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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
157 cycrow 2
1.63
3
	Fixed Game Launcher
4
	Fixed auto text renaming
5
	Added automatic file packing from packager scripts
6
	Added Visual Studio Redist 2022 to installer
7
 
153 cycrow 8
1.62
9
	Fixed AutoUpdater
10
	Fixed Error in installing dependecies
11
 
148 cycrow 12
1.61
150 cycrow 13
	Fixed installing of FakePatches
148 cycrow 14
	Fixed Enabling of packages
15
	Updated for VS2022/Windows 11
16
 
141 cycrow 17
1.6
18
	Added new Directory Control dialog for adding/removing game directories
19
	Improved Mod File handling
20
	Fixed crash in fake patch control
21
	Improved extraction options for package files
22
	Added files being connected to multiple games
23
	Added support for automatically installing found dependacies
142 cycrow 24
	Added support for X3 Farnham's Legacy
141 cycrow 25
 
26
1.531
27
	Fixed mistake in existing file matching
28
 
29
1.53
30
	Fixed exporting of Bodies file
31
	Improvements to Texture extracting when importing ships
32
	Added shader files to Ship Extraction
33
	Virtual File System will now find matching pbd/bod if it cant read the bob files
34
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
35
	Added libx2bc to allow decompiling of bob files
36
	Fixed some read text errors in ship names (null race and variants)
37
	Fixed ship name when importing ship
38
 
39
1.52
40
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
41
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
42
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
43
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
44
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
45
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
46
	Game Launcher, added Advanced plugin manager to menu
47
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
48
	Creator, Fixed maxmising package form when importing ships.
49
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
50
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
51
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
52
 
53
1.51
54
	Fixed restoring of Original Files
55
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
56
	Added shield names in Customise Ship (rather than ID's)
57
	Synced game directories in Creator with Plugin Managers controlled directories
58
	Fixed issue with installing some pck script files
59
	Fixed issue with reinstalling parent package (no longer disappears from list)
60
 
61
1.50
62
	Fixed invisible ship models in AP
63
	Fixed installing of readme files
64
	Added use of no_steam exe for Game Launcher
65
	Fixed Save game manager
66
	Save game manager now restores the creation/modified dates to the save files
67
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
68
	Added Ware Display to view all wares added and override the price/notoriety
69
	Added Command slot display
70
	Added Ware/Command conflicts view
71
 
72
1.48
73
	Improved command line arguments for using --gamerun
74
	Adjusted dummies creation (striped out rogue spaces)
75
	Fixed compatibility issues with some mods (XRM, Litcube)
76
	Fixed Importing ship from VFS
77
	Additional improvements to Importing ship files
78
	Improvements to ship installing in Albion Prelude
79
	Fixed adding X3AP.exe so it no longer defaults to TC
80
	Fixed importing of text files for ships
81
 
82
1.47
83
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
84
	Caps relval for ships to prevent overflow
85
 
86
1.45/1.46
87
	Fixed several memory problems (includes failing to install some ships and crashes)
88
	Fixed 0byte file error
89
	Fixed conflicts detection in installed fakepatchs/mods	
90
 
91
1.44
92
	Fixed TCockpit creation for some ships with custom cockpits
93
	Fixed uninstalling of some ships so they no longer break the rest of the ships
94
	Fixed installing of some ship models so they no longer show invisible
95
	Fixed Importing Ship to correctly extract some pbb files
96
	Fixed a problem with reinstalling a ship and losing some of its files.
97
	Fixed auto filetype detection for t/conversations
98
	Fixed auto text file renaming for t/conversations
99
	Added use of VFS when renaming of Text Files.
100
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
101
 
102
1.43
103
	Added option to load additional mod file when importing ships
104
	Added option to import ships via the Virtual File System
105
 
106
1.42
107
	Added spk converter to the Creator to open old spk files
108
	Fixed reading and writing of cat files
109
	Fixed installation of ships for AP
110
	Fixed creation of Text files, stripping out invalid characters
111
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
112
	Added addition to error messages for importing ships
113
 
114
1.41
115
	Improved protected directory detections
116
	Fixed Protected directory surpression message
117
	Fixed remove ship files from fake patch
118
	Fixed Access denied display for downloading updates
119
 
120
1.40 RC3
121
	Added support for game setting for each filter
122
 
123
1.40 RC2
124
	Several ship installing fixes
125
 
126
1.40 RC1
127
	Beta cleanup
128
 
129
1.40 Beta 16
130
	Fixed large hull values in ship creator
131
	Added setting base directory to vanilla when using addon
132
	Saves enabled status between vanilla/modified switching
133
 
134
1.40 Beta 14
135
 
136
1.40 Beta 13
137
	Fixed Custom Ships for Albion Prelude
138
	Updated version checker to work with RC/Beta
139
 
140
1.40 Beta 12
141
	Fixed Custom wares for Albion Prelude
142
 
143
1.40 Beta 11
144
	Added addon support for EMP and general cat files	
145
 
146
1.40 Beta 10
147
	Improved handling for Addons
148
 
149
1.40 Beta 9
150
	Fixed compile error
151
 
152
1.40 Beta 8
153
	Fixed Creator
154
 
155
1.40 Beta 7
156
	Added Albion Prelude support
157
 
158
1.40 Beta 6
159
	Improved Filelog View
160
	  - Added date stamp
161
	  - Added export data to file
162
	Added Export installed package data to file
163
	Fixed freeze when uninstalling some packages
164
	Added Automatic Text file rename/shuffle	
165
 
166
1.40 Beta 5
167
	Adjusted url display in creator
168
	Fixed Save game manager
169
	Fixed EMP Wares for mods with old version
170
 
171
1.40 Beta 4
172
	Added archive support
173
	Updated save game manager support (option to disable it)
174
 
175
1.40 Beta 3
176
	Added Mod Diff to Creator
177
	Added Mod Merge to Creator
178
	Added Find packages online
179
 
180
1.40 Beta 2
181
	Fixed Uninstaller
182
	Fixed XSPConverter
183
 
184
1.40 Beta 1
185
	Added XModDiff/XModPatch utils
186
	Added Check package Update for all packages
187
	Added View Fake Patch Assignment (Advanced)
188
	Added Multi package support for both spk/xsp
189
	Fixed scripts for ware name texts
190
 
191
1.20 Beta 1
192
	Added enable/disabling multiple packages at once
193
	Added installing/uninstalling multiple packages at once
194
	Added Right click context menu for packages
195
	Added Game Launcher
196
	Added Additional Icons	
197
 
198
1.10 RC4
199
	Added More Languages
200
 
201
1.10 RC1
202
	Added Enabled number of packages for each section
203
 
204
1.10 Beta 6:
205
	Added Package numbers for each section
206
	Added Status bar
207
 
208
1.10 Beta 5:
209
	Fixed Child Window Position (Center Parent Display)
210
	Fixed Main Window Top Level (no more going into background)
211
	Added Unused Shared File Check on Exit
212
 
213
1.10 Beta 4:
214
	Prevents Multiple instances of the program to run at the same time
215
	Allows double clicking on files while manager is open
216
	Fixed Ship Text/Scripts to display correct text
217
	Fixed Child package display for Librarys
218
	Fixed Adding ships to shipyards
219
 
220
1.10 Beta 3:
221
	Removal of Uninstall scripts during purge
222
	Use ship name as the text if no text exists
223
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
224
	Added Full EMP-X support
225
	Added installed plugin manager script version to about display
226
 
227
1.10 Beta 2:
228
	Added ships to shipyards
229
	Purged uninstalled/disabled ships
230
	Allowed seperate auto update for beta versions
231
 
232
1.10 Beta 1:
233
	Added Ship Installing Support
234
 
235
1.00:
236
	Fixed Multi-Package installing
237
	Made Stable Release
238
 
239
RC4:
240
	Fixed fake patch installing
241
	Fixed script sign checker
242
	Fixed directory removal text
243
	Fixed installing packages from different games
244
 
245
RC3:
246
	Fixes the game exe checker when installing over old plugin manager
247
	Several optimisations
248
	Adjusted Automatic text file renaming
249
 
250
RC2:
251
	Added Compatability for X3: Reunion
252
 
253
RC1:
254
	Added Remove Directory option to clear plugin manager completly from a game directory
255
	Fixed installing of built in scripts
256
	Fixed plugin manager text files
257
	Added installing spk files from command line
258
	Optimised loading and closing of manager
259
 
260
Beta 7:
261
	Filters out mods for different games from mod selector list
262
 
263
Beta 6:
264
	Improved Mod Selector
265
	Fixed crash in some mods
266
	Added Details display in Mod Selector
267
	Fixed HTML display for package descriptions
268
	Saves main dialog size
269
 
270
Beta 5:
271
	Added support for Custom Wares
272
	Maintains seperate save games for vanilla and modified mode
273
	Only creates plugin manager mod files when needed
274
	Fixed emp ware file generation
275
	Fixed version detecting for all games
276
 
277
Beta 4:
278
	Fixed game directories with brackets in
279
	Built in EMP mod
280
	Added Plugin Manager scripts for both TC and X3
281
 
282
 
283
Beta 3:
284
	Added Package Browser
285
	Added Image for Mod Selector
286
	Added Icon in Mod Selector list
287
	Added Description Display for selected package
288
 
289
Beta 2:
290
	Added Icon support for package list
291
	Added Icon for program
292
	Added Signed Display for package list	
293
	Added VC++ Distributables into install
294
	Added Current Mod Addons section in package list
295
 
296
spk.dll
297
 
153 cycrow 298
2.10:
299
	Fixed installing depencies
300
 
141 cycrow 301
1.86:
302
	Updated the VirtualFileSystem and TextDB
303
 
304
1.85:
305
	Added old compression routines to convert older files
306
	Fixed reading and writing of cat files
307
	Fixed creation of Text files, stripping out invalid characters
308
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
309
 
310
1.68:
311
	Fixed save game manager backup location
312
 
313
1.64:
314
	Added fake patch ordering support
315
	Fixed cat file support
316
	Added Diff generation support
317
	Added Mod Merge support
318
 
319
1.36:
320
	Fixed Disabling shared files for vanilla
321
 
322
1.32:
323
	Optimised Closing Down
324
 
325
1.31:
326
	Adjusted Blank Ship Entries
327
	Adjusted Text Generation for Ships	
328
 
329
1.30:
330
	Fixed File Generation from fake patch/other mods
331
 
332
1.29:
333
	Keeps selected mod selected if not controled by plugin manager
334
	Fixed Text file creation
335
	Fixed installing scripts with disabled dependacies
336
	Fixed Error message for X2 ships
337
	Fixed Removing unused shared files
338
 
339
1.28:
340
	Fixed Cockpit entries
341
	Fixed TShip last Entry
342
	Added Support for Animations
343
	Creates Mod Directory first when creating pluginmanager.cat/dat
344
	Removes file extensions from bodies entries
345
	Properly formats Dummies entrys
346
	Added selected mod package to search for base files from
347
 
348
1.27:
349
	Added Seperate cockpit weapon masks for each game
350
	Added Support for CutData
351
	Added Support for Bodies
352
	Adjusted Dummies and Component file creation
353
 
354
1.26:
355
	Added Proper UTF8 formating for created text files
356
	Fixed Create Text file for Ship Names (including in german)
357
	Fixed TShips Formatting
358
	Fixed Uninstall Script Removal
359
	Fixed removal of ship files and directories
360
 
361
1.25:
362
	Added packager script support
363
 
364
1.24:
365
	Writes shipname as ship text if no ship text exists
366
	Adjusted installing built in scripts to allow overriding the install
367
 
368
1.23:
369
	Added EMP-X Support
370
 
371
1.22:
372
	Added Removing of unisntall scripts when purging
373
 
374
1.21:
375
	Adjusted Shipyard flags for installed ships
376
 
377
1.20:	
378
	Finalised Ship Installer
379
 
380
1.10:
381
	Add Ship Installer Support
382
 
383
1.00:
384
	Made Stable
385
 
386
0.92:
387
	Fixed EMP ware file creation
388
 
389
0.91:
390
	Fixed cat file manipulation
391
	Fixed invalid file in package crashes
392
	Optimized loading directory startup
393
	Fixed game version checking
394
 
395
0.90:
396
	Added support for Custom Wares
397
	Added backup/restore of save games for vanilla/modified
398
 
399
0.83:
400
	Added built in EMP
401
 
402
0.82:
403
	Added support for image files
404
	Added support for script ratings
405
	Fixed resaving files that are already compressed
406
	Fixed signed script checking for data memory
407
 
408
 
409
0.81:
410
	Added Library script support
411
	Added Signed check for script files
412
	Added Signed check for whole package
413
	Fixed fake patch check (prevents multiple being created)
414
 
415
spktool.exe
416
 
417
1.22:
418
	Added Command to use packager scripts
419
 
420
1.21:
421
	Fixed appending files to existing spk files
422
	Fixed adjusting settings on existing spk files
423
 
424
XSPConvertor
425
 
426
1.20:
427
	Added Seperate Cockpit weapon masks for games
428
 
429
AutoUpdater:
430
 
431
1.10:
432
	Allowed multiple files to be updated at once, ie libraries + program