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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
278 cycrow 2
1.89
3
	Fixed installing archives
280 cycrow 4
	Fixed catpck tool unpacking files
278 cycrow 5
 
275 cycrow 6
1.88
7
	Fixed Ship Creator editing of ship data
8
 
268 cycrow 9
1.87
10
	Fixed shuffling of fake patches for packages with multiple
11
 
265 cycrow 12
1.86
13
	Fixed Creator extracting game data
14
	Fixed default EMP ware texts for X3FL
267 cycrow 15
	Fixed importing of RAR files in Package Creator
265 cycrow 16
 
259 cycrow 17
1.85
18
	Fixed installing of X3 Reunion scripts
19
	Fixed globals when package is disabled
20
 
255 cycrow 21
1.84
22
	Fixed TextDB crash (Displaying Custom Wares Dialog)
23
	Fixed signed package check for globals
24
 
249 cycrow 25
1.83
26
	Improved ship installing for FL
27
	Updated linking script to use types file instead of text file (for FL)
28
 
244 cycrow 29
1.82
30
	Fixed auto updater
31
 
32
1.81
33
	Fixed installing packages from archives
34
 
229 cycrow 35
1.80
36
	Added UTF8 support
233 cycrow 37
	Added support for Cyrillic filenames and text
238 cycrow 38
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 39
	Fixed Readme files not installing correctly
40
	Fixed ScriptType reading in packager scripts
238 cycrow 41
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 42
 
194 cycrow 43
1.71
44
	Fixed FakePatch compatability check for X3FL
45
	Fixed generation of text files
46
 
169 cycrow 47
1.70
48
	Fixed Game exe name displaying (removed brackets)
49
	Fixed version checks
50
	Fixed fake patch shuffling
51
	Fixed duplicate entries in Package Browser
52
	Fixed list of packages in Package Browser (incorrectly filtering some out)
53
	Fixed packing multiple files from packager scripts
54
	Improved downloading of packages
55
	Moved downloaded packages to MyDocuments (to prevent access rights)
56
	Added caching of downloadable packages
57
	Added automatic downloading of dependency packages
58
 
157 cycrow 59
1.63
60
	Fixed Game Launcher
61
	Fixed auto text renaming
62
	Added automatic file packing from packager scripts
63
	Added Visual Studio Redist 2022 to installer
64
 
153 cycrow 65
1.62
66
	Fixed AutoUpdater
67
	Fixed Error in installing dependecies
68
 
148 cycrow 69
1.61
150 cycrow 70
	Fixed installing of FakePatches
148 cycrow 71
	Fixed Enabling of packages
72
	Updated for VS2022/Windows 11
73
 
141 cycrow 74
1.6
75
	Added new Directory Control dialog for adding/removing game directories
76
	Improved Mod File handling
77
	Fixed crash in fake patch control
78
	Improved extraction options for package files
79
	Added files being connected to multiple games
80
	Added support for automatically installing found dependacies
142 cycrow 81
	Added support for X3 Farnham's Legacy
141 cycrow 82
 
83
1.531
84
	Fixed mistake in existing file matching
85
 
86
1.53
87
	Fixed exporting of Bodies file
88
	Improvements to Texture extracting when importing ships
89
	Added shader files to Ship Extraction
90
	Virtual File System will now find matching pbd/bod if it cant read the bob files
91
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
92
	Added libx2bc to allow decompiling of bob files
93
	Fixed some read text errors in ship names (null race and variants)
94
	Fixed ship name when importing ship
95
 
96
1.52
97
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
98
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
99
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
100
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
101
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
102
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
103
	Game Launcher, added Advanced plugin manager to menu
104
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
105
	Creator, Fixed maxmising package form when importing ships.
106
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
107
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
108
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
109
 
110
1.51
111
	Fixed restoring of Original Files
112
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
113
	Added shield names in Customise Ship (rather than ID's)
114
	Synced game directories in Creator with Plugin Managers controlled directories
115
	Fixed issue with installing some pck script files
116
	Fixed issue with reinstalling parent package (no longer disappears from list)
117
 
118
1.50
119
	Fixed invisible ship models in AP
120
	Fixed installing of readme files
121
	Added use of no_steam exe for Game Launcher
122
	Fixed Save game manager
123
	Save game manager now restores the creation/modified dates to the save files
124
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
125
	Added Ware Display to view all wares added and override the price/notoriety
126
	Added Command slot display
127
	Added Ware/Command conflicts view
128
 
129
1.48
130
	Improved command line arguments for using --gamerun
131
	Adjusted dummies creation (striped out rogue spaces)
132
	Fixed compatibility issues with some mods (XRM, Litcube)
133
	Fixed Importing ship from VFS
134
	Additional improvements to Importing ship files
135
	Improvements to ship installing in Albion Prelude
136
	Fixed adding X3AP.exe so it no longer defaults to TC
137
	Fixed importing of text files for ships
138
 
139
1.47
140
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
141
	Caps relval for ships to prevent overflow
142
 
143
1.45/1.46
144
	Fixed several memory problems (includes failing to install some ships and crashes)
145
	Fixed 0byte file error
146
	Fixed conflicts detection in installed fakepatchs/mods	
147
 
148
1.44
149
	Fixed TCockpit creation for some ships with custom cockpits
150
	Fixed uninstalling of some ships so they no longer break the rest of the ships
151
	Fixed installing of some ship models so they no longer show invisible
152
	Fixed Importing Ship to correctly extract some pbb files
153
	Fixed a problem with reinstalling a ship and losing some of its files.
154
	Fixed auto filetype detection for t/conversations
155
	Fixed auto text file renaming for t/conversations
156
	Added use of VFS when renaming of Text Files.
157
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
158
 
159
1.43
160
	Added option to load additional mod file when importing ships
161
	Added option to import ships via the Virtual File System
162
 
163
1.42
164
	Added spk converter to the Creator to open old spk files
165
	Fixed reading and writing of cat files
166
	Fixed installation of ships for AP
167
	Fixed creation of Text files, stripping out invalid characters
168
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
169
	Added addition to error messages for importing ships
170
 
171
1.41
172
	Improved protected directory detections
173
	Fixed Protected directory surpression message
174
	Fixed remove ship files from fake patch
175
	Fixed Access denied display for downloading updates
176
 
177
1.40 RC3
178
	Added support for game setting for each filter
179
 
180
1.40 RC2
181
	Several ship installing fixes
182
 
183
1.40 RC1
184
	Beta cleanup
185
 
186
1.40 Beta 16
187
	Fixed large hull values in ship creator
188
	Added setting base directory to vanilla when using addon
189
	Saves enabled status between vanilla/modified switching
190
 
191
1.40 Beta 14
192
 
193
1.40 Beta 13
194
	Fixed Custom Ships for Albion Prelude
195
	Updated version checker to work with RC/Beta
196
 
197
1.40 Beta 12
198
	Fixed Custom wares for Albion Prelude
199
 
200
1.40 Beta 11
201
	Added addon support for EMP and general cat files	
202
 
203
1.40 Beta 10
204
	Improved handling for Addons
205
 
206
1.40 Beta 9
207
	Fixed compile error
208
 
209
1.40 Beta 8
210
	Fixed Creator
211
 
212
1.40 Beta 7
213
	Added Albion Prelude support
214
 
215
1.40 Beta 6
216
	Improved Filelog View
217
	  - Added date stamp
218
	  - Added export data to file
219
	Added Export installed package data to file
220
	Fixed freeze when uninstalling some packages
221
	Added Automatic Text file rename/shuffle	
222
 
223
1.40 Beta 5
224
	Adjusted url display in creator
225
	Fixed Save game manager
226
	Fixed EMP Wares for mods with old version
227
 
228
1.40 Beta 4
229
	Added archive support
230
	Updated save game manager support (option to disable it)
231
 
232
1.40 Beta 3
233
	Added Mod Diff to Creator
234
	Added Mod Merge to Creator
235
	Added Find packages online
236
 
237
1.40 Beta 2
238
	Fixed Uninstaller
239
	Fixed XSPConverter
240
 
241
1.40 Beta 1
242
	Added XModDiff/XModPatch utils
243
	Added Check package Update for all packages
244
	Added View Fake Patch Assignment (Advanced)
245
	Added Multi package support for both spk/xsp
246
	Fixed scripts for ware name texts
247
 
248
1.20 Beta 1
249
	Added enable/disabling multiple packages at once
250
	Added installing/uninstalling multiple packages at once
251
	Added Right click context menu for packages
252
	Added Game Launcher
253
	Added Additional Icons	
254
 
255
1.10 RC4
256
	Added More Languages
257
 
258
1.10 RC1
259
	Added Enabled number of packages for each section
260
 
261
1.10 Beta 6:
262
	Added Package numbers for each section
263
	Added Status bar
264
 
265
1.10 Beta 5:
266
	Fixed Child Window Position (Center Parent Display)
267
	Fixed Main Window Top Level (no more going into background)
268
	Added Unused Shared File Check on Exit
269
 
270
1.10 Beta 4:
271
	Prevents Multiple instances of the program to run at the same time
272
	Allows double clicking on files while manager is open
273
	Fixed Ship Text/Scripts to display correct text
274
	Fixed Child package display for Librarys
275
	Fixed Adding ships to shipyards
276
 
277
1.10 Beta 3:
278
	Removal of Uninstall scripts during purge
279
	Use ship name as the text if no text exists
280
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
281
	Added Full EMP-X support
282
	Added installed plugin manager script version to about display
283
 
284
1.10 Beta 2:
285
	Added ships to shipyards
286
	Purged uninstalled/disabled ships
287
	Allowed seperate auto update for beta versions
288
 
289
1.10 Beta 1:
290
	Added Ship Installing Support
291
 
292
1.00:
293
	Fixed Multi-Package installing
294
	Made Stable Release
295
 
296
RC4:
297
	Fixed fake patch installing
298
	Fixed script sign checker
299
	Fixed directory removal text
300
	Fixed installing packages from different games
301
 
302
RC3:
303
	Fixes the game exe checker when installing over old plugin manager
304
	Several optimisations
305
	Adjusted Automatic text file renaming
306
 
307
RC2:
308
	Added Compatability for X3: Reunion
309
 
310
RC1:
311
	Added Remove Directory option to clear plugin manager completly from a game directory
312
	Fixed installing of built in scripts
313
	Fixed plugin manager text files
314
	Added installing spk files from command line
315
	Optimised loading and closing of manager
316
 
317
Beta 7:
318
	Filters out mods for different games from mod selector list
319
 
320
Beta 6:
321
	Improved Mod Selector
322
	Fixed crash in some mods
323
	Added Details display in Mod Selector
324
	Fixed HTML display for package descriptions
325
	Saves main dialog size
326
 
327
Beta 5:
328
	Added support for Custom Wares
329
	Maintains seperate save games for vanilla and modified mode
330
	Only creates plugin manager mod files when needed
331
	Fixed emp ware file generation
332
	Fixed version detecting for all games
333
 
334
Beta 4:
335
	Fixed game directories with brackets in
336
	Built in EMP mod
337
	Added Plugin Manager scripts for both TC and X3
338
 
339
 
340
Beta 3:
341
	Added Package Browser
342
	Added Image for Mod Selector
343
	Added Icon in Mod Selector list
344
	Added Description Display for selected package
345
 
346
Beta 2:
347
	Added Icon support for package list
348
	Added Icon for program
349
	Added Signed Display for package list	
350
	Added VC++ Distributables into install
351
	Added Current Mod Addons section in package list
352
 
353
spk.dll
354
 
153 cycrow 355
2.10:
356
	Fixed installing depencies
357
 
141 cycrow 358
1.86:
359
	Updated the VirtualFileSystem and TextDB
360
 
361
1.85:
362
	Added old compression routines to convert older files
363
	Fixed reading and writing of cat files
364
	Fixed creation of Text files, stripping out invalid characters
365
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
366
 
367
1.68:
368
	Fixed save game manager backup location
369
 
370
1.64:
371
	Added fake patch ordering support
372
	Fixed cat file support
373
	Added Diff generation support
374
	Added Mod Merge support
375
 
376
1.36:
377
	Fixed Disabling shared files for vanilla
378
 
379
1.32:
380
	Optimised Closing Down
381
 
382
1.31:
383
	Adjusted Blank Ship Entries
384
	Adjusted Text Generation for Ships	
385
 
386
1.30:
387
	Fixed File Generation from fake patch/other mods
388
 
389
1.29:
390
	Keeps selected mod selected if not controled by plugin manager
391
	Fixed Text file creation
392
	Fixed installing scripts with disabled dependacies
393
	Fixed Error message for X2 ships
394
	Fixed Removing unused shared files
395
 
396
1.28:
397
	Fixed Cockpit entries
398
	Fixed TShip last Entry
399
	Added Support for Animations
400
	Creates Mod Directory first when creating pluginmanager.cat/dat
401
	Removes file extensions from bodies entries
402
	Properly formats Dummies entrys
403
	Added selected mod package to search for base files from
404
 
405
1.27:
406
	Added Seperate cockpit weapon masks for each game
407
	Added Support for CutData
408
	Added Support for Bodies
409
	Adjusted Dummies and Component file creation
410
 
411
1.26:
412
	Added Proper UTF8 formating for created text files
413
	Fixed Create Text file for Ship Names (including in german)
414
	Fixed TShips Formatting
415
	Fixed Uninstall Script Removal
416
	Fixed removal of ship files and directories
417
 
418
1.25:
419
	Added packager script support
420
 
421
1.24:
422
	Writes shipname as ship text if no ship text exists
423
	Adjusted installing built in scripts to allow overriding the install
424
 
425
1.23:
426
	Added EMP-X Support
427
 
428
1.22:
429
	Added Removing of unisntall scripts when purging
430
 
431
1.21:
432
	Adjusted Shipyard flags for installed ships
433
 
434
1.20:	
435
	Finalised Ship Installer
436
 
437
1.10:
438
	Add Ship Installer Support
439
 
440
1.00:
441
	Made Stable
442
 
443
0.92:
444
	Fixed EMP ware file creation
445
 
446
0.91:
447
	Fixed cat file manipulation
448
	Fixed invalid file in package crashes
449
	Optimized loading directory startup
450
	Fixed game version checking
451
 
452
0.90:
453
	Added support for Custom Wares
454
	Added backup/restore of save games for vanilla/modified
455
 
456
0.83:
457
	Added built in EMP
458
 
459
0.82:
460
	Added support for image files
461
	Added support for script ratings
462
	Fixed resaving files that are already compressed
463
	Fixed signed script checking for data memory
464
 
465
 
466
0.81:
467
	Added Library script support
468
	Added Signed check for script files
469
	Added Signed check for whole package
470
	Fixed fake patch check (prevents multiple being created)
471
 
472
spktool.exe
473
 
474
1.22:
475
	Added Command to use packager scripts
476
 
477
1.21:
478
	Fixed appending files to existing spk files
479
	Fixed adjusting settings on existing spk files
480
 
481
XSPConvertor
482
 
483
1.20:
484
	Added Seperate Cockpit weapon masks for games
485
 
486
AutoUpdater:
487
 
488
1.10:
489
	Allowed multiple files to be updated at once, ie libraries + program