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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
148 cycrow 2
1.61
150 cycrow 3
	Fixed installing of FakePatches
148 cycrow 4
	Fixed Enabling of packages
5
	Updated for VS2022/Windows 11
6
 
141 cycrow 7
1.6
8
	Added new Directory Control dialog for adding/removing game directories
9
	Improved Mod File handling
10
	Fixed crash in fake patch control
11
	Improved extraction options for package files
12
	Added files being connected to multiple games
13
	Added support for automatically installing found dependacies
142 cycrow 14
	Added support for X3 Farnham's Legacy
141 cycrow 15
 
16
1.531
17
	Fixed mistake in existing file matching
18
 
19
1.53
20
	Fixed exporting of Bodies file
21
	Improvements to Texture extracting when importing ships
22
	Added shader files to Ship Extraction
23
	Virtual File System will now find matching pbd/bod if it cant read the bob files
24
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
25
	Added libx2bc to allow decompiling of bob files
26
	Fixed some read text errors in ship names (null race and variants)
27
	Fixed ship name when importing ship
28
 
29
1.52
30
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
31
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
32
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
33
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
34
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
35
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
36
	Game Launcher, added Advanced plugin manager to menu
37
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
38
	Creator, Fixed maxmising package form when importing ships.
39
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
40
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
41
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
42
 
43
1.51
44
	Fixed restoring of Original Files
45
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
46
	Added shield names in Customise Ship (rather than ID's)
47
	Synced game directories in Creator with Plugin Managers controlled directories
48
	Fixed issue with installing some pck script files
49
	Fixed issue with reinstalling parent package (no longer disappears from list)
50
 
51
1.50
52
	Fixed invisible ship models in AP
53
	Fixed installing of readme files
54
	Added use of no_steam exe for Game Launcher
55
	Fixed Save game manager
56
	Save game manager now restores the creation/modified dates to the save files
57
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
58
	Added Ware Display to view all wares added and override the price/notoriety
59
	Added Command slot display
60
	Added Ware/Command conflicts view
61
 
62
1.48
63
	Improved command line arguments for using --gamerun
64
	Adjusted dummies creation (striped out rogue spaces)
65
	Fixed compatibility issues with some mods (XRM, Litcube)
66
	Fixed Importing ship from VFS
67
	Additional improvements to Importing ship files
68
	Improvements to ship installing in Albion Prelude
69
	Fixed adding X3AP.exe so it no longer defaults to TC
70
	Fixed importing of text files for ships
71
 
72
1.47
73
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
74
	Caps relval for ships to prevent overflow
75
 
76
1.45/1.46
77
	Fixed several memory problems (includes failing to install some ships and crashes)
78
	Fixed 0byte file error
79
	Fixed conflicts detection in installed fakepatchs/mods	
80
 
81
1.44
82
	Fixed TCockpit creation for some ships with custom cockpits
83
	Fixed uninstalling of some ships so they no longer break the rest of the ships
84
	Fixed installing of some ship models so they no longer show invisible
85
	Fixed Importing Ship to correctly extract some pbb files
86
	Fixed a problem with reinstalling a ship and losing some of its files.
87
	Fixed auto filetype detection for t/conversations
88
	Fixed auto text file renaming for t/conversations
89
	Added use of VFS when renaming of Text Files.
90
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
91
 
92
1.43
93
	Added option to load additional mod file when importing ships
94
	Added option to import ships via the Virtual File System
95
 
96
1.42
97
	Added spk converter to the Creator to open old spk files
98
	Fixed reading and writing of cat files
99
	Fixed installation of ships for AP
100
	Fixed creation of Text files, stripping out invalid characters
101
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
102
	Added addition to error messages for importing ships
103
 
104
1.41
105
	Improved protected directory detections
106
	Fixed Protected directory surpression message
107
	Fixed remove ship files from fake patch
108
	Fixed Access denied display for downloading updates
109
 
110
1.40 RC3
111
	Added support for game setting for each filter
112
 
113
1.40 RC2
114
	Several ship installing fixes
115
 
116
1.40 RC1
117
	Beta cleanup
118
 
119
1.40 Beta 16
120
	Fixed large hull values in ship creator
121
	Added setting base directory to vanilla when using addon
122
	Saves enabled status between vanilla/modified switching
123
 
124
1.40 Beta 14
125
 
126
1.40 Beta 13
127
	Fixed Custom Ships for Albion Prelude
128
	Updated version checker to work with RC/Beta
129
 
130
1.40 Beta 12
131
	Fixed Custom wares for Albion Prelude
132
 
133
1.40 Beta 11
134
	Added addon support for EMP and general cat files	
135
 
136
1.40 Beta 10
137
	Improved handling for Addons
138
 
139
1.40 Beta 9
140
	Fixed compile error
141
 
142
1.40 Beta 8
143
	Fixed Creator
144
 
145
1.40 Beta 7
146
	Added Albion Prelude support
147
 
148
1.40 Beta 6
149
	Improved Filelog View
150
	  - Added date stamp
151
	  - Added export data to file
152
	Added Export installed package data to file
153
	Fixed freeze when uninstalling some packages
154
	Added Automatic Text file rename/shuffle	
155
 
156
1.40 Beta 5
157
	Adjusted url display in creator
158
	Fixed Save game manager
159
	Fixed EMP Wares for mods with old version
160
 
161
1.40 Beta 4
162
	Added archive support
163
	Updated save game manager support (option to disable it)
164
 
165
1.40 Beta 3
166
	Added Mod Diff to Creator
167
	Added Mod Merge to Creator
168
	Added Find packages online
169
 
170
1.40 Beta 2
171
	Fixed Uninstaller
172
	Fixed XSPConverter
173
 
174
1.40 Beta 1
175
	Added XModDiff/XModPatch utils
176
	Added Check package Update for all packages
177
	Added View Fake Patch Assignment (Advanced)
178
	Added Multi package support for both spk/xsp
179
	Fixed scripts for ware name texts
180
 
181
1.20 Beta 1
182
	Added enable/disabling multiple packages at once
183
	Added installing/uninstalling multiple packages at once
184
	Added Right click context menu for packages
185
	Added Game Launcher
186
	Added Additional Icons	
187
 
188
1.10 RC4
189
	Added More Languages
190
 
191
1.10 RC1
192
	Added Enabled number of packages for each section
193
 
194
1.10 Beta 6:
195
	Added Package numbers for each section
196
	Added Status bar
197
 
198
1.10 Beta 5:
199
	Fixed Child Window Position (Center Parent Display)
200
	Fixed Main Window Top Level (no more going into background)
201
	Added Unused Shared File Check on Exit
202
 
203
1.10 Beta 4:
204
	Prevents Multiple instances of the program to run at the same time
205
	Allows double clicking on files while manager is open
206
	Fixed Ship Text/Scripts to display correct text
207
	Fixed Child package display for Librarys
208
	Fixed Adding ships to shipyards
209
 
210
1.10 Beta 3:
211
	Removal of Uninstall scripts during purge
212
	Use ship name as the text if no text exists
213
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
214
	Added Full EMP-X support
215
	Added installed plugin manager script version to about display
216
 
217
1.10 Beta 2:
218
	Added ships to shipyards
219
	Purged uninstalled/disabled ships
220
	Allowed seperate auto update for beta versions
221
 
222
1.10 Beta 1:
223
	Added Ship Installing Support
224
 
225
1.00:
226
	Fixed Multi-Package installing
227
	Made Stable Release
228
 
229
RC4:
230
	Fixed fake patch installing
231
	Fixed script sign checker
232
	Fixed directory removal text
233
	Fixed installing packages from different games
234
 
235
RC3:
236
	Fixes the game exe checker when installing over old plugin manager
237
	Several optimisations
238
	Adjusted Automatic text file renaming
239
 
240
RC2:
241
	Added Compatability for X3: Reunion
242
 
243
RC1:
244
	Added Remove Directory option to clear plugin manager completly from a game directory
245
	Fixed installing of built in scripts
246
	Fixed plugin manager text files
247
	Added installing spk files from command line
248
	Optimised loading and closing of manager
249
 
250
Beta 7:
251
	Filters out mods for different games from mod selector list
252
 
253
Beta 6:
254
	Improved Mod Selector
255
	Fixed crash in some mods
256
	Added Details display in Mod Selector
257
	Fixed HTML display for package descriptions
258
	Saves main dialog size
259
 
260
Beta 5:
261
	Added support for Custom Wares
262
	Maintains seperate save games for vanilla and modified mode
263
	Only creates plugin manager mod files when needed
264
	Fixed emp ware file generation
265
	Fixed version detecting for all games
266
 
267
Beta 4:
268
	Fixed game directories with brackets in
269
	Built in EMP mod
270
	Added Plugin Manager scripts for both TC and X3
271
 
272
 
273
Beta 3:
274
	Added Package Browser
275
	Added Image for Mod Selector
276
	Added Icon in Mod Selector list
277
	Added Description Display for selected package
278
 
279
Beta 2:
280
	Added Icon support for package list
281
	Added Icon for program
282
	Added Signed Display for package list	
283
	Added VC++ Distributables into install
284
	Added Current Mod Addons section in package list
285
 
286
spk.dll
287
 
288
1.86:
289
	Updated the VirtualFileSystem and TextDB
290
 
291
1.85:
292
	Added old compression routines to convert older files
293
	Fixed reading and writing of cat files
294
	Fixed creation of Text files, stripping out invalid characters
295
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
296
 
297
1.68:
298
	Fixed save game manager backup location
299
 
300
1.64:
301
	Added fake patch ordering support
302
	Fixed cat file support
303
	Added Diff generation support
304
	Added Mod Merge support
305
 
306
1.36:
307
	Fixed Disabling shared files for vanilla
308
 
309
1.32:
310
	Optimised Closing Down
311
 
312
1.31:
313
	Adjusted Blank Ship Entries
314
	Adjusted Text Generation for Ships	
315
 
316
1.30:
317
	Fixed File Generation from fake patch/other mods
318
 
319
1.29:
320
	Keeps selected mod selected if not controled by plugin manager
321
	Fixed Text file creation
322
	Fixed installing scripts with disabled dependacies
323
	Fixed Error message for X2 ships
324
	Fixed Removing unused shared files
325
 
326
1.28:
327
	Fixed Cockpit entries
328
	Fixed TShip last Entry
329
	Added Support for Animations
330
	Creates Mod Directory first when creating pluginmanager.cat/dat
331
	Removes file extensions from bodies entries
332
	Properly formats Dummies entrys
333
	Added selected mod package to search for base files from
334
 
335
1.27:
336
	Added Seperate cockpit weapon masks for each game
337
	Added Support for CutData
338
	Added Support for Bodies
339
	Adjusted Dummies and Component file creation
340
 
341
1.26:
342
	Added Proper UTF8 formating for created text files
343
	Fixed Create Text file for Ship Names (including in german)
344
	Fixed TShips Formatting
345
	Fixed Uninstall Script Removal
346
	Fixed removal of ship files and directories
347
 
348
1.25:
349
	Added packager script support
350
 
351
1.24:
352
	Writes shipname as ship text if no ship text exists
353
	Adjusted installing built in scripts to allow overriding the install
354
 
355
1.23:
356
	Added EMP-X Support
357
 
358
1.22:
359
	Added Removing of unisntall scripts when purging
360
 
361
1.21:
362
	Adjusted Shipyard flags for installed ships
363
 
364
1.20:	
365
	Finalised Ship Installer
366
 
367
1.10:
368
	Add Ship Installer Support
369
 
370
1.00:
371
	Made Stable
372
 
373
0.92:
374
	Fixed EMP ware file creation
375
 
376
0.91:
377
	Fixed cat file manipulation
378
	Fixed invalid file in package crashes
379
	Optimized loading directory startup
380
	Fixed game version checking
381
 
382
0.90:
383
	Added support for Custom Wares
384
	Added backup/restore of save games for vanilla/modified
385
 
386
0.83:
387
	Added built in EMP
388
 
389
0.82:
390
	Added support for image files
391
	Added support for script ratings
392
	Fixed resaving files that are already compressed
393
	Fixed signed script checking for data memory
394
 
395
 
396
0.81:
397
	Added Library script support
398
	Added Signed check for script files
399
	Added Signed check for whole package
400
	Fixed fake patch check (prevents multiple being created)
401
 
402
spktool.exe
403
 
404
1.22:
405
	Added Command to use packager scripts
406
 
407
1.21:
408
	Fixed appending files to existing spk files
409
	Fixed adjusting settings on existing spk files
410
 
411
XSPConvertor
412
 
413
1.20:
414
	Added Seperate Cockpit weapon masks for games
415
 
416
AutoUpdater:
417
 
418
1.10:
419
	Allowed multiple files to be updated at once, ie libraries + program