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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
275 cycrow 2
1.88
3
	Fixed Ship Creator editing of ship data
4
 
268 cycrow 5
1.87
6
	Fixed shuffling of fake patches for packages with multiple
7
 
265 cycrow 8
1.86
9
	Fixed Creator extracting game data
10
	Fixed default EMP ware texts for X3FL
267 cycrow 11
	Fixed importing of RAR files in Package Creator
265 cycrow 12
 
259 cycrow 13
1.85
14
	Fixed installing of X3 Reunion scripts
15
	Fixed globals when package is disabled
16
 
255 cycrow 17
1.84
18
	Fixed TextDB crash (Displaying Custom Wares Dialog)
19
	Fixed signed package check for globals
20
 
249 cycrow 21
1.83
22
	Improved ship installing for FL
23
	Updated linking script to use types file instead of text file (for FL)
24
 
244 cycrow 25
1.82
26
	Fixed auto updater
27
 
28
1.81
29
	Fixed installing packages from archives
30
 
229 cycrow 31
1.80
32
	Added UTF8 support
233 cycrow 33
	Added support for Cyrillic filenames and text
238 cycrow 34
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 35
	Fixed Readme files not installing correctly
36
	Fixed ScriptType reading in packager scripts
238 cycrow 37
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 38
 
194 cycrow 39
1.71
40
	Fixed FakePatch compatability check for X3FL
41
	Fixed generation of text files
42
 
169 cycrow 43
1.70
44
	Fixed Game exe name displaying (removed brackets)
45
	Fixed version checks
46
	Fixed fake patch shuffling
47
	Fixed duplicate entries in Package Browser
48
	Fixed list of packages in Package Browser (incorrectly filtering some out)
49
	Fixed packing multiple files from packager scripts
50
	Improved downloading of packages
51
	Moved downloaded packages to MyDocuments (to prevent access rights)
52
	Added caching of downloadable packages
53
	Added automatic downloading of dependency packages
54
 
157 cycrow 55
1.63
56
	Fixed Game Launcher
57
	Fixed auto text renaming
58
	Added automatic file packing from packager scripts
59
	Added Visual Studio Redist 2022 to installer
60
 
153 cycrow 61
1.62
62
	Fixed AutoUpdater
63
	Fixed Error in installing dependecies
64
 
148 cycrow 65
1.61
150 cycrow 66
	Fixed installing of FakePatches
148 cycrow 67
	Fixed Enabling of packages
68
	Updated for VS2022/Windows 11
69
 
141 cycrow 70
1.6
71
	Added new Directory Control dialog for adding/removing game directories
72
	Improved Mod File handling
73
	Fixed crash in fake patch control
74
	Improved extraction options for package files
75
	Added files being connected to multiple games
76
	Added support for automatically installing found dependacies
142 cycrow 77
	Added support for X3 Farnham's Legacy
141 cycrow 78
 
79
1.531
80
	Fixed mistake in existing file matching
81
 
82
1.53
83
	Fixed exporting of Bodies file
84
	Improvements to Texture extracting when importing ships
85
	Added shader files to Ship Extraction
86
	Virtual File System will now find matching pbd/bod if it cant read the bob files
87
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
88
	Added libx2bc to allow decompiling of bob files
89
	Fixed some read text errors in ship names (null race and variants)
90
	Fixed ship name when importing ship
91
 
92
1.52
93
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
94
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
95
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
96
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
97
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
98
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
99
	Game Launcher, added Advanced plugin manager to menu
100
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
101
	Creator, Fixed maxmising package form when importing ships.
102
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
103
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
104
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
105
 
106
1.51
107
	Fixed restoring of Original Files
108
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
109
	Added shield names in Customise Ship (rather than ID's)
110
	Synced game directories in Creator with Plugin Managers controlled directories
111
	Fixed issue with installing some pck script files
112
	Fixed issue with reinstalling parent package (no longer disappears from list)
113
 
114
1.50
115
	Fixed invisible ship models in AP
116
	Fixed installing of readme files
117
	Added use of no_steam exe for Game Launcher
118
	Fixed Save game manager
119
	Save game manager now restores the creation/modified dates to the save files
120
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
121
	Added Ware Display to view all wares added and override the price/notoriety
122
	Added Command slot display
123
	Added Ware/Command conflicts view
124
 
125
1.48
126
	Improved command line arguments for using --gamerun
127
	Adjusted dummies creation (striped out rogue spaces)
128
	Fixed compatibility issues with some mods (XRM, Litcube)
129
	Fixed Importing ship from VFS
130
	Additional improvements to Importing ship files
131
	Improvements to ship installing in Albion Prelude
132
	Fixed adding X3AP.exe so it no longer defaults to TC
133
	Fixed importing of text files for ships
134
 
135
1.47
136
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
137
	Caps relval for ships to prevent overflow
138
 
139
1.45/1.46
140
	Fixed several memory problems (includes failing to install some ships and crashes)
141
	Fixed 0byte file error
142
	Fixed conflicts detection in installed fakepatchs/mods	
143
 
144
1.44
145
	Fixed TCockpit creation for some ships with custom cockpits
146
	Fixed uninstalling of some ships so they no longer break the rest of the ships
147
	Fixed installing of some ship models so they no longer show invisible
148
	Fixed Importing Ship to correctly extract some pbb files
149
	Fixed a problem with reinstalling a ship and losing some of its files.
150
	Fixed auto filetype detection for t/conversations
151
	Fixed auto text file renaming for t/conversations
152
	Added use of VFS when renaming of Text Files.
153
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
154
 
155
1.43
156
	Added option to load additional mod file when importing ships
157
	Added option to import ships via the Virtual File System
158
 
159
1.42
160
	Added spk converter to the Creator to open old spk files
161
	Fixed reading and writing of cat files
162
	Fixed installation of ships for AP
163
	Fixed creation of Text files, stripping out invalid characters
164
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
165
	Added addition to error messages for importing ships
166
 
167
1.41
168
	Improved protected directory detections
169
	Fixed Protected directory surpression message
170
	Fixed remove ship files from fake patch
171
	Fixed Access denied display for downloading updates
172
 
173
1.40 RC3
174
	Added support for game setting for each filter
175
 
176
1.40 RC2
177
	Several ship installing fixes
178
 
179
1.40 RC1
180
	Beta cleanup
181
 
182
1.40 Beta 16
183
	Fixed large hull values in ship creator
184
	Added setting base directory to vanilla when using addon
185
	Saves enabled status between vanilla/modified switching
186
 
187
1.40 Beta 14
188
 
189
1.40 Beta 13
190
	Fixed Custom Ships for Albion Prelude
191
	Updated version checker to work with RC/Beta
192
 
193
1.40 Beta 12
194
	Fixed Custom wares for Albion Prelude
195
 
196
1.40 Beta 11
197
	Added addon support for EMP and general cat files	
198
 
199
1.40 Beta 10
200
	Improved handling for Addons
201
 
202
1.40 Beta 9
203
	Fixed compile error
204
 
205
1.40 Beta 8
206
	Fixed Creator
207
 
208
1.40 Beta 7
209
	Added Albion Prelude support
210
 
211
1.40 Beta 6
212
	Improved Filelog View
213
	  - Added date stamp
214
	  - Added export data to file
215
	Added Export installed package data to file
216
	Fixed freeze when uninstalling some packages
217
	Added Automatic Text file rename/shuffle	
218
 
219
1.40 Beta 5
220
	Adjusted url display in creator
221
	Fixed Save game manager
222
	Fixed EMP Wares for mods with old version
223
 
224
1.40 Beta 4
225
	Added archive support
226
	Updated save game manager support (option to disable it)
227
 
228
1.40 Beta 3
229
	Added Mod Diff to Creator
230
	Added Mod Merge to Creator
231
	Added Find packages online
232
 
233
1.40 Beta 2
234
	Fixed Uninstaller
235
	Fixed XSPConverter
236
 
237
1.40 Beta 1
238
	Added XModDiff/XModPatch utils
239
	Added Check package Update for all packages
240
	Added View Fake Patch Assignment (Advanced)
241
	Added Multi package support for both spk/xsp
242
	Fixed scripts for ware name texts
243
 
244
1.20 Beta 1
245
	Added enable/disabling multiple packages at once
246
	Added installing/uninstalling multiple packages at once
247
	Added Right click context menu for packages
248
	Added Game Launcher
249
	Added Additional Icons	
250
 
251
1.10 RC4
252
	Added More Languages
253
 
254
1.10 RC1
255
	Added Enabled number of packages for each section
256
 
257
1.10 Beta 6:
258
	Added Package numbers for each section
259
	Added Status bar
260
 
261
1.10 Beta 5:
262
	Fixed Child Window Position (Center Parent Display)
263
	Fixed Main Window Top Level (no more going into background)
264
	Added Unused Shared File Check on Exit
265
 
266
1.10 Beta 4:
267
	Prevents Multiple instances of the program to run at the same time
268
	Allows double clicking on files while manager is open
269
	Fixed Ship Text/Scripts to display correct text
270
	Fixed Child package display for Librarys
271
	Fixed Adding ships to shipyards
272
 
273
1.10 Beta 3:
274
	Removal of Uninstall scripts during purge
275
	Use ship name as the text if no text exists
276
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
277
	Added Full EMP-X support
278
	Added installed plugin manager script version to about display
279
 
280
1.10 Beta 2:
281
	Added ships to shipyards
282
	Purged uninstalled/disabled ships
283
	Allowed seperate auto update for beta versions
284
 
285
1.10 Beta 1:
286
	Added Ship Installing Support
287
 
288
1.00:
289
	Fixed Multi-Package installing
290
	Made Stable Release
291
 
292
RC4:
293
	Fixed fake patch installing
294
	Fixed script sign checker
295
	Fixed directory removal text
296
	Fixed installing packages from different games
297
 
298
RC3:
299
	Fixes the game exe checker when installing over old plugin manager
300
	Several optimisations
301
	Adjusted Automatic text file renaming
302
 
303
RC2:
304
	Added Compatability for X3: Reunion
305
 
306
RC1:
307
	Added Remove Directory option to clear plugin manager completly from a game directory
308
	Fixed installing of built in scripts
309
	Fixed plugin manager text files
310
	Added installing spk files from command line
311
	Optimised loading and closing of manager
312
 
313
Beta 7:
314
	Filters out mods for different games from mod selector list
315
 
316
Beta 6:
317
	Improved Mod Selector
318
	Fixed crash in some mods
319
	Added Details display in Mod Selector
320
	Fixed HTML display for package descriptions
321
	Saves main dialog size
322
 
323
Beta 5:
324
	Added support for Custom Wares
325
	Maintains seperate save games for vanilla and modified mode
326
	Only creates plugin manager mod files when needed
327
	Fixed emp ware file generation
328
	Fixed version detecting for all games
329
 
330
Beta 4:
331
	Fixed game directories with brackets in
332
	Built in EMP mod
333
	Added Plugin Manager scripts for both TC and X3
334
 
335
 
336
Beta 3:
337
	Added Package Browser
338
	Added Image for Mod Selector
339
	Added Icon in Mod Selector list
340
	Added Description Display for selected package
341
 
342
Beta 2:
343
	Added Icon support for package list
344
	Added Icon for program
345
	Added Signed Display for package list	
346
	Added VC++ Distributables into install
347
	Added Current Mod Addons section in package list
348
 
349
spk.dll
350
 
153 cycrow 351
2.10:
352
	Fixed installing depencies
353
 
141 cycrow 354
1.86:
355
	Updated the VirtualFileSystem and TextDB
356
 
357
1.85:
358
	Added old compression routines to convert older files
359
	Fixed reading and writing of cat files
360
	Fixed creation of Text files, stripping out invalid characters
361
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
362
 
363
1.68:
364
	Fixed save game manager backup location
365
 
366
1.64:
367
	Added fake patch ordering support
368
	Fixed cat file support
369
	Added Diff generation support
370
	Added Mod Merge support
371
 
372
1.36:
373
	Fixed Disabling shared files for vanilla
374
 
375
1.32:
376
	Optimised Closing Down
377
 
378
1.31:
379
	Adjusted Blank Ship Entries
380
	Adjusted Text Generation for Ships	
381
 
382
1.30:
383
	Fixed File Generation from fake patch/other mods
384
 
385
1.29:
386
	Keeps selected mod selected if not controled by plugin manager
387
	Fixed Text file creation
388
	Fixed installing scripts with disabled dependacies
389
	Fixed Error message for X2 ships
390
	Fixed Removing unused shared files
391
 
392
1.28:
393
	Fixed Cockpit entries
394
	Fixed TShip last Entry
395
	Added Support for Animations
396
	Creates Mod Directory first when creating pluginmanager.cat/dat
397
	Removes file extensions from bodies entries
398
	Properly formats Dummies entrys
399
	Added selected mod package to search for base files from
400
 
401
1.27:
402
	Added Seperate cockpit weapon masks for each game
403
	Added Support for CutData
404
	Added Support for Bodies
405
	Adjusted Dummies and Component file creation
406
 
407
1.26:
408
	Added Proper UTF8 formating for created text files
409
	Fixed Create Text file for Ship Names (including in german)
410
	Fixed TShips Formatting
411
	Fixed Uninstall Script Removal
412
	Fixed removal of ship files and directories
413
 
414
1.25:
415
	Added packager script support
416
 
417
1.24:
418
	Writes shipname as ship text if no ship text exists
419
	Adjusted installing built in scripts to allow overriding the install
420
 
421
1.23:
422
	Added EMP-X Support
423
 
424
1.22:
425
	Added Removing of unisntall scripts when purging
426
 
427
1.21:
428
	Adjusted Shipyard flags for installed ships
429
 
430
1.20:	
431
	Finalised Ship Installer
432
 
433
1.10:
434
	Add Ship Installer Support
435
 
436
1.00:
437
	Made Stable
438
 
439
0.92:
440
	Fixed EMP ware file creation
441
 
442
0.91:
443
	Fixed cat file manipulation
444
	Fixed invalid file in package crashes
445
	Optimized loading directory startup
446
	Fixed game version checking
447
 
448
0.90:
449
	Added support for Custom Wares
450
	Added backup/restore of save games for vanilla/modified
451
 
452
0.83:
453
	Added built in EMP
454
 
455
0.82:
456
	Added support for image files
457
	Added support for script ratings
458
	Fixed resaving files that are already compressed
459
	Fixed signed script checking for data memory
460
 
461
 
462
0.81:
463
	Added Library script support
464
	Added Signed check for script files
465
	Added Signed check for whole package
466
	Fixed fake patch check (prevents multiple being created)
467
 
468
spktool.exe
469
 
470
1.22:
471
	Added Command to use packager scripts
472
 
473
1.21:
474
	Fixed appending files to existing spk files
475
	Fixed adjusting settings on existing spk files
476
 
477
XSPConvertor
478
 
479
1.20:
480
	Added Seperate Cockpit weapon masks for games
481
 
482
AutoUpdater:
483
 
484
1.10:
485
	Allowed multiple files to be updated at once, ie libraries + program