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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
153 cycrow 2
1.62
3
	Fixed AutoUpdater
4
	Fixed Error in installing dependecies
5
 
148 cycrow 6
1.61
150 cycrow 7
	Fixed installing of FakePatches
148 cycrow 8
	Fixed Enabling of packages
9
	Updated for VS2022/Windows 11
10
 
141 cycrow 11
1.6
12
	Added new Directory Control dialog for adding/removing game directories
13
	Improved Mod File handling
14
	Fixed crash in fake patch control
15
	Improved extraction options for package files
16
	Added files being connected to multiple games
17
	Added support for automatically installing found dependacies
142 cycrow 18
	Added support for X3 Farnham's Legacy
141 cycrow 19
 
20
1.531
21
	Fixed mistake in existing file matching
22
 
23
1.53
24
	Fixed exporting of Bodies file
25
	Improvements to Texture extracting when importing ships
26
	Added shader files to Ship Extraction
27
	Virtual File System will now find matching pbd/bod if it cant read the bob files
28
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
29
	Added libx2bc to allow decompiling of bob files
30
	Fixed some read text errors in ship names (null race and variants)
31
	Fixed ship name when importing ship
32
 
33
1.52
34
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
35
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
36
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
37
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
38
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
39
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
40
	Game Launcher, added Advanced plugin manager to menu
41
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
42
	Creator, Fixed maxmising package form when importing ships.
43
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
44
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
45
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
46
 
47
1.51
48
	Fixed restoring of Original Files
49
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
50
	Added shield names in Customise Ship (rather than ID's)
51
	Synced game directories in Creator with Plugin Managers controlled directories
52
	Fixed issue with installing some pck script files
53
	Fixed issue with reinstalling parent package (no longer disappears from list)
54
 
55
1.50
56
	Fixed invisible ship models in AP
57
	Fixed installing of readme files
58
	Added use of no_steam exe for Game Launcher
59
	Fixed Save game manager
60
	Save game manager now restores the creation/modified dates to the save files
61
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
62
	Added Ware Display to view all wares added and override the price/notoriety
63
	Added Command slot display
64
	Added Ware/Command conflicts view
65
 
66
1.48
67
	Improved command line arguments for using --gamerun
68
	Adjusted dummies creation (striped out rogue spaces)
69
	Fixed compatibility issues with some mods (XRM, Litcube)
70
	Fixed Importing ship from VFS
71
	Additional improvements to Importing ship files
72
	Improvements to ship installing in Albion Prelude
73
	Fixed adding X3AP.exe so it no longer defaults to TC
74
	Fixed importing of text files for ships
75
 
76
1.47
77
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
78
	Caps relval for ships to prevent overflow
79
 
80
1.45/1.46
81
	Fixed several memory problems (includes failing to install some ships and crashes)
82
	Fixed 0byte file error
83
	Fixed conflicts detection in installed fakepatchs/mods	
84
 
85
1.44
86
	Fixed TCockpit creation for some ships with custom cockpits
87
	Fixed uninstalling of some ships so they no longer break the rest of the ships
88
	Fixed installing of some ship models so they no longer show invisible
89
	Fixed Importing Ship to correctly extract some pbb files
90
	Fixed a problem with reinstalling a ship and losing some of its files.
91
	Fixed auto filetype detection for t/conversations
92
	Fixed auto text file renaming for t/conversations
93
	Added use of VFS when renaming of Text Files.
94
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
95
 
96
1.43
97
	Added option to load additional mod file when importing ships
98
	Added option to import ships via the Virtual File System
99
 
100
1.42
101
	Added spk converter to the Creator to open old spk files
102
	Fixed reading and writing of cat files
103
	Fixed installation of ships for AP
104
	Fixed creation of Text files, stripping out invalid characters
105
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
106
	Added addition to error messages for importing ships
107
 
108
1.41
109
	Improved protected directory detections
110
	Fixed Protected directory surpression message
111
	Fixed remove ship files from fake patch
112
	Fixed Access denied display for downloading updates
113
 
114
1.40 RC3
115
	Added support for game setting for each filter
116
 
117
1.40 RC2
118
	Several ship installing fixes
119
 
120
1.40 RC1
121
	Beta cleanup
122
 
123
1.40 Beta 16
124
	Fixed large hull values in ship creator
125
	Added setting base directory to vanilla when using addon
126
	Saves enabled status between vanilla/modified switching
127
 
128
1.40 Beta 14
129
 
130
1.40 Beta 13
131
	Fixed Custom Ships for Albion Prelude
132
	Updated version checker to work with RC/Beta
133
 
134
1.40 Beta 12
135
	Fixed Custom wares for Albion Prelude
136
 
137
1.40 Beta 11
138
	Added addon support for EMP and general cat files	
139
 
140
1.40 Beta 10
141
	Improved handling for Addons
142
 
143
1.40 Beta 9
144
	Fixed compile error
145
 
146
1.40 Beta 8
147
	Fixed Creator
148
 
149
1.40 Beta 7
150
	Added Albion Prelude support
151
 
152
1.40 Beta 6
153
	Improved Filelog View
154
	  - Added date stamp
155
	  - Added export data to file
156
	Added Export installed package data to file
157
	Fixed freeze when uninstalling some packages
158
	Added Automatic Text file rename/shuffle	
159
 
160
1.40 Beta 5
161
	Adjusted url display in creator
162
	Fixed Save game manager
163
	Fixed EMP Wares for mods with old version
164
 
165
1.40 Beta 4
166
	Added archive support
167
	Updated save game manager support (option to disable it)
168
 
169
1.40 Beta 3
170
	Added Mod Diff to Creator
171
	Added Mod Merge to Creator
172
	Added Find packages online
173
 
174
1.40 Beta 2
175
	Fixed Uninstaller
176
	Fixed XSPConverter
177
 
178
1.40 Beta 1
179
	Added XModDiff/XModPatch utils
180
	Added Check package Update for all packages
181
	Added View Fake Patch Assignment (Advanced)
182
	Added Multi package support for both spk/xsp
183
	Fixed scripts for ware name texts
184
 
185
1.20 Beta 1
186
	Added enable/disabling multiple packages at once
187
	Added installing/uninstalling multiple packages at once
188
	Added Right click context menu for packages
189
	Added Game Launcher
190
	Added Additional Icons	
191
 
192
1.10 RC4
193
	Added More Languages
194
 
195
1.10 RC1
196
	Added Enabled number of packages for each section
197
 
198
1.10 Beta 6:
199
	Added Package numbers for each section
200
	Added Status bar
201
 
202
1.10 Beta 5:
203
	Fixed Child Window Position (Center Parent Display)
204
	Fixed Main Window Top Level (no more going into background)
205
	Added Unused Shared File Check on Exit
206
 
207
1.10 Beta 4:
208
	Prevents Multiple instances of the program to run at the same time
209
	Allows double clicking on files while manager is open
210
	Fixed Ship Text/Scripts to display correct text
211
	Fixed Child package display for Librarys
212
	Fixed Adding ships to shipyards
213
 
214
1.10 Beta 3:
215
	Removal of Uninstall scripts during purge
216
	Use ship name as the text if no text exists
217
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
218
	Added Full EMP-X support
219
	Added installed plugin manager script version to about display
220
 
221
1.10 Beta 2:
222
	Added ships to shipyards
223
	Purged uninstalled/disabled ships
224
	Allowed seperate auto update for beta versions
225
 
226
1.10 Beta 1:
227
	Added Ship Installing Support
228
 
229
1.00:
230
	Fixed Multi-Package installing
231
	Made Stable Release
232
 
233
RC4:
234
	Fixed fake patch installing
235
	Fixed script sign checker
236
	Fixed directory removal text
237
	Fixed installing packages from different games
238
 
239
RC3:
240
	Fixes the game exe checker when installing over old plugin manager
241
	Several optimisations
242
	Adjusted Automatic text file renaming
243
 
244
RC2:
245
	Added Compatability for X3: Reunion
246
 
247
RC1:
248
	Added Remove Directory option to clear plugin manager completly from a game directory
249
	Fixed installing of built in scripts
250
	Fixed plugin manager text files
251
	Added installing spk files from command line
252
	Optimised loading and closing of manager
253
 
254
Beta 7:
255
	Filters out mods for different games from mod selector list
256
 
257
Beta 6:
258
	Improved Mod Selector
259
	Fixed crash in some mods
260
	Added Details display in Mod Selector
261
	Fixed HTML display for package descriptions
262
	Saves main dialog size
263
 
264
Beta 5:
265
	Added support for Custom Wares
266
	Maintains seperate save games for vanilla and modified mode
267
	Only creates plugin manager mod files when needed
268
	Fixed emp ware file generation
269
	Fixed version detecting for all games
270
 
271
Beta 4:
272
	Fixed game directories with brackets in
273
	Built in EMP mod
274
	Added Plugin Manager scripts for both TC and X3
275
 
276
 
277
Beta 3:
278
	Added Package Browser
279
	Added Image for Mod Selector
280
	Added Icon in Mod Selector list
281
	Added Description Display for selected package
282
 
283
Beta 2:
284
	Added Icon support for package list
285
	Added Icon for program
286
	Added Signed Display for package list	
287
	Added VC++ Distributables into install
288
	Added Current Mod Addons section in package list
289
 
290
spk.dll
291
 
153 cycrow 292
2.10:
293
	Fixed installing depencies
294
 
141 cycrow 295
1.86:
296
	Updated the VirtualFileSystem and TextDB
297
 
298
1.85:
299
	Added old compression routines to convert older files
300
	Fixed reading and writing of cat files
301
	Fixed creation of Text files, stripping out invalid characters
302
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
303
 
304
1.68:
305
	Fixed save game manager backup location
306
 
307
1.64:
308
	Added fake patch ordering support
309
	Fixed cat file support
310
	Added Diff generation support
311
	Added Mod Merge support
312
 
313
1.36:
314
	Fixed Disabling shared files for vanilla
315
 
316
1.32:
317
	Optimised Closing Down
318
 
319
1.31:
320
	Adjusted Blank Ship Entries
321
	Adjusted Text Generation for Ships	
322
 
323
1.30:
324
	Fixed File Generation from fake patch/other mods
325
 
326
1.29:
327
	Keeps selected mod selected if not controled by plugin manager
328
	Fixed Text file creation
329
	Fixed installing scripts with disabled dependacies
330
	Fixed Error message for X2 ships
331
	Fixed Removing unused shared files
332
 
333
1.28:
334
	Fixed Cockpit entries
335
	Fixed TShip last Entry
336
	Added Support for Animations
337
	Creates Mod Directory first when creating pluginmanager.cat/dat
338
	Removes file extensions from bodies entries
339
	Properly formats Dummies entrys
340
	Added selected mod package to search for base files from
341
 
342
1.27:
343
	Added Seperate cockpit weapon masks for each game
344
	Added Support for CutData
345
	Added Support for Bodies
346
	Adjusted Dummies and Component file creation
347
 
348
1.26:
349
	Added Proper UTF8 formating for created text files
350
	Fixed Create Text file for Ship Names (including in german)
351
	Fixed TShips Formatting
352
	Fixed Uninstall Script Removal
353
	Fixed removal of ship files and directories
354
 
355
1.25:
356
	Added packager script support
357
 
358
1.24:
359
	Writes shipname as ship text if no ship text exists
360
	Adjusted installing built in scripts to allow overriding the install
361
 
362
1.23:
363
	Added EMP-X Support
364
 
365
1.22:
366
	Added Removing of unisntall scripts when purging
367
 
368
1.21:
369
	Adjusted Shipyard flags for installed ships
370
 
371
1.20:	
372
	Finalised Ship Installer
373
 
374
1.10:
375
	Add Ship Installer Support
376
 
377
1.00:
378
	Made Stable
379
 
380
0.92:
381
	Fixed EMP ware file creation
382
 
383
0.91:
384
	Fixed cat file manipulation
385
	Fixed invalid file in package crashes
386
	Optimized loading directory startup
387
	Fixed game version checking
388
 
389
0.90:
390
	Added support for Custom Wares
391
	Added backup/restore of save games for vanilla/modified
392
 
393
0.83:
394
	Added built in EMP
395
 
396
0.82:
397
	Added support for image files
398
	Added support for script ratings
399
	Fixed resaving files that are already compressed
400
	Fixed signed script checking for data memory
401
 
402
 
403
0.81:
404
	Added Library script support
405
	Added Signed check for script files
406
	Added Signed check for whole package
407
	Fixed fake patch check (prevents multiple being created)
408
 
409
spktool.exe
410
 
411
1.22:
412
	Added Command to use packager scripts
413
 
414
1.21:
415
	Fixed appending files to existing spk files
416
	Fixed adjusting settings on existing spk files
417
 
418
XSPConvertor
419
 
420
1.20:
421
	Added Seperate Cockpit weapon masks for games
422
 
423
AutoUpdater:
424
 
425
1.10:
426
	Allowed multiple files to be updated at once, ie libraries + program