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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
278 cycrow 2
1.89
3
	Fixed installing archives
4
 
275 cycrow 5
1.88
6
	Fixed Ship Creator editing of ship data
7
 
268 cycrow 8
1.87
9
	Fixed shuffling of fake patches for packages with multiple
10
 
265 cycrow 11
1.86
12
	Fixed Creator extracting game data
13
	Fixed default EMP ware texts for X3FL
267 cycrow 14
	Fixed importing of RAR files in Package Creator
265 cycrow 15
 
259 cycrow 16
1.85
17
	Fixed installing of X3 Reunion scripts
18
	Fixed globals when package is disabled
19
 
255 cycrow 20
1.84
21
	Fixed TextDB crash (Displaying Custom Wares Dialog)
22
	Fixed signed package check for globals
23
 
249 cycrow 24
1.83
25
	Improved ship installing for FL
26
	Updated linking script to use types file instead of text file (for FL)
27
 
244 cycrow 28
1.82
29
	Fixed auto updater
30
 
31
1.81
32
	Fixed installing packages from archives
33
 
229 cycrow 34
1.80
35
	Added UTF8 support
233 cycrow 36
	Added support for Cyrillic filenames and text
238 cycrow 37
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 38
	Fixed Readme files not installing correctly
39
	Fixed ScriptType reading in packager scripts
238 cycrow 40
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 41
 
194 cycrow 42
1.71
43
	Fixed FakePatch compatability check for X3FL
44
	Fixed generation of text files
45
 
169 cycrow 46
1.70
47
	Fixed Game exe name displaying (removed brackets)
48
	Fixed version checks
49
	Fixed fake patch shuffling
50
	Fixed duplicate entries in Package Browser
51
	Fixed list of packages in Package Browser (incorrectly filtering some out)
52
	Fixed packing multiple files from packager scripts
53
	Improved downloading of packages
54
	Moved downloaded packages to MyDocuments (to prevent access rights)
55
	Added caching of downloadable packages
56
	Added automatic downloading of dependency packages
57
 
157 cycrow 58
1.63
59
	Fixed Game Launcher
60
	Fixed auto text renaming
61
	Added automatic file packing from packager scripts
62
	Added Visual Studio Redist 2022 to installer
63
 
153 cycrow 64
1.62
65
	Fixed AutoUpdater
66
	Fixed Error in installing dependecies
67
 
148 cycrow 68
1.61
150 cycrow 69
	Fixed installing of FakePatches
148 cycrow 70
	Fixed Enabling of packages
71
	Updated for VS2022/Windows 11
72
 
141 cycrow 73
1.6
74
	Added new Directory Control dialog for adding/removing game directories
75
	Improved Mod File handling
76
	Fixed crash in fake patch control
77
	Improved extraction options for package files
78
	Added files being connected to multiple games
79
	Added support for automatically installing found dependacies
142 cycrow 80
	Added support for X3 Farnham's Legacy
141 cycrow 81
 
82
1.531
83
	Fixed mistake in existing file matching
84
 
85
1.53
86
	Fixed exporting of Bodies file
87
	Improvements to Texture extracting when importing ships
88
	Added shader files to Ship Extraction
89
	Virtual File System will now find matching pbd/bod if it cant read the bob files
90
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
91
	Added libx2bc to allow decompiling of bob files
92
	Fixed some read text errors in ship names (null race and variants)
93
	Fixed ship name when importing ship
94
 
95
1.52
96
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
97
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
98
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
99
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
100
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
101
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
102
	Game Launcher, added Advanced plugin manager to menu
103
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
104
	Creator, Fixed maxmising package form when importing ships.
105
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
106
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
107
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
108
 
109
1.51
110
	Fixed restoring of Original Files
111
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
112
	Added shield names in Customise Ship (rather than ID's)
113
	Synced game directories in Creator with Plugin Managers controlled directories
114
	Fixed issue with installing some pck script files
115
	Fixed issue with reinstalling parent package (no longer disappears from list)
116
 
117
1.50
118
	Fixed invisible ship models in AP
119
	Fixed installing of readme files
120
	Added use of no_steam exe for Game Launcher
121
	Fixed Save game manager
122
	Save game manager now restores the creation/modified dates to the save files
123
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
124
	Added Ware Display to view all wares added and override the price/notoriety
125
	Added Command slot display
126
	Added Ware/Command conflicts view
127
 
128
1.48
129
	Improved command line arguments for using --gamerun
130
	Adjusted dummies creation (striped out rogue spaces)
131
	Fixed compatibility issues with some mods (XRM, Litcube)
132
	Fixed Importing ship from VFS
133
	Additional improvements to Importing ship files
134
	Improvements to ship installing in Albion Prelude
135
	Fixed adding X3AP.exe so it no longer defaults to TC
136
	Fixed importing of text files for ships
137
 
138
1.47
139
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
140
	Caps relval for ships to prevent overflow
141
 
142
1.45/1.46
143
	Fixed several memory problems (includes failing to install some ships and crashes)
144
	Fixed 0byte file error
145
	Fixed conflicts detection in installed fakepatchs/mods	
146
 
147
1.44
148
	Fixed TCockpit creation for some ships with custom cockpits
149
	Fixed uninstalling of some ships so they no longer break the rest of the ships
150
	Fixed installing of some ship models so they no longer show invisible
151
	Fixed Importing Ship to correctly extract some pbb files
152
	Fixed a problem with reinstalling a ship and losing some of its files.
153
	Fixed auto filetype detection for t/conversations
154
	Fixed auto text file renaming for t/conversations
155
	Added use of VFS when renaming of Text Files.
156
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
157
 
158
1.43
159
	Added option to load additional mod file when importing ships
160
	Added option to import ships via the Virtual File System
161
 
162
1.42
163
	Added spk converter to the Creator to open old spk files
164
	Fixed reading and writing of cat files
165
	Fixed installation of ships for AP
166
	Fixed creation of Text files, stripping out invalid characters
167
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
168
	Added addition to error messages for importing ships
169
 
170
1.41
171
	Improved protected directory detections
172
	Fixed Protected directory surpression message
173
	Fixed remove ship files from fake patch
174
	Fixed Access denied display for downloading updates
175
 
176
1.40 RC3
177
	Added support for game setting for each filter
178
 
179
1.40 RC2
180
	Several ship installing fixes
181
 
182
1.40 RC1
183
	Beta cleanup
184
 
185
1.40 Beta 16
186
	Fixed large hull values in ship creator
187
	Added setting base directory to vanilla when using addon
188
	Saves enabled status between vanilla/modified switching
189
 
190
1.40 Beta 14
191
 
192
1.40 Beta 13
193
	Fixed Custom Ships for Albion Prelude
194
	Updated version checker to work with RC/Beta
195
 
196
1.40 Beta 12
197
	Fixed Custom wares for Albion Prelude
198
 
199
1.40 Beta 11
200
	Added addon support for EMP and general cat files	
201
 
202
1.40 Beta 10
203
	Improved handling for Addons
204
 
205
1.40 Beta 9
206
	Fixed compile error
207
 
208
1.40 Beta 8
209
	Fixed Creator
210
 
211
1.40 Beta 7
212
	Added Albion Prelude support
213
 
214
1.40 Beta 6
215
	Improved Filelog View
216
	  - Added date stamp
217
	  - Added export data to file
218
	Added Export installed package data to file
219
	Fixed freeze when uninstalling some packages
220
	Added Automatic Text file rename/shuffle	
221
 
222
1.40 Beta 5
223
	Adjusted url display in creator
224
	Fixed Save game manager
225
	Fixed EMP Wares for mods with old version
226
 
227
1.40 Beta 4
228
	Added archive support
229
	Updated save game manager support (option to disable it)
230
 
231
1.40 Beta 3
232
	Added Mod Diff to Creator
233
	Added Mod Merge to Creator
234
	Added Find packages online
235
 
236
1.40 Beta 2
237
	Fixed Uninstaller
238
	Fixed XSPConverter
239
 
240
1.40 Beta 1
241
	Added XModDiff/XModPatch utils
242
	Added Check package Update for all packages
243
	Added View Fake Patch Assignment (Advanced)
244
	Added Multi package support for both spk/xsp
245
	Fixed scripts for ware name texts
246
 
247
1.20 Beta 1
248
	Added enable/disabling multiple packages at once
249
	Added installing/uninstalling multiple packages at once
250
	Added Right click context menu for packages
251
	Added Game Launcher
252
	Added Additional Icons	
253
 
254
1.10 RC4
255
	Added More Languages
256
 
257
1.10 RC1
258
	Added Enabled number of packages for each section
259
 
260
1.10 Beta 6:
261
	Added Package numbers for each section
262
	Added Status bar
263
 
264
1.10 Beta 5:
265
	Fixed Child Window Position (Center Parent Display)
266
	Fixed Main Window Top Level (no more going into background)
267
	Added Unused Shared File Check on Exit
268
 
269
1.10 Beta 4:
270
	Prevents Multiple instances of the program to run at the same time
271
	Allows double clicking on files while manager is open
272
	Fixed Ship Text/Scripts to display correct text
273
	Fixed Child package display for Librarys
274
	Fixed Adding ships to shipyards
275
 
276
1.10 Beta 3:
277
	Removal of Uninstall scripts during purge
278
	Use ship name as the text if no text exists
279
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
280
	Added Full EMP-X support
281
	Added installed plugin manager script version to about display
282
 
283
1.10 Beta 2:
284
	Added ships to shipyards
285
	Purged uninstalled/disabled ships
286
	Allowed seperate auto update for beta versions
287
 
288
1.10 Beta 1:
289
	Added Ship Installing Support
290
 
291
1.00:
292
	Fixed Multi-Package installing
293
	Made Stable Release
294
 
295
RC4:
296
	Fixed fake patch installing
297
	Fixed script sign checker
298
	Fixed directory removal text
299
	Fixed installing packages from different games
300
 
301
RC3:
302
	Fixes the game exe checker when installing over old plugin manager
303
	Several optimisations
304
	Adjusted Automatic text file renaming
305
 
306
RC2:
307
	Added Compatability for X3: Reunion
308
 
309
RC1:
310
	Added Remove Directory option to clear plugin manager completly from a game directory
311
	Fixed installing of built in scripts
312
	Fixed plugin manager text files
313
	Added installing spk files from command line
314
	Optimised loading and closing of manager
315
 
316
Beta 7:
317
	Filters out mods for different games from mod selector list
318
 
319
Beta 6:
320
	Improved Mod Selector
321
	Fixed crash in some mods
322
	Added Details display in Mod Selector
323
	Fixed HTML display for package descriptions
324
	Saves main dialog size
325
 
326
Beta 5:
327
	Added support for Custom Wares
328
	Maintains seperate save games for vanilla and modified mode
329
	Only creates plugin manager mod files when needed
330
	Fixed emp ware file generation
331
	Fixed version detecting for all games
332
 
333
Beta 4:
334
	Fixed game directories with brackets in
335
	Built in EMP mod
336
	Added Plugin Manager scripts for both TC and X3
337
 
338
 
339
Beta 3:
340
	Added Package Browser
341
	Added Image for Mod Selector
342
	Added Icon in Mod Selector list
343
	Added Description Display for selected package
344
 
345
Beta 2:
346
	Added Icon support for package list
347
	Added Icon for program
348
	Added Signed Display for package list	
349
	Added VC++ Distributables into install
350
	Added Current Mod Addons section in package list
351
 
352
spk.dll
353
 
153 cycrow 354
2.10:
355
	Fixed installing depencies
356
 
141 cycrow 357
1.86:
358
	Updated the VirtualFileSystem and TextDB
359
 
360
1.85:
361
	Added old compression routines to convert older files
362
	Fixed reading and writing of cat files
363
	Fixed creation of Text files, stripping out invalid characters
364
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
365
 
366
1.68:
367
	Fixed save game manager backup location
368
 
369
1.64:
370
	Added fake patch ordering support
371
	Fixed cat file support
372
	Added Diff generation support
373
	Added Mod Merge support
374
 
375
1.36:
376
	Fixed Disabling shared files for vanilla
377
 
378
1.32:
379
	Optimised Closing Down
380
 
381
1.31:
382
	Adjusted Blank Ship Entries
383
	Adjusted Text Generation for Ships	
384
 
385
1.30:
386
	Fixed File Generation from fake patch/other mods
387
 
388
1.29:
389
	Keeps selected mod selected if not controled by plugin manager
390
	Fixed Text file creation
391
	Fixed installing scripts with disabled dependacies
392
	Fixed Error message for X2 ships
393
	Fixed Removing unused shared files
394
 
395
1.28:
396
	Fixed Cockpit entries
397
	Fixed TShip last Entry
398
	Added Support for Animations
399
	Creates Mod Directory first when creating pluginmanager.cat/dat
400
	Removes file extensions from bodies entries
401
	Properly formats Dummies entrys
402
	Added selected mod package to search for base files from
403
 
404
1.27:
405
	Added Seperate cockpit weapon masks for each game
406
	Added Support for CutData
407
	Added Support for Bodies
408
	Adjusted Dummies and Component file creation
409
 
410
1.26:
411
	Added Proper UTF8 formating for created text files
412
	Fixed Create Text file for Ship Names (including in german)
413
	Fixed TShips Formatting
414
	Fixed Uninstall Script Removal
415
	Fixed removal of ship files and directories
416
 
417
1.25:
418
	Added packager script support
419
 
420
1.24:
421
	Writes shipname as ship text if no ship text exists
422
	Adjusted installing built in scripts to allow overriding the install
423
 
424
1.23:
425
	Added EMP-X Support
426
 
427
1.22:
428
	Added Removing of unisntall scripts when purging
429
 
430
1.21:
431
	Adjusted Shipyard flags for installed ships
432
 
433
1.20:	
434
	Finalised Ship Installer
435
 
436
1.10:
437
	Add Ship Installer Support
438
 
439
1.00:
440
	Made Stable
441
 
442
0.92:
443
	Fixed EMP ware file creation
444
 
445
0.91:
446
	Fixed cat file manipulation
447
	Fixed invalid file in package crashes
448
	Optimized loading directory startup
449
	Fixed game version checking
450
 
451
0.90:
452
	Added support for Custom Wares
453
	Added backup/restore of save games for vanilla/modified
454
 
455
0.83:
456
	Added built in EMP
457
 
458
0.82:
459
	Added support for image files
460
	Added support for script ratings
461
	Fixed resaving files that are already compressed
462
	Fixed signed script checking for data memory
463
 
464
 
465
0.81:
466
	Added Library script support
467
	Added Signed check for script files
468
	Added Signed check for whole package
469
	Fixed fake patch check (prevents multiple being created)
470
 
471
spktool.exe
472
 
473
1.22:
474
	Added Command to use packager scripts
475
 
476
1.21:
477
	Fixed appending files to existing spk files
478
	Fixed adjusting settings on existing spk files
479
 
480
XSPConvertor
481
 
482
1.20:
483
	Added Seperate Cockpit weapon masks for games
484
 
485
AutoUpdater:
486
 
487
1.10:
488
	Allowed multiple files to be updated at once, ie libraries + program