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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
229 cycrow 2
1.80
3
	Added UTF8 support
4
 
194 cycrow 5
1.71
6
	Fixed FakePatch compatability check for X3FL
7
	Fixed generation of text files
8
 
169 cycrow 9
1.70
10
	Fixed Game exe name displaying (removed brackets)
11
	Fixed version checks
12
	Fixed fake patch shuffling
13
	Fixed duplicate entries in Package Browser
14
	Fixed list of packages in Package Browser (incorrectly filtering some out)
15
	Fixed packing multiple files from packager scripts
16
	Improved downloading of packages
17
	Moved downloaded packages to MyDocuments (to prevent access rights)
18
	Added caching of downloadable packages
19
	Added automatic downloading of dependency packages
20
 
157 cycrow 21
1.63
22
	Fixed Game Launcher
23
	Fixed auto text renaming
24
	Added automatic file packing from packager scripts
25
	Added Visual Studio Redist 2022 to installer
26
 
153 cycrow 27
1.62
28
	Fixed AutoUpdater
29
	Fixed Error in installing dependecies
30
 
148 cycrow 31
1.61
150 cycrow 32
	Fixed installing of FakePatches
148 cycrow 33
	Fixed Enabling of packages
34
	Updated for VS2022/Windows 11
35
 
141 cycrow 36
1.6
37
	Added new Directory Control dialog for adding/removing game directories
38
	Improved Mod File handling
39
	Fixed crash in fake patch control
40
	Improved extraction options for package files
41
	Added files being connected to multiple games
42
	Added support for automatically installing found dependacies
142 cycrow 43
	Added support for X3 Farnham's Legacy
141 cycrow 44
 
45
1.531
46
	Fixed mistake in existing file matching
47
 
48
1.53
49
	Fixed exporting of Bodies file
50
	Improvements to Texture extracting when importing ships
51
	Added shader files to Ship Extraction
52
	Virtual File System will now find matching pbd/bod if it cant read the bob files
53
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
54
	Added libx2bc to allow decompiling of bob files
55
	Fixed some read text errors in ship names (null race and variants)
56
	Fixed ship name when importing ship
57
 
58
1.52
59
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
60
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
61
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
62
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
63
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
64
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
65
	Game Launcher, added Advanced plugin manager to menu
66
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
67
	Creator, Fixed maxmising package form when importing ships.
68
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
69
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
70
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
71
 
72
1.51
73
	Fixed restoring of Original Files
74
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
75
	Added shield names in Customise Ship (rather than ID's)
76
	Synced game directories in Creator with Plugin Managers controlled directories
77
	Fixed issue with installing some pck script files
78
	Fixed issue with reinstalling parent package (no longer disappears from list)
79
 
80
1.50
81
	Fixed invisible ship models in AP
82
	Fixed installing of readme files
83
	Added use of no_steam exe for Game Launcher
84
	Fixed Save game manager
85
	Save game manager now restores the creation/modified dates to the save files
86
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
87
	Added Ware Display to view all wares added and override the price/notoriety
88
	Added Command slot display
89
	Added Ware/Command conflicts view
90
 
91
1.48
92
	Improved command line arguments for using --gamerun
93
	Adjusted dummies creation (striped out rogue spaces)
94
	Fixed compatibility issues with some mods (XRM, Litcube)
95
	Fixed Importing ship from VFS
96
	Additional improvements to Importing ship files
97
	Improvements to ship installing in Albion Prelude
98
	Fixed adding X3AP.exe so it no longer defaults to TC
99
	Fixed importing of text files for ships
100
 
101
1.47
102
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
103
	Caps relval for ships to prevent overflow
104
 
105
1.45/1.46
106
	Fixed several memory problems (includes failing to install some ships and crashes)
107
	Fixed 0byte file error
108
	Fixed conflicts detection in installed fakepatchs/mods	
109
 
110
1.44
111
	Fixed TCockpit creation for some ships with custom cockpits
112
	Fixed uninstalling of some ships so they no longer break the rest of the ships
113
	Fixed installing of some ship models so they no longer show invisible
114
	Fixed Importing Ship to correctly extract some pbb files
115
	Fixed a problem with reinstalling a ship and losing some of its files.
116
	Fixed auto filetype detection for t/conversations
117
	Fixed auto text file renaming for t/conversations
118
	Added use of VFS when renaming of Text Files.
119
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
120
 
121
1.43
122
	Added option to load additional mod file when importing ships
123
	Added option to import ships via the Virtual File System
124
 
125
1.42
126
	Added spk converter to the Creator to open old spk files
127
	Fixed reading and writing of cat files
128
	Fixed installation of ships for AP
129
	Fixed creation of Text files, stripping out invalid characters
130
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
131
	Added addition to error messages for importing ships
132
 
133
1.41
134
	Improved protected directory detections
135
	Fixed Protected directory surpression message
136
	Fixed remove ship files from fake patch
137
	Fixed Access denied display for downloading updates
138
 
139
1.40 RC3
140
	Added support for game setting for each filter
141
 
142
1.40 RC2
143
	Several ship installing fixes
144
 
145
1.40 RC1
146
	Beta cleanup
147
 
148
1.40 Beta 16
149
	Fixed large hull values in ship creator
150
	Added setting base directory to vanilla when using addon
151
	Saves enabled status between vanilla/modified switching
152
 
153
1.40 Beta 14
154
 
155
1.40 Beta 13
156
	Fixed Custom Ships for Albion Prelude
157
	Updated version checker to work with RC/Beta
158
 
159
1.40 Beta 12
160
	Fixed Custom wares for Albion Prelude
161
 
162
1.40 Beta 11
163
	Added addon support for EMP and general cat files	
164
 
165
1.40 Beta 10
166
	Improved handling for Addons
167
 
168
1.40 Beta 9
169
	Fixed compile error
170
 
171
1.40 Beta 8
172
	Fixed Creator
173
 
174
1.40 Beta 7
175
	Added Albion Prelude support
176
 
177
1.40 Beta 6
178
	Improved Filelog View
179
	  - Added date stamp
180
	  - Added export data to file
181
	Added Export installed package data to file
182
	Fixed freeze when uninstalling some packages
183
	Added Automatic Text file rename/shuffle	
184
 
185
1.40 Beta 5
186
	Adjusted url display in creator
187
	Fixed Save game manager
188
	Fixed EMP Wares for mods with old version
189
 
190
1.40 Beta 4
191
	Added archive support
192
	Updated save game manager support (option to disable it)
193
 
194
1.40 Beta 3
195
	Added Mod Diff to Creator
196
	Added Mod Merge to Creator
197
	Added Find packages online
198
 
199
1.40 Beta 2
200
	Fixed Uninstaller
201
	Fixed XSPConverter
202
 
203
1.40 Beta 1
204
	Added XModDiff/XModPatch utils
205
	Added Check package Update for all packages
206
	Added View Fake Patch Assignment (Advanced)
207
	Added Multi package support for both spk/xsp
208
	Fixed scripts for ware name texts
209
 
210
1.20 Beta 1
211
	Added enable/disabling multiple packages at once
212
	Added installing/uninstalling multiple packages at once
213
	Added Right click context menu for packages
214
	Added Game Launcher
215
	Added Additional Icons	
216
 
217
1.10 RC4
218
	Added More Languages
219
 
220
1.10 RC1
221
	Added Enabled number of packages for each section
222
 
223
1.10 Beta 6:
224
	Added Package numbers for each section
225
	Added Status bar
226
 
227
1.10 Beta 5:
228
	Fixed Child Window Position (Center Parent Display)
229
	Fixed Main Window Top Level (no more going into background)
230
	Added Unused Shared File Check on Exit
231
 
232
1.10 Beta 4:
233
	Prevents Multiple instances of the program to run at the same time
234
	Allows double clicking on files while manager is open
235
	Fixed Ship Text/Scripts to display correct text
236
	Fixed Child package display for Librarys
237
	Fixed Adding ships to shipyards
238
 
239
1.10 Beta 3:
240
	Removal of Uninstall scripts during purge
241
	Use ship name as the text if no text exists
242
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
243
	Added Full EMP-X support
244
	Added installed plugin manager script version to about display
245
 
246
1.10 Beta 2:
247
	Added ships to shipyards
248
	Purged uninstalled/disabled ships
249
	Allowed seperate auto update for beta versions
250
 
251
1.10 Beta 1:
252
	Added Ship Installing Support
253
 
254
1.00:
255
	Fixed Multi-Package installing
256
	Made Stable Release
257
 
258
RC4:
259
	Fixed fake patch installing
260
	Fixed script sign checker
261
	Fixed directory removal text
262
	Fixed installing packages from different games
263
 
264
RC3:
265
	Fixes the game exe checker when installing over old plugin manager
266
	Several optimisations
267
	Adjusted Automatic text file renaming
268
 
269
RC2:
270
	Added Compatability for X3: Reunion
271
 
272
RC1:
273
	Added Remove Directory option to clear plugin manager completly from a game directory
274
	Fixed installing of built in scripts
275
	Fixed plugin manager text files
276
	Added installing spk files from command line
277
	Optimised loading and closing of manager
278
 
279
Beta 7:
280
	Filters out mods for different games from mod selector list
281
 
282
Beta 6:
283
	Improved Mod Selector
284
	Fixed crash in some mods
285
	Added Details display in Mod Selector
286
	Fixed HTML display for package descriptions
287
	Saves main dialog size
288
 
289
Beta 5:
290
	Added support for Custom Wares
291
	Maintains seperate save games for vanilla and modified mode
292
	Only creates plugin manager mod files when needed
293
	Fixed emp ware file generation
294
	Fixed version detecting for all games
295
 
296
Beta 4:
297
	Fixed game directories with brackets in
298
	Built in EMP mod
299
	Added Plugin Manager scripts for both TC and X3
300
 
301
 
302
Beta 3:
303
	Added Package Browser
304
	Added Image for Mod Selector
305
	Added Icon in Mod Selector list
306
	Added Description Display for selected package
307
 
308
Beta 2:
309
	Added Icon support for package list
310
	Added Icon for program
311
	Added Signed Display for package list	
312
	Added VC++ Distributables into install
313
	Added Current Mod Addons section in package list
314
 
315
spk.dll
316
 
153 cycrow 317
2.10:
318
	Fixed installing depencies
319
 
141 cycrow 320
1.86:
321
	Updated the VirtualFileSystem and TextDB
322
 
323
1.85:
324
	Added old compression routines to convert older files
325
	Fixed reading and writing of cat files
326
	Fixed creation of Text files, stripping out invalid characters
327
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
328
 
329
1.68:
330
	Fixed save game manager backup location
331
 
332
1.64:
333
	Added fake patch ordering support
334
	Fixed cat file support
335
	Added Diff generation support
336
	Added Mod Merge support
337
 
338
1.36:
339
	Fixed Disabling shared files for vanilla
340
 
341
1.32:
342
	Optimised Closing Down
343
 
344
1.31:
345
	Adjusted Blank Ship Entries
346
	Adjusted Text Generation for Ships	
347
 
348
1.30:
349
	Fixed File Generation from fake patch/other mods
350
 
351
1.29:
352
	Keeps selected mod selected if not controled by plugin manager
353
	Fixed Text file creation
354
	Fixed installing scripts with disabled dependacies
355
	Fixed Error message for X2 ships
356
	Fixed Removing unused shared files
357
 
358
1.28:
359
	Fixed Cockpit entries
360
	Fixed TShip last Entry
361
	Added Support for Animations
362
	Creates Mod Directory first when creating pluginmanager.cat/dat
363
	Removes file extensions from bodies entries
364
	Properly formats Dummies entrys
365
	Added selected mod package to search for base files from
366
 
367
1.27:
368
	Added Seperate cockpit weapon masks for each game
369
	Added Support for CutData
370
	Added Support for Bodies
371
	Adjusted Dummies and Component file creation
372
 
373
1.26:
374
	Added Proper UTF8 formating for created text files
375
	Fixed Create Text file for Ship Names (including in german)
376
	Fixed TShips Formatting
377
	Fixed Uninstall Script Removal
378
	Fixed removal of ship files and directories
379
 
380
1.25:
381
	Added packager script support
382
 
383
1.24:
384
	Writes shipname as ship text if no ship text exists
385
	Adjusted installing built in scripts to allow overriding the install
386
 
387
1.23:
388
	Added EMP-X Support
389
 
390
1.22:
391
	Added Removing of unisntall scripts when purging
392
 
393
1.21:
394
	Adjusted Shipyard flags for installed ships
395
 
396
1.20:	
397
	Finalised Ship Installer
398
 
399
1.10:
400
	Add Ship Installer Support
401
 
402
1.00:
403
	Made Stable
404
 
405
0.92:
406
	Fixed EMP ware file creation
407
 
408
0.91:
409
	Fixed cat file manipulation
410
	Fixed invalid file in package crashes
411
	Optimized loading directory startup
412
	Fixed game version checking
413
 
414
0.90:
415
	Added support for Custom Wares
416
	Added backup/restore of save games for vanilla/modified
417
 
418
0.83:
419
	Added built in EMP
420
 
421
0.82:
422
	Added support for image files
423
	Added support for script ratings
424
	Fixed resaving files that are already compressed
425
	Fixed signed script checking for data memory
426
 
427
 
428
0.81:
429
	Added Library script support
430
	Added Signed check for script files
431
	Added Signed check for whole package
432
	Fixed fake patch check (prevents multiple being created)
433
 
434
spktool.exe
435
 
436
1.22:
437
	Added Command to use packager scripts
438
 
439
1.21:
440
	Fixed appending files to existing spk files
441
	Fixed adjusting settings on existing spk files
442
 
443
XSPConvertor
444
 
445
1.20:
446
	Added Seperate Cockpit weapon masks for games
447
 
448
AutoUpdater:
449
 
450
1.10:
451
	Allowed multiple files to be updated at once, ie libraries + program