13 |
cycrow |
1 |
Fixes:
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2 |
* Add option to select between extracted and fake patch
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3 |
* Update mod merge to work accross multiple files (record ids from different files to adjust in others)
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4 |
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43 |
cycrow |
5 |
* Add Extract Cut Data in Import Ship
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6 |
* Check renaming of just added files (should change the to filename, not the current file point)
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41 |
cycrow |
7 |
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114 |
cycrow |
8 |
[DONE] * Included base TC dir for VFS
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104 |
cycrow |
9 |
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110 |
cycrow |
10 |
* Creator, Check possible crash when extracting ships/scripts from Windows Explorer
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109 |
cycrow |
11 |
* extract the types files for the ship (also display them in the spk explorer)
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107 |
cycrow |
12 |
* Reinstall original files them each time the plugin manager closes (incase steam overrides them)
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13 |
* Installer, InstallDialog, disable child if parent is disabled (or at least flag up a warning)
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14 |
* Importing ship from XRM mod file, no texts?
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15 |
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114 |
cycrow |
16 |
IconTypes.pck:
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17 |
Check for matching ship id
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18 |
Add it to create
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19 |
Merge with existing file when installing
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20 |
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21 |
Skins.pck
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22 |
<source texture>:<new skin>
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23 |
Check all textures in model, find matching entries in skins (for race)
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24 |
Extract skin textures.
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25 |
Install: create skins file
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26 |
Creator: Add skins section
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27 |
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13 |
cycrow |
28 |
Features:
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29 |
* Add editing ships from within the plugin manager
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30 |
* Allowing reading changes from TShips and intergrating them into the installed ships
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31 |
* Repackaging of scripts within the installer
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32 |
* Add archive support in packager scripts
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42 |
cycrow |
33 |
* Add support for BOB/BOD files
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34 |
* Decompile BOB to read textures for import ship
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46 |
cycrow |
35 |
* Add Patch Mod functionality
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36 |
* Add all languages for Install/Uninstall text regardless of which is selected (build a list of all languages to add)
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13 |
cycrow |
37 |
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38 |
Internal Programming Changes:
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39 |
* Change CyString to Utils::String
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* Change CyStringList to Utils::CStringList
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41 |
* Refactor spk libraries
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42 |
* Split up header files and move all implementation to cpp files
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43 |
* Improve library handling.
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18 |
cycrow |
44 |
* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
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109 |
cycrow |
45 |
[DONE] * Add game language numbers to gameexe (30, 35, 38)
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43 |
cycrow |
46 |
* Change fopen/fread with fstream
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47 |
* Adjust to use precompiled headers
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48 |
* reduce number of includes in header files
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13 |
cycrow |
49 |
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42 |
cycrow |
50 |
Additions:
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58 |
cycrow |
51 |
* Add dual progress bar to save file dialog in creaetor (1 for each file, one for overall) [DONE]
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42 |
cycrow |
52 |
* Add progress bar to import ship sections
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53 |
* Add progress values from installing/unpacking files in Plugin Manager
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54 |
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13 |
cycrow |
55 |
Linux/MAC
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42 |
cycrow |
56 |
* Create makefile/configure script to compile libriaries and tools under linux/mac
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57 |
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58 |
Change to CatFile appending (should improve performance and prevent data fragmentation)
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59 |
* Prepare the files to be added first, save there data in SInCatFile->data
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60 |
* Any to be removed are marked as removed and filename blanked (to prevent having multiple filenames)
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61 |
* Write a temp file, any without data will be read from thier position in the old file, otherwise written from thier data
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62 |
* Readjust the offsets
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58 |
cycrow |
63 |
* Write the cat file [DONE]
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46 |
cycrow |
64 |
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65 |
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66 |
Tests:
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67 |
* Test Update Package functions
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