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static int GeneratePackageUpdateData(const Utils::WString &dir, bool includeSingle = true);
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static int GeneratePackageUpdateData(const Utils::WString &dir, bool includeSingle = true);
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CPackages ();
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CPackages ();
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~CPackages ();
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~CPackages ();
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bool isOldDir(const Utils::String &dir);
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bool isOldDir(const Utils::WString &dir);
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bool read(const Utils::WString &dir, CProgressInfo *progress = NULL);
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bool read(const Utils::WString &dir, CProgressInfo *progress = NULL);
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void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc);
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void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc);
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void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc, const Utils::WString &mod);
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void startup(const Utils::WString &dir, const Utils::WString &tempDir, const Utils::WString &myDoc, const Utils::WString &mod);
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bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
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bool extractAll(CBaseFile *baseFile, const Utils::String &dir, int game, bool includedir = true, CProgressInfo *progress = NULL) const;
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