Subversion Repositories spk

Rev

Rev 169 | Rev 229 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
194 cycrow 2
1.71
3
	Fixed FakePatch compatability check for X3FL
4
	Fixed generation of text files
5
 
169 cycrow 6
1.70
7
	Fixed Game exe name displaying (removed brackets)
8
	Fixed version checks
9
	Fixed fake patch shuffling
10
	Fixed duplicate entries in Package Browser
11
	Fixed list of packages in Package Browser (incorrectly filtering some out)
12
	Fixed packing multiple files from packager scripts
13
	Improved downloading of packages
14
	Moved downloaded packages to MyDocuments (to prevent access rights)
15
	Added caching of downloadable packages
16
	Added automatic downloading of dependency packages
17
 
157 cycrow 18
1.63
19
	Fixed Game Launcher
20
	Fixed auto text renaming
21
	Added automatic file packing from packager scripts
22
	Added Visual Studio Redist 2022 to installer
23
 
153 cycrow 24
1.62
25
	Fixed AutoUpdater
26
	Fixed Error in installing dependecies
27
 
148 cycrow 28
1.61
150 cycrow 29
	Fixed installing of FakePatches
148 cycrow 30
	Fixed Enabling of packages
31
	Updated for VS2022/Windows 11
32
 
141 cycrow 33
1.6
34
	Added new Directory Control dialog for adding/removing game directories
35
	Improved Mod File handling
36
	Fixed crash in fake patch control
37
	Improved extraction options for package files
38
	Added files being connected to multiple games
39
	Added support for automatically installing found dependacies
142 cycrow 40
	Added support for X3 Farnham's Legacy
141 cycrow 41
 
42
1.531
43
	Fixed mistake in existing file matching
44
 
45
1.53
46
	Fixed exporting of Bodies file
47
	Improvements to Texture extracting when importing ships
48
	Added shader files to Ship Extraction
49
	Virtual File System will now find matching pbd/bod if it cant read the bob files
50
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
51
	Added libx2bc to allow decompiling of bob files
52
	Fixed some read text errors in ship names (null race and variants)
53
	Fixed ship name when importing ship
54
 
55
1.52
56
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
57
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
58
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
59
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
60
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
61
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
62
	Game Launcher, added Advanced plugin manager to menu
63
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
64
	Creator, Fixed maxmising package form when importing ships.
65
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
66
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
67
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
68
 
69
1.51
70
	Fixed restoring of Original Files
71
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
72
	Added shield names in Customise Ship (rather than ID's)
73
	Synced game directories in Creator with Plugin Managers controlled directories
74
	Fixed issue with installing some pck script files
75
	Fixed issue with reinstalling parent package (no longer disappears from list)
76
 
77
1.50
78
	Fixed invisible ship models in AP
79
	Fixed installing of readme files
80
	Added use of no_steam exe for Game Launcher
81
	Fixed Save game manager
82
	Save game manager now restores the creation/modified dates to the save files
83
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
84
	Added Ware Display to view all wares added and override the price/notoriety
85
	Added Command slot display
86
	Added Ware/Command conflicts view
87
 
88
1.48
89
	Improved command line arguments for using --gamerun
90
	Adjusted dummies creation (striped out rogue spaces)
91
	Fixed compatibility issues with some mods (XRM, Litcube)
92
	Fixed Importing ship from VFS
93
	Additional improvements to Importing ship files
94
	Improvements to ship installing in Albion Prelude
95
	Fixed adding X3AP.exe so it no longer defaults to TC
96
	Fixed importing of text files for ships
97
 
98
1.47
99
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
100
	Caps relval for ships to prevent overflow
101
 
102
1.45/1.46
103
	Fixed several memory problems (includes failing to install some ships and crashes)
104
	Fixed 0byte file error
105
	Fixed conflicts detection in installed fakepatchs/mods	
106
 
107
1.44
108
	Fixed TCockpit creation for some ships with custom cockpits
109
	Fixed uninstalling of some ships so they no longer break the rest of the ships
110
	Fixed installing of some ship models so they no longer show invisible
111
	Fixed Importing Ship to correctly extract some pbb files
112
	Fixed a problem with reinstalling a ship and losing some of its files.
113
	Fixed auto filetype detection for t/conversations
114
	Fixed auto text file renaming for t/conversations
115
	Added use of VFS when renaming of Text Files.
116
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
117
 
118
1.43
119
	Added option to load additional mod file when importing ships
120
	Added option to import ships via the Virtual File System
121
 
122
1.42
123
	Added spk converter to the Creator to open old spk files
124
	Fixed reading and writing of cat files
125
	Fixed installation of ships for AP
126
	Fixed creation of Text files, stripping out invalid characters
127
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
128
	Added addition to error messages for importing ships
129
 
130
1.41
131
	Improved protected directory detections
132
	Fixed Protected directory surpression message
133
	Fixed remove ship files from fake patch
134
	Fixed Access denied display for downloading updates
135
 
136
1.40 RC3
137
	Added support for game setting for each filter
138
 
139
1.40 RC2
140
	Several ship installing fixes
141
 
142
1.40 RC1
143
	Beta cleanup
144
 
145
1.40 Beta 16
146
	Fixed large hull values in ship creator
147
	Added setting base directory to vanilla when using addon
148
	Saves enabled status between vanilla/modified switching
149
 
150
1.40 Beta 14
151
 
152
1.40 Beta 13
153
	Fixed Custom Ships for Albion Prelude
154
	Updated version checker to work with RC/Beta
155
 
156
1.40 Beta 12
157
	Fixed Custom wares for Albion Prelude
158
 
159
1.40 Beta 11
160
	Added addon support for EMP and general cat files	
161
 
162
1.40 Beta 10
163
	Improved handling for Addons
164
 
165
1.40 Beta 9
166
	Fixed compile error
167
 
168
1.40 Beta 8
169
	Fixed Creator
170
 
171
1.40 Beta 7
172
	Added Albion Prelude support
173
 
174
1.40 Beta 6
175
	Improved Filelog View
176
	  - Added date stamp
177
	  - Added export data to file
178
	Added Export installed package data to file
179
	Fixed freeze when uninstalling some packages
180
	Added Automatic Text file rename/shuffle	
181
 
182
1.40 Beta 5
183
	Adjusted url display in creator
184
	Fixed Save game manager
185
	Fixed EMP Wares for mods with old version
186
 
187
1.40 Beta 4
188
	Added archive support
189
	Updated save game manager support (option to disable it)
190
 
191
1.40 Beta 3
192
	Added Mod Diff to Creator
193
	Added Mod Merge to Creator
194
	Added Find packages online
195
 
196
1.40 Beta 2
197
	Fixed Uninstaller
198
	Fixed XSPConverter
199
 
200
1.40 Beta 1
201
	Added XModDiff/XModPatch utils
202
	Added Check package Update for all packages
203
	Added View Fake Patch Assignment (Advanced)
204
	Added Multi package support for both spk/xsp
205
	Fixed scripts for ware name texts
206
 
207
1.20 Beta 1
208
	Added enable/disabling multiple packages at once
209
	Added installing/uninstalling multiple packages at once
210
	Added Right click context menu for packages
211
	Added Game Launcher
212
	Added Additional Icons	
213
 
214
1.10 RC4
215
	Added More Languages
216
 
217
1.10 RC1
218
	Added Enabled number of packages for each section
219
 
220
1.10 Beta 6:
221
	Added Package numbers for each section
222
	Added Status bar
223
 
224
1.10 Beta 5:
225
	Fixed Child Window Position (Center Parent Display)
226
	Fixed Main Window Top Level (no more going into background)
227
	Added Unused Shared File Check on Exit
228
 
229
1.10 Beta 4:
230
	Prevents Multiple instances of the program to run at the same time
231
	Allows double clicking on files while manager is open
232
	Fixed Ship Text/Scripts to display correct text
233
	Fixed Child package display for Librarys
234
	Fixed Adding ships to shipyards
235
 
236
1.10 Beta 3:
237
	Removal of Uninstall scripts during purge
238
	Use ship name as the text if no text exists
239
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
240
	Added Full EMP-X support
241
	Added installed plugin manager script version to about display
242
 
243
1.10 Beta 2:
244
	Added ships to shipyards
245
	Purged uninstalled/disabled ships
246
	Allowed seperate auto update for beta versions
247
 
248
1.10 Beta 1:
249
	Added Ship Installing Support
250
 
251
1.00:
252
	Fixed Multi-Package installing
253
	Made Stable Release
254
 
255
RC4:
256
	Fixed fake patch installing
257
	Fixed script sign checker
258
	Fixed directory removal text
259
	Fixed installing packages from different games
260
 
261
RC3:
262
	Fixes the game exe checker when installing over old plugin manager
263
	Several optimisations
264
	Adjusted Automatic text file renaming
265
 
266
RC2:
267
	Added Compatability for X3: Reunion
268
 
269
RC1:
270
	Added Remove Directory option to clear plugin manager completly from a game directory
271
	Fixed installing of built in scripts
272
	Fixed plugin manager text files
273
	Added installing spk files from command line
274
	Optimised loading and closing of manager
275
 
276
Beta 7:
277
	Filters out mods for different games from mod selector list
278
 
279
Beta 6:
280
	Improved Mod Selector
281
	Fixed crash in some mods
282
	Added Details display in Mod Selector
283
	Fixed HTML display for package descriptions
284
	Saves main dialog size
285
 
286
Beta 5:
287
	Added support for Custom Wares
288
	Maintains seperate save games for vanilla and modified mode
289
	Only creates plugin manager mod files when needed
290
	Fixed emp ware file generation
291
	Fixed version detecting for all games
292
 
293
Beta 4:
294
	Fixed game directories with brackets in
295
	Built in EMP mod
296
	Added Plugin Manager scripts for both TC and X3
297
 
298
 
299
Beta 3:
300
	Added Package Browser
301
	Added Image for Mod Selector
302
	Added Icon in Mod Selector list
303
	Added Description Display for selected package
304
 
305
Beta 2:
306
	Added Icon support for package list
307
	Added Icon for program
308
	Added Signed Display for package list	
309
	Added VC++ Distributables into install
310
	Added Current Mod Addons section in package list
311
 
312
spk.dll
313
 
153 cycrow 314
2.10:
315
	Fixed installing depencies
316
 
141 cycrow 317
1.86:
318
	Updated the VirtualFileSystem and TextDB
319
 
320
1.85:
321
	Added old compression routines to convert older files
322
	Fixed reading and writing of cat files
323
	Fixed creation of Text files, stripping out invalid characters
324
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
325
 
326
1.68:
327
	Fixed save game manager backup location
328
 
329
1.64:
330
	Added fake patch ordering support
331
	Fixed cat file support
332
	Added Diff generation support
333
	Added Mod Merge support
334
 
335
1.36:
336
	Fixed Disabling shared files for vanilla
337
 
338
1.32:
339
	Optimised Closing Down
340
 
341
1.31:
342
	Adjusted Blank Ship Entries
343
	Adjusted Text Generation for Ships	
344
 
345
1.30:
346
	Fixed File Generation from fake patch/other mods
347
 
348
1.29:
349
	Keeps selected mod selected if not controled by plugin manager
350
	Fixed Text file creation
351
	Fixed installing scripts with disabled dependacies
352
	Fixed Error message for X2 ships
353
	Fixed Removing unused shared files
354
 
355
1.28:
356
	Fixed Cockpit entries
357
	Fixed TShip last Entry
358
	Added Support for Animations
359
	Creates Mod Directory first when creating pluginmanager.cat/dat
360
	Removes file extensions from bodies entries
361
	Properly formats Dummies entrys
362
	Added selected mod package to search for base files from
363
 
364
1.27:
365
	Added Seperate cockpit weapon masks for each game
366
	Added Support for CutData
367
	Added Support for Bodies
368
	Adjusted Dummies and Component file creation
369
 
370
1.26:
371
	Added Proper UTF8 formating for created text files
372
	Fixed Create Text file for Ship Names (including in german)
373
	Fixed TShips Formatting
374
	Fixed Uninstall Script Removal
375
	Fixed removal of ship files and directories
376
 
377
1.25:
378
	Added packager script support
379
 
380
1.24:
381
	Writes shipname as ship text if no ship text exists
382
	Adjusted installing built in scripts to allow overriding the install
383
 
384
1.23:
385
	Added EMP-X Support
386
 
387
1.22:
388
	Added Removing of unisntall scripts when purging
389
 
390
1.21:
391
	Adjusted Shipyard flags for installed ships
392
 
393
1.20:	
394
	Finalised Ship Installer
395
 
396
1.10:
397
	Add Ship Installer Support
398
 
399
1.00:
400
	Made Stable
401
 
402
0.92:
403
	Fixed EMP ware file creation
404
 
405
0.91:
406
	Fixed cat file manipulation
407
	Fixed invalid file in package crashes
408
	Optimized loading directory startup
409
	Fixed game version checking
410
 
411
0.90:
412
	Added support for Custom Wares
413
	Added backup/restore of save games for vanilla/modified
414
 
415
0.83:
416
	Added built in EMP
417
 
418
0.82:
419
	Added support for image files
420
	Added support for script ratings
421
	Fixed resaving files that are already compressed
422
	Fixed signed script checking for data memory
423
 
424
 
425
0.81:
426
	Added Library script support
427
	Added Signed check for script files
428
	Added Signed check for whole package
429
	Fixed fake patch check (prevents multiple being created)
430
 
431
spktool.exe
432
 
433
1.22:
434
	Added Command to use packager scripts
435
 
436
1.21:
437
	Fixed appending files to existing spk files
438
	Fixed adjusting settings on existing spk files
439
 
440
XSPConvertor
441
 
442
1.20:
443
	Added Seperate Cockpit weapon masks for games
444
 
445
AutoUpdater:
446
 
447
1.10:
448
	Allowed multiple files to be updated at once, ie libraries + program