| Line 25... |
Line 25... |
| 25 |
public:
|
25 |
public:
|
| 26 |
static Utils::String ConvertLanguage(int lang);
|
26 |
static Utils::String ConvertLanguage(int lang);
|
| 27 |
static SAvailablePackage *CreateAvailablePackageData(CBaseFile *package);
|
27 |
static SAvailablePackage *CreateAvailablePackageData(CBaseFile *package);
|
| 28 |
static Utils::String FormatAvailablePackageData(CBaseFile *package);
|
28 |
static Utils::String FormatAvailablePackageData(CBaseFile *package);
|
| 29 |
static Utils::String FormatAvailablePackageData(SAvailablePackage *package);
|
29 |
static Utils::String FormatAvailablePackageData(SAvailablePackage *package);
|
| 30 |
static CyString CreateFromPackagerScript(CyString filename);
|
30 |
static Utils::String CreateFromPackagerScript(CPackages *packages, const Utils::String &filename);
|
| 31 |
static int GeneratePackageUpdateData(CyString dir, bool includeSingle = true);
|
31 |
static int GeneratePackageUpdateData(CyString dir, bool includeSingle = true);
|
| 32 |
|
32 |
|
| 33 |
CPackages ();
|
33 |
CPackages ();
|
| 34 |
~CPackages ();
|
34 |
~CPackages ();
|
| 35 |
|
35 |
|
| Line 40... |
Line 40... |
| 40 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc);
|
40 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc);
|
| 41 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc, const Utils::String &mod);
|
41 |
void startup(const Utils::String &dir, const Utils::String &tempDir, const Utils::String &myDoc, const Utils::String &mod);
|
| 42 |
|
42 |
|
| 43 |
bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
|
43 |
bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
|
| 44 |
bool generatePackagerScript(CBaseFile *baseFile, bool wildcard, Utils::CStringList *list, int game, bool datafile = false) const;
|
44 |
bool generatePackagerScript(CBaseFile *baseFile, bool wildcard, Utils::CStringList *list, int game, bool datafile = false) const;
|
| 45 |
CBaseFile *LoadPackagerScript(CyString filename, int compression, Utils::String (*askFunc)(const Utils::String &), CyStringList *malformedLines = NULL, CyStringList *unknownCommands = NULL, CyStringList *variables = NULL);
|
45 |
CBaseFile *LoadPackagerScript(const Utils::String &filename, int compression, Utils::String (*askFunc)(const Utils::String &), Utils::CStringList *malformedLines = NULL, Utils::CStringList *unknownCommands = NULL, Utils::CStringList *variables = NULL);
|
| 46 |
CyStringList *GetGlobals() { return &m_lGlobals; }
|
46 |
CyStringList *GetGlobals() { return &m_lGlobals; }
|
| 47 |
CyStringList *GetFakePatchOrder() { return &m_lFakePatchOrder; }
|
47 |
CyStringList *GetFakePatchOrder() { return &m_lFakePatchOrder; }
|
| 48 |
Utils::String getCurrentDirectory() const;
|
48 |
Utils::String getCurrentDirectory() const;
|
| 49 |
static CyString GetTempDirectory() { return m_sTempDir; }
|
49 |
static CyString GetTempDirectory() { return m_sTempDir; }
|
| 50 |
static const Utils::String &tempDirectory() { return m_sTempDir; }
|
50 |
static const Utils::String &tempDirectory() { return m_sTempDir; }
|