| 94 |
cycrow |
1 |
|
|
|
2 |
#include "GameDirectories.h"
|
|
|
3 |
#include "GameExe.h"
|
|
|
4 |
#include "Packages.h"
|
| 95 |
cycrow |
5 |
#include "GameExe.h"
|
| 94 |
cycrow |
6 |
|
|
|
7 |
namespace SPK {
|
|
|
8 |
|
| 197 |
cycrow |
9 |
CGameDirectories::CGameDirectories(const Utils::WString &mydoc) : _pSelected(NULL),
|
| 94 |
cycrow |
10 |
_pCurrentItr(NULL),
|
|
|
11 |
_iLanguage(0)
|
|
|
12 |
{
|
|
|
13 |
_pDirs = new std::vector<SGameDir *>();
|
| 95 |
cycrow |
14 |
|
|
|
15 |
_updateControlledDirs(mydoc);
|
| 94 |
cycrow |
16 |
}
|
|
|
17 |
|
|
|
18 |
CGameDirectories::~CGameDirectories(void)
|
|
|
19 |
{
|
|
|
20 |
clear();
|
|
|
21 |
delete _pDirs;
|
| 112 |
cycrow |
22 |
_lControlledDirs.clear();
|
| 94 |
cycrow |
23 |
}
|
|
|
24 |
|
| 197 |
cycrow |
25 |
bool CGameDirectories::add(const Utils::WString &dir, const Utils::WString &name, int iGame, const Utils::WString &addon, bool bLoad)
|
| 94 |
cycrow |
26 |
{
|
|
|
27 |
for ( std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++ ) {
|
|
|
28 |
if ( dir.Compare((*itr)->dir) ) return false;
|
|
|
29 |
}
|
|
|
30 |
|
|
|
31 |
_add(dir, name, iGame, addon, bLoad);
|
|
|
32 |
return true;
|
|
|
33 |
}
|
|
|
34 |
|
| 197 |
cycrow |
35 |
bool CGameDirectories::remove(const Utils::WString &dir)
|
| 94 |
cycrow |
36 |
{
|
|
|
37 |
for ( std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++ ) {
|
|
|
38 |
if ( dir.Compare((*itr)->dir) ) {
|
|
|
39 |
delete (*itr);
|
|
|
40 |
_pDirs->erase(itr);
|
|
|
41 |
return true;
|
|
|
42 |
}
|
|
|
43 |
}
|
|
|
44 |
|
|
|
45 |
return false;
|
|
|
46 |
}
|
|
|
47 |
|
| 197 |
cycrow |
48 |
bool CGameDirectories::findDir(const Utils::WString &dir)
|
| 94 |
cycrow |
49 |
{
|
|
|
50 |
SGameDir *d = _findGameDir(dir);
|
|
|
51 |
if ( d ) {
|
|
|
52 |
_pCurrentItr = d;
|
|
|
53 |
return true;
|
|
|
54 |
}
|
|
|
55 |
|
|
|
56 |
return false;
|
|
|
57 |
}
|
|
|
58 |
|
| 197 |
cycrow |
59 |
bool CGameDirectories::parse(const Utils::WString &data, CPackages *pPackages)
|
| 94 |
cycrow |
60 |
{
|
| 197 |
cycrow |
61 |
int iGame = data.token(L";", 2).tokens(L" ", 1).toLong();
|
|
|
62 |
SGameExe *exe = pPackages->GetGameExe()->game(iGame);
|
|
|
63 |
_add(data.token(L";", 1), data.token(L";", 2).tokens(L" ", 2), iGame, (exe) ? exe->sAddon : Utils::WString::Null(), data.token(L";", 3).toBool());
|
| 94 |
cycrow |
64 |
|
|
|
65 |
return true;
|
|
|
66 |
}
|
|
|
67 |
|
| 227 |
cycrow |
68 |
bool CGameDirectories::writeData(Utils::WStringList* lines)
|
| 94 |
cycrow |
69 |
{
|
|
|
70 |
bool writeAny = false;
|
| 227 |
cycrow |
71 |
for (std::vector<SGameDir*>::const_iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
72 |
SGameDir* gd = *itr;
|
| 197 |
cycrow |
73 |
lines->pushBack(L"GameDir:" + gd->dir + L";" + Utils::WString::Number(gd->iGame) + L" " + gd->name + ((gd->bLoad) ? L";1" : L";0"));
|
| 94 |
cycrow |
74 |
writeAny = true;
|
|
|
75 |
}
|
|
|
76 |
|
|
|
77 |
return writeAny;
|
|
|
78 |
}
|
|
|
79 |
|
| 227 |
cycrow |
80 |
bool CGameDirectories::writeData(std::vector<Utils::WString> &lines)
|
|
|
81 |
{
|
|
|
82 |
bool writeAny = false;
|
|
|
83 |
for (std::vector<SGameDir*>::const_iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
84 |
SGameDir* gd = *itr;
|
|
|
85 |
lines.push_back(L"GameDir:" + gd->dir + L";" + Utils::WString::Number(gd->iGame) + L" " + gd->name + ((gd->bLoad) ? L";1" : L";0"));
|
|
|
86 |
writeAny = true;
|
|
|
87 |
}
|
|
|
88 |
|
|
|
89 |
return writeAny;
|
|
|
90 |
}
|
|
|
91 |
|
| 101 |
cycrow |
92 |
void CGameDirectories::updateCurrentVFS(bool bReload)
|
| 94 |
cycrow |
93 |
{
|
|
|
94 |
if ( !_pCurrentItr ) return;
|
|
|
95 |
|
| 101 |
cycrow |
96 |
// dont load text if its already been loaded, unless we need to reload them
|
|
|
97 |
if ( !bReload && _pCurrentItr->pVfs->isTextUpdated() ) return;
|
|
|
98 |
|
|
|
99 |
// update the texts for all pages
|
| 94 |
cycrow |
100 |
_pCurrentItr->pVfs->updateTexts(0);
|
|
|
101 |
}
|
|
|
102 |
|
|
|
103 |
void CGameDirectories::clear()
|
|
|
104 |
{
|
|
|
105 |
for ( std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++ ) {
|
|
|
106 |
delete *itr;
|
|
|
107 |
}
|
|
|
108 |
_pDirs->clear();
|
|
|
109 |
}
|
|
|
110 |
|
|
|
111 |
bool CGameDirectories::setSelectedGameDirectory(int iGame, bool temp)
|
|
|
112 |
{
|
|
|
113 |
_pTemporary = NULL;
|
|
|
114 |
if ( temp ) _pTemporary = _pSelected;
|
|
|
115 |
_pSelected = _findGameDir(iGame);
|
|
|
116 |
return hasSelected();
|
|
|
117 |
}
|
|
|
118 |
|
| 197 |
cycrow |
119 |
bool CGameDirectories::setSelectedDirectory(const Utils::WString &dir, bool temp)
|
| 94 |
cycrow |
120 |
{
|
|
|
121 |
_pTemporary = NULL;
|
|
|
122 |
if ( temp ) _pTemporary = _pSelected;
|
|
|
123 |
_pSelected = _findGameDir(dir);
|
|
|
124 |
return hasSelected();
|
|
|
125 |
}
|
|
|
126 |
|
|
|
127 |
void CGameDirectories::reselectTemporaryDirectory()
|
|
|
128 |
{
|
|
|
129 |
if ( _pTemporary ) _pSelected = _pTemporary;
|
|
|
130 |
_pTemporary = NULL;
|
|
|
131 |
}
|
|
|
132 |
|
|
|
133 |
void CGameDirectories::setLanguage(int iLang)
|
|
|
134 |
{
|
|
|
135 |
_iLanguage = iLang;
|
|
|
136 |
}
|
|
|
137 |
|
|
|
138 |
void CGameDirectories::setLoad(bool bLoad)
|
|
|
139 |
{
|
|
|
140 |
if ( _pCurrentItr ) _pCurrentItr->bLoad = bLoad;
|
|
|
141 |
}
|
|
|
142 |
|
| 101 |
cycrow |
143 |
bool CGameDirectories::isAllTextLoaded() const
|
|
|
144 |
{
|
|
|
145 |
for ( std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++ ) {
|
|
|
146 |
if ( !(*itr)->pVfs->isTextUpdated() ) return false;
|
|
|
147 |
}
|
|
|
148 |
|
|
|
149 |
return true;
|
|
|
150 |
}
|
|
|
151 |
|
| 197 |
cycrow |
152 |
bool CGameDirectories::isDir(const Utils::WString &dir) const
|
| 94 |
cycrow |
153 |
{
|
|
|
154 |
for ( std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++ ) {
|
|
|
155 |
if ( dir.Compare((*itr)->dir) ) return true;
|
|
|
156 |
}
|
|
|
157 |
|
|
|
158 |
return false;
|
|
|
159 |
}
|
|
|
160 |
|
|
|
161 |
bool CGameDirectories::hasSelected() const
|
|
|
162 |
{
|
|
|
163 |
return (_pSelected) ? true : false;
|
|
|
164 |
}
|
|
|
165 |
|
|
|
166 |
bool CGameDirectories::isEmpty() const
|
|
|
167 |
{
|
|
|
168 |
return _pDirs->empty();
|
|
|
169 |
}
|
|
|
170 |
|
|
|
171 |
int CGameDirectories::highestGame() const
|
|
|
172 |
{
|
|
|
173 |
int highest = 1;
|
|
|
174 |
for(std::vector<SGameDir *>::const_iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
175 |
if ( (*itr)->iGame > highest )
|
|
|
176 |
highest = (*itr)->iGame;
|
|
|
177 |
}
|
|
|
178 |
|
|
|
179 |
return highest;
|
|
|
180 |
}
|
|
|
181 |
|
| 197 |
cycrow |
182 |
Utils::WString CGameDirectories::currentName() const
|
| 94 |
cycrow |
183 |
{
|
| 197 |
cycrow |
184 |
if ( !_pCurrentItr ) return Utils::WString::Null();
|
| 94 |
cycrow |
185 |
return _pCurrentItr->name;
|
|
|
186 |
}
|
|
|
187 |
|
|
|
188 |
int CGameDirectories::currentGame() const
|
|
|
189 |
{
|
|
|
190 |
if ( !_pCurrentItr ) return -1;
|
|
|
191 |
return _pCurrentItr->iGame;
|
|
|
192 |
}
|
|
|
193 |
|
|
|
194 |
bool CGameDirectories::currentLoad() const
|
|
|
195 |
{
|
|
|
196 |
if ( !_pCurrentItr ) return false;
|
|
|
197 |
return _pCurrentItr->bLoad;
|
|
|
198 |
}
|
|
|
199 |
|
|
|
200 |
CVirtualFileSystem *CGameDirectories::selectedVFS() const
|
|
|
201 |
{
|
|
|
202 |
if ( _pSelected ) return _pSelected->pVfs;
|
|
|
203 |
return NULL;
|
|
|
204 |
}
|
|
|
205 |
|
| 95 |
cycrow |
206 |
void CGameDirectories::syncWithControlled(CGameExe *exe)
|
|
|
207 |
{
|
| 197 |
cycrow |
208 |
for(Utils::WStringListIterator itr = _lControlledDirs.begin(); itr != _lControlledDirs.end(); itr++) {
|
|
|
209 |
add(exe->properDir((*itr)->str), (*itr)->data, exe->getGameType((*itr)->str), exe->addonDir((*itr)->str), true);
|
| 95 |
cycrow |
210 |
}
|
|
|
211 |
}
|
|
|
212 |
|
| 197 |
cycrow |
213 |
Utils::WString CGameDirectories::findText(int iLanguage, int iPage, int iID, Utils::WString missing)
|
| 94 |
cycrow |
214 |
{
|
|
|
215 |
if ( iLanguage == 0 ) iLanguage = _iLanguage;
|
|
|
216 |
if ( _pSelected ) {
|
|
|
217 |
if ( _pSelected->pVfs->textExists(iLanguage, iPage, iID) ) {
|
|
|
218 |
return _pSelected->pVfs->findText(iLanguage, iPage, iID);
|
|
|
219 |
}
|
|
|
220 |
}
|
|
|
221 |
|
|
|
222 |
return missing;
|
|
|
223 |
}
|
|
|
224 |
|
| 197 |
cycrow |
225 |
Utils::WString CGameDirectories::findText(int iGame, int iLanguage, int iPage, int iID)
|
| 94 |
cycrow |
226 |
{
|
|
|
227 |
if ( iLanguage == 0 ) iLanguage = _iLanguage;
|
|
|
228 |
if ( iGame == -1 ) {
|
|
|
229 |
for ( int game = (GAME_MAX - 1); game >= 0; game-- ) {
|
|
|
230 |
SGameDir *gd = _findGameDir(game - 1);
|
|
|
231 |
if ( !gd ) continue;
|
|
|
232 |
if ( gd->pVfs->textExists(iLanguage, iPage, iID) ) {
|
|
|
233 |
return gd->pVfs->findText(iLanguage, iPage, iID);
|
|
|
234 |
}
|
|
|
235 |
}
|
|
|
236 |
}
|
|
|
237 |
else {
|
|
|
238 |
SGameDir *gd = _findGameDir(iGame);
|
|
|
239 |
if ( gd ) {
|
|
|
240 |
if ( gd->pVfs->textExists(iLanguage, iPage, iID) ) {
|
|
|
241 |
return gd->pVfs->findText(iLanguage, iPage, iID);
|
|
|
242 |
}
|
|
|
243 |
}
|
|
|
244 |
}
|
|
|
245 |
|
| 197 |
cycrow |
246 |
return Utils::WString::Null();
|
| 94 |
cycrow |
247 |
}
|
|
|
248 |
|
| 197 |
cycrow |
249 |
Utils::WString CGameDirectories::first(int iGame)
|
| 94 |
cycrow |
250 |
{
|
| 197 |
cycrow |
251 |
if ( _pDirs->empty() ) return Utils::WString::Null();
|
| 94 |
cycrow |
252 |
|
|
|
253 |
_pCurrentItr = *_pDirs->begin();
|
|
|
254 |
if ( iGame > -1 && _pCurrentItr->iGame != iGame ) return next(iGame);
|
| 197 |
cycrow |
255 |
return (_pCurrentItr) ? _pCurrentItr->dir : Utils::WString::Null();
|
| 94 |
cycrow |
256 |
}
|
|
|
257 |
|
| 197 |
cycrow |
258 |
Utils::WString CGameDirectories::next(int iGame)
|
| 94 |
cycrow |
259 |
{
|
| 197 |
cycrow |
260 |
if ( !_pCurrentItr ) return Utils::WString::Null();
|
| 94 |
cycrow |
261 |
|
|
|
262 |
bool found = false;
|
|
|
263 |
for(std::vector<SGameDir *>::iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
264 |
if ( (*itr) == _pCurrentItr ) found = true;
|
|
|
265 |
else if ( found && ((*itr)->iGame == iGame || iGame == -1) ) {
|
|
|
266 |
_pCurrentItr = *(itr);
|
| 197 |
cycrow |
267 |
return (_pCurrentItr) ? _pCurrentItr->dir : Utils::WString::Null();
|
| 94 |
cycrow |
268 |
}
|
|
|
269 |
}
|
|
|
270 |
|
| 197 |
cycrow |
271 |
return Utils::WString::Null();
|
| 94 |
cycrow |
272 |
}
|
|
|
273 |
|
| 197 |
cycrow |
274 |
Utils::WString CGameDirectories::firstShield()
|
| 94 |
cycrow |
275 |
{
|
| 197 |
cycrow |
276 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
277 |
return _pSelected->pVfs->firstShield();
|
|
|
278 |
}
|
|
|
279 |
|
| 197 |
cycrow |
280 |
Utils::WString CGameDirectories::nextShield()
|
| 94 |
cycrow |
281 |
{
|
| 197 |
cycrow |
282 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
283 |
return _pSelected->pVfs->nextShield();
|
|
|
284 |
}
|
|
|
285 |
|
| 197 |
cycrow |
286 |
Utils::WString CGameDirectories::firstComponentSection()
|
| 94 |
cycrow |
287 |
{
|
| 197 |
cycrow |
288 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
289 |
return _pSelected->pVfs->firstComponentSection();
|
|
|
290 |
}
|
|
|
291 |
|
| 197 |
cycrow |
292 |
Utils::WString CGameDirectories::nextComponentSection()
|
| 94 |
cycrow |
293 |
{
|
| 197 |
cycrow |
294 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
295 |
return _pSelected->pVfs->nextComponentSection();
|
|
|
296 |
}
|
|
|
297 |
|
| 197 |
cycrow |
298 |
Utils::WString CGameDirectories::firstDummySection()
|
| 94 |
cycrow |
299 |
{
|
| 197 |
cycrow |
300 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
301 |
return _pSelected->pVfs->firstDummySection();
|
|
|
302 |
}
|
|
|
303 |
|
| 197 |
cycrow |
304 |
Utils::WString CGameDirectories::nextDummySection()
|
| 94 |
cycrow |
305 |
{
|
| 197 |
cycrow |
306 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
307 |
return _pSelected->pVfs->nextDummySection();
|
|
|
308 |
}
|
|
|
309 |
|
| 197 |
cycrow |
310 |
Utils::WString CGameDirectories::firstBodiesSection()
|
| 94 |
cycrow |
311 |
{
|
| 197 |
cycrow |
312 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
313 |
return _pSelected->pVfs->firstBodiesSection();
|
|
|
314 |
}
|
|
|
315 |
|
| 197 |
cycrow |
316 |
Utils::WString CGameDirectories::nextBodiesSection()
|
| 94 |
cycrow |
317 |
{
|
| 197 |
cycrow |
318 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
319 |
return _pSelected->pVfs->nextBodiesSection();
|
|
|
320 |
}
|
|
|
321 |
|
| 197 |
cycrow |
322 |
Utils::WString CGameDirectories::firstCockpit()
|
| 94 |
cycrow |
323 |
{
|
| 197 |
cycrow |
324 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
325 |
return _pSelected->pVfs->firstCockpit();
|
|
|
326 |
}
|
|
|
327 |
|
| 197 |
cycrow |
328 |
Utils::WString CGameDirectories::nextCockpit()
|
| 94 |
cycrow |
329 |
{
|
| 197 |
cycrow |
330 |
if ( !_pSelected ) return Utils::WString::Null();
|
| 94 |
cycrow |
331 |
return _pSelected->pVfs->nextCockpit();
|
|
|
332 |
}
|
|
|
333 |
|
| 197 |
cycrow |
334 |
std::pair<Utils::WString, Utils::WString> CGameDirectories::firstLaser() const
|
| 94 |
cycrow |
335 |
{
|
| 197 |
cycrow |
336 |
if ( !_pSelected ) return std::make_pair<Utils::WString, Utils::WString>(Utils::WString::Null(), Utils::WString::Null());
|
| 94 |
cycrow |
337 |
return _pSelected->pVfs->firstLaser();
|
|
|
338 |
}
|
|
|
339 |
|
| 197 |
cycrow |
340 |
std::pair<Utils::WString, Utils::WString> CGameDirectories::nextLaser() const
|
| 94 |
cycrow |
341 |
{
|
| 197 |
cycrow |
342 |
if ( !_pSelected ) return std::make_pair<Utils::WString, Utils::WString>(Utils::WString::Null(), Utils::WString::Null());
|
| 94 |
cycrow |
343 |
return _pSelected->pVfs->nextLaser();
|
|
|
344 |
}
|
|
|
345 |
|
| 197 |
cycrow |
346 |
std::pair<Utils::WString, Utils::WString> CGameDirectories::firstMissile() const
|
| 94 |
cycrow |
347 |
{
|
| 197 |
cycrow |
348 |
if ( !_pSelected ) return std::make_pair<Utils::WString, Utils::WString>(Utils::WString::Null(), Utils::WString::Null());
|
| 94 |
cycrow |
349 |
return _pSelected->pVfs->firstMissile();
|
|
|
350 |
}
|
|
|
351 |
|
| 197 |
cycrow |
352 |
std::pair<Utils::WString, Utils::WString> CGameDirectories::nextMissile() const
|
| 94 |
cycrow |
353 |
{
|
| 197 |
cycrow |
354 |
if ( !_pSelected ) return std::make_pair<Utils::WString, Utils::WString>(Utils::WString::Null(), Utils::WString::Null());
|
| 94 |
cycrow |
355 |
return _pSelected->pVfs->nextMissile();
|
|
|
356 |
}
|
|
|
357 |
|
|
|
358 |
SGameDir *CGameDirectories::_findGameDir(int iGame) const
|
|
|
359 |
{
|
|
|
360 |
if ( iGame == -1 ) {
|
|
|
361 |
for ( int game = (GAME_MAX - 1); game >= 0; game-- ) {
|
|
|
362 |
SGameDir *gd = _findGameDir(game);
|
|
|
363 |
if ( !gd ) continue;
|
|
|
364 |
return gd;
|
|
|
365 |
}
|
|
|
366 |
}
|
|
|
367 |
else {
|
|
|
368 |
for(std::vector<SGameDir *>::const_iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
369 |
if ( (*itr)->iGame == iGame ) return *itr;
|
|
|
370 |
}
|
|
|
371 |
}
|
|
|
372 |
return NULL;
|
|
|
373 |
}
|
|
|
374 |
|
| 197 |
cycrow |
375 |
SGameDir *CGameDirectories::_findGameDir(const Utils::WString &dir) const
|
| 94 |
cycrow |
376 |
{
|
|
|
377 |
for(std::vector<SGameDir *>::const_iterator itr = _pDirs->begin(); itr != _pDirs->end(); itr++) {
|
|
|
378 |
if ( (*itr)->dir.Compare(dir) )
|
|
|
379 |
return *itr;
|
|
|
380 |
}
|
|
|
381 |
|
|
|
382 |
return NULL;
|
|
|
383 |
}
|
|
|
384 |
|
| 197 |
cycrow |
385 |
void CGameDirectories::_add(const Utils::WString &dir, const Utils::WString &name, int iGame, const Utils::WString &addon, bool bLoad)
|
| 94 |
cycrow |
386 |
{
|
|
|
387 |
SGameDir *gd = new SGameDir;
|
|
|
388 |
|
|
|
389 |
gd->dir = dir;
|
|
|
390 |
gd->name = name;
|
|
|
391 |
gd->iGame = iGame;
|
|
|
392 |
|
|
|
393 |
gd->bLoad = bLoad;
|
|
|
394 |
gd->pVfs = new CVirtualFileSystem();
|
|
|
395 |
gd->pVfs->setLanguage(44);
|
| 114 |
cycrow |
396 |
gd->pVfs->setAddon(addon);
|
| 94 |
cycrow |
397 |
gd->pVfs->LoadFilesystem(gd->dir);
|
|
|
398 |
|
|
|
399 |
_pDirs->push_back(gd);
|
|
|
400 |
}
|
| 95 |
cycrow |
401 |
|
| 197 |
cycrow |
402 |
void CGameDirectories::_updateControlledDirs(const Utils::WString &mydoc)
|
| 95 |
cycrow |
403 |
{
|
| 112 |
cycrow |
404 |
_lControlledDirs.clear();
|
| 95 |
cycrow |
405 |
|
| 197 |
cycrow |
406 |
CFileIO configFile(mydoc + L"/Egosoft/pluginmanager.dat");
|
| 95 |
cycrow |
407 |
if ( configFile.startRead() ) {
|
|
|
408 |
while(!configFile.atEnd()) {
|
| 197 |
cycrow |
409 |
Utils::WString line = configFile.readEndOfLine();
|
|
|
410 |
if ( line.token(L":", 1).Compare(L"DirExe") ) {
|
|
|
411 |
Utils::WString rest = line.tokens(L":", 2).removeFirstSpace();
|
|
|
412 |
if ( rest.countToken(L"|" ) > 2 )
|
|
|
413 |
_lControlledDirs.pushBack(rest.token(L"|", 3), rest.token(L"|", 2));
|
| 95 |
cycrow |
414 |
else
|
| 197 |
cycrow |
415 |
_lControlledDirs.pushBack(rest.token(L"|", 2), rest.token(L"|", 1));
|
| 95 |
cycrow |
416 |
}
|
|
|
417 |
}
|
|
|
418 |
}
|
|
|
419 |
}
|
| 94 |
cycrow |
420 |
}
|