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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
249 cycrow 2
1.83
3
	Improved ship installing for FL
4
	Updated linking script to use types file instead of text file (for FL)
5
 
244 cycrow 6
1.82
7
	Fixed auto updater
8
 
9
1.81
10
	Fixed installing packages from archives
11
 
229 cycrow 12
1.80
13
	Added UTF8 support
233 cycrow 14
	Added support for Cyrillic filenames and text
238 cycrow 15
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 16
	Fixed Readme files not installing correctly
17
	Fixed ScriptType reading in packager scripts
238 cycrow 18
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 19
 
194 cycrow 20
1.71
21
	Fixed FakePatch compatability check for X3FL
22
	Fixed generation of text files
23
 
169 cycrow 24
1.70
25
	Fixed Game exe name displaying (removed brackets)
26
	Fixed version checks
27
	Fixed fake patch shuffling
28
	Fixed duplicate entries in Package Browser
29
	Fixed list of packages in Package Browser (incorrectly filtering some out)
30
	Fixed packing multiple files from packager scripts
31
	Improved downloading of packages
32
	Moved downloaded packages to MyDocuments (to prevent access rights)
33
	Added caching of downloadable packages
34
	Added automatic downloading of dependency packages
35
 
157 cycrow 36
1.63
37
	Fixed Game Launcher
38
	Fixed auto text renaming
39
	Added automatic file packing from packager scripts
40
	Added Visual Studio Redist 2022 to installer
41
 
153 cycrow 42
1.62
43
	Fixed AutoUpdater
44
	Fixed Error in installing dependecies
45
 
148 cycrow 46
1.61
150 cycrow 47
	Fixed installing of FakePatches
148 cycrow 48
	Fixed Enabling of packages
49
	Updated for VS2022/Windows 11
50
 
141 cycrow 51
1.6
52
	Added new Directory Control dialog for adding/removing game directories
53
	Improved Mod File handling
54
	Fixed crash in fake patch control
55
	Improved extraction options for package files
56
	Added files being connected to multiple games
57
	Added support for automatically installing found dependacies
142 cycrow 58
	Added support for X3 Farnham's Legacy
141 cycrow 59
 
60
1.531
61
	Fixed mistake in existing file matching
62
 
63
1.53
64
	Fixed exporting of Bodies file
65
	Improvements to Texture extracting when importing ships
66
	Added shader files to Ship Extraction
67
	Virtual File System will now find matching pbd/bod if it cant read the bob files
68
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
69
	Added libx2bc to allow decompiling of bob files
70
	Fixed some read text errors in ship names (null race and variants)
71
	Fixed ship name when importing ship
72
 
73
1.52
74
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
75
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
76
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
77
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
78
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
79
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
80
	Game Launcher, added Advanced plugin manager to menu
81
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
82
	Creator, Fixed maxmising package form when importing ships.
83
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
84
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
85
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
86
 
87
1.51
88
	Fixed restoring of Original Files
89
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
90
	Added shield names in Customise Ship (rather than ID's)
91
	Synced game directories in Creator with Plugin Managers controlled directories
92
	Fixed issue with installing some pck script files
93
	Fixed issue with reinstalling parent package (no longer disappears from list)
94
 
95
1.50
96
	Fixed invisible ship models in AP
97
	Fixed installing of readme files
98
	Added use of no_steam exe for Game Launcher
99
	Fixed Save game manager
100
	Save game manager now restores the creation/modified dates to the save files
101
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
102
	Added Ware Display to view all wares added and override the price/notoriety
103
	Added Command slot display
104
	Added Ware/Command conflicts view
105
 
106
1.48
107
	Improved command line arguments for using --gamerun
108
	Adjusted dummies creation (striped out rogue spaces)
109
	Fixed compatibility issues with some mods (XRM, Litcube)
110
	Fixed Importing ship from VFS
111
	Additional improvements to Importing ship files
112
	Improvements to ship installing in Albion Prelude
113
	Fixed adding X3AP.exe so it no longer defaults to TC
114
	Fixed importing of text files for ships
115
 
116
1.47
117
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
118
	Caps relval for ships to prevent overflow
119
 
120
1.45/1.46
121
	Fixed several memory problems (includes failing to install some ships and crashes)
122
	Fixed 0byte file error
123
	Fixed conflicts detection in installed fakepatchs/mods	
124
 
125
1.44
126
	Fixed TCockpit creation for some ships with custom cockpits
127
	Fixed uninstalling of some ships so they no longer break the rest of the ships
128
	Fixed installing of some ship models so they no longer show invisible
129
	Fixed Importing Ship to correctly extract some pbb files
130
	Fixed a problem with reinstalling a ship and losing some of its files.
131
	Fixed auto filetype detection for t/conversations
132
	Fixed auto text file renaming for t/conversations
133
	Added use of VFS when renaming of Text Files.
134
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
135
 
136
1.43
137
	Added option to load additional mod file when importing ships
138
	Added option to import ships via the Virtual File System
139
 
140
1.42
141
	Added spk converter to the Creator to open old spk files
142
	Fixed reading and writing of cat files
143
	Fixed installation of ships for AP
144
	Fixed creation of Text files, stripping out invalid characters
145
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
146
	Added addition to error messages for importing ships
147
 
148
1.41
149
	Improved protected directory detections
150
	Fixed Protected directory surpression message
151
	Fixed remove ship files from fake patch
152
	Fixed Access denied display for downloading updates
153
 
154
1.40 RC3
155
	Added support for game setting for each filter
156
 
157
1.40 RC2
158
	Several ship installing fixes
159
 
160
1.40 RC1
161
	Beta cleanup
162
 
163
1.40 Beta 16
164
	Fixed large hull values in ship creator
165
	Added setting base directory to vanilla when using addon
166
	Saves enabled status between vanilla/modified switching
167
 
168
1.40 Beta 14
169
 
170
1.40 Beta 13
171
	Fixed Custom Ships for Albion Prelude
172
	Updated version checker to work with RC/Beta
173
 
174
1.40 Beta 12
175
	Fixed Custom wares for Albion Prelude
176
 
177
1.40 Beta 11
178
	Added addon support for EMP and general cat files	
179
 
180
1.40 Beta 10
181
	Improved handling for Addons
182
 
183
1.40 Beta 9
184
	Fixed compile error
185
 
186
1.40 Beta 8
187
	Fixed Creator
188
 
189
1.40 Beta 7
190
	Added Albion Prelude support
191
 
192
1.40 Beta 6
193
	Improved Filelog View
194
	  - Added date stamp
195
	  - Added export data to file
196
	Added Export installed package data to file
197
	Fixed freeze when uninstalling some packages
198
	Added Automatic Text file rename/shuffle	
199
 
200
1.40 Beta 5
201
	Adjusted url display in creator
202
	Fixed Save game manager
203
	Fixed EMP Wares for mods with old version
204
 
205
1.40 Beta 4
206
	Added archive support
207
	Updated save game manager support (option to disable it)
208
 
209
1.40 Beta 3
210
	Added Mod Diff to Creator
211
	Added Mod Merge to Creator
212
	Added Find packages online
213
 
214
1.40 Beta 2
215
	Fixed Uninstaller
216
	Fixed XSPConverter
217
 
218
1.40 Beta 1
219
	Added XModDiff/XModPatch utils
220
	Added Check package Update for all packages
221
	Added View Fake Patch Assignment (Advanced)
222
	Added Multi package support for both spk/xsp
223
	Fixed scripts for ware name texts
224
 
225
1.20 Beta 1
226
	Added enable/disabling multiple packages at once
227
	Added installing/uninstalling multiple packages at once
228
	Added Right click context menu for packages
229
	Added Game Launcher
230
	Added Additional Icons	
231
 
232
1.10 RC4
233
	Added More Languages
234
 
235
1.10 RC1
236
	Added Enabled number of packages for each section
237
 
238
1.10 Beta 6:
239
	Added Package numbers for each section
240
	Added Status bar
241
 
242
1.10 Beta 5:
243
	Fixed Child Window Position (Center Parent Display)
244
	Fixed Main Window Top Level (no more going into background)
245
	Added Unused Shared File Check on Exit
246
 
247
1.10 Beta 4:
248
	Prevents Multiple instances of the program to run at the same time
249
	Allows double clicking on files while manager is open
250
	Fixed Ship Text/Scripts to display correct text
251
	Fixed Child package display for Librarys
252
	Fixed Adding ships to shipyards
253
 
254
1.10 Beta 3:
255
	Removal of Uninstall scripts during purge
256
	Use ship name as the text if no text exists
257
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
258
	Added Full EMP-X support
259
	Added installed plugin manager script version to about display
260
 
261
1.10 Beta 2:
262
	Added ships to shipyards
263
	Purged uninstalled/disabled ships
264
	Allowed seperate auto update for beta versions
265
 
266
1.10 Beta 1:
267
	Added Ship Installing Support
268
 
269
1.00:
270
	Fixed Multi-Package installing
271
	Made Stable Release
272
 
273
RC4:
274
	Fixed fake patch installing
275
	Fixed script sign checker
276
	Fixed directory removal text
277
	Fixed installing packages from different games
278
 
279
RC3:
280
	Fixes the game exe checker when installing over old plugin manager
281
	Several optimisations
282
	Adjusted Automatic text file renaming
283
 
284
RC2:
285
	Added Compatability for X3: Reunion
286
 
287
RC1:
288
	Added Remove Directory option to clear plugin manager completly from a game directory
289
	Fixed installing of built in scripts
290
	Fixed plugin manager text files
291
	Added installing spk files from command line
292
	Optimised loading and closing of manager
293
 
294
Beta 7:
295
	Filters out mods for different games from mod selector list
296
 
297
Beta 6:
298
	Improved Mod Selector
299
	Fixed crash in some mods
300
	Added Details display in Mod Selector
301
	Fixed HTML display for package descriptions
302
	Saves main dialog size
303
 
304
Beta 5:
305
	Added support for Custom Wares
306
	Maintains seperate save games for vanilla and modified mode
307
	Only creates plugin manager mod files when needed
308
	Fixed emp ware file generation
309
	Fixed version detecting for all games
310
 
311
Beta 4:
312
	Fixed game directories with brackets in
313
	Built in EMP mod
314
	Added Plugin Manager scripts for both TC and X3
315
 
316
 
317
Beta 3:
318
	Added Package Browser
319
	Added Image for Mod Selector
320
	Added Icon in Mod Selector list
321
	Added Description Display for selected package
322
 
323
Beta 2:
324
	Added Icon support for package list
325
	Added Icon for program
326
	Added Signed Display for package list	
327
	Added VC++ Distributables into install
328
	Added Current Mod Addons section in package list
329
 
330
spk.dll
331
 
153 cycrow 332
2.10:
333
	Fixed installing depencies
334
 
141 cycrow 335
1.86:
336
	Updated the VirtualFileSystem and TextDB
337
 
338
1.85:
339
	Added old compression routines to convert older files
340
	Fixed reading and writing of cat files
341
	Fixed creation of Text files, stripping out invalid characters
342
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
343
 
344
1.68:
345
	Fixed save game manager backup location
346
 
347
1.64:
348
	Added fake patch ordering support
349
	Fixed cat file support
350
	Added Diff generation support
351
	Added Mod Merge support
352
 
353
1.36:
354
	Fixed Disabling shared files for vanilla
355
 
356
1.32:
357
	Optimised Closing Down
358
 
359
1.31:
360
	Adjusted Blank Ship Entries
361
	Adjusted Text Generation for Ships	
362
 
363
1.30:
364
	Fixed File Generation from fake patch/other mods
365
 
366
1.29:
367
	Keeps selected mod selected if not controled by plugin manager
368
	Fixed Text file creation
369
	Fixed installing scripts with disabled dependacies
370
	Fixed Error message for X2 ships
371
	Fixed Removing unused shared files
372
 
373
1.28:
374
	Fixed Cockpit entries
375
	Fixed TShip last Entry
376
	Added Support for Animations
377
	Creates Mod Directory first when creating pluginmanager.cat/dat
378
	Removes file extensions from bodies entries
379
	Properly formats Dummies entrys
380
	Added selected mod package to search for base files from
381
 
382
1.27:
383
	Added Seperate cockpit weapon masks for each game
384
	Added Support for CutData
385
	Added Support for Bodies
386
	Adjusted Dummies and Component file creation
387
 
388
1.26:
389
	Added Proper UTF8 formating for created text files
390
	Fixed Create Text file for Ship Names (including in german)
391
	Fixed TShips Formatting
392
	Fixed Uninstall Script Removal
393
	Fixed removal of ship files and directories
394
 
395
1.25:
396
	Added packager script support
397
 
398
1.24:
399
	Writes shipname as ship text if no ship text exists
400
	Adjusted installing built in scripts to allow overriding the install
401
 
402
1.23:
403
	Added EMP-X Support
404
 
405
1.22:
406
	Added Removing of unisntall scripts when purging
407
 
408
1.21:
409
	Adjusted Shipyard flags for installed ships
410
 
411
1.20:	
412
	Finalised Ship Installer
413
 
414
1.10:
415
	Add Ship Installer Support
416
 
417
1.00:
418
	Made Stable
419
 
420
0.92:
421
	Fixed EMP ware file creation
422
 
423
0.91:
424
	Fixed cat file manipulation
425
	Fixed invalid file in package crashes
426
	Optimized loading directory startup
427
	Fixed game version checking
428
 
429
0.90:
430
	Added support for Custom Wares
431
	Added backup/restore of save games for vanilla/modified
432
 
433
0.83:
434
	Added built in EMP
435
 
436
0.82:
437
	Added support for image files
438
	Added support for script ratings
439
	Fixed resaving files that are already compressed
440
	Fixed signed script checking for data memory
441
 
442
 
443
0.81:
444
	Added Library script support
445
	Added Signed check for script files
446
	Added Signed check for whole package
447
	Fixed fake patch check (prevents multiple being created)
448
 
449
spktool.exe
450
 
451
1.22:
452
	Added Command to use packager scripts
453
 
454
1.21:
455
	Fixed appending files to existing spk files
456
	Fixed adjusting settings on existing spk files
457
 
458
XSPConvertor
459
 
460
1.20:
461
	Added Seperate Cockpit weapon masks for games
462
 
463
AutoUpdater:
464
 
465
1.10:
466
	Allowed multiple files to be updated at once, ie libraries + program