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Rev Author Line No. Line
141 cycrow 1
Plugin Manager:
282 cycrow 2
1.90
3
	Improved handling of installing zip files from older games
4
 
278 cycrow 5
1.89
6
	Fixed installing archives
280 cycrow 7
	Fixed catpck tool unpacking files
278 cycrow 8
 
275 cycrow 9
1.88
10
	Fixed Ship Creator editing of ship data
11
 
268 cycrow 12
1.87
13
	Fixed shuffling of fake patches for packages with multiple
14
 
265 cycrow 15
1.86
16
	Fixed Creator extracting game data
17
	Fixed default EMP ware texts for X3FL
267 cycrow 18
	Fixed importing of RAR files in Package Creator
265 cycrow 19
 
259 cycrow 20
1.85
21
	Fixed installing of X3 Reunion scripts
22
	Fixed globals when package is disabled
23
 
255 cycrow 24
1.84
25
	Fixed TextDB crash (Displaying Custom Wares Dialog)
26
	Fixed signed package check for globals
27
 
249 cycrow 28
1.83
29
	Improved ship installing for FL
30
	Updated linking script to use types file instead of text file (for FL)
31
 
244 cycrow 32
1.82
33
	Fixed auto updater
34
 
35
1.81
36
	Fixed installing packages from archives
37
 
229 cycrow 38
1.80
39
	Added UTF8 support
233 cycrow 40
	Added support for Cyrillic filenames and text
238 cycrow 41
	Added Global settings to indiviual packages (allowing multiple packages to edit globals)
233 cycrow 42
	Fixed Readme files not installing correctly
43
	Fixed ScriptType reading in packager scripts
238 cycrow 44
	Fixed "Allow Selection" for Multi-Packages in creator
229 cycrow 45
 
194 cycrow 46
1.71
47
	Fixed FakePatch compatability check for X3FL
48
	Fixed generation of text files
49
 
169 cycrow 50
1.70
51
	Fixed Game exe name displaying (removed brackets)
52
	Fixed version checks
53
	Fixed fake patch shuffling
54
	Fixed duplicate entries in Package Browser
55
	Fixed list of packages in Package Browser (incorrectly filtering some out)
56
	Fixed packing multiple files from packager scripts
57
	Improved downloading of packages
58
	Moved downloaded packages to MyDocuments (to prevent access rights)
59
	Added caching of downloadable packages
60
	Added automatic downloading of dependency packages
61
 
157 cycrow 62
1.63
63
	Fixed Game Launcher
64
	Fixed auto text renaming
65
	Added automatic file packing from packager scripts
66
	Added Visual Studio Redist 2022 to installer
67
 
153 cycrow 68
1.62
69
	Fixed AutoUpdater
70
	Fixed Error in installing dependecies
71
 
148 cycrow 72
1.61
150 cycrow 73
	Fixed installing of FakePatches
148 cycrow 74
	Fixed Enabling of packages
75
	Updated for VS2022/Windows 11
76
 
141 cycrow 77
1.6
78
	Added new Directory Control dialog for adding/removing game directories
79
	Improved Mod File handling
80
	Fixed crash in fake patch control
81
	Improved extraction options for package files
82
	Added files being connected to multiple games
83
	Added support for automatically installing found dependacies
142 cycrow 84
	Added support for X3 Farnham's Legacy
141 cycrow 85
 
86
1.531
87
	Fixed mistake in existing file matching
88
 
89
1.53
90
	Fixed exporting of Bodies file
91
	Improvements to Texture extracting when importing ships
92
	Added shader files to Ship Extraction
93
	Virtual File System will now find matching pbd/bod if it cant read the bob files
94
	Virtual File System correctly matches files with different extensions (pbb, pbd, bob, bod, xml, txt, pck)
95
	Added libx2bc to allow decompiling of bob files
96
	Fixed some read text errors in ship names (null race and variants)
97
	Fixed ship name when importing ship
98
 
99
1.52
100
	Fixed Finding Download of packages for multiple games (Didn't show when AP directory selected)
101
	Adjusting loading of text files in creator (They are now loaded on demand rather than all in one go)
102
	Ship Creator, Customise Ship, Default weapons now based on the primary game selected
103
	Ship Creator, Customise Ship, Weapons list now scrollable when disabled (set to using defaults)	
104
	Ship Creator, Customise Ship, weapons list when using defaults will now show the default lasers checked (Not changedable)
105
	Game Launcher, now resume the same plugin mananger that launched it (lite or advanced)
106
	Game Launcher, added Advanced plugin manager to menu
107
	Creator, Added "New" items to File menu (From Archive, Import from VFS, etc)
108
	Creator, Fixed maxmising package form when importing ships.
109
	Creator, ship values added to packager script (and pluginmanager.txt) when exported
110
	Added Generated files when exporting to zip (TShips, TCockpit, Components, etc)
111
	Extract/Export from file context menu no longer opens the file in the Creator if its already running
112
 
113
1.51
114
	Fixed restoring of Original Files
115
	Adjusted Customise Ship, Primary Game.  Now allows you to switch between game directories
116
	Added shield names in Customise Ship (rather than ID's)
117
	Synced game directories in Creator with Plugin Managers controlled directories
118
	Fixed issue with installing some pck script files
119
	Fixed issue with reinstalling parent package (no longer disappears from list)
120
 
121
1.50
122
	Fixed invisible ship models in AP
123
	Fixed installing of readme files
124
	Added use of no_steam exe for Game Launcher
125
	Fixed Save game manager
126
	Save game manager now restores the creation/modified dates to the save files
127
	TC/AP can now detect if the plugin manager has been left open (or not closed correctly) and gives a warning in game
128
	Added Ware Display to view all wares added and override the price/notoriety
129
	Added Command slot display
130
	Added Ware/Command conflicts view
131
 
132
1.48
133
	Improved command line arguments for using --gamerun
134
	Adjusted dummies creation (striped out rogue spaces)
135
	Fixed compatibility issues with some mods (XRM, Litcube)
136
	Fixed Importing ship from VFS
137
	Additional improvements to Importing ship files
138
	Improvements to ship installing in Albion Prelude
139
	Fixed adding X3AP.exe so it no longer defaults to TC
140
	Fixed importing of text files for ships
141
 
142
1.47
143
	Improved Mod Merge functions, now merges TShips properly and adjusts cockpit entries
144
	Caps relval for ships to prevent overflow
145
 
146
1.45/1.46
147
	Fixed several memory problems (includes failing to install some ships and crashes)
148
	Fixed 0byte file error
149
	Fixed conflicts detection in installed fakepatchs/mods	
150
 
151
1.44
152
	Fixed TCockpit creation for some ships with custom cockpits
153
	Fixed uninstalling of some ships so they no longer break the rest of the ships
154
	Fixed installing of some ship models so they no longer show invisible
155
	Fixed Importing Ship to correctly extract some pbb files
156
	Fixed a problem with reinstalling a ship and losing some of its files.
157
	Fixed auto filetype detection for t/conversations
158
	Fixed auto text file renaming for t/conversations
159
	Added use of VFS when renaming of Text Files.
160
	Fixed Importing of archives with uninstall files (also fixed crash on closing creator after)
161
 
162
1.43
163
	Added option to load additional mod file when importing ships
164
	Added option to import ships via the Virtual File System
165
 
166
1.42
167
	Added spk converter to the Creator to open old spk files
168
	Fixed reading and writing of cat files
169
	Fixed installation of ships for AP
170
	Fixed creation of Text files, stripping out invalid characters
171
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
172
	Added addition to error messages for importing ships
173
 
174
1.41
175
	Improved protected directory detections
176
	Fixed Protected directory surpression message
177
	Fixed remove ship files from fake patch
178
	Fixed Access denied display for downloading updates
179
 
180
1.40 RC3
181
	Added support for game setting for each filter
182
 
183
1.40 RC2
184
	Several ship installing fixes
185
 
186
1.40 RC1
187
	Beta cleanup
188
 
189
1.40 Beta 16
190
	Fixed large hull values in ship creator
191
	Added setting base directory to vanilla when using addon
192
	Saves enabled status between vanilla/modified switching
193
 
194
1.40 Beta 14
195
 
196
1.40 Beta 13
197
	Fixed Custom Ships for Albion Prelude
198
	Updated version checker to work with RC/Beta
199
 
200
1.40 Beta 12
201
	Fixed Custom wares for Albion Prelude
202
 
203
1.40 Beta 11
204
	Added addon support for EMP and general cat files	
205
 
206
1.40 Beta 10
207
	Improved handling for Addons
208
 
209
1.40 Beta 9
210
	Fixed compile error
211
 
212
1.40 Beta 8
213
	Fixed Creator
214
 
215
1.40 Beta 7
216
	Added Albion Prelude support
217
 
218
1.40 Beta 6
219
	Improved Filelog View
220
	  - Added date stamp
221
	  - Added export data to file
222
	Added Export installed package data to file
223
	Fixed freeze when uninstalling some packages
224
	Added Automatic Text file rename/shuffle	
225
 
226
1.40 Beta 5
227
	Adjusted url display in creator
228
	Fixed Save game manager
229
	Fixed EMP Wares for mods with old version
230
 
231
1.40 Beta 4
232
	Added archive support
233
	Updated save game manager support (option to disable it)
234
 
235
1.40 Beta 3
236
	Added Mod Diff to Creator
237
	Added Mod Merge to Creator
238
	Added Find packages online
239
 
240
1.40 Beta 2
241
	Fixed Uninstaller
242
	Fixed XSPConverter
243
 
244
1.40 Beta 1
245
	Added XModDiff/XModPatch utils
246
	Added Check package Update for all packages
247
	Added View Fake Patch Assignment (Advanced)
248
	Added Multi package support for both spk/xsp
249
	Fixed scripts for ware name texts
250
 
251
1.20 Beta 1
252
	Added enable/disabling multiple packages at once
253
	Added installing/uninstalling multiple packages at once
254
	Added Right click context menu for packages
255
	Added Game Launcher
256
	Added Additional Icons	
257
 
258
1.10 RC4
259
	Added More Languages
260
 
261
1.10 RC1
262
	Added Enabled number of packages for each section
263
 
264
1.10 Beta 6:
265
	Added Package numbers for each section
266
	Added Status bar
267
 
268
1.10 Beta 5:
269
	Fixed Child Window Position (Center Parent Display)
270
	Fixed Main Window Top Level (no more going into background)
271
	Added Unused Shared File Check on Exit
272
 
273
1.10 Beta 4:
274
	Prevents Multiple instances of the program to run at the same time
275
	Allows double clicking on files while manager is open
276
	Fixed Ship Text/Scripts to display correct text
277
	Fixed Child package display for Librarys
278
	Fixed Adding ships to shipyards
279
 
280
1.10 Beta 3:
281
	Removal of Uninstall scripts during purge
282
	Use ship name as the text if no text exists
283
	Improved installing of built in plugin manager scripts to make sure the newest ones are installed
284
	Added Full EMP-X support
285
	Added installed plugin manager script version to about display
286
 
287
1.10 Beta 2:
288
	Added ships to shipyards
289
	Purged uninstalled/disabled ships
290
	Allowed seperate auto update for beta versions
291
 
292
1.10 Beta 1:
293
	Added Ship Installing Support
294
 
295
1.00:
296
	Fixed Multi-Package installing
297
	Made Stable Release
298
 
299
RC4:
300
	Fixed fake patch installing
301
	Fixed script sign checker
302
	Fixed directory removal text
303
	Fixed installing packages from different games
304
 
305
RC3:
306
	Fixes the game exe checker when installing over old plugin manager
307
	Several optimisations
308
	Adjusted Automatic text file renaming
309
 
310
RC2:
311
	Added Compatability for X3: Reunion
312
 
313
RC1:
314
	Added Remove Directory option to clear plugin manager completly from a game directory
315
	Fixed installing of built in scripts
316
	Fixed plugin manager text files
317
	Added installing spk files from command line
318
	Optimised loading and closing of manager
319
 
320
Beta 7:
321
	Filters out mods for different games from mod selector list
322
 
323
Beta 6:
324
	Improved Mod Selector
325
	Fixed crash in some mods
326
	Added Details display in Mod Selector
327
	Fixed HTML display for package descriptions
328
	Saves main dialog size
329
 
330
Beta 5:
331
	Added support for Custom Wares
332
	Maintains seperate save games for vanilla and modified mode
333
	Only creates plugin manager mod files when needed
334
	Fixed emp ware file generation
335
	Fixed version detecting for all games
336
 
337
Beta 4:
338
	Fixed game directories with brackets in
339
	Built in EMP mod
340
	Added Plugin Manager scripts for both TC and X3
341
 
342
 
343
Beta 3:
344
	Added Package Browser
345
	Added Image for Mod Selector
346
	Added Icon in Mod Selector list
347
	Added Description Display for selected package
348
 
349
Beta 2:
350
	Added Icon support for package list
351
	Added Icon for program
352
	Added Signed Display for package list	
353
	Added VC++ Distributables into install
354
	Added Current Mod Addons section in package list
355
 
356
spk.dll
357
 
153 cycrow 358
2.10:
359
	Fixed installing depencies
360
 
141 cycrow 361
1.86:
362
	Updated the VirtualFileSystem and TextDB
363
 
364
1.85:
365
	Added old compression routines to convert older files
366
	Fixed reading and writing of cat files
367
	Fixed creation of Text files, stripping out invalid characters
368
	Adjusted automatic filetype detection for loading in archive files, Fixed uninstall script detection
369
 
370
1.68:
371
	Fixed save game manager backup location
372
 
373
1.64:
374
	Added fake patch ordering support
375
	Fixed cat file support
376
	Added Diff generation support
377
	Added Mod Merge support
378
 
379
1.36:
380
	Fixed Disabling shared files for vanilla
381
 
382
1.32:
383
	Optimised Closing Down
384
 
385
1.31:
386
	Adjusted Blank Ship Entries
387
	Adjusted Text Generation for Ships	
388
 
389
1.30:
390
	Fixed File Generation from fake patch/other mods
391
 
392
1.29:
393
	Keeps selected mod selected if not controled by plugin manager
394
	Fixed Text file creation
395
	Fixed installing scripts with disabled dependacies
396
	Fixed Error message for X2 ships
397
	Fixed Removing unused shared files
398
 
399
1.28:
400
	Fixed Cockpit entries
401
	Fixed TShip last Entry
402
	Added Support for Animations
403
	Creates Mod Directory first when creating pluginmanager.cat/dat
404
	Removes file extensions from bodies entries
405
	Properly formats Dummies entrys
406
	Added selected mod package to search for base files from
407
 
408
1.27:
409
	Added Seperate cockpit weapon masks for each game
410
	Added Support for CutData
411
	Added Support for Bodies
412
	Adjusted Dummies and Component file creation
413
 
414
1.26:
415
	Added Proper UTF8 formating for created text files
416
	Fixed Create Text file for Ship Names (including in german)
417
	Fixed TShips Formatting
418
	Fixed Uninstall Script Removal
419
	Fixed removal of ship files and directories
420
 
421
1.25:
422
	Added packager script support
423
 
424
1.24:
425
	Writes shipname as ship text if no ship text exists
426
	Adjusted installing built in scripts to allow overriding the install
427
 
428
1.23:
429
	Added EMP-X Support
430
 
431
1.22:
432
	Added Removing of unisntall scripts when purging
433
 
434
1.21:
435
	Adjusted Shipyard flags for installed ships
436
 
437
1.20:	
438
	Finalised Ship Installer
439
 
440
1.10:
441
	Add Ship Installer Support
442
 
443
1.00:
444
	Made Stable
445
 
446
0.92:
447
	Fixed EMP ware file creation
448
 
449
0.91:
450
	Fixed cat file manipulation
451
	Fixed invalid file in package crashes
452
	Optimized loading directory startup
453
	Fixed game version checking
454
 
455
0.90:
456
	Added support for Custom Wares
457
	Added backup/restore of save games for vanilla/modified
458
 
459
0.83:
460
	Added built in EMP
461
 
462
0.82:
463
	Added support for image files
464
	Added support for script ratings
465
	Fixed resaving files that are already compressed
466
	Fixed signed script checking for data memory
467
 
468
 
469
0.81:
470
	Added Library script support
471
	Added Signed check for script files
472
	Added Signed check for whole package
473
	Fixed fake patch check (prevents multiple being created)
474
 
475
spktool.exe
476
 
477
1.22:
478
	Added Command to use packager scripts
479
 
480
1.21:
481
	Fixed appending files to existing spk files
482
	Fixed adjusting settings on existing spk files
483
 
484
XSPConvertor
485
 
486
1.20:
487
	Added Seperate Cockpit weapon masks for games
488
 
489
AutoUpdater:
490
 
491
1.10:
492
	Allowed multiple files to be updated at once, ie libraries + program