| Line 108... |
Line 108... |
| 108 |
void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
|
108 |
void SetCustomStart() { this->SetPackageType(PACKAGETYPE_CUSTOMSTART); }
|
| 109 |
void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
|
109 |
void SetPackageUpdate() { this->SetPackageType(PACKAGETYPE_UPDATE); }
|
| 110 |
void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
|
110 |
void SetNormalPackage() { this->SetPackageType(PACKAGETYPE_NORMAL); }
|
| 111 |
void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
|
111 |
void SetScriptType(int i) { SetNormalPackage(); m_iScriptType = i; _changed(); }
|
| 112 |
|
112 |
|
| 113 |
virtual bool LoadPackageData(const Utils::String &sFfirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL) override;
|
113 |
virtual bool LoadPackageData(const Utils::String &sFirst, const Utils::String &sRest, const Utils::String &sMainGame, Utils::CStringList &otherGames, Utils::CStringList &gameAddons, CProgressInfo *progress = NULL) override;
|
| 114 |
virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
|
114 |
virtual bool GeneratePackagerScript(bool wildcard, Utils::CStringList *list, int game, const Utils::CStringList &gameAddons, bool datafile = false) override;
|
| 115 |
|
115 |
|
| 116 |
CSpkFile();
|
116 |
CSpkFile();
|
| 117 |
virtual ~CSpkFile();
|
117 |
virtual ~CSpkFile();
|
| 118 |
|
118 |
|