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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
229 cycrow 2
1.80
3
	Added UTF8 support
233 cycrow 4
	Added support for Cyrillic filenames and text
5
	Fixed Readme files not installing correctly
6
	Fixed ScriptType reading in packager scripts
229 cycrow 7
 
194 cycrow 8
1.71
9
	Fixed FakePatch compatability check for X3FL
10
	Fixed generation of text files
11
 
169 cycrow 12
1.70
13
	Fixed Game exe name displaying (removed brackets)
14
	Fixed version checks
15
	Fixed fake patch shuffling
16
	Fixed duplicate entries in Package Browser
17
	Fixed list of packages in Package Browser (incorrectly filtering some out)
18
	Fixed packing multiple files from packager scripts
19
	Improved downloading of packages
20
	Moved downloaded packages to MyDocuments (to prevent access rights)
21
	Added caching of downloadable packages
22
	Added automatic downloading of dependency packages
23
 
157 cycrow 24
1.63
25
	Fixed Game Launcher
26
	Fixed auto text renaming
27
	Added automatic file packing from packager scripts
28
	Added Visual Studio Redist 2022 to installer
29
 
153 cycrow 30
1.62
31
	Fixed AutoUpdater
32
	Fixed Error in installing dependecies
33
 
148 cycrow 34
1.61
150 cycrow 35
	Fixed installing of FakePatches
148 cycrow 36
	Fixed Enabling of packages
37
	Updated for VS2022/Windows 11
38
 
141 cycrow 39
1.6
40
	Added new Directory Control dialog for adding/removing game directories
41
	Improved Mod File handling
42
	Fixed crash in fake patch control
43
	Improved extraction options for package files
44
	Added files being connected to multiple games
45
	Added support for automatically installing found dependacies
142 cycrow 46
	Added support for X3 Farnham's Legacy
141 cycrow 47
 
48
1.531
49
	Fixed mistake in existing file matching
50
 
51
1.53
52
	Fixed exporting of Bodies file
53
	Improvements to Texture extracting when importing ships
54
	Added shader files to Ship Extraction
55
	Virtual File System will now find matching pbd/bod if it cant read the bob files
56
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
57
	Added libx2bc to allow decompiling of bob files
58
	Fixed some read text errors in ship names (null race and variants)
59
	Fixed ship name when importing ship
60
 
61
1.52
62
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
63
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
64
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
65
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
66
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
67
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
68
	Game Launcher, added Advanced plugin manager to menu
69
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
70
	Creator, Fixed maxmising package form when importing ships.
71
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
72
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
73
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
74
 
75
1.51
76
	Fixed restoring of Original Files
77
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
78
	Added shield names in Customise Ship (rather than ID's)
79
	Synced game directories in Creator with Plugin Managers controlled directories
80
	Fixed issue with installing some pck script files
81
	Fixed issue with reinstalling parent package (no longer disappears from list)
82
 
83
1.50
84
	Fixed invisible ship models in AP
85
	Fixed installing of readme files
86
	Added use of no_steam exe for Game Launcher
87
	Fixed Save game manager
88
	Save game manager now restores the creation/modified dates to the save files
89
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
90
	Added Ware Display to view all wares added and override the price/notoriety
91
	Added Command slot display
92
	Added Ware/Command conflicts view
93
 
94
1.48
95
	Improved command line arguments for using --gamerun
96
	Adjusted dummies creation (striped out rogue spaces)
97
	Fixed compatibility issues with some mods (XRM, Litcube)
98
	Fixed Importing ship from VFS
99
	Additional improvements to Importing ship files
100
	Improvements to ship installing in Albion Prelude
101
	Fixed adding X3AP.exe so it no longer defaults to TC
102
	Fixed importing of text files for ships
103
 
104
1.47
105
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
106
	Caps relval for ships to prevent overflow
107
 
108
1.45/1.46
109
	Fixed several memory problems (includes failing to install some ships and crashes)
110
	Fixed 0byte file error
111
	Fixed conflicts detection in installed fakepatchs/mods	
112
 
113
1.44
114
	Fixed TCockpit creation for some ships with custom cockpits
115
	Fixed uninstalling of some ships so they no longer break the rest of the ships
116
	Fixed installing of some ship models so they no longer show invisible
117
	Fixed Importing Ship to correctly extract some pbb files
118
	Fixed a problem with reinstalling a ship and losing some of its files.
119
	Fixed auto filetype detection for t/conversations
120
	Fixed auto text file renaming for t/conversations
121
	Added use of VFS when renaming of Text Files.
122
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
123
 
124
1.43
125
	Added option to load additional mod file when importing ships
126
	Added option to import ships via the Virtual File System
127
 
128
1.42
129
	Added spk converter to the Creator to open old spk files
130
	Fixed reading and writing of cat files
131
	Fixed installation of ships for AP
132
	Fixed creation of Text files, stripping out invalid characters
133
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
134
	Added addition to error messages for importing ships
135
 
136
1.41
137
	Improved protected directory detections
138
	Fixed Protected directory surpression message
139
	Fixed remove ship files from fake patch
140
	Fixed Access denied display for downloading updates
141
 
142
1.40 RC3
143
	Added support for game setting for each filter
144
 
145
1.40 RC2
146
	Several ship installing fixes
147
 
148
1.40 RC1
149
	Beta cleanup
150
 
151
1.40 Beta 16
152
	Fixed large hull values in ship creator
153
	Added setting base directory to vanilla when using addon
154
	Saves enabled status between vanilla/modified switching
155
 
156
1.40 Beta 14
157
 
158
1.40 Beta 13
159
	Fixed Custom Ships for Albion Prelude
160
	Updated version checker to work with RC/Beta
161
 
162
1.40 Beta 12
163
	Fixed Custom wares for Albion Prelude
164
 
165
1.40 Beta 11
166
	Added addon support for EMP and general cat files	
167
 
168
1.40 Beta 10
169
	Improved handling for Addons
170
 
171
1.40 Beta 9
172
	Fixed compile error
173
 
174
1.40 Beta 8
175
	Fixed Creator
176
 
177
1.40 Beta 7
178
	Added Albion Prelude support
179
 
180
1.40 Beta 6
181
	Improved Filelog View
182
	  - Added date stamp
183
	  - Added export data to file
184
	Added Export installed package data to file
185
	Fixed freeze when uninstalling some packages
186
	Added Automatic Text file rename/shuffle	
187
 
188
1.40 Beta 5
189
	Adjusted url display in creator
190
	Fixed Save game manager
191
	Fixed EMP Wares for mods with old version
192
 
193
1.40 Beta 4
194
	Added archive support
195
	Updated save game manager support (option to disable it)
196
 
197
1.40 Beta 3
198
	Added Mod Diff to Creator
199
	Added Mod Merge to Creator
200
	Added Find packages online
201
 
202
1.40 Beta 2
203
	Fixed Uninstaller
204
	Fixed XSPConverter
205
 
206
1.40 Beta 1
207
	Added XModDiff/XModPatch utils
208
	Added Check package Update for all packages
209
	Added View Fake Patch Assignment (Advanced)
210
	Added Multi package support for both spk/xsp
211
	Fixed scripts for ware name texts
212
 
213
1.20 Beta 1
214
	Added enable/disabling multiple packages at once
215
	Added installing/uninstalling multiple packages at once
216
	Added Right click context menu for packages
217
	Added Game Launcher
218
	Added Additional Icons	
219
 
220
1.10 RC4
221
	Added More Languages
222
 
223
1.10 RC1
224
	Added Enabled number of packages for each section
225
 
226
1.10 Beta 6:
227
	Added Package numbers for each section
228
	Added Status bar
229
 
230
1.10 Beta 5:
231
	Fixed Child Window Position (Center Parent Display)
232
	Fixed Main Window Top Level (no more going into background)
233
	Added Unused Shared File Check on Exit
234
 
235
1.10 Beta 4:
236
	Prevents Multiple instances of the program to run at the same time
237
	Allows double clicking on files while manager is open
238
	Fixed Ship Text/Scripts to display correct text
239
	Fixed Child package display for Librarys
240
	Fixed Adding ships to shipyards
241
 
242
1.10 Beta 3:
243
	Removal of Uninstall scripts during purge
244
	Use ship name as the text if no text exists
245
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
246
	Added Full EMP-X support
247
	Added installed plugin manager script version to about display
248
 
249
1.10 Beta 2:
250
	Added ships to shipyards
251
	Purged uninstalled/disabled ships
252
	Allowed seperate auto update for beta versions
253
 
254
1.10 Beta 1:
255
	Added Ship Installing Support
256
 
257
1.00:
258
	Fixed Multi-Package installing
259
	Made Stable Release
260
 
261
RC4:
262
	Fixed fake patch installing
263
	Fixed script sign checker
264
	Fixed directory removal text
265
	Fixed installing packages from different games
266
 
267
RC3:
268
	Fixes the game exe checker when installing over old plugin manager
269
	Several optimisations
270
	Adjusted Automatic text file renaming
271
 
272
RC2:
273
	Added Compatability for X3: Reunion
274
 
275
RC1:
276
	Added Remove Directory option to clear plugin manager completly from a game directory
277
	Fixed installing of built in scripts
278
	Fixed plugin manager text files
279
	Added installing spk files from command line
280
	Optimised loading and closing of manager
281
 
282
Beta 7:
283
	Filters out mods for different games from mod selector list
284
 
285
Beta 6:
286
	Improved Mod Selector
287
	Fixed crash in some mods
288
	Added Details display in Mod Selector
289
	Fixed HTML display for package descriptions
290
	Saves main dialog size
291
 
292
Beta 5:
293
	Added support for Custom Wares
294
	Maintains seperate save games for vanilla and modified mode
295
	Only creates plugin manager mod files when needed
296
	Fixed emp ware file generation
297
	Fixed version detecting for all games
298
 
299
Beta 4:
300
	Fixed game directories with brackets in
301
	Built in EMP mod
302
	Added Plugin Manager scripts for both TC and X3
303
 
304
 
305
Beta 3:
306
	Added Package Browser
307
	Added Image for Mod Selector
308
	Added Icon in Mod Selector list
309
	Added Description Display for selected package
310
 
311
Beta 2:
312
	Added Icon support for package list
313
	Added Icon for program
314
	Added Signed Display for package list	
315
	Added VC++ Distributables into install
316
	Added Current Mod Addons section in package list
317
 
318
spk.dll
319
 
153 cycrow 320
2.10:
321
	Fixed installing depencies
322
 
141 cycrow 323
1.86:
324
	Updated the VirtualFileSystem and TextDB
325
 
326
1.85:
327
	Added old compression routines to convert older files
328
	Fixed reading and writing of cat files
329
	Fixed creation of Text files, stripping out invalid characters
330
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
331
 
332
1.68:
333
	Fixed save game manager backup location
334
 
335
1.64:
336
	Added fake patch ordering support
337
	Fixed cat file support
338
	Added Diff generation support
339
	Added Mod Merge support
340
 
341
1.36:
342
	Fixed Disabling shared files for vanilla
343
 
344
1.32:
345
	Optimised Closing Down
346
 
347
1.31:
348
	Adjusted Blank Ship Entries
349
	Adjusted Text Generation for Ships	
350
 
351
1.30:
352
	Fixed File Generation from fake patch/other mods
353
 
354
1.29:
355
	Keeps selected mod selected if not controled by plugin manager
356
	Fixed Text file creation
357
	Fixed installing scripts with disabled dependacies
358
	Fixed Error message for X2 ships
359
	Fixed Removing unused shared files
360
 
361
1.28:
362
	Fixed Cockpit entries
363
	Fixed TShip last Entry
364
	Added Support for Animations
365
	Creates Mod Directory first when creating pluginmanager.cat/dat
366
	Removes file extensions from bodies entries
367
	Properly formats Dummies entrys
368
	Added selected mod package to search for base files from
369
 
370
1.27:
371
	Added Seperate cockpit weapon masks for each game
372
	Added Support for CutData
373
	Added Support for Bodies
374
	Adjusted Dummies and Component file creation
375
 
376
1.26:
377
	Added Proper UTF8 formating for created text files
378
	Fixed Create Text file for Ship Names (including in german)
379
	Fixed TShips Formatting
380
	Fixed Uninstall Script Removal
381
	Fixed removal of ship files and directories
382
 
383
1.25:
384
	Added packager script support
385
 
386
1.24:
387
	Writes shipname as ship text if no ship text exists
388
	Adjusted installing built in scripts to allow overriding the install
389
 
390
1.23:
391
	Added EMP-X Support
392
 
393
1.22:
394
	Added Removing of unisntall scripts when purging
395
 
396
1.21:
397
	Adjusted Shipyard flags for installed ships
398
 
399
1.20:	
400
	Finalised Ship Installer
401
 
402
1.10:
403
	Add Ship Installer Support
404
 
405
1.00:
406
	Made Stable
407
 
408
0.92:
409
	Fixed EMP ware file creation
410
 
411
0.91:
412
	Fixed cat file manipulation
413
	Fixed invalid file in package crashes
414
	Optimized loading directory startup
415
	Fixed game version checking
416
 
417
0.90:
418
	Added support for Custom Wares
419
	Added backup/restore of save games for vanilla/modified
420
 
421
0.83:
422
	Added built in EMP
423
 
424
0.82:
425
	Added support for image files
426
	Added support for script ratings
427
	Fixed resaving files that are already compressed
428
	Fixed signed script checking for data memory
429
 
430
 
431
0.81:
432
	Added Library script support
433
	Added Signed check for script files
434
	Added Signed check for whole package
435
	Fixed fake patch check (prevents multiple being created)
436
 
437
spktool.exe
438
 
439
1.22:
440
	Added Command to use packager scripts
441
 
442
1.21:
443
	Fixed appending files to existing spk files
444
	Fixed adjusting settings on existing spk files
445
 
446
XSPConvertor
447
 
448
1.20:
449
	Added Seperate Cockpit weapon masks for games
450
 
451
AutoUpdater:
452
 
453
1.10:
454
	Allowed multiple files to be updated at once, ie libraries + program