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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
265 cycrow 2
1.86
3
	Fixed Creator extracting game data
4
	Fixed default EMP ware texts for X3FL
267 cycrow 5
	Fixed importing of RAR files in Package Creator
265 cycrow 6
 
259 cycrow 7
1.85
8
	Fixed installing of X3 Reunion scripts
9
	Fixed globals when package is disabled
10
 
255 cycrow 11
1.84
12
	Fixed TextDB crash (Displaying Custom Wares Dialog)
13
	Fixed signed package check for globals
14
 
249 cycrow 15
1.83
16
	Improved ship installing for FL
17
	Updated linking script to use types file instead of text file (for FL)
18
 
244 cycrow 19
1.82
20
	Fixed auto updater
21
 
22
1.81
23
	Fixed installing packages from archives
24
 
229 cycrow 25
1.80
26
	Added UTF8 support
233 cycrow 27
	Added support for Cyrillic filenames and text
238 cycrow 28
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 29
	Fixed Readme files not installing correctly
30
	Fixed ScriptType reading in packager scripts
238 cycrow 31
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 32
 
194 cycrow 33
1.71
34
	Fixed FakePatch compatability check for X3FL
35
	Fixed generation of text files
36
 
169 cycrow 37
1.70
38
	Fixed Game exe name displaying (removed brackets)
39
	Fixed version checks
40
	Fixed fake patch shuffling
41
	Fixed duplicate entries in Package Browser
42
	Fixed list of packages in Package Browser (incorrectly filtering some out)
43
	Fixed packing multiple files from packager scripts
44
	Improved downloading of packages
45
	Moved downloaded packages to MyDocuments (to prevent access rights)
46
	Added caching of downloadable packages
47
	Added automatic downloading of dependency packages
48
 
157 cycrow 49
1.63
50
	Fixed Game Launcher
51
	Fixed auto text renaming
52
	Added automatic file packing from packager scripts
53
	Added Visual Studio Redist 2022 to installer
54
 
153 cycrow 55
1.62
56
	Fixed AutoUpdater
57
	Fixed Error in installing dependecies
58
 
148 cycrow 59
1.61
150 cycrow 60
	Fixed installing of FakePatches
148 cycrow 61
	Fixed Enabling of packages
62
	Updated for VS2022/Windows 11
63
 
141 cycrow 64
1.6
65
	Added new Directory Control dialog for adding/removing game directories
66
	Improved Mod File handling
67
	Fixed crash in fake patch control
68
	Improved extraction options for package files
69
	Added files being connected to multiple games
70
	Added support for automatically installing found dependacies
142 cycrow 71
	Added support for X3 Farnham's Legacy
141 cycrow 72
 
73
1.531
74
	Fixed mistake in existing file matching
75
 
76
1.53
77
	Fixed exporting of Bodies file
78
	Improvements to Texture extracting when importing ships
79
	Added shader files to Ship Extraction
80
	Virtual File System will now find matching pbd/bod if it cant read the bob files
81
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
82
	Added libx2bc to allow decompiling of bob files
83
	Fixed some read text errors in ship names (null race and variants)
84
	Fixed ship name when importing ship
85
 
86
1.52
87
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
88
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
89
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
90
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
91
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
92
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
93
	Game Launcher, added Advanced plugin manager to menu
94
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
95
	Creator, Fixed maxmising package form when importing ships.
96
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
97
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
98
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
99
 
100
1.51
101
	Fixed restoring of Original Files
102
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
103
	Added shield names in Customise Ship (rather than ID's)
104
	Synced game directories in Creator with Plugin Managers controlled directories
105
	Fixed issue with installing some pck script files
106
	Fixed issue with reinstalling parent package (no longer disappears from list)
107
 
108
1.50
109
	Fixed invisible ship models in AP
110
	Fixed installing of readme files
111
	Added use of no_steam exe for Game Launcher
112
	Fixed Save game manager
113
	Save game manager now restores the creation/modified dates to the save files
114
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
115
	Added Ware Display to view all wares added and override the price/notoriety
116
	Added Command slot display
117
	Added Ware/Command conflicts view
118
 
119
1.48
120
	Improved command line arguments for using --gamerun
121
	Adjusted dummies creation (striped out rogue spaces)
122
	Fixed compatibility issues with some mods (XRM, Litcube)
123
	Fixed Importing ship from VFS
124
	Additional improvements to Importing ship files
125
	Improvements to ship installing in Albion Prelude
126
	Fixed adding X3AP.exe so it no longer defaults to TC
127
	Fixed importing of text files for ships
128
 
129
1.47
130
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
131
	Caps relval for ships to prevent overflow
132
 
133
1.45/1.46
134
	Fixed several memory problems (includes failing to install some ships and crashes)
135
	Fixed 0byte file error
136
	Fixed conflicts detection in installed fakepatchs/mods	
137
 
138
1.44
139
	Fixed TCockpit creation for some ships with custom cockpits
140
	Fixed uninstalling of some ships so they no longer break the rest of the ships
141
	Fixed installing of some ship models so they no longer show invisible
142
	Fixed Importing Ship to correctly extract some pbb files
143
	Fixed a problem with reinstalling a ship and losing some of its files.
144
	Fixed auto filetype detection for t/conversations
145
	Fixed auto text file renaming for t/conversations
146
	Added use of VFS when renaming of Text Files.
147
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
148
 
149
1.43
150
	Added option to load additional mod file when importing ships
151
	Added option to import ships via the Virtual File System
152
 
153
1.42
154
	Added spk converter to the Creator to open old spk files
155
	Fixed reading and writing of cat files
156
	Fixed installation of ships for AP
157
	Fixed creation of Text files, stripping out invalid characters
158
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
159
	Added addition to error messages for importing ships
160
 
161
1.41
162
	Improved protected directory detections
163
	Fixed Protected directory surpression message
164
	Fixed remove ship files from fake patch
165
	Fixed Access denied display for downloading updates
166
 
167
1.40 RC3
168
	Added support for game setting for each filter
169
 
170
1.40 RC2
171
	Several ship installing fixes
172
 
173
1.40 RC1
174
	Beta cleanup
175
 
176
1.40 Beta 16
177
	Fixed large hull values in ship creator
178
	Added setting base directory to vanilla when using addon
179
	Saves enabled status between vanilla/modified switching
180
 
181
1.40 Beta 14
182
 
183
1.40 Beta 13
184
	Fixed Custom Ships for Albion Prelude
185
	Updated version checker to work with RC/Beta
186
 
187
1.40 Beta 12
188
	Fixed Custom wares for Albion Prelude
189
 
190
1.40 Beta 11
191
	Added addon support for EMP and general cat files	
192
 
193
1.40 Beta 10
194
	Improved handling for Addons
195
 
196
1.40 Beta 9
197
	Fixed compile error
198
 
199
1.40 Beta 8
200
	Fixed Creator
201
 
202
1.40 Beta 7
203
	Added Albion Prelude support
204
 
205
1.40 Beta 6
206
	Improved Filelog View
207
	  - Added date stamp
208
	  - Added export data to file
209
	Added Export installed package data to file
210
	Fixed freeze when uninstalling some packages
211
	Added Automatic Text file rename/shuffle	
212
 
213
1.40 Beta 5
214
	Adjusted url display in creator
215
	Fixed Save game manager
216
	Fixed EMP Wares for mods with old version
217
 
218
1.40 Beta 4
219
	Added archive support
220
	Updated save game manager support (option to disable it)
221
 
222
1.40 Beta 3
223
	Added Mod Diff to Creator
224
	Added Mod Merge to Creator
225
	Added Find packages online
226
 
227
1.40 Beta 2
228
	Fixed Uninstaller
229
	Fixed XSPConverter
230
 
231
1.40 Beta 1
232
	Added XModDiff/XModPatch utils
233
	Added Check package Update for all packages
234
	Added View Fake Patch Assignment (Advanced)
235
	Added Multi package support for both spk/xsp
236
	Fixed scripts for ware name texts
237
 
238
1.20 Beta 1
239
	Added enable/disabling multiple packages at once
240
	Added installing/uninstalling multiple packages at once
241
	Added Right click context menu for packages
242
	Added Game Launcher
243
	Added Additional Icons	
244
 
245
1.10 RC4
246
	Added More Languages
247
 
248
1.10 RC1
249
	Added Enabled number of packages for each section
250
 
251
1.10 Beta 6:
252
	Added Package numbers for each section
253
	Added Status bar
254
 
255
1.10 Beta 5:
256
	Fixed Child Window Position (Center Parent Display)
257
	Fixed Main Window Top Level (no more going into background)
258
	Added Unused Shared File Check on Exit
259
 
260
1.10 Beta 4:
261
	Prevents Multiple instances of the program to run at the same time
262
	Allows double clicking on files while manager is open
263
	Fixed Ship Text/Scripts to display correct text
264
	Fixed Child package display for Librarys
265
	Fixed Adding ships to shipyards
266
 
267
1.10 Beta 3:
268
	Removal of Uninstall scripts during purge
269
	Use ship name as the text if no text exists
270
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
271
	Added Full EMP-X support
272
	Added installed plugin manager script version to about display
273
 
274
1.10 Beta 2:
275
	Added ships to shipyards
276
	Purged uninstalled/disabled ships
277
	Allowed seperate auto update for beta versions
278
 
279
1.10 Beta 1:
280
	Added Ship Installing Support
281
 
282
1.00:
283
	Fixed Multi-Package installing
284
	Made Stable Release
285
 
286
RC4:
287
	Fixed fake patch installing
288
	Fixed script sign checker
289
	Fixed directory removal text
290
	Fixed installing packages from different games
291
 
292
RC3:
293
	Fixes the game exe checker when installing over old plugin manager
294
	Several optimisations
295
	Adjusted Automatic text file renaming
296
 
297
RC2:
298
	Added Compatability for X3: Reunion
299
 
300
RC1:
301
	Added Remove Directory option to clear plugin manager completly from a game directory
302
	Fixed installing of built in scripts
303
	Fixed plugin manager text files
304
	Added installing spk files from command line
305
	Optimised loading and closing of manager
306
 
307
Beta 7:
308
	Filters out mods for different games from mod selector list
309
 
310
Beta 6:
311
	Improved Mod Selector
312
	Fixed crash in some mods
313
	Added Details display in Mod Selector
314
	Fixed HTML display for package descriptions
315
	Saves main dialog size
316
 
317
Beta 5:
318
	Added support for Custom Wares
319
	Maintains seperate save games for vanilla and modified mode
320
	Only creates plugin manager mod files when needed
321
	Fixed emp ware file generation
322
	Fixed version detecting for all games
323
 
324
Beta 4:
325
	Fixed game directories with brackets in
326
	Built in EMP mod
327
	Added Plugin Manager scripts for both TC and X3
328
 
329
 
330
Beta 3:
331
	Added Package Browser
332
	Added Image for Mod Selector
333
	Added Icon in Mod Selector list
334
	Added Description Display for selected package
335
 
336
Beta 2:
337
	Added Icon support for package list
338
	Added Icon for program
339
	Added Signed Display for package list	
340
	Added VC++ Distributables into install
341
	Added Current Mod Addons section in package list
342
 
343
spk.dll
344
 
153 cycrow 345
2.10:
346
	Fixed installing depencies
347
 
141 cycrow 348
1.86:
349
	Updated the VirtualFileSystem and TextDB
350
 
351
1.85:
352
	Added old compression routines to convert older files
353
	Fixed reading and writing of cat files
354
	Fixed creation of Text files, stripping out invalid characters
355
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
356
 
357
1.68:
358
	Fixed save game manager backup location
359
 
360
1.64:
361
	Added fake patch ordering support
362
	Fixed cat file support
363
	Added Diff generation support
364
	Added Mod Merge support
365
 
366
1.36:
367
	Fixed Disabling shared files for vanilla
368
 
369
1.32:
370
	Optimised Closing Down
371
 
372
1.31:
373
	Adjusted Blank Ship Entries
374
	Adjusted Text Generation for Ships	
375
 
376
1.30:
377
	Fixed File Generation from fake patch/other mods
378
 
379
1.29:
380
	Keeps selected mod selected if not controled by plugin manager
381
	Fixed Text file creation
382
	Fixed installing scripts with disabled dependacies
383
	Fixed Error message for X2 ships
384
	Fixed Removing unused shared files
385
 
386
1.28:
387
	Fixed Cockpit entries
388
	Fixed TShip last Entry
389
	Added Support for Animations
390
	Creates Mod Directory first when creating pluginmanager.cat/dat
391
	Removes file extensions from bodies entries
392
	Properly formats Dummies entrys
393
	Added selected mod package to search for base files from
394
 
395
1.27:
396
	Added Seperate cockpit weapon masks for each game
397
	Added Support for CutData
398
	Added Support for Bodies
399
	Adjusted Dummies and Component file creation
400
 
401
1.26:
402
	Added Proper UTF8 formating for created text files
403
	Fixed Create Text file for Ship Names (including in german)
404
	Fixed TShips Formatting
405
	Fixed Uninstall Script Removal
406
	Fixed removal of ship files and directories
407
 
408
1.25:
409
	Added packager script support
410
 
411
1.24:
412
	Writes shipname as ship text if no ship text exists
413
	Adjusted installing built in scripts to allow overriding the install
414
 
415
1.23:
416
	Added EMP-X Support
417
 
418
1.22:
419
	Added Removing of unisntall scripts when purging
420
 
421
1.21:
422
	Adjusted Shipyard flags for installed ships
423
 
424
1.20:	
425
	Finalised Ship Installer
426
 
427
1.10:
428
	Add Ship Installer Support
429
 
430
1.00:
431
	Made Stable
432
 
433
0.92:
434
	Fixed EMP ware file creation
435
 
436
0.91:
437
	Fixed cat file manipulation
438
	Fixed invalid file in package crashes
439
	Optimized loading directory startup
440
	Fixed game version checking
441
 
442
0.90:
443
	Added support for Custom Wares
444
	Added backup/restore of save games for vanilla/modified
445
 
446
0.83:
447
	Added built in EMP
448
 
449
0.82:
450
	Added support for image files
451
	Added support for script ratings
452
	Fixed resaving files that are already compressed
453
	Fixed signed script checking for data memory
454
 
455
 
456
0.81:
457
	Added Library script support
458
	Added Signed check for script files
459
	Added Signed check for whole package
460
	Fixed fake patch check (prevents multiple being created)
461
 
462
spktool.exe
463
 
464
1.22:
465
	Added Command to use packager scripts
466
 
467
1.21:
468
	Fixed appending files to existing spk files
469
	Fixed adjusting settings on existing spk files
470
 
471
XSPConvertor
472
 
473
1.20:
474
	Added Seperate Cockpit weapon masks for games
475
 
476
AutoUpdater:
477
 
478
1.10:
479
	Allowed multiple files to be updated at once, ie libraries + program