| Line 82... | Line 82... | 
          
            | 82 | 	void _compareLine(const Utils::String &line1, const Utils::String &line2, int type, int id, SDiffFile *diffFile);
 | 82 | 	void _compareLine(const Utils::String &line1, const Utils::String &line2, int type, int id, SDiffFile *diffFile);
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            | 83 | 	bool _validFile(const Utils::String &file);
 | 83 | 	bool _validFile(const Utils::String &file);
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            | 84 |  
 | 84 |  
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            | 85 | 	void _adjustFile(const Utils::String &sFile, SDiffFile *pDiff, bool bReverse);
 | 85 | 	void _adjustFile(const Utils::String &sFile, SDiffFile *pDiff, bool bReverse);
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            | 86 | 	bool _adjustTShips(SDiffFile *pDiff, bool bReserve);
 | 86 | 	bool _adjustTShips(SDiffFile *pDiff, bool bReserve);
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            | 87 | 	int _specialType(const Utils::String&sFile);
 | 87 | 	int _specialType(const Utils::WString &sFile) const;
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            | 88 | 	Utils::String _extractFile(const Utils::String &sFile, const Utils::String &sTo);
 | 88 | 	Utils::String _extractFile(const Utils::String &sFile, const Utils::String &sTo);
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            | 89 |  
 | 89 |  
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            | 90 | 	// Variables
 | 90 | 	// Variables
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            | 91 | 	Utils::String m_sAddon;
 | 91 | 	Utils::String m_sAddon;
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            | 92 | 	Utils::String m_sCurrentDir;		// the current game directory (that the VFS is opened too)
 | 92 | 	Utils::String m_sCurrentDir;		// the current game directory (that the VFS is opened too)
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