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Line 108... |
108 |
void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
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void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
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void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
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void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
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void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
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void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
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void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
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void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
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112 |
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113 |
virtual bool LoadPackageData(const Utils::String &sFfirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL) override;
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113 |
virtual bool LoadPackageData(const Utils::String &sFirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL) override;
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virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
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114 |
virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
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115 |
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115 |
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116 |
CSpkFile();
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116 |
CSpkFile();
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117 |
virtual ~CSpkFile();
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117 |
virtual ~CSpkFile();
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