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Rev Author Line No. Line
13 cycrow 1
Fixes:
2
* Add option to select between extracted and fake patch
3
* Update mod merge to work accross multiple files (record ids from different files to adjust in others)
4
 
43 cycrow 5
* Add Extract Cut Data in Import Ship
6
* Check renaming of just added files (should change the to filename, not the current file point)
7
* Included base TC dir for VFS
41 cycrow 8
 
105 cycrow 9
[DONE] * Installer, InstallDialog, disable install button when nothing is checked
10
[DONE] * Installer, Parent Mod, make sure mods are removed when parent mod is uninstalled
103 cycrow 11
[DONE] * Creator, Customise Ship, adjust weapons display to allow scrolling when defaults are selected (readonly rather than disabled)
12
[DONE] * Creator, Customise Ship, adjust weapons display to show checks when default
105 cycrow 13
[DONE] * Installer, when replacing existing files, make a backup of the override scripts
14
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
106 cycrow 15
[DONE] * Game Launcher, restore plugin manager in correct state, ie Lite or Advanced (currently restores as lite)
105 cycrow 16
* Add ship entries (components, dummies, etc) into plugin manager file (and text installing via archive)
17
* Extract types file to GENERATED directory when exporting a ship
18
* extract the types files for the ship (also display them in the spk explorer)
19
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
106 cycrow 20
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
21
* Creator, dont load spk/xsp into creator when trying to extract
22
* Creator, fix minimised ship tab when importing a 2nd ship
104 cycrow 23
 
13 cycrow 24
Features:
25
* Add editing ships from within the plugin manager
26
* Allowing reading changes from TShips and intergrating them into the installed ships
27
* Repackaging of scripts within the installer
28
* Add archive support in packager scripts
42 cycrow 29
* Add support for BOB/BOD files
30
* Decompile BOB to read textures for import ship
46 cycrow 31
* Add Patch Mod functionality
32
* Add all languages for Install/Uninstall text regardless of which is selected (build a list of all languages to add)
13 cycrow 33
 
34
Internal Programming Changes:
35
* Change CyString to Utils::String
36
* Change CyStringList to Utils::CStringList
37
* Refactor spk libraries
38
* Split up header files and move all implementation to cpp files
39
* Improve library handling.
18 cycrow 40
* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
41
* Add game language numbers to gameexe (30, 35, 38)
43 cycrow 42
* Change fopen/fread with fstream
43
* Adjust to use precompiled headers
44
* reduce number of includes in header files
13 cycrow 45
 
42 cycrow 46
Additions:
58 cycrow 47
* Add dual progress bar to save file dialog in creaetor (1 for each file, one for overall)			[DONE]
42 cycrow 48
* Add progress bar to import ship sections
49
* Add progress values from installing/unpacking files in Plugin Manager
50
 
13 cycrow 51
Linux/MAC
42 cycrow 52
* Create makefile/configure script to compile libriaries and tools under linux/mac
53
 
54
Change to CatFile appending (should improve performance and prevent data fragmentation)
55
* Prepare the files to be added first, save there data in SInCatFile->data
56
* Any to be removed are marked as removed and filename blanked (to prevent having multiple filenames)
57
* Write a temp file, any without data will be read from thier position in the old file, otherwise written from thier data
58
* Readjust the offsets 
58 cycrow 59
* Write the cat file			[DONE]
46 cycrow 60
 
61
 
62
Tests:
63
* Test Update Package functions