Saves enabled status between vanilla/modified switching
122
 
123
1.40 Beta 14
124
 
125
1.40 Beta 13
126
	Fixed Custom Ships for Albion Prelude
127
	Updated version checker to work with RC/Beta
128
 
129
1.40 Beta 12
130
	Fixed Custom wares for Albion Prelude
131
 
132
1.40 Beta 11
133
	Added addon support for EMP and general cat files	
134
 
135
1.40 Beta 10
136
	Improved handling for Addons
137
 
138
1.40 Beta 9
139
	Fixed compile error
140
 
141
1.40 Beta 8
142
	Fixed Creator
143
 
144
1.40 Beta 7
145
	Added Albion Prelude support
146
 
147
1.40 Beta 6
148
	Improved Filelog View
149
	  - Added date stamp
150
	  - Added export data to file
151
	Added Export installed package data to file
152
	Fixed freeze when uninstalling some packages
153
	Added Automatic Text file rename/shuffle	
154
 
155
1.40 Beta 5
156
	Adjusted url display in creator
157
	Fixed Save game manager
158
	Fixed EMP Wares for mods with old version
159
 
160
1.40 Beta 4
161
	Added archive support
162
	Updated save game manager support (option to disable it)
163
 
164
1.40 Beta 3
165
	Added Mod Diff to Creator
166
	Added Mod Merge to Creator
167
	Added Find packages online
168
 
169
1.40 Beta 2
170
	Fixed Uninstaller
171
	Fixed XSPConverter
172
 
173
1.40 Beta 1
174
	Added XModDiff/XModPatch utils
175
	Added Check package Update for all packages
176
	Added View Fake Patch Assignment (Advanced)
177
	Added Multi package support for both spk/xsp
178
	Fixed scripts for ware name texts
179
 
180
1.20 Beta 1
181
	Added enable/disabling multiple packages at once
182
	Added installing/uninstalling multiple packages at once
183
	Added Right click context menu for packages
184
	Added Game Launcher
185
	Added Additional Icons	
186
 
187
1.10 RC4
188
	Added More Languages
189
 
190
1.10 RC1
191
	Added Enabled number of packages for each section
192
 
193
1.10 Beta 6:
194
	Added Package numbers for each section
195
	Added Status bar
196
 
197
1.10 Beta 5:
198
	Fixed Child Window Position (Center Parent Display)
199
	Fixed Main Window Top Level (no more going into background)
200
	Added Unused Shared File Check on Exit
201
 
202
1.10 Beta 4:
203
	Prevents Multiple instances of the program to run at the same time
204
	Allows double clicking on files while manager is open
205
	Fixed Ship Text/Scripts to display correct text
206
	Fixed Child package display for Librarys
207
	Fixed Adding ships to shipyards
208
 
209
1.10 Beta 3:
210
	Removal of Uninstall scripts during purge
211
	Use ship name as the text if no text exists
212
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
213
	Added Full EMP-X support
214
	Added installed plugin manager script version to about display
215
 
216
1.10 Beta 2:
217
	Added ships to shipyards
218
	Purged uninstalled/disabled ships
219
	Allowed seperate auto update for beta versions
220
 
221
1.10 Beta 1:
222
	Added Ship Installing Support
223
 
224
1.00:
225
	Fixed Multi-Package installing
226
	Made Stable Release
227
 
228
RC4:
229
	Fixed fake patch installing
230
	Fixed script sign checker
231
	Fixed directory removal text
232
	Fixed installing packages from different games
233
 
234
RC3:
235
	Fixes the game exe checker when installing over old plugin manager
236
	Several optimisations
237
	Adjusted Automatic text file renaming
238
 
239
RC2:
240
	Added Compatability for X3: Reunion
241
 
242
RC1:
243
	Added Remove Directory option to clear plugin manager completly from a game directory
244
	Fixed installing of built in scripts
245
	Fixed plugin manager text files
246
	Added installing spk files from command line
247
	Optimised loading and closing of manager
248
 
249
Beta 7:
250
	Filters out mods for different games from mod selector list
251
 
252
Beta 6:
253
	Improved Mod Selector
254
	Fixed crash in some mods
255
	Added Details display in Mod Selector
256
	Fixed HTML display for package descriptions
257
	Saves main dialog size
258
 
259
Beta 5:
260
	Added support for Custom Wares
261
	Maintains seperate save games for vanilla and modified mode
262
	Only creates plugin manager mod files when needed
263
	Fixed emp ware file generation
264
	Fixed version detecting for all games
265
 
266
Beta 4:
267
	Fixed game directories with brackets in
268
	Built in EMP mod
269
	Added Plugin Manager scripts for both TC and X3
270
 
271
 
272
Beta 3:
273
	Added Package Browser
274
	Added Image for Mod Selector
275
	Added Icon in Mod Selector list
276
	Added Description Display for selected package
277
 
278
Beta 2:
279
	Added Icon support for package list
280
	Added Icon for program
281
	Added Signed Display for package list	
282
	Added VC++ Distributables into install
283
	Added Current Mod Addons section in package list
284
 
285
spk.dll
286
 
287
1.86:
288
	Updated the VirtualFileSystem and TextDB
289
 
290
1.85:
291
	Added old compression routines to convert older files
292
	Fixed reading and writing of cat files
293
	Fixed creation of Text files, stripping out invalid characters
294
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
295
 
296
1.68:
297
	Fixed save game manager backup location
298
 
299
1.64:
300
	Added fake patch ordering support
301
	Fixed cat file support
302
	Added Diff generation support
303
	Added Mod Merge support
304
 
305
1.36:
306
	Fixed Disabling shared files for vanilla
307
 
308
1.32:
309
	Optimised Closing Down
310
 
311
1.31:
312
	Adjusted Blank Ship Entries
313
	Adjusted Text Generation for Ships	
314
 
315
1.30:
316
	Fixed File Generation from fake patch/other mods
317
 
318
1.29:
319
	Keeps selected mod selected if not controled by plugin manager
320
	Fixed Text file creation
321
	Fixed installing scripts with disabled dependacies
322
	Fixed Error message for X2 ships
323
	Fixed Removing unused shared files
324
 
325
1.28:
326
	Fixed Cockpit entries
327
	Fixed TShip last Entry
328
	Added Support for Animations
329
	Creates Mod Directory first when creating pluginmanager.cat/dat
330
	Removes file extensions from bodies entries
331
	Properly formats Dummies entrys
332
	Added selected mod package to search for base files from
333
 
334
1.27:
335
	Added Seperate cockpit weapon masks for each game
336
	Added Support for CutData
337
	Added Support for Bodies
338
	Adjusted Dummies and Component file creation
339
 
340
1.26:
341
	Added Proper UTF8 formating for created text files
342
	Fixed Create Text file for Ship Names (including in german)
343
	Fixed TShips Formatting
344
	Fixed Uninstall Script Removal
345
	Fixed removal of ship files and directories
346
 
347
1.25:
348
	Added packager script support
349
 
350
1.24:
351
	Writes shipname as ship text if no ship text exists
352
	Adjusted installing built in scripts to allow overriding the install
353
 
354
1.23:
355
	Added EMP-X Support
356
 
357
1.22:
358
	Added Removing of unisntall scripts when purging
359
 
360
1.21:
361
	Adjusted Shipyard flags for installed ships
362
 
363
1.20:	
364
	Finalised Ship Installer
365
 
366
1.10:
367
	Add Ship Installer Support
368
 
369
1.00:
370
	Made Stable
371
 
372
0.92:
373
	Fixed EMP ware file creation
374
 
375
0.91:
376
	Fixed cat file manipulation
377
	Fixed invalid file in package crashes
378
	Optimized loading directory startup
379
	Fixed game version checking
380
 
381
0.90:
382
	Added support for Custom Wares
383
	Added backup/restore of save games for vanilla/modified
384
 
385
0.83:
386
	Added built in EMP
387
 
388
0.82:
389
	Added support for image files
390
	Added support for script ratings
391
	Fixed resaving files that are already compressed
392
	Fixed signed script checking for data memory
393
 
394
 
395
0.81:
396
	Added Library script support
397
	Added Signed check for script files
398
	Added Signed check for whole package
399
	Fixed fake patch check (prevents multiple being created)
400
 
401
spktool.exe
402
 
403
1.22:
404
	Added Command to use packager scripts
405
 
406
1.21:
407
	Fixed appending files to existing spk files
408
	Fixed adjusting settings on existing spk files
409
 
410
XSPConvertor
411
 
412
1.20:
413
	Added Seperate Cockpit weapon masks for games
414
 
415
AutoUpdater:
416
 
417
1.10:
418
	Allowed multiple files to be updated at once, ie libraries + program