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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
265 cycrow 2
1.86
3
	Fixed Creator extracting game data
4
	Fixed default EMP ware texts for X3FL
5
 
259 cycrow 6
1.85
7
	Fixed installing of X3 Reunion scripts
8
	Fixed globals when package is disabled
9
 
255 cycrow 10
1.84
11
	Fixed TextDB crash (Displaying Custom Wares Dialog)
12
	Fixed signed package check for globals
13
 
249 cycrow 14
1.83
15
	Improved ship installing for FL
16
	Updated linking script to use types file instead of text file (for FL)
17
 
244 cycrow 18
1.82
19
	Fixed auto updater
20
 
21
1.81
22
	Fixed installing packages from archives
23
 
229 cycrow 24
1.80
25
	Added UTF8 support
233 cycrow 26
	Added support for Cyrillic filenames and text
238 cycrow 27
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 28
	Fixed Readme files not installing correctly
29
	Fixed ScriptType reading in packager scripts
238 cycrow 30
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 31
 
194 cycrow 32
1.71
33
	Fixed FakePatch compatability check for X3FL
34
	Fixed generation of text files
35
 
169 cycrow 36
1.70
37
	Fixed Game exe name displaying (removed brackets)
38
	Fixed version checks
39
	Fixed fake patch shuffling
40
	Fixed duplicate entries in Package Browser
41
	Fixed list of packages in Package Browser (incorrectly filtering some out)
42
	Fixed packing multiple files from packager scripts
43
	Improved downloading of packages
44
	Moved downloaded packages to MyDocuments (to prevent access rights)
45
	Added caching of downloadable packages
46
	Added automatic downloading of dependency packages
47
 
157 cycrow 48
1.63
49
	Fixed Game Launcher
50
	Fixed auto text renaming
51
	Added automatic file packing from packager scripts
52
	Added Visual Studio Redist 2022 to installer
53
 
153 cycrow 54
1.62
55
	Fixed AutoUpdater
56
	Fixed Error in installing dependecies
57
 
148 cycrow 58
1.61
150 cycrow 59
	Fixed installing of FakePatches
148 cycrow 60
	Fixed Enabling of packages
61
	Updated for VS2022/Windows 11
62
 
141 cycrow 63
1.6
64
	Added new Directory Control dialog for adding/removing game directories
65
	Improved Mod File handling
66
	Fixed crash in fake patch control
67
	Improved extraction options for package files
68
	Added files being connected to multiple games
69
	Added support for automatically installing found dependacies
142 cycrow 70
	Added support for X3 Farnham's Legacy
141 cycrow 71
 
72
1.531
73
	Fixed mistake in existing file matching
74
 
75
1.53
76
	Fixed exporting of Bodies file
77
	Improvements to Texture extracting when importing ships
78
	Added shader files to Ship Extraction
79
	Virtual File System will now find matching pbd/bod if it cant read the bob files
80
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
81
	Added libx2bc to allow decompiling of bob files
82
	Fixed some read text errors in ship names (null race and variants)
83
	Fixed ship name when importing ship
84
 
85
1.52
86
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
87
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
88
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
89
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
90
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
91
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
92
	Game Launcher, added Advanced plugin manager to menu
93
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
94
	Creator, Fixed maxmising package form when importing ships.
95
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
96
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
97
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
98
 
99
1.51
100
	Fixed restoring of Original Files
101
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
102
	Added shield names in Customise Ship (rather than ID's)
103
	Synced game directories in Creator with Plugin Managers controlled directories
104
	Fixed issue with installing some pck script files
105
	Fixed issue with reinstalling parent package (no longer disappears from list)
106
 
107
1.50
108
	Fixed invisible ship models in AP
109
	Fixed installing of readme files
110
	Added use of no_steam exe for Game Launcher
111
	Fixed Save game manager
112
	Save game manager now restores the creation/modified dates to the save files
113
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
114
	Added Ware Display to view all wares added and override the price/notoriety
115
	Added Command slot display
116
	Added Ware/Command conflicts view
117
 
118
1.48
119
	Improved command line arguments for using --gamerun
120
	Adjusted dummies creation (striped out rogue spaces)
121
	Fixed compatibility issues with some mods (XRM, Litcube)
122
	Fixed Importing ship from VFS
123
	Additional improvements to Importing ship files
124
	Improvements to ship installing in Albion Prelude
125
	Fixed adding X3AP.exe so it no longer defaults to TC
126
	Fixed importing of text files for ships
127
 
128
1.47
129
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
130
	Caps relval for ships to prevent overflow
131
 
132
1.45/1.46
133
	Fixed several memory problems (includes failing to install some ships and crashes)
134
	Fixed 0byte file error
135
	Fixed conflicts detection in installed fakepatchs/mods	
136
 
137
1.44
138
	Fixed TCockpit creation for some ships with custom cockpits
139
	Fixed uninstalling of some ships so they no longer break the rest of the ships
140
	Fixed installing of some ship models so they no longer show invisible
141
	Fixed Importing Ship to correctly extract some pbb files
142
	Fixed a problem with reinstalling a ship and losing some of its files.
143
	Fixed auto filetype detection for t/conversations
144
	Fixed auto text file renaming for t/conversations
145
	Added use of VFS when renaming of Text Files.
146
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
147
 
148
1.43
149
	Added option to load additional mod file when importing ships
150
	Added option to import ships via the Virtual File System
151
 
152
1.42
153
	Added spk converter to the Creator to open old spk files
154
	Fixed reading and writing of cat files
155
	Fixed installation of ships for AP
156
	Fixed creation of Text files, stripping out invalid characters
157
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
158
	Added addition to error messages for importing ships
159
 
160
1.41
161
	Improved protected directory detections
162
	Fixed Protected directory surpression message
163
	Fixed remove ship files from fake patch
164
	Fixed Access denied display for downloading updates
165
 
166
1.40 RC3
167
	Added support for game setting for each filter
168
 
169
1.40 RC2
170
	Several ship installing fixes
171
 
172
1.40 RC1
173
	Beta cleanup
174
 
175
1.40 Beta 16
176
	Fixed large hull values in ship creator
177
	Added setting base directory to vanilla when using addon
178
	Saves enabled status between vanilla/modified switching
179
 
180
1.40 Beta 14
181
 
182
1.40 Beta 13
183
	Fixed Custom Ships for Albion Prelude
184
	Updated version checker to work with RC/Beta
185
 
186
1.40 Beta 12
187
	Fixed Custom wares for Albion Prelude
188
 
189
1.40 Beta 11
190
	Added addon support for EMP and general cat files	
191
 
192
1.40 Beta 10
193
	Improved handling for Addons
194
 
195
1.40 Beta 9
196
	Fixed compile error
197
 
198
1.40 Beta 8
199
	Fixed Creator
200
 
201
1.40 Beta 7
202
	Added Albion Prelude support
203
 
204
1.40 Beta 6
205
	Improved Filelog View
206
	  - Added date stamp
207
	  - Added export data to file
208
	Added Export installed package data to file
209
	Fixed freeze when uninstalling some packages
210
	Added Automatic Text file rename/shuffle	
211
 
212
1.40 Beta 5
213
	Adjusted url display in creator
214
	Fixed Save game manager
215
	Fixed EMP Wares for mods with old version
216
 
217
1.40 Beta 4
218
	Added archive support
219
	Updated save game manager support (option to disable it)
220
 
221
1.40 Beta 3
222
	Added Mod Diff to Creator
223
	Added Mod Merge to Creator
224
	Added Find packages online
225
 
226
1.40 Beta 2
227
	Fixed Uninstaller
228
	Fixed XSPConverter
229
 
230
1.40 Beta 1
231
	Added XModDiff/XModPatch utils
232
	Added Check package Update for all packages
233
	Added View Fake Patch Assignment (Advanced)
234
	Added Multi package support for both spk/xsp
235
	Fixed scripts for ware name texts
236
 
237
1.20 Beta 1
238
	Added enable/disabling multiple packages at once
239
	Added installing/uninstalling multiple packages at once
240
	Added Right click context menu for packages
241
	Added Game Launcher
242
	Added Additional Icons	
243
 
244
1.10 RC4
245
	Added More Languages
246
 
247
1.10 RC1
248
	Added Enabled number of packages for each section
249
 
250
1.10 Beta 6:
251
	Added Package numbers for each section
252
	Added Status bar
253
 
254
1.10 Beta 5:
255
	Fixed Child Window Position (Center Parent Display)
256
	Fixed Main Window Top Level (no more going into background)
257
	Added Unused Shared File Check on Exit
258
 
259
1.10 Beta 4:
260
	Prevents Multiple instances of the program to run at the same time
261
	Allows double clicking on files while manager is open
262
	Fixed Ship Text/Scripts to display correct text
263
	Fixed Child package display for Librarys
264
	Fixed Adding ships to shipyards
265
 
266
1.10 Beta 3:
267
	Removal of Uninstall scripts during purge
268
	Use ship name as the text if no text exists
269
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
270
	Added Full EMP-X support
271
	Added installed plugin manager script version to about display
272
 
273
1.10 Beta 2:
274
	Added ships to shipyards
275
	Purged uninstalled/disabled ships
276
	Allowed seperate auto update for beta versions
277
 
278
1.10 Beta 1:
279
	Added Ship Installing Support
280
 
281
1.00:
282
	Fixed Multi-Package installing
283
	Made Stable Release
284
 
285
RC4:
286
	Fixed fake patch installing
287
	Fixed script sign checker
288
	Fixed directory removal text
289
	Fixed installing packages from different games
290
 
291
RC3:
292
	Fixes the game exe checker when installing over old plugin manager
293
	Several optimisations
294
	Adjusted Automatic text file renaming
295
 
296
RC2:
297
	Added Compatability for X3: Reunion
298
 
299
RC1:
300
	Added Remove Directory option to clear plugin manager completly from a game directory
301
	Fixed installing of built in scripts
302
	Fixed plugin manager text files
303
	Added installing spk files from command line
304
	Optimised loading and closing of manager
305
 
306
Beta 7:
307
	Filters out mods for different games from mod selector list
308
 
309
Beta 6:
310
	Improved Mod Selector
311
	Fixed crash in some mods
312
	Added Details display in Mod Selector
313
	Fixed HTML display for package descriptions
314
	Saves main dialog size
315
 
316
Beta 5:
317
	Added support for Custom Wares
318
	Maintains seperate save games for vanilla and modified mode
319
	Only creates plugin manager mod files when needed
320
	Fixed emp ware file generation
321
	Fixed version detecting for all games
322
 
323
Beta 4:
324
	Fixed game directories with brackets in
325
	Built in EMP mod
326
	Added Plugin Manager scripts for both TC and X3
327
 
328
 
329
Beta 3:
330
	Added Package Browser
331
	Added Image for Mod Selector
332
	Added Icon in Mod Selector list
333
	Added Description Display for selected package
334
 
335
Beta 2:
336
	Added Icon support for package list
337
	Added Icon for program
338
	Added Signed Display for package list	
339
	Added VC++ Distributables into install
340
	Added Current Mod Addons section in package list
341
 
342
spk.dll
343
 
153 cycrow 344
2.10:
345
	Fixed installing depencies
346
 
141 cycrow 347
1.86:
348
	Updated the VirtualFileSystem and TextDB
349
 
350
1.85:
351
	Added old compression routines to convert older files
352
	Fixed reading and writing of cat files
353
	Fixed creation of Text files, stripping out invalid characters
354
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
355
 
356
1.68:
357
	Fixed save game manager backup location
358
 
359
1.64:
360
	Added fake patch ordering support
361
	Fixed cat file support
362
	Added Diff generation support
363
	Added Mod Merge support
364
 
365
1.36:
366
	Fixed Disabling shared files for vanilla
367
 
368
1.32:
369
	Optimised Closing Down
370
 
371
1.31:
372
	Adjusted Blank Ship Entries
373
	Adjusted Text Generation for Ships	
374
 
375
1.30:
376
	Fixed File Generation from fake patch/other mods
377
 
378
1.29:
379
	Keeps selected mod selected if not controled by plugin manager
380
	Fixed Text file creation
381
	Fixed installing scripts with disabled dependacies
382
	Fixed Error message for X2 ships
383
	Fixed Removing unused shared files
384
 
385
1.28:
386
	Fixed Cockpit entries
387
	Fixed TShip last Entry
388
	Added Support for Animations
389
	Creates Mod Directory first when creating pluginmanager.cat/dat
390
	Removes file extensions from bodies entries
391
	Properly formats Dummies entrys
392
	Added selected mod package to search for base files from
393
 
394
1.27:
395
	Added Seperate cockpit weapon masks for each game
396
	Added Support for CutData
397
	Added Support for Bodies
398
	Adjusted Dummies and Component file creation
399
 
400
1.26:
401
	Added Proper UTF8 formating for created text files
402
	Fixed Create Text file for Ship Names (including in german)
403
	Fixed TShips Formatting
404
	Fixed Uninstall Script Removal
405
	Fixed removal of ship files and directories
406
 
407
1.25:
408
	Added packager script support
409
 
410
1.24:
411
	Writes shipname as ship text if no ship text exists
412
	Adjusted installing built in scripts to allow overriding the install
413
 
414
1.23:
415
	Added EMP-X Support
416
 
417
1.22:
418
	Added Removing of unisntall scripts when purging
419
 
420
1.21:
421
	Adjusted Shipyard flags for installed ships
422
 
423
1.20:	
424
	Finalised Ship Installer
425
 
426
1.10:
427
	Add Ship Installer Support
428
 
429
1.00:
430
	Made Stable
431
 
432
0.92:
433
	Fixed EMP ware file creation
434
 
435
0.91:
436
	Fixed cat file manipulation
437
	Fixed invalid file in package crashes
438
	Optimized loading directory startup
439
	Fixed game version checking
440
 
441
0.90:
442
	Added support for Custom Wares
443
	Added backup/restore of save games for vanilla/modified
444
 
445
0.83:
446
	Added built in EMP
447
 
448
0.82:
449
	Added support for image files
450
	Added support for script ratings
451
	Fixed resaving files that are already compressed
452
	Fixed signed script checking for data memory
453
 
454
 
455
0.81:
456
	Added Library script support
457
	Added Signed check for script files
458
	Added Signed check for whole package
459
	Fixed fake patch check (prevents multiple being created)
460
 
461
spktool.exe
462
 
463
1.22:
464
	Added Command to use packager scripts
465
 
466
1.21:
467
	Fixed appending files to existing spk files
468
	Fixed adjusting settings on existing spk files
469
 
470
XSPConvertor
471
 
472
1.20:
473
	Added Seperate Cockpit weapon masks for games
474
 
475
AutoUpdater:
476
 
477
1.10:
478
	Allowed multiple files to be updated at once, ie libraries + program