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Rev Author Line No. Line
13 cycrow 1
Fixes:
42 cycrow 2
* change AP ship installation to use extracted format		[SKIPPED]
13 cycrow 3
* Add option to select between extracted and fake patch
42 cycrow 4
* Fix problem with creating of mod files			[FIXED]
5
* Fix importing archives (scripts.uninstall)			[FIXED] (partially)
13 cycrow 6
* Update mod merge to work accross multiple files (record ids from different files to adjust in others)
7
 
43 cycrow 8
* Load from achive (check uninstall scripts are copied not linked, prevent crash on close)	[FIXED]
9
* Check converstations.xml to not be included in auto text rename				[FIXED]
10
* Added non cat files to Virtual File System							[FIXED]
11
* Check VFS for text files when auto renaming texts						[FIXED]	
42 cycrow 12
* Fix problem with removing of files when installing a package that has changed (when a file in a package has changed, its not installed, instead its removed) [FIXED]
13
* Fix problem of extracting pbb files when importing ships (or packed files in general)		[FIXED]
14
* Fix problem of installing pbb files								[FIXED]
15
* Check and Fix Save game manager
43 cycrow 16
* Add Extract Cut Data in Import Ship
17
* Check renaming of just added files (should change the to filename, not the current file point)
18
* Included base TC dir for VFS
41 cycrow 19
 
13 cycrow 20
Features:
21
* Add editing ships from within the plugin manager
22
* Allowing reading changes from TShips and intergrating them into the installed ships
23
* Repackaging of scripts within the installer
24
* Add archive support in packager scripts
42 cycrow 25
* Add support for BOB/BOD files
26
* Decompile BOB to read textures for import ship
13 cycrow 27
 
28
Internal Programming Changes:
29
* Change CyString to Utils::String
30
* Change CyStringList to Utils::CStringList
31
* Refactor spk libraries
32
* Split up header files and move all implementation to cpp files
33
* Improve library handling.
18 cycrow 34
* Update all automatic filename calls to work for special cases (FILETYPE_SCRIPT_UNINSTALL)
35
* Add game language numbers to gameexe (30, 35, 38)
43 cycrow 36
* Change fopen/fread with fstream
37
* Adjust to use precompiled headers
38
* reduce number of includes in header files
13 cycrow 39
 
42 cycrow 40
Additions:
41
* Add dual progress bar to save file dialog in creaetor (1 for each file, one for overall)
42
* Add progress bar to import ship sections
43
* Add progress values from installing/unpacking files in Plugin Manager
44
 
13 cycrow 45
Linux/MAC
42 cycrow 46
* Create makefile/configure script to compile libriaries and tools under linux/mac
47
 
48
Change to CatFile appending (should improve performance and prevent data fragmentation)
49
* Prepare the files to be added first, save there data in SInCatFile->data
50
* Any to be removed are marked as removed and filename blanked (to prevent having multiple filenames)
51
* Write a temp file, any without data will be read from thier position in the old file, otherwise written from thier data
52
* Readjust the offsets 
53
* Write the cat file