| Line 12... | Line 12... | 
          
            | 12 | 		m_pPackages = p;
 | 12 | 		m_pPackages = p;
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            | 13 | 		m_pMainForm = mainForm;
 | 13 | 		m_pMainForm = mainForm;
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            | 14 | 		m_pShipFile = shipFile;
 | 14 | 		m_pShipFile = shipFile;
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            | 15 | 		m_pShipData = new CShipData(m_pShipFile->GetShipData());
 | 15 | 		m_pShipData = new CShipData(m_pShipFile->GetShipData());
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            | 16 | 		m_pWeapons = new CLinkList<SWeaponMasks>;
 | 16 | 		m_pWeapons = new CLinkList<SWeaponMasks>;
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            | 17 | 		m_pModels = m_pShipFile->ReadSceneModels();
 | 17 | 		m_pShipFile->readSceneModels(*_pModels);
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            | 18 |  
 | 18 |  
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            | 19 | 		this->Text = "Customise Ship: " + SystemStringFromCyString(m_pShipData->sID);
 | 19 | 		this->Text = "Customise Ship: " + SystemStringFromCyString(m_pShipData->sID);
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            | 20 |  
 | 20 |  
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            | 21 | 		m_pCustomiseInfo = gcnew CustomiseInfo(this, m_pShipData);
 | 21 | 		m_pCustomiseInfo = gcnew CustomiseInfo(this, m_pShipData);
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            | 22 | 		this->tabPage1->Controls->Add(m_pCustomiseInfo);
 | 22 | 		this->tabPage1->Controls->Add(m_pCustomiseInfo);
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            | Line 26... | Line 26... | 
          
            | 26 | 		this->tabPage3->Controls->Add(m_pCustomiseWeapons1);
 | 26 | 		this->tabPage3->Controls->Add(m_pCustomiseWeapons1);
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            | 27 | 		m_pCustomiseModel = gcnew CustomiseModel(m_pShipData);
 | 27 | 		m_pCustomiseModel = gcnew CustomiseModel(m_pShipData);
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            | 28 | 		this->tabPage4->Controls->Add(m_pCustomiseModel);
 | 28 | 		this->tabPage4->Controls->Add(m_pCustomiseModel);
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            | 29 | 		m_pCustomiseWeapons = gcnew CustomiseWeapons(this, m_pWeapons, m_pShipData);
 | 29 | 		m_pCustomiseWeapons = gcnew CustomiseWeapons(this, m_pWeapons, m_pShipData);
 | 
          
            | 30 | 		this->tabPage5->Controls->Add(m_pCustomiseWeapons);
 | 30 | 		this->tabPage5->Controls->Add(m_pCustomiseWeapons);
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            | 31 | 		m_pCustomiseGuns = gcnew CustomiseGuns(this, imagesSmall, imagesLarge, m_pShipData, m_pModels);
 | 31 | 		m_pCustomiseGuns = gcnew CustomiseGuns(this, imagesSmall, imagesLarge, m_pShipData, _pModels);
 | 
          
            | 32 | 		this->tabPage7->Controls->Add(m_pCustomiseGuns);
 | 32 | 		this->tabPage7->Controls->Add(m_pCustomiseGuns);
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            | 33 | 		m_pCustomiseTurret = gcnew CustomiseTurret(this, imagesSmall, imagesLarge, m_pModels,m_pShipData, m_pShipFile);
 | 33 | 		m_pCustomiseTurret = gcnew CustomiseTurret(this, imagesSmall, imagesLarge, _pModels, m_pShipData, m_pShipFile);
 | 
          
            | 34 | 		this->tabPage6->Controls->Add(m_pCustomiseTurret);
 | 34 | 		this->tabPage6->Controls->Add(m_pCustomiseTurret);
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            | 35 |  
 | 35 |  
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            | 36 | 		_pGameDir = gameDir;
 | 36 | 		_pGameDir = gameDir;
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            | 37 |  
 | 37 |  
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            | 38 | 		this->SetupControls();
 | 38 | 		this->SetupControls();
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