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cycrow |
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/*
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defines bob_point_map - class that is responsible for the tricky
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"point compression" when converting from binary to text
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it acts as kind of Search Tree but not binary search tree
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the map itself is created by linked list consisting of p_node objects.
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p_node means "point node" although it does not contain any point.
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pp_node means "point point node" because it does contain bob_dom_point :)
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if you add a point into this map:
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- I will take the X coordinate
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- I will take its 1th byte (left most) of the coordinate and try to find it in list.
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Either I will find it or I will add new p_node object.
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- I will take the 2nd byte and try to find it in the previously returned p_node which
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is now the "base"
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- I will continue with the remaining 3 bytes
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- I will repeat this for Y and Z coordinates
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- when adding the last byte of the Z coordinate, the last object created is not p_node
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but pp_node which also contain the point we are adding to the map
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I "found" this "algorithm" when I looked at raw output of points coords exported in hexadecimal
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It should be rewritten to either AVL or Red Black Tree but I don't understand the way 2-3-4 trees
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(RB trees) are balanced and standard AVL trees are not exactly what I want because I would have to
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first find the point and then insert if unsuccessfull.
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Althouhg this map is not as fast as it would probaly could with binary search trees, it's still
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damned fast compared to linear search which I and CheckerTwo were using.
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*/
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#ifndef BOB_POINT_MAP_INCLUDED
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#define BOB_POINT_MAP_INCLUDED
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#include "../common/ext_array.h"
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#include "../common/ext_simple_list.h"
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//#include "bob_point_bst.h"
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class bob_point_map
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{
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private:
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struct p_node
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{
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unsigned char id;
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p_node *next;
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p_node *child;
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p_node() { next=0; child=0; }
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};
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struct pp_node : public p_node
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{
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int index;
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bob_dom_point *pnt;
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pp_node() { pnt=0; index=0; }
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};
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p_node m_root;
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p_node * addNode(p_node *parent, unsigned char id)
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{
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p_node *n, *old;
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for(n=parent->child; n!=NULL; old=n, n=n->next){
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m_compCount++;
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if(n->id==id) return n;
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}
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if(parent->child==NULL)
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n=parent->child=new p_node();
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else
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n=old->next=new p_node();
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n->id=id;
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return n;
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}
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pp_node * addPPNode(p_node *parent)
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{
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p_node *n, *old;
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pp_node *pp;
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for(n=parent->child; n!=NULL; old=n, n=n->next)
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;;
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if(parent->child==NULL)
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parent->child=pp=new pp_node();
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else
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old->next=pp=new pp_node();
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return pp;
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}
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p_node * findNode(p_node *parent, unsigned char id)
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{
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p_node *ch;
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for(ch=parent->child; ch!=NULL; ch=ch->next){
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if(ch->id==id) return ch;
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}
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return NULL;
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}
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void deleteChilds(p_node *parent)
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{
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p_node *ch, *old;
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for(old=0, ch=parent->child; ch!=NULL; old=ch, ch=ch->next){
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deleteChilds(ch);
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delete old;
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}
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delete old;
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}
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private:
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typedef ext::array<bob_dom_point*> point_array;
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typedef ext::array<int> int_array;
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typedef ext::simple_list<int> int_list;
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point_array m_points; // all points
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int_array m_indexes; // converted indexes
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int m_pointSize; // size of points
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int_list m_uniqueIndexes; // list of indexes to unique points in points array
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int_list::iterator m_unique_it;
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public:
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class point_rec
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{
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private:
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const pp_node *m_node;
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public:
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point_rec(const pp_node *node) { m_node=node; }
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point_rec(const point_rec& other) { m_node=other.m_node; }
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bob_dom_point * operator *() { return m_node->pnt; }
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};
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class point_bucket
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{
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private:
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size_t m_size;
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const pp_node *m_first;
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public:
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size_t size() const { return m_size; }
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point_bucket(const pp_node *first)
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{
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m_first=first;
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m_size=0;
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for(const p_node *n=m_first; n!=0; n=n->next)
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m_size++;
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}
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point_bucket(const point_bucket& other) { m_size=other.m_size; m_first=other.m_first; }
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int index() { return m_first->index; }
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void index(int idx) { ((pp_node*)m_first)->index=idx; }
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point_rec operator[](size_t idx)
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{
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size_t i;
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const p_node *n;
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for(n=m_first, i=0; i < idx; i++, n=n->next)
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;;
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return point_rec((const pp_node*)n);
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}
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};
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private:
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point_bucket _addPoint(bob_dom_point *pnt)
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{
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p_node *n;
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int v;
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v=pnt->x;
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n=&m_root;
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unsigned char id;
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for(int i=3; i >= 0; i--){
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id=v >> (i * 8);
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n=addNode(n, id);
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}
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v=pnt->y;
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for(int i=3; i >= 0; i--){
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id=v >> (i * 8);
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n=addNode(n, id);
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}
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v=pnt->z;
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for(int i=3; i >= 0; i--){
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id=v >> (i * 8);
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n=addNode(n, id);
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}
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pp_node *pp=addPPNode(n);
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pp->pnt=pnt;
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return point_bucket((pp_node*)n->child);
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}
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public:
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typedef point_array::iterator iterator;
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typedef int_list::const_iterator const_index_iterator;
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iterator begin() { return m_points.begin(); }
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iterator end() { return m_points.end(); }
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const_index_iterator indexBegin() const { return m_uniqueIndexes.begin(); }
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const_index_iterator indexEnd() const { return m_uniqueIndexes.end(); }
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//>>>>>>>>>>>>>
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//bob_point_bst map2;
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//<<<<<<<<<<<<<
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size_t m_compCount;
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void create(size_t size)
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{
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m_points.resize(size, 0);
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m_indexes.resize(size);
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m_pointSize=0;
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m_compCount=0;
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}
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void addPoint(bob_dom_point * pnt)
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{
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point_bucket pb=_addPoint(pnt);
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if(pb.size() == 1){
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pb.index((int)m_uniqueIndexes.size());
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m_uniqueIndexes.push_back(m_pointSize);
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}
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m_points[m_pointSize]=pnt;
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m_indexes[m_pointSize]=pb.index();
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m_pointSize++;
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//map2.addPoint(pnt);
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}
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// c-tor
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bob_point_map() { m_pointSize=0; m_unique_it=m_uniqueIndexes.end(); }
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// d-tor
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~bob_point_map() { clear(); }
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void clear()
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{
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deleteChilds(&m_root); m_root.child=0;
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for(point_array::iterator &it=m_points.begin(); it!=m_points.end(); ++it){
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delete *it;
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}
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m_points.clear();
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m_indexes.clear();
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m_pointSize=0;
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m_unique_it=m_uniqueIndexes.end();
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}
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bob_dom_point * operator[](int idx) { return m_points[idx]; }
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const bob_dom_point * operator[](int idx) const { return m_points[idx]; }
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int uniqueIndex(int idx) const { return (size_t)idx < m_points.size() ? m_indexes[idx] : -1; }
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size_t pointsSize() const { return m_points.size(); }
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size_t uniquePointsSize() const { return m_uniqueIndexes.size(); }
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bob_dom_point * nextUniquePoint()
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{
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++m_unique_it;
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bob_dom_point *p=(m_unique_it!=m_uniqueIndexes.end() ? m_points[*m_unique_it] : 0);
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return p;
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}
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};
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#endif // !defined(BOB_POINT_MAP_INCLUDED)
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