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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
169 cycrow 2
1.70
3
	Fixed Game exe name displaying (removed brackets)
4
	Fixed version checks
5
	Fixed fake patch shuffling
6
	Fixed duplicate entries in Package Browser
7
	Fixed list of packages in Package Browser (incorrectly filtering some out)
8
	Fixed packing multiple files from packager scripts
9
	Improved downloading of packages
10
	Moved downloaded packages to MyDocuments (to prevent access rights)
11
	Added caching of downloadable packages
12
	Added automatic downloading of dependency packages
13
 
157 cycrow 14
1.63
15
	Fixed Game Launcher
16
	Fixed auto text renaming
17
	Added automatic file packing from packager scripts
18
	Added Visual Studio Redist 2022 to installer
19
 
153 cycrow 20
1.62
21
	Fixed AutoUpdater
22
	Fixed Error in installing dependecies
23
 
148 cycrow 24
1.61
150 cycrow 25
	Fixed installing of FakePatches
148 cycrow 26
	Fixed Enabling of packages
27
	Updated for VS2022/Windows 11
28
 
141 cycrow 29
1.6
30
	Added new Directory Control dialog for adding/removing game directories
31
	Improved Mod File handling
32
	Fixed crash in fake patch control
33
	Improved extraction options for package files
34
	Added files being connected to multiple games
35
	Added support for automatically installing found dependacies
142 cycrow 36
	Added support for X3 Farnham's Legacy
141 cycrow 37
 
38
1.531
39
	Fixed mistake in existing file matching
40
 
41
1.53
42
	Fixed exporting of Bodies file
43
	Improvements to Texture extracting when importing ships
44
	Added shader files to Ship Extraction
45
	Virtual File System will now find matching pbd/bod if it cant read the bob files
46
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
47
	Added libx2bc to allow decompiling of bob files
48
	Fixed some read text errors in ship names (null race and variants)
49
	Fixed ship name when importing ship
50
 
51
1.52
52
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
53
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
54
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
55
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
56
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
57
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
58
	Game Launcher, added Advanced plugin manager to menu
59
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
60
	Creator, Fixed maxmising package form when importing ships.
61
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
62
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
63
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
64
 
65
1.51
66
	Fixed restoring of Original Files
67
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
68
	Added shield names in Customise Ship (rather than ID's)
69
	Synced game directories in Creator with Plugin Managers controlled directories
70
	Fixed issue with installing some pck script files
71
	Fixed issue with reinstalling parent package (no longer disappears from list)
72
 
73
1.50
74
	Fixed invisible ship models in AP
75
	Fixed installing of readme files
76
	Added use of no_steam exe for Game Launcher
77
	Fixed Save game manager
78
	Save game manager now restores the creation/modified dates to the save files
79
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
80
	Added Ware Display to view all wares added and override the price/notoriety
81
	Added Command slot display
82
	Added Ware/Command conflicts view
83
 
84
1.48
85
	Improved command line arguments for using --gamerun
86
	Adjusted dummies creation (striped out rogue spaces)
87
	Fixed compatibility issues with some mods (XRM, Litcube)
88
	Fixed Importing ship from VFS
89
	Additional improvements to Importing ship files
90
	Improvements to ship installing in Albion Prelude
91
	Fixed adding X3AP.exe so it no longer defaults to TC
92
	Fixed importing of text files for ships
93
 
94
1.47
95
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
96
	Caps relval for ships to prevent overflow
97
 
98
1.45/1.46
99
	Fixed several memory problems (includes failing to install some ships and crashes)
100
	Fixed 0byte file error
101
	Fixed conflicts detection in installed fakepatchs/mods	
102
 
103
1.44
104
	Fixed TCockpit creation for some ships with custom cockpits
105
	Fixed uninstalling of some ships so they no longer break the rest of the ships
106
	Fixed installing of some ship models so they no longer show invisible
107
	Fixed Importing Ship to correctly extract some pbb files
108
	Fixed a problem with reinstalling a ship and losing some of its files.
109
	Fixed auto filetype detection for t/conversations
110
	Fixed auto text file renaming for t/conversations
111
	Added use of VFS when renaming of Text Files.
112
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
113
 
114
1.43
115
	Added option to load additional mod file when importing ships
116
	Added option to import ships via the Virtual File System
117
 
118
1.42
119
	Added spk converter to the Creator to open old spk files
120
	Fixed reading and writing of cat files
121
	Fixed installation of ships for AP
122
	Fixed creation of Text files, stripping out invalid characters
123
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
124
	Added addition to error messages for importing ships
125
 
126
1.41
127
	Improved protected directory detections
128
	Fixed Protected directory surpression message
129
	Fixed remove ship files from fake patch
130
	Fixed Access denied display for downloading updates
131
 
132
1.40 RC3
133
	Added support for game setting for each filter
134
 
135
1.40 RC2
136
	Several ship installing fixes
137
 
138
1.40 RC1
139
	Beta cleanup
140
 
141
1.40 Beta 16
142
	Fixed large hull values in ship creator
143
	Added setting base directory to vanilla when using addon
144
	Saves enabled status between vanilla/modified switching
145
 
146
1.40 Beta 14
147
 
148
1.40 Beta 13
149
	Fixed Custom Ships for Albion Prelude
150
	Updated version checker to work with RC/Beta
151
 
152
1.40 Beta 12
153
	Fixed Custom wares for Albion Prelude
154
 
155
1.40 Beta 11
156
	Added addon support for EMP and general cat files	
157
 
158
1.40 Beta 10
159
	Improved handling for Addons
160
 
161
1.40 Beta 9
162
	Fixed compile error
163
 
164
1.40 Beta 8
165
	Fixed Creator
166
 
167
1.40 Beta 7
168
	Added Albion Prelude support
169
 
170
1.40 Beta 6
171
	Improved Filelog View
172
	  - Added date stamp
173
	  - Added export data to file
174
	Added Export installed package data to file
175
	Fixed freeze when uninstalling some packages
176
	Added Automatic Text file rename/shuffle	
177
 
178
1.40 Beta 5
179
	Adjusted url display in creator
180
	Fixed Save game manager
181
	Fixed EMP Wares for mods with old version
182
 
183
1.40 Beta 4
184
	Added archive support
185
	Updated save game manager support (option to disable it)
186
 
187
1.40 Beta 3
188
	Added Mod Diff to Creator
189
	Added Mod Merge to Creator
190
	Added Find packages online
191
 
192
1.40 Beta 2
193
	Fixed Uninstaller
194
	Fixed XSPConverter
195
 
196
1.40 Beta 1
197
	Added XModDiff/XModPatch utils
198
	Added Check package Update for all packages
199
	Added View Fake Patch Assignment (Advanced)
200
	Added Multi package support for both spk/xsp
201
	Fixed scripts for ware name texts
202
 
203
1.20 Beta 1
204
	Added enable/disabling multiple packages at once
205
	Added installing/uninstalling multiple packages at once
206
	Added Right click context menu for packages
207
	Added Game Launcher
208
	Added Additional Icons	
209
 
210
1.10 RC4
211
	Added More Languages
212
 
213
1.10 RC1
214
	Added Enabled number of packages for each section
215
 
216
1.10 Beta 6:
217
	Added Package numbers for each section
218
	Added Status bar
219
 
220
1.10 Beta 5:
221
	Fixed Child Window Position (Center Parent Display)
222
	Fixed Main Window Top Level (no more going into background)
223
	Added Unused Shared File Check on Exit
224
 
225
1.10 Beta 4:
226
	Prevents Multiple instances of the program to run at the same time
227
	Allows double clicking on files while manager is open
228
	Fixed Ship Text/Scripts to display correct text
229
	Fixed Child package display for Librarys
230
	Fixed Adding ships to shipyards
231
 
232
1.10 Beta 3:
233
	Removal of Uninstall scripts during purge
234
	Use ship name as the text if no text exists
235
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
236
	Added Full EMP-X support
237
	Added installed plugin manager script version to about display
238
 
239
1.10 Beta 2:
240
	Added ships to shipyards
241
	Purged uninstalled/disabled ships
242
	Allowed seperate auto update for beta versions
243
 
244
1.10 Beta 1:
245
	Added Ship Installing Support
246
 
247
1.00:
248
	Fixed Multi-Package installing
249
	Made Stable Release
250
 
251
RC4:
252
	Fixed fake patch installing
253
	Fixed script sign checker
254
	Fixed directory removal text
255
	Fixed installing packages from different games
256
 
257
RC3:
258
	Fixes the game exe checker when installing over old plugin manager
259
	Several optimisations
260
	Adjusted Automatic text file renaming
261
 
262
RC2:
263
	Added Compatability for X3: Reunion
264
 
265
RC1:
266
	Added Remove Directory option to clear plugin manager completly from a game directory
267
	Fixed installing of built in scripts
268
	Fixed plugin manager text files
269
	Added installing spk files from command line
270
	Optimised loading and closing of manager
271
 
272
Beta 7:
273
	Filters out mods for different games from mod selector list
274
 
275
Beta 6:
276
	Improved Mod Selector
277
	Fixed crash in some mods
278
	Added Details display in Mod Selector
279
	Fixed HTML display for package descriptions
280
	Saves main dialog size
281
 
282
Beta 5:
283
	Added support for Custom Wares
284
	Maintains seperate save games for vanilla and modified mode
285
	Only creates plugin manager mod files when needed
286
	Fixed emp ware file generation
287
	Fixed version detecting for all games
288
 
289
Beta 4:
290
	Fixed game directories with brackets in
291
	Built in EMP mod
292
	Added Plugin Manager scripts for both TC and X3
293
 
294
 
295
Beta 3:
296
	Added Package Browser
297
	Added Image for Mod Selector
298
	Added Icon in Mod Selector list
299
	Added Description Display for selected package
300
 
301
Beta 2:
302
	Added Icon support for package list
303
	Added Icon for program
304
	Added Signed Display for package list	
305
	Added VC++ Distributables into install
306
	Added Current Mod Addons section in package list
307
 
308
spk.dll
309
 
153 cycrow 310
2.10:
311
	Fixed installing depencies
312
 
141 cycrow 313
1.86:
314
	Updated the VirtualFileSystem and TextDB
315
 
316
1.85:
317
	Added old compression routines to convert older files
318
	Fixed reading and writing of cat files
319
	Fixed creation of Text files, stripping out invalid characters
320
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
321
 
322
1.68:
323
	Fixed save game manager backup location
324
 
325
1.64:
326
	Added fake patch ordering support
327
	Fixed cat file support
328
	Added Diff generation support
329
	Added Mod Merge support
330
 
331
1.36:
332
	Fixed Disabling shared files for vanilla
333
 
334
1.32:
335
	Optimised Closing Down
336
 
337
1.31:
338
	Adjusted Blank Ship Entries
339
	Adjusted Text Generation for Ships	
340
 
341
1.30:
342
	Fixed File Generation from fake patch/other mods
343
 
344
1.29:
345
	Keeps selected mod selected if not controled by plugin manager
346
	Fixed Text file creation
347
	Fixed installing scripts with disabled dependacies
348
	Fixed Error message for X2 ships
349
	Fixed Removing unused shared files
350
 
351
1.28:
352
	Fixed Cockpit entries
353
	Fixed TShip last Entry
354
	Added Support for Animations
355
	Creates Mod Directory first when creating pluginmanager.cat/dat
356
	Removes file extensions from bodies entries
357
	Properly formats Dummies entrys
358
	Added selected mod package to search for base files from
359
 
360
1.27:
361
	Added Seperate cockpit weapon masks for each game
362
	Added Support for CutData
363
	Added Support for Bodies
364
	Adjusted Dummies and Component file creation
365
 
366
1.26:
367
	Added Proper UTF8 formating for created text files
368
	Fixed Create Text file for Ship Names (including in german)
369
	Fixed TShips Formatting
370
	Fixed Uninstall Script Removal
371
	Fixed removal of ship files and directories
372
 
373
1.25:
374
	Added packager script support
375
 
376
1.24:
377
	Writes shipname as ship text if no ship text exists
378
	Adjusted installing built in scripts to allow overriding the install
379
 
380
1.23:
381
	Added EMP-X Support
382
 
383
1.22:
384
	Added Removing of unisntall scripts when purging
385
 
386
1.21:
387
	Adjusted Shipyard flags for installed ships
388
 
389
1.20:	
390
	Finalised Ship Installer
391
 
392
1.10:
393
	Add Ship Installer Support
394
 
395
1.00:
396
	Made Stable
397
 
398
0.92:
399
	Fixed EMP ware file creation
400
 
401
0.91:
402
	Fixed cat file manipulation
403
	Fixed invalid file in package crashes
404
	Optimized loading directory startup
405
	Fixed game version checking
406
 
407
0.90:
408
	Added support for Custom Wares
409
	Added backup/restore of save games for vanilla/modified
410
 
411
0.83:
412
	Added built in EMP
413
 
414
0.82:
415
	Added support for image files
416
	Added support for script ratings
417
	Fixed resaving files that are already compressed
418
	Fixed signed script checking for data memory
419
 
420
 
421
0.81:
422
	Added Library script support
423
	Added Signed check for script files
424
	Added Signed check for whole package
425
	Fixed fake patch check (prevents multiple being created)
426
 
427
spktool.exe
428
 
429
1.22:
430
	Added Command to use packager scripts
431
 
432
1.21:
433
	Fixed appending files to existing spk files
434
	Fixed adjusting settings on existing spk files
435
 
436
XSPConvertor
437
 
438
1.20:
439
	Added Seperate Cockpit weapon masks for games
440
 
441
AutoUpdater:
442
 
443
1.10:
444
	Allowed multiple files to be updated at once, ie libraries + program