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Line 2755... Line 2755...
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void CBaseFile::removeGlobal(const Utils::WString& global)
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void CBaseFile::removeGlobal(const Utils::WString& global)
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{
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{
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	_lGlobals.remove(global);
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	_lGlobals.remove(global);
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}
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}
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-
 
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void CBaseFile::clearGlobals()
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{
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	_lGlobals.clear();
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}
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bool CBaseFile::CheckGameCompatability(int game)
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bool CBaseFile::CheckGameCompatability(int game)
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{
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{
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	if ( m_lGames.empty() )
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	if ( m_lGames.empty() )
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		return true; // no game compatability added, assume its ok for all
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		return true; // no game compatability added, assume its ok for all