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/* LzFind.h -- Match finder for LZ algorithms
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2008-10-04 : Igor Pavlov : Public domain */
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#ifndef __LZFIND_H
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#define __LZFIND_H
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#include "Types.h"
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typedef UInt32 CLzRef;
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typedef struct _CMatchFinder
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{
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Byte *buffer;
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UInt32 pos;
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UInt32 posLimit;
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UInt32 streamPos;
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UInt32 lenLimit;
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UInt32 cyclicBufferPos;
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UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */
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UInt32 matchMaxLen;
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CLzRef *hash;
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CLzRef *son;
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UInt32 hashMask;
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UInt32 cutValue;
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Byte *bufferBase;
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ISeqInStream *stream;
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int streamEndWasReached;
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UInt32 blockSize;
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UInt32 keepSizeBefore;
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UInt32 keepSizeAfter;
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UInt32 numHashBytes;
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int directInput;
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int btMode;
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/* int skipModeBits; */
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int bigHash;
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UInt32 historySize;
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UInt32 fixedHashSize;
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UInt32 hashSizeSum;
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UInt32 numSons;
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SRes result;
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UInt32 crc[256];
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} CMatchFinder;
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#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer)
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#define Inline_MatchFinder_GetIndexByte(p, index) ((p)->buffer[(Int32)(index)])
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#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos)
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int MatchFinder_NeedMove(CMatchFinder *p);
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Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p);
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void MatchFinder_MoveBlock(CMatchFinder *p);
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void MatchFinder_ReadIfRequired(CMatchFinder *p);
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void MatchFinder_Construct(CMatchFinder *p);
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/* Conditions:
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historySize <= 3 GB
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keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB
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*/
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int MatchFinder_Create(CMatchFinder *p, UInt32 historySize,
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UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter,
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ISzAlloc *alloc);
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void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc);
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void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems);
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void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue);
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UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *buffer, CLzRef *son,
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UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue,
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UInt32 *distances, UInt32 maxLen);
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/*
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Conditions:
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Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func.
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Mf_GetPointerToCurrentPos_Func's result must be used only before any other function
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*/
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typedef void (*Mf_Init_Func)(void *object);
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typedef Byte (*Mf_GetIndexByte_Func)(void *object, Int32 index);
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typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void *object);
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typedef const Byte * (*Mf_GetPointerToCurrentPos_Func)(void *object);
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typedef UInt32 (*Mf_GetMatches_Func)(void *object, UInt32 *distances);
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typedef void (*Mf_Skip_Func)(void *object, UInt32);
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typedef struct _IMatchFinder
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{
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Mf_Init_Func Init;
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Mf_GetIndexByte_Func GetIndexByte;
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Mf_GetNumAvailableBytes_Func GetNumAvailableBytes;
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Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos;
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Mf_GetMatches_Func GetMatches;
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Mf_Skip_Func Skip;
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} IMatchFinder;
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void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable);
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void MatchFinder_Init(CMatchFinder *p);
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UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
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UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances);
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void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
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void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num);
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#endif
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